Romv
A Memory of TREES
The King with probably build a Main Theatre next turn which will get us Stability by completing the urban poors' quest.
The King with probably build a Main Theatre next turn which will get us Stability by completing the urban poors' quest.
only two, and it almost entirely depends on whether/not we do more build mills actions.Theoretically, if we can skip any Dark Ages and increase urbanization we should be able to hit the industrial age much sooner simply by having a higher population that can innovate.
But yeah, it's still going to be millenia.
Sounds pretty great actually.
only two, and it almost entirely depends on whether/not we do more build mills actions.
and to bring up water for farmingWe shall cover the lands in Mills.
Then we invent Windmills to cover the steppes in such density that any nomad horde trying to pass between them will be cut to ribbons!
*respect level decreasing*[X] [King] Embrace the Absurd
[X] [War] Offer reparations for damages and universal manumission of Trelli slaves (-15 Wealth, -1 Stability, chance of further loss, -7-8 Econ Expansion, 7 temp Econ damage, +7-8 Econ next turn, current trader quest fails, ???)
I almost hope to lose the war vote, but the narrative weight of this choice tempts me so much. The Ymaryn paying a terrible price in blood and treasure to secure the freedom of others just because it's the right thing to do? Proving that we entered this war not in hopes of material gains but to protect the inaliable rights the gods bestowed on all of mankind? It's just irresistible.
Besides, it doesn't seem like this war would get us Trelli proper. Let's save that war until right after we discover steel and before anyone else has a chance to steal it.
Here's the most convincing numerical analysis thus far.The problem is the cost of acknowledging the mistake.
Let's analyze.
We start with 1 Stability.
We lose at least one from this option, So we're at 0 to -1.
We lose 15 Wealth, triggering the Guilds to panic, so we're at -1 to -2
We take in refugees, so we're at -1 to -3
We fail the trader quest, so we may lose trade dominance, so we're at -1 to -4
We take 7 temp econ damage + 4-6 econ damage from refugees, potentially triggering a starvation, so we're at -1 to -5
In addition, narratively it's just a plain bad choice. Read the story about India and the snake head bounty if you want to know why.
This is a more feasible alternative, but it still has decent odds of dropping us out of the Golden Age
Would be a very weird way to enter the slave market, esentially buying population off other civs.What do you think the Trelli are going to do with our money? That's right, buy more slaves to replace the ones they sold us. How will that pan out, narratively?
So what if our neighbours surpass us? We've been the underdogs before and done just fine.Mechanically speaking, we might suffer instability & partial collapse, and when we finally get our shit back together in a century or two, our neighbors will have surpassed us. What will the narrative be, in that case?
I do figure that it's possible for us to get a value from ??? that could impact stability positively, if we roll right on the right thing. No idea how likely it would be to happen, though.
I'm not sure the current playerbase is prepared to take the options we'd need to as an underdog.Would be a very weird way to enter the slave market, esentially buying population off other civs.
So what if our neighbours surpass us? We've been the underdogs before and done just fine.
Not saying we should actively aim for it, but on the list of "bad things happening" it's pretty far down.
What do you think the Trelli are going to do with our money? That's right, buy more slaves to replace the ones they sold us. How will that pan out, narratively?
sure, that's within the realm of possibilityI do figure that it's possible for us to get a value from ??? that could impact stability positively, if we roll right on the right thing. No idea how likely it would be to happen, though.
We know the Khemetri can burn RA for stability, and that doesn't seem totally insane as a result of this narrative.
Yeah, losing GA from it is >99% to occur imo. (we lose it at 0, right?) I figure stability impacting trait gain shifts the failure chance a few points. From 15% to 12% for instance. Failure being -4 Stability.sure, that's within the realm of possibility
would rather not lose GA and risk possible death though
especially since at its core this does not stop the slave trade
and more importantly loses me my strait
See below.Well, I was assuming our diplomats weren't idiots and would put in some sort of a "no more chattel slavery" clause into the agreement. Force them to switch to a more acceptable slavery type.
Emphasis my own.No, manumission is basically you buying all of their current slaves, but you have no way of enforcing that it stay that way.
Septimus is enamored with the 'narrative' of the People willing to pay any price to do 'the right thing'. The thing is, not only is paying slavers wrong, we'll have a narrative of being idiots who self destructed their civilization's immense lead for no real change at all.So what if our neighbours surpass us? We've been the underdogs before and done just fine.
Well, I was assuming our diplomats weren't idiots and would put in some sort of a "no more chattel slavery" clause into the agreement. Force them to switch to a more acceptable slavery type.
*shrug* I agree.Yeah, losing GA from it is >99% to occur imo. (we lose it at 0, right?) I figure stability impacting trait gain shifts the failure chance a few points. From 15% to 12% for instance. Failure being -4 Stability.
Passive policy is being taken basically everywhere. No concentrated effort, since its scraped together from the idle and tax labor of our population.
Oh then it's basically a non-starter. Solar thermal is not usable in domestic or industrial setting until you can create sheet metal in bulk.
At which point it just plain does not produce enough heat for usess, especially with our dense forestry.
You notice how such thermal projects are usually centered around dry plains regions