Diplomacy 9 [+1]->
12 [+1]
We gained 2 Diplomacy for making the Thunder Speakers our bitch in war mission(refund from the diplomatic mission, clearly). One from salt.
Economy 9->5
Building chariots and two walls isn't cheap. But adequate for now.
Martial 10->
12
Gained 3 Martial from Chariots, taking us past the cap, then lost one to war mission.
Nasty things those.
Stability
3 (emboldened)
Legitimacy 3 (max)
Nice seeing you guys. It was good knowing you, but now it's time to die for the greater good.
Art
14 (max, overflowing)
Mysticism
14 (max, overflowing)
Time to jam these guys into the transmutation chamber!
Prestige 11 (+1 Subordinates)
You too Prestige-kun. You're going to be burned for iron.
Honour of Elites
The perfection of a skill in service to others, particularly martial skill, is among the highest achievements a person can have. Of course, who can afford to achieve perfection is not always even...
Pros: Increase Martial gain from raising elite units
Cons: Increased potential Martial loss in fighting, increased social stratification
"I want to be the very best, like no one ever was." - Except from ancient Ymaryn marching song.
Oh good. If our Martial weren't capped that'd make the carrion eaters really valuable now.
I really like how the bolded part suggests we interpret Elitism. That helps slow down one of the drawbacks of elitist thinking...at least, in framing our leaders as Serving the People.
Needs to be refined of course, but this is the stuff of "Pure Chariot Archer Force" or "Suddenly Ninjas"
Government Type
Oligarchic Ancient Kingdom
A king holds chief executive power, but is primarily drawn from and voted in by a limited set of families backed by economic might and military elites.
Pros: Good mix of central authority and provincial autonomy
Cons: Beware competing ambitions...
And due to the trait, government has transitioned to give the provinces more power again. Only the very best are accepted as chiefs, so we largely lock out the common folk.
Odds are that our artisans and farmers will also start to stratify internally by who is 'best'
Administrators
Primarily hereditary elites
Specialist advisors
Leadership
Mostly hereditary elites
Administrators(aka clerks) have transitioned to primarily(aka de facto) hereditary elites because the only way to be good enough was to start learning your numbers, indexes and records from an early age. Otherwise you'd be a subpar clerk and that's just not acceptable.
Leadership had transitioned from Semi-hereditary specialist to mostly hereditary elites for much the same reason.
Interesting that now Clerks are considered an elite social caste now. They're too vital for our civilization to be otherwise.
Warriors
Hereditary elites
Semi-hereditary specialist
Spiritually trained elites
And now we have Hereditary elite warriors as well(the chariot archers presumably, because you can't train many of those without starting from a toddler)
Semi-hereditary specialist would be our regular infantry and archers.
Yehlmyn sat upon his throne, an old man in his twilight years, simultaneously bored with and frustrated by the stupidity of the People's neighbours. They and the Highlanders had fought hard against the Thunder Speakers, taking considerable losses and letting the nomads inflict far too much damage on the Stallion Tribes while the majority of their warriors were elsewhere, but they had managed to push far enough into their territory that when they sent out messengers demanding that the Thunder Speaker submit to their demands to stop raiding and acknowledge that they had been wrong to fight in the first place, the man had actually - begrudgingly - complied. Yehlmyn had actually been enormously glad of that as he wasn't exactly sure if the People could have sustained continued fighting with the Thunder Speakers and the nomads in the north-west.
Damned Thunder Speakers.
The Stallion Tribes took the brunt of that hit, so hopefully the Nomads will fuck off.
For the past decade the fighting there had grown increasingly terrible. The People in the north were safe within walls, but the nomads had grown increasingly adept at taking out watchtowers before they could raise the alarm so that they could strike the fields and pastures. The current chief of the Stallion Tribes, Harkwyn, had reported with some fear that without the support of the rest of the People he was afraid that everything outside their walled cities would have already been overrun and his people swept away.
Damn, those are some horrible war mission rolls. We need to maintain the Defense policy then, I think Stonepen isn't fully walled, and some of the watchtowers are wrecked.
Nomads are evolving resistance to watchtowers as well, but without the towers theres also no real defense.
About the only good news was that the experience of fighting had revealed the enormous usefulness of chariot archers; not just archers who used chariots to get around, but the maniacs who could fire their bows while their chariots were still moving and thus kill while being nearly untouchable. There were a few imitators among the Thunder Horse and nomads, but neither had the same numbers or the ability to devote extra resources to train children from nearly birth to have that kind of skill.
Chariot archers. We have them as an institution now. Kind of weird when our capital is in forest, but they're ungodly nasty on the steppes. This is the power of running Quality while on high population density, you have a large number of elites protecting a small area.
Just wait though, once they have rideable horses THAT stunt is going to be a problem we can't deal with. Bloody nomad horse archers. They're going to claim we stole it from them too.
The Highlanders had decided to begin drawing settlements that had once been under the influence of the Xohyssiri into their circle and had met with remarkable success but had also apparently triggered some form of infighting among their provincial chiefs over who got what.
Highlander facing a Stability crisis.
Jurisdiction dispute?
Sounds like whatever crisis they're trying to use the Law to deal with is running into similar problems to ours because they've absorbed enough to spawn a Periphery State.
Meanwhile the Xohyssiri seemed to have finished restructuring their society around being a small and dense city and the Thunder Speakers were very obviously licking their wounds and making gestures that they would be back for the People and the Highlanders in good time.
Xohyssiri: "Fuck it, it's the third time we got our butts kicked. Lets just bunker down and get Hard and Stronk."
Thunder Speakers: "Fuck you guys, we'll get you next time!"
Oh, and it sounded like the strategy of the Thunder Speakers and the Xohyssiri surrendering and swearing vassalage to the Eastern Thunder Horse had someone resulted in the lineage of kings for that city not getting ganged up on by their neighbours but rather somehow pulling off a series of marriage alliances and unifying. There were reports of some degree of fighting, but it seemed that a major reason that the Thunder Horse had not supported their vassal in years past was in fact an elaborate bluff - if they went out to aid that would suggest weakness, while if they kept the fact that there was fighting under wraps they could convince rivals that they were simply too strong to subdue and get concessions that would make them stronger. As such, further fortification of the south had been deemed a critical long term investment. No one wanted to get dragged into a conflict with the south unguarded.
Oh god, no, these guys are going to become an explosive power block soon. Remember back when we unleashed them onto the lowlands? We said they'd be like an invasive species...and they are.
Oh, and then of course there had to be another new plague going around, a nasty fever that liked to strike down children, while there had been a few crop failures in the past few years. Everything was mostly under control, but it was still just a little bit more atop the general black soil soup that had been Yehlmyn's dish as king the past few years.
Crappy rolls all around, but our passive defense measures are covering things.
Not sure what the fever is. Theres too many fevers to identify them without more. Especially child killing fevers.
But we have it under control.
The farmer holding audience for a ruling on a penalty assessed for one of his cows causing damage to an orchard decided that perhaps he should wrap things up quickly as the shouting got worse.
Humility: "Maybe this shit is above my paygrade"
Symphony: "This looks chaotic."
Observance: "This does not sound likely to lead to anything good"
*Exits stage Anon Farmer*
And mmm, he's appealing lack of cow control. It's a minor thing, but a simple fence should take care of the cows presumably wandering into an orchard and trampling the saplings. Not to fence the cow in, since we circulate them, but in this case some portable/temporary fencing might be useful to protect saplings until they are large enough to be unfenched.
Needs metal tools to be economical though.
After several moments a pair of burly warriors hauled in a skinny, somewhat manic looking man of middle age, his face marked by a large black eye and a pot held in his hands, while another pair of warriors dragged in the Spirit Chief of all people, scratch marks on his face and a hand clamped over his mouth to muffle his incensed ranting.
"There is a story here that I do not want to hear but I assess that I have to hear. Gwolthyn, please cease your struggles while I get this story," Yehlmyn said in exasperation, the other old man growing quiet but obviously still quivering with barely suppressed rage.
...wow, the Spirit Chief was so pissed off he brawled this kook. What did he do? Wear his grandfather's skull for a hat?
"Yes, of course!" Dormthun stated, opening up the lid and pouring out some leather wrapped bundles. Picking out two, he unrolled them to reveal two pieces of metal, causing Yehlmyn to raise an eyebrow in intrigued irritation. Picking up one piece, Dormthun said, "See here, this piece of star!"
Holding up a hand to pause the man, Yehlmyn asked, "This wouldn't happen to be one of the pieces of the star that disappeared from Rainbow Bridge a few years ago?"
"One of the surviving ones, yes," the maniac said with an enthusiastic nods.
Holding up a hand again to pause, Yehlmyn said, "Wait, hold up, I just want to make sure that I am entirely clear here. You are admitting to stealing sacred artefacts from a holy site and destroying some of them?"
...
Yehlmyn had to share a helpless 'Who is this madman' look with pretty much everyone else in the council chamber before he said, "So you admit to stealing sacred objects from both us and the our trade partners and then played around with the weapons of the gods and now you come to speak to the king because...?"
This guy has a serious problem with social skills and tact. I guess he got taken by the shamans for being a super nerd.
Also Rainbow Trail has evolved to Rainbow Bridge. I guess after we got copper we finally just bridged the whole river there?
Wonder what kind of bridge. Plank bridges would be difficult to build to such sizes. Rope bridges don't handle high humidity well. Stone bridges would require substantial commitment from masons, sailors, clerks and shamans...well I suppose Art HAS been maxed for a while...
Blinking, Dormthun said almost as if explaining to a child, "Because I am surrounded by fools and the king is bound to hear out my case?"
Not a single regret about royal audience
"Right then. So, as I was saying, this is one of the pieces of the star, and this is a lump of metal that I extracted from a red stone by carefully treating it," Dormthun said, holding up a darker chunk of metal that Yehlmyn thought looked less brilliant than the piece of star but definitely had a resemblance.
Holy shit.
We have IRON. Meteoric iron is still better because it's actually nickel-steel, but we have IRON.
We have a whole settlement built on iron ore!
"It was not easy, I had break many of the Metal Worker's sacred pots to work out the process-" Dormthun said, only to be cut off once more.
"Metal Worker's 'sacred pots'?" Yehlmyn asked.
"Yes. They have this mineral they add to clay that makes the pottery nearly immune to heat and use that for various sacrificial rites. I put them to a much more practical use," Dormthun explained.
We have
Refractory Ceramics. This, basically, is adding Alumina or Silica to the clay, though you also need much higher temperatures to make them.
Yehlmyn's first thought was to have this fool executed for a long list of crimes and to increase the balance of sanity and safety in the world, but as king he knew enough about star metal to know that it was superior in every way... except politically. By all the spirits lesser and greater there would be riots and all gygo would break loose if he actually accepted this knowledge, but could he truly turn it down?
All gwygo will break loose. Let it rampage. Gwygo up everything.
Also noting that we'd actually advance much faster in metallurgy this way. Bronze cannot be forged, only cast, so it's potential was very limited.
Iron could be forged, so technique matters a lot. PERFECTION matters here.
Provinces - [Main] Build Walls x2 Northshore, [Main] Build Walls Bonevalley
One of these days I'll go back over everything and track our Wall situation.
But not on a day I'm on mobile.
[X] Protect him and have him teach his knowledge (-4 Stability, -2 Legitimacy, -10 Mysticism, -10 Art, -2 Prestige, chance of infuriating the Metal Workers, gain Iron Smelting study chain)
This is the prize we hoped for, but dared not plan for to get. ABSOLUTELY worth it.
This is also the sort of thing that can evolve Observance.