@Academia Nut judging by the changes to econ and martial cap, the patricians new power is adding their permanent power to econ cap, and half that value to martial cap, but you didn't actually add that to the faction status (either on civ sheet or in update)
Also, again, what caused the random progress gains we had?
Also, i'm going to sleep, but just gonna recopy the errors for action list from last time, sincei think at least one still applies:
-Cent tolerance should be 12, i think? (again, its 2:40 in the morning right now...)
-Support artisans got double the wealth bonus for secondary, but only regular for main. Is that intended?
-Now that we've built them and know it, saltern should probably list the immediate wealth gain (+1 for lv 1/normal, +3 for lv 2/expansion)
-Is it intended that redshore can build lv 3 baths before building lv 3 aqueduct?
-Gov palace listing is still completely out of date, missing both all the changes from the annexes and any info on the level 2 versions
-Civ sheet should include the "bonus" policies we have (the Law bonus that you said is still a General Infrastructure policy, and the innovation one from the Artisan Games bonus
-Wealth maintenance should be -11, not -12 (innovation policy is -1 now, not -2). Likewise, tech per turn should have another -1 for the innovation policy
-wealth per turn income has the wrong total within the spoiler
-Since our policy counts are now on the front page, you may want to remove the counts from the action list versions, since those are probably annoying to keep updated
-You forgot to add the [Priests] tag to expand forests
(Though i noticed you fixed the marketplace listing)