Negaverse: When Nomads Attack
The surge into the Stallion Tribes went exactly as hoped. All throughout the territory the enemy cowered behind their walls. What pitiful scraps of resistance they could muster were crushed utterly beneath your horde. Even the southern warriors fell beneath you, their vaunted numerical superiority meant nothing before the vast numbers who followed you now.
Your men even now raided the enemy, crushing what resources they had. You knew that it would be a long time before the enemy could recover from this, if ever. And with the fall of this border region, the heartlands of the Ymaryn were now open once again, their boundless wealth once again within reach. And perhaps more importantly, their sea trade could now be hampered as well. With only a bit more, your people's future would be ensured.
You would later curse yourself for such thoughts, as the gods looked dimly upon such hubris. To claim victory when it had not been fully earned was never wise.
Looking up at the sounds of hurried footsteps, your tent flap was flung open to reveal a messenger. The words he would relay sent a chill throughout your heart.
The Ymaryn had returned. Had that been the extent of it, you would be confident in your skills at warfare to lead you through this trial. But the Ymaryn were nothing like they had been before. Wave after wave of warrior struck, each filled with a terrible resolve beyond anything you had heard they possessed. They no longer sought to drive you back, but instead struck blow after blow that was intended to slay all who dared threaten them.
Moving quickly, you rallied the tribes to your banner, valiantly holding the enraged Ymaryn back. But for all your effort, even your were only able to lessen the wounds they inflicted. Word would reach you that your wife's tribe had been wiped out to the last man, much to your rage and your wife's sorrow.
Worse, much of the damage that you inflicted was quickly being repaired by a massive surge of Ymaryn flooding the lands in a seemingly endless wave. You felt as if you had kicked an ant's nest, the endless numbers and unbelievable effort put forth seemed impossible for any group of humans to achieve.
It was with much bitterness that you considered your options. You
could try to keep fighting. While your numbers had been depleted, you had great confidence in engaging the enemy. Should you manage to win here, even the Ymaryn would need time to rest and regroup... you hoped. However, morale had decreased significantly, and you had heard whispers of retreat should you choose to engage further. With a full force, you had confidence, but were you to engage with less, you had significantly less hope.
Your other option would be to pull out, which would leave you with two other choices. You could pull back, and then absorb as many other tribes as you could in preparation for an attack. It would take time, but even the Ymaryn could not hope to hold against an even greater horde. Your other choice would be to attack the Metal Workers. You had struck at the Ymaryn first due to the great threat they posed to your people, but it was that same power that allowed them to fight you so effectively. The Metal Workers lacked that same power, and would fall much more quickly. Access to their tools could make a great difference the next time your descendants attacked the Ymaryn.
[] Attack!
[] Retreat and Gather Strength (Gather more tribes for another push against the Ymaryn Note: Can choose to strike the Metal Workers next turn in)
[] Retreat and Crush the Metal Workers (Strike Metal Workers Immediately. )
DemonGhost said:
Power of Body said:
So they had reserves. Dammit, we had them. If we could have broken the border forts here, we could have raided the sea trade into oblivion and forcede concession on our terms, not to mention all that phat loot we'd have gotten from tribute.
voidcat said:
And this is why you don't just waaagh blindly at an enemy. If we had spent another turn building up, it wouldn't have mattered how many men the Ymaryn could have put out, we'd still have won. But you guys got cocky and thought we could outmuscle them with our heroic martial.
Academic Fruit said:
Actually, you guys did quite well in terms of your martial roll.
But then the Ymaryn had this really weird set of reaction rolls which caused them to go utterly berserk. It actually changed their culture pretty heavily. Normally they would have just paid the tribute and then waited until they were strong enough to smash your faces in, but they instead had this whole martial revolution thing, which is going to have some very interesting effects long term, especially combined with some of their other background rolls.
Also, you guys may have just fucked over any nomads who try to live in the area around the Ymaryn. They aren't supposed to be able to go to war without a reason, but because of what happened here, they have permanent casus belli with all nomads now.
Naughtyboy79 said:
So it was the dice that screwed us over? Damn, can't really help that then...
Still, what do we plan to do? I'm a bit worried about keeping at it, since we took a pretty painful prestige and stability hit from this. I'm thinking we pull back, gather up some more boyz, and then hit them hard enough that they fucking break.
Baki said:
Fuck the Ymaryn. Fuck them with various rusted implements. They've threatened our people, killed our family, and now they dare to try to force us back? Fuck them, let's gather everyone. We'll show them why people don't fuck with nomads, and show them that their crappy little country means nothing before the might of the steppes.
[] Retreat and Gather Strength (Gather more tribes for another push against the Ymaryn Note: Can choose to strike the Metal Workers next turn in)
Bpluecan said:
Yeah, forest burning time.
[] Retreat and Gather Strength (Gather more tribes for another push against the Ymaryn Note: Can choose to strike the Metal Workers next turn in)
Citina said:
[] Retreat and Gather Strength (Gather more tribes for another push against the Ymaryn Note: Can choose to strike the Metal Workers next turn in)
Slash'n'burn said:
Crush them under our heel! Burn them from their homes! Drive their loved ones before us so that they can hear their screams as they die in pain!
[] Retreat and Gather Strength (Gather more tribes for another push against the Ymaryn Note: Can choose to strike the Metal Workers next turn in)
Candescence said:
Ok, I get that people are pissed, but we should be careful. The Ymaryn are tough to deal with in the best of times, we can't be sure we will be able to completely crush them.
Pbur said:
Fuck logic, they need to die. Now.
[] Retreat and Gather Strength (Gather more tribes for another push against the Ymaryn Note: Can choose to strike the Metal Workers next turn in)
Veeks said:
Honestly, it's not a bad idea. The Ymaryn are the biggest threats to the nomads, and AF implied that us hitting them caused them to shift culture enough that 'kill all nomads' is now a way of life for them. We need to nip this in the bud, before it backfires on us. Nomads are shit at developing tech, so we have to be careful of pissing off a settled civ. If they can get their hands on metal, they can make our lives a living hell if we aren't careful.
So with that in mind...
[] Retreat and Gather Strength (Gather more tribes for another push against the Ymaryn Note: Can choose to strike the Metal Workers next turn in)