- Pronouns
- They/Them
[X] [Dam] Make it as big and impressive as possible (2 Wealth and 2 Tech per action added to remaining costs, requires an additional 3 actions to complete)
Why are you voting to bankrupt us for meaningless dickwaving?
[X] [Dam] Make it as big and impressive as possible (2 Wealth and 2 Tech per action added to remaining costs, requires an additional 3 actions to complete)
.5 increase for the cost of gear, and .5 increase for having to increase the number of support personal paid, and how much they get paid.This would double the cost of sending men out to fight and die for you? I'm fine with it acting as a mechanical abstraction but it doesn't seem to have much basis in reality.
People who are 'at any cost' will just vote now. That's how it is with any vote like this. But sooner or later one of our analysts will actually run out the numbers and then people will make the choices they'll make. I know it's irritating to see votes pile up on one side, but give the vote a few hours to even out before losing your cool and making arguments for pragmatism. You're right that people aren't really listening now, and the argument 'this will cost a LOT' doesn't mean much without numbers and consequences to back it up.I want slavery to go away, but not at the cost of fucking us and then slavery happening anyways because its efficient this early. But Morality trumps practical pragmatic attitudes in many cases. If we can tank this hit I will keep my support for it but otherwise...
What's that you say? Crash the power of the short-sighted, wealth-hungry-at-any-cost elitists who pursue nothing but local optima? Kill the decadent, over-burdened, imperialist civilization that doesn't give a fuck about the being an undeveloped and unconnected empire?
Personally I am kinda hoping people go for it and we can use it as a cautionary tale for why going full morality in barely steel age civilization is bad especially when were unstable as it is with how fast were advancing.I have to ask, why are people voting for the impractical vanity dam? Do we desperately need prestige for something?
Quoting it here for easier access.Division of Power (PiA Linked)
By preventing the accumulation of power into any single person or faction, the damage of someone throwing a tantrum is mitigated... although it also makes breaking up widespread support harder.
Pros: Faction quest failures have a free negation, requiring two completed quests or Support Faction actions to reset. Unsuppressible failure states become Suppressible
Cons: Addition -1 Stability when suppressing factions
Personally I am kinda hoping people go for it and we can use it as a cautionary tale for why going full morality in barely steel age civilization is bad especially when were unstable as it is with how fast were advancing.
Currently it drops our Wealth income from +9 to +2. It makes a lot of our actions worthless (especially Mills and Salt Gift).People who are 'at any cost' will just vote now. That's how it is with any vote like this. But sooner or later one of our analysts will actually run out the numbers and then people will make the choices they'll make. I know it's irritating to see votes pile up on one side, but give the vote a few hours to even out before losing your cool and making arguments for pragmatism. You're right that people aren't really listening now, and the argument 'this will cost a LOT' doesn't mean much without numbers and consequences to back it up.
Also- what happens when we have to go to war against Highlanders? Won't that incur additional costs, from moving and replenishing your troops or disruptions of trade?
Which again seems excessive in the extreme. Setting aside how the cost of gear has plummeted due to the Ironworks without us seeing any sort of change in mercenary maintenance knockon costs shouldn't effectively double the cost of labor in this situation. Even if most of the grunt work was done by half-exiles it isn't enough..5 increase for the cost of gear, and .5 increase for having to increase the number of support personal paid, and how much they get paid.
If we have to for existential reasons due to the Holy War about to come at us, then absolutely. We need to be able to utilize it if needed, and being econ positive is how we do that. Our only econ generating option (Mills) just got it's wealth cost doubled, so that's out.You really want to call the Mass Levy at a time when the Patricians, the Guilds and the Traders hate the King and the government? This sounds like the receipt for a coup, where the Patricians lead the easily manipulated armed masses that are dependent on them and the guilds to survive on our own government palace.
We do have other passives incoming as soon as we finish off the government reform. However we currently are on a wealth crunch and won't be able to increase martial without any wealth. Keeping on until the next turn we can build the available Salterns we have then switching over to others is my goal.
AN gave primal and i a minor boon each (think like a lot of quests have for omake bonus)for our help with math and stat calcs; a small tech or boost to a roll as the example. Originally primal and i both asked for stuff for the grand halls (like mine was originally "have the narrative be the patricians taking the new policies, so they all go on infrastructure and build grand halls even if they normally can't" ), but i had a secondary "if thats too powerful or not what you're looking for, maybe just road tech or a boost to teh tear out roll. When AN posted the Salt Warning, i sent a joking (because i mistakenly thought my boon had already gone into the grand hall action) message about how "i dont suppose my boon did end up getting used for boosting tear out action on that list of possible boons? D="...at which point it turned out he'd missed that part, and had been halfway hoping one of us would use our boon on it anyway. So its "a clerk pointing something out to the king" on three levels--1 its the in character reasoning for the better outcome, 2. i got the boon for pointing things out to AN in the past, and 3. i pointed out that he missed my list of possible boons as well XDIs this a permanent no-way-around-it increase, or is there any way we might feasibly mitigate it without compromising on the half-exile/slavery issue?
Honestly, in my ideal world we wouldn't be looking at taking this for about another century or so - now's not really a great time for it - but the dice fall as they will.
Jeeze, what did he point out?
Rousseau? What are you doing here?What's that you say? Crash the power of the short-sighted, wealth-hungry-at-any-cost elitists who pursue nothing but local optima? Kill the decadent, over-burdened, imperialist civilization that doesn't give a fuck about the being an undeveloped and unconnected empire?
Why, thank you for alerting me to this critical vote of utmost importance!
[X] [Purity] If slavery is so bad in comparison, maybe even the half-exiles need to be addressed (-1 Stability, the next Patrician, Guild, and Trader quests are all spite quests, all Wealth costs are doubled going forward)
I only care about PSN and Greater Justice of the entire list of Values and Legacies. Everything else -- especially Life of Arete and Philosopher Kings, the trash ensured and continues to ensure the half-exile is so bad -- can go hang.
ymaryn delenda est
I meant for Us, not for our people, but for us players.The moral will be muddled because anyone arguing against it can point to the white elephant dam.
Black Soil [Yeomen] - There are many places that could benefit from further black soil, but making more is starting to take up more resources than it is currently returning
*S: +2-3 Econ Expansion, -1 Tech
*M: -2 Econ, 1 Forest Slot Consumed, -1 Tech, +6 Econ Expansion, other effects [King]
* used 3 times
Build Chariots - The vehicle of the elite, chariots are the most effective way of waging war the People know.
*S: -1 Econ, -2 Wealth, +2 Martial, +1 Culture
*M: -2 Econ, -5 Wealth, +6 Martial, +2 Culture, +1 Prestige
Build Mills - By harnessing the power of flowing water, work can be done, freeing up considerable amounts of labour
*S: -3 Wealth, -1 Tech, +3 Econ, potential for innovation x2
*M: -4 Wealth, - 1 Tech, +4 Econ, increased potential for innovation x2
Increase Cement Production [Guild] – While this material can use the same kilns as for pottery and glassmaking, it benefits more from raw size and throughput than the more precise control of those materials, and the other artisans complain if you take up their space with cement
*S: -1 Econ, -3 Wealth, -2 Tech, 1 sustainable forest used, certain projects boosted, other effects
*M: -2 Econ, -4 Wealth, -3 Tech, 1 sustainable forest used, certain projects boosted, other effects
Raise Army - More men can be inducted into the ranks of the warriors every year and not face major food shortfalls
* S: -2 Econ, -3 Wealth, +5 Martial, +1 Culture, potential additional effects
*M: -3 Econ, -5 Wealth, +9 Martial, +2 Culture, potential additional effects
*2M: -4 Econ, -5 Wealth, +2 Culture, founds Martial 10 Mercenary Company
Salt Gift [Traders] - With the saltern, the People have access to tremendous amounts of salt, which can be used to awe outsiders
*S: -5 Wealth, random amount of Diplomacy, Culture, and Prestige generated (min. 1 of each) and the possibility of Mysticism generation
*M: -8 Wealth, random amount of Diplomacy, Culture, Mysticism, and Prestige generated (min. 1 of each)
[X] [Dam] Make it as big and impressive as possible (2 Wealth and 2 Tech per action added to remaining costs, requires an additional 3 actions to complete)
[X] [Purity] The Puritans broke (Lose the Purity trait, possible loss of the prohibition on slavery)
Well here's to pragmatism.
Explain. It only says that suppression has an increased Stability cost, not that ignoring results in loss of Stability. If anything it says that it lets us easily ignore quests.Those spite quests won't be so easily ignored, and they'll also cause loss of stability, and possible narrative disasters.