On a less dramatic note, our problem is that we just have too many people to feed right now given how few people are actually farming. Sending the excess of the city population to attack the nomads is a good way of divesting ourselves of the extra mouths without causing a demographic collapse.
 
Double Hero let's go boys.

We can win this yet. The best two hero stats in one go!

What what's his martial beforehand if it got boosted up to poor?
 
Okay, so if we don't send a full war commitment through mass levy all were going to do is send out warriors to die against the Nomads.

If we do send out mass levy, we start taking hits to basically everything, but can throw enough bodies at the nomad to stop them from progressing further.

It seems like they are mostly taking advantage of the panic of the plague to use their mobility to ride down villages, since the cities, which would normally be immune to this tactic, are empty due to plague.

I doubt the Thunder Twins have any cities that survived, so we have to mass levy throw bodies at the Nomads so that they slow down enough to catch the plague and die horribly.

Unless it's the fact that bonding with horses makes one immune to the plague, in which case we are basically fucked either way.
They may not have True Cities like core Ymaryn does, but you can bet they have regular cities with walls. We can work with that.

I say either Carrion Eaters or Spiritbonded is needed here. One to ensure our levies survive the trip, the other so they can react quickly enough to actually use our levies.
 
Should have listened to the astrologer and crushed the Monotheists
This is basically crushing the monotheists, since the Ymaryn are taking it upon themselves to persecute the monotheists by making them into half exiles.

Our purity trait is also sounding really bad, and I'm not sure how it vibes with Pride in Acceptance since it seems to make the Ymaryn more xenophobic and hostile towards foreigners.
 
I think we actually didn't take any econ damage...the new settlement actions cost 3 econ each, afterall, right? ...Or were they free from that normal expense since they were refugee bonuses and already dealt temp econ damage? @Academia Nut ?
I think you are right.

In that case, we merely know that we are going down to {0}, with potential econ damage hitting us on top of that. And if we choose More Spiritbound, this goes down to {-2} at best. So... please don't do that?

Levy actually addresses that partly

It removes our Isolated Economy which means
We can get Econ from our vassals again.
Yes, that is an alternative, if the voters were willing to go for it. Current voting suggests that is unlikely to be the case.
And for good reason. Do we really want to open ourselves up to further plague before we absolutely have to?
 
Argh I wish we never got the mystic, it increased religious authority and gave us Purity, The Hero Mystic must have come from a shitty roll... Hopefully if we study health again he'll finally prove some use.
The religious authority gain is from the priest faction maturing and gaining an ability to add their power to the RA, not the hero who actually sounded like an admin hero to me, albeit with some mystic skill as well. Purity on the other hand is rather more focused on our existing situation and our response to the One God Heresy, as predicted by...a lot of people i think?
He's actually Heroic Mystic, Heroic Admin, Average Diplo, Poor Martial.
Or AN could ninja me and clarify :V that's awesome! well, the martials a bit shitty, but heroic admin and mystic are godsends...

Gonna say they were free from the expense this time.
Good to know. so we did in fact take 3 econ damage from the plague status...and/or the disease roll? Can we know 1. if the plague econ damage roll was good/bad/average, and 2. what exactly the disease roll caused, if anything?

What does Kings Do Not Kneel do again? I can't see it on the front page.
Its in legacies spoiler:
The King Still Stands: Whenever someone uses the Take the Crown CB on you or you are engaged in a struggle for King of the Hill, every full turn they fail to knock you out they lose 1 Stability
Kings Do Not Kneel (Three): Gain +1 Martial every phase during a Take the Crown or Great Power war
 
[X] [War] Scramble what warriors are available (Sends a Sec War Mission and Mercenary Companies to the east)

They ran over the MH because all the hard points had been abandoned, our haven't been so they should hopefully be able to stall them out and drag them into the disease quagmire, at which point a lot probably just go home.

[X] [React] The economy, fools! (Sec Expand Econ, cannot be taken with Mass Levy active)
 
What does Kings Do Not Kneel do again? I can't see it on the front page.

It's under Spoiler: Values+Legacies

The King Still Stands: Whenever someone uses the Take the Crown CB on you or you are engaged in a struggle for King of the Hill, every full turn they fail to knock you out they lose 1 Stability
Kings Do Not Kneel (Three): Gain +1 Martial every phase during a Take the Crown or Great Power war


Edit: Blackbirded
 
Yes, that is an alternative, if the voters were willing to go for it. Current voting suggests that is unlikely to be the case.
And for good reason. Do we really want to open ourselves up to further plague before we absolutely have to?
Early days yet.

It is either die to the plague later or die to the nomads now.

Unfortunately, we have to do both :/
 
@Academia Nut
1. how many more phases should we expect for the remainder of this turn?
2. how does temp econ damage wear off. Like, will it all disappear at the end of turn? first phase of next turn? next mid turn? or maybe each damage disappears a turn after it was caused?
 
[X] [React] The economy, fools! (Sec Expand Econ, cannot be taken with Mass Levy active)
[X] [War] Scramble what warriors are available (Sends a Sec War Mission and Mercenary Companies to the east)
AN why must you fuck us without lube like this
 
[X] [War] Scramble everyone (Sends warriors east, Switches to Mass Levy policy and removes Isolated Economy status)
[X] [React] More effort! (Extra Sec War Mission, cannot be taken if east abandoned)

Let's see if they're hard enough.
 
[X] [War] Scramble everyone (Sends warriors east, Switches to Mass Levy policy and removes Isolated Economy status)

Okay, I say we go for it. This gives additional hits to Culture and Mysticism but we are already overflowing in them and Mysticism has refunds. If any stat can tank it, it is these two.

@Academia Nut the big question

How likely are the Patricians going to jack our React vote?

They wanted ponies and we now have a good reason to want ponies.
 
So, everyone's freaking out about Purity. It's bad, but if it helps Plague rolls, it'll be a godsend. And remember, traits can evolve. A proposed evolution:

Next to Godliness:
Staying clean and organized is vital to everyday Ymaryn life. [Synergises with LoA and PSoN]
Pros-Health rolls, boosted projects that involve cleanliness.
Cons-Dirty and unclean projects are more expensive.
 
1. how many more phases should we expect for the remainder of this turn?
2. how does temp econ damage wear off. Like, will it all disappear at the end of turn? first phase of next turn? next mid turn? or maybe each damage disappears a turn after it was caused?

1. I think at this point only one more phase, although depending how the war goes you may have a war mini-turn since things are moving a lot faster now. A mini-turn would not iterate any stats.
2. Either a phase without temp Econ damage, or a full turn, at which point it goes away in order.

AN why must you fuck us without lube like this

MH Rolled a Nat 1 for their general success roll, which means that they imploded in civil war and chaos, at the exact same time as the plague came and the nomads spawned a great khan. The MH then crit failed their response to resist, so the nomads utterly buzzsawed them, their somewhat mad khan taking quarantine procedures to psychotic and religious levels.
 
Back
Top