The thing with the Highlanders is, if we keep fighting, they lose Stability because of our new legacy on top of everything else.

You can't talk the talk, don't walk the walk.

No, they do not get to hide.
 
We should peace them out now, but this is the 2nd time in the past 2 wars we have fought where the Highlanders have been assholes who tried to blindside us and take our shit.

I'm totally for fucking them up with a Treachery CB as soon as this white peace is over with.
And we will have about three generations to use, which is about 6 updates, so about a week IRL.
 
...
@Academia Nut Does the stability loss caused by our new legacy activate Cosmopolitan Acceptance?

It can, but it is not guaranteed since you are at war. Essentially the legacy works via people going "Oh shit, their reputation of invincibility is true!", so people fleeing to you would represent defectors a bit more than straight refugees.

how much of this was our new Genius General, as opposed to our rolls? Like, i can't tell if we went from "rolling crappy against heroes" to "rolling crappy, but with a Genius so fuck everyone else anyway!", or if we got great luck to go along with our genius...

Both. You got three doubles this phase, so I stitched them together into the genius general starting in the north and carving an arc around to the Highlanders. The Khemetri meanwhile also got a boatload of crits on their Heroic Martial king. The material advantage and bonuses for fighting on own territory are why there's still a chance to relieve Gulvalley and recover the Red Banner from annihilation.

Would White peace make the Highlander Give back the Territory they took from us?

It means that everything goes back to the way it was at the start of the war, no territory changes hands, and there are no significant reparations/tributes.
 
[X] [TH] Accept token tribute (+1 Wealth, +1 Stability, +1 Prestige, end of war)
[X] [HK] They need to be taught a lesson, keep fighting
[X] [Berserk] No

I'm not sure about this, but I want to see about conquering/vassaling the Highlanders. It would be a way to deal with them having iron.
 
[x] [TH] Accept token tribute (+1 Wealth, +1 Stability, +1 Prestige, end of war)
[x] [HK] Attempt a White Peace (Good chance of being accepted, +1 Stability if accepted)
[x] [Berserk] No
 
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[X] [TH] Accept token tribute (+1 Wealth, +1 Stability, +1 Prestige, end of war)
[X] [HK] They need to be taught a lesson, keep fighting
[X] [Berserk] 1 Stability

No more.
 
Yeah though, I don't want to get sidetracked on the HKs, especially since they still retardedly might refuse a WP.

Not when the Khemetri still have oodles of resources and are an inch from wiping out our legendary merc company.

Seriously guys, don't get greedy. We're all hands on deck taking on the Khemetri, I don't want to split our focus anymore when they've got a Heroic General and are a peer power to begin with.
 
So, from the sounds of it, Yenyna is a Martial/Mysticism hybrid. I think it was said that our last Heroic General was Martial/Diplo?
 
Why I'm only going for 1.
Berserker 1 puts us at -2 stability. That is a 50% chance of going to -3 stability next turn, and then if ANYTHING happens (like, I dunno, us losing some land somewhere), our whole civ goes up in flames.

Can we save the stability boost for when we REALLY need it? And when it doesn't put us at nontrivial risk of exploding outright?

EDIT: Never mind. We get stability from peace. :)
 
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Both. You got three doubles this phase, so I stitched them together into the genius general starting in the north and carving an arc around to the Highlanders. The Khemetri meanwhile also got a boatload of crits on their Heroic Martial king. The material advantage and bonuses for fighting on own territory are why there's still a chance to relieve Gulvalley and recover the Red Banner from annihilation.

I'm fairly sure either of these events happening will tank our stability by -1 per event. Let us try to push HK out of this war please?
 
[x] [TH] Accept token tribute (+1 Wealth, +1 Stability, +1 Prestige, end of war)
[x] [HK] Attempt a White Peace (Good chance of being accepted, +1 Stability if accepted)
[x] [Berserk] 1 Stability

Let's not keep up the multiple war fronts then.
 
[X] [TH] Accept token tribute (+1 Wealth, +1 Stability, +1 Prestige, end of war)
[X] [HK] Attempt a White Peace (Good chance of being accepted, +1 Stability if accepted)
[X] [Berserk] No
 
Berserker 1 puts us at -2 stability. That is a 50% chance of going to -3 stability next turn, and then if ANYTHING happens (like, I dunno, us losing some land somewhere), our whole civ goes up in flames.

Can we save the stability boost for when we REALLY need it? And when it doesn't put us at nontrivial risk of exploding outright?
Hrmmmm.... *holds chin*

Maybe?

I'll do this for now.

[x] [TH] Accept token tribute (+1 Wealth, +1 Stability, +1 Prestige, end of war)
[x] [HK] Attempt a White Peace (Good chance of being accepted, +1 Stability if accepted)
[x] [Berserk] 1 Stability
[x] [Berserk] No
 
Why are people voting for continuing the war with the HK? The Khemetri have nearly taken Gulvalley (which will cause major stability drops) and annihilated the Red Banner. We can deal with the HK later, we need to deal with the Khemetri now.
 
Berserker 1 puts us at -2 stability. That is a 50% chance of going to -3 stability next turn, and then if ANYTHING happens (like, I dunno, us losing some land somewhere), our whole civ goes up in flames.

Can we save the stability boost for when we REALLY need it? And when it doesn't put us at nontrivial risk of exploding outright?

EDIT: Never mind. We get stability from peace. :)

We have the midturn coming up. One of the reactions will almost certainly be restore order/proclaim glory, allowing us to regain needed stability.
 
I'm fairly sure either of these events happening will tank our stability by -1 per event. Let us try to push HK out of this war please?

I didn't realize that Gullvalley was in such danger.

Switching votes,

[x] [TH] Accept token tribute (+1 Wealth, +1 Stability, +1 Prestige, end of war)
[x] [HK] Attempt a White Peace (Good chance of being accepted, +1 Stability if accepted)
[x] [Berserk] 1 Stability
 
Why are people voting for continuing the war with the HK? The Khemetri have nearly taken Gulvalley (which will cause major stability drops) and annihilated the Red Banner. We can deal with the HK later, we need to deal with the Khemetri now.

They haven't annihilated the RB, but they might.

I want to save the legacy of a Heroic Martial character before it gets wiped out. And against the Khemetri, we can't fuck around.
 
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