Oh, piss. Taking the Festival as a main action is going to be a net drain on our economy and leave us at zero again.
Economy isn't just food though, it's trade goods from worked material. Such as that that the Festival would promote.No shit Sherlock. Where do you think all the food/entertainment/wasted manhours come from?
Except we're taking in the Nomads, which is going to cause instability and trigger PS. Pioneering Spirit will convert 1 centralization to 1 Econ but won't remove the strife. The festival will remove the strife and boost our culture, which will make assimilating the Nomads much easier (as well as make it easier to eventually assimilate the ST).Frankly guys, the festival can wait.
Lets get ourselves out of the Econ pit first.
Economy isn't just food though, it's trade goods from worked material. Such as that that the Festival would promote.
For others Econ 0 is enough to survive 2-3 bad harvests for the People. Is it the same for others or is a bad harvest going to be dangerous for them?
Will establishing a new settlement net us 1 Econ, if we factor in PS? I'm not sure if step-farms would also be a factor...They tend to take major stability hits when they get more than one bad harvest in a row, which if they can't recover will break their society. Social values are shed as no longer being functional, with different groups going in different directions and often preying upon one another in the aftermath.
Will establishing a new settlement net us 1 Econ, if we factor in PS? I'm not sure if step-farms would also be a factor...
Sorry to ask another question, but if we take in the Nomads, will we auto expand pastures to accommodate them (netting us 1 more econ)?
Sorry to ask another question, but if we take in the Nomads, will we auto expand pastures to accommodate them (netting us 1 more econ)?
We can tank it now, then focus on making ourselves once again the biggest economy in the region next turn.
No biggie, we have so many agricultural/economic options it's insane.
Okay, here's the problem. If we lose a point of economy, we activate PS and lose Centralization to bring our economy back up. We might be able to tank that, but it won't be pleasant. But, if the Strife from the Nomads kicks in after that, we end up gaining another point of Economy for a loss of more Centralization. So what's the problem?Economy isn't just food though, it's trade goods from worked material. Such as that that the Festival would promote.
Changed my voteOkay, here's the problem. If we lose a point of economy, we activate PS and lose Centralization to bring our economy back up. We might be able to tank that, but it won't be pleasant. But, if the Strife from the Nomads kicks in after that, we end up gaining another point of Economy for a loss of more Centralization. So what's the problem?
Our economy revolves around our Centralization bonus to collective action! That's what let us finish that Megaproject without killing ourselves! That's what allows us to have things like Black Soil production and our Sacred Forest system! Without that, we'll fracture into much less effective subgroups for labor, and that will cripple our economic abilities, because we have built our entire culture around that! Worse, we have no easy way of increasing our Centralization! We can't just plow a field for it like we can our Economy!
Look, I like the Festival as much as the next guy. But for now, we need to focus on our economy.
[X] If you behave yourselves, you may settle (Strong chance of causing strife)
[X][Main] Expand Fishing
[X][Secondary] Step-Farms
[X][Secondary] New Settlement
It's a main action, so it will take at least two. Worse, we don't know what order things will happen in.Sweet, so its safe to assume that the settlement and auto expand pastures would give us 2 Economy.
So if we factor PS triggering off the Nomads being taken in, Step-farms, Establish Settlement, Auto expand pastures, and Annual Festival it'll result in:
-1 Centralization
+3 Economy (since the festival would take 1 econ.
Since taking in the Nomads is the first option, it would be safe to say its going to trigger PS first.Okay, here's the problem. If we lose a point of economy, we activate PS and lose Centralization to bring our economy back up. We might be able to tank that, but it won't be pleasant. But, if the Strife from the Nomads kicks in after that, we end up gaining another point of Economy for a loss of more Centralization. So what's the problem?
Our economy revolves around our Centralization bonus to collective action! That's what let us finish that Megaproject without killing ourselves! That's what allows us to have things like Black Soil production and our Sacred Forest system! Without that, we'll fracture into much less effective subgroups for labor, and that will cripple our economic abilities, because we have built our entire culture around that! Worse, we have no easy way of increasing our Centralization! We can't just plow a field for it like we can our Economy!
Look, I like the Festival as much as the next guy. But for now, we need to focus on our economy.
[X] If you behave yourselves, you may settle (Strong chance of causing strife)
[X][Main] Expand Fishing
[X][Secondary] Step-Farms
[X][Secondary] New Settlement
Gonna need a quote on the festival being 2 econ. There's no way it would be that high.It's a main action, so it will take at least two. Worse, we don't know what order things will happen in.
Okay, here's the problem. If we lose a point of economy, we activate PS and lose Centralization to bring our economy back up. We might be able to tank that, but it won't be pleasant. But, if the Strife from the Nomads kicks in after that, we end up gaining another point of Economy for a loss of more Centralization. So what's the problem?
Our economy revolves around our Centralization bonus to collective action! That's what let us finish that Megaproject without killing ourselves! That's what allows us to have things like Black Soil production and our Sacred Forest system! Without that, we'll fracture into much less effective subgroups for labor, and that will cripple our economic abilities, because we have built our entire culture around that! Worse, we have no easy way of increasing our Centralization! We can't just plow a field for it like we can our Economy!
Look, I like the Festival as much as the next guy. But for now, we need to focus on our economy.
[X] If you behave yourselves, you may settle (Strong chance of causing strife)
[X][Main] Expand Fishing
[X][Secondary] Step-Farms
[X][Secondary] New Settlement
It's a Main Action that explicitly costs Economy for Art and Diplomacy(maybe on the Diplomacy). And Main actions are the same as two minor actions. We can literally trade two secondary actions for one main one.Gonna need a quote on the festival being 2 econ. There's no way it would be that high.
Edit: again, sorry for the double post
He was offering fealty to the High Chief in exchange for protection, which practically meant that he and his people would have to be resettled somewhere. There was probably enough land that could be safely turned over to pasture that it could be done... but the People, especially the People who had once been the primary target of the northern raiders, wouldn't like it.