Basically the issue is that he is such a good candidate that even going "I'm recusing myself to avoid bias" makes everyone go "Huh, must be something wrong with him we haven't seen, there is literally no reason other than him being her son not to vote for him".
Yes, 'I'm recusing myself because he's my son' really does not make sense in a civilization without that kind of corporate or legal culture. There is no real understanding of 'conflict of interest' and we're generations if not centuries from having one. Rather, the idea that your own mother wouldn't vouch for you would be pretty damning.
 
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We can definitely afford to spend on our Martial and kick some teeth in for a turn or three. I think if the war goes for more than a few turns we might be in some trouble.

But it would give us an opportunity to pillage the enemies for tech and more knowledge to add to our horde.
 
[X] Send an envoy to request the Thunder Speakers rein in youths (-2 Diplomacy, chance of TS king actually complying, small chance of triggering war)
[X] Remain quiet (Next king is probably standard)

Yeah dude is too weak on martial matters for my liking...leaning towards a standard or a March leader for once. Plus I don't want us losing legitimacy thus reducing our overall Stability.
Ya know what I hadn't thought of that bit.

We are at 3 Stab. Let's try to stay there.

[X] Send an envoy to request the Thunder Speakers rein in youths (-2 Diplomacy, chance of TS king actually complying, small chance of triggering war)
[X] Remain quiet (Next king is probably standard)
 
Except it's at least as much emphasis on hereditary as the advice we spurned. There's a reason it undermines the Legitimacy of the Elective Monarchy.
The elective part of the monarchy is about getting the best man for the job, or at least trying to.

The best man for the job is right there, not choosing him because of the tiny chance it might cause us to go full hereditary, which we just had a vote that ensured that became much less likely, goes against the system you are trying to preserve.

You're not being meritocratic, you're just politicking because of a minor chance of something happening.

I can understand what you're saying but It's really, really, really unlikely to happen just because we did it the once
 
@Academia Nut What score does our War Chief have in Military?

What's the difference between having a King with a high score and a War Chief with a high score?

No! No! And NO!

AN does NOT take write ins and suggesting them is something that can end poorly for the players.

Sorry but pet peeve of AN players.
What

Why are you getting in such a tizzy about it, this is your first AN quest and you've only heard that secondhand.
 
[X] Send an envoy to request the Thunder Speakers rein in youths (-2 Diplomacy, chance of TS king actually complying, small chance of triggering war)
[X] Remain quiet (Next king is probably standard)

No nepotism.
Not nepotism if he's legitimately talented.

[x] Send an envoy to request the Thunder Speakers rein in youths (-2 Diplomacy, chance of TS king actually complying, small chance of triggering war)
[x] Support son (-1 Legitimacy, heir becomes Yehlmyn [Mediocre Martial, Good Diplomacy, Heroic Admin])
 
So. Main Chariots, Secondary Warriors, policy defensive?

We need to fortify, improve martial and brace for; The Kickening.

I want defensive policy now so we can switch to offensive and try and push for a decisive war if it comes to it.
 
The elective part of the monarchy is about getting the best man for the job, or at least trying to.

The best man for the job is right there, not choosing him because of the tiny chance it might cause us to go full hereditary, which we just had a vote that ensured that became much less likely, goes against the system you are trying to preserve.

You're not being meritocratic, you're just politicking because of a minor chance of something happening.

I can understand what you're saying but It's really, really, really unlikely to happen just because we did it the once
How's he the best for the job when we haven't seen the other candidates besides we need a war leader at this moment in time since even Mag recognized the ETH will sooner or later come for us. Besides it'll reduce our max Stability.
 
@Academia Nut What score does our War Chief have in Military?

What's the difference between having a King with a high score and a War Chief with a high score?


What

Why are you getting in such a tizzy about it, this is your first AN quest and you've only heard that secondhand.
My personal pet peeve.

Sorry. I like write ins normally but... Ehhh feegu. I is confused.
 
On further reflection, since this is more about the perception of nepotism than actual nepotism, I have downgraded the cost from being definitely -1 Legitimacy to only a chance for -1 Legitimacy. Should probably beef this post up to over a hundred words so that it triggers an alert for people and they can thus see this, and since it is early enough in it shouldn't make too much of a mess of the votes. Just need a few dozen more words at this point, or wait, is it a hundred or a hundred fifty? Should ramble on a bit for a few more sentences to make sure that an alert is triggered. Hum dee hum dee hum. Was there anything I wanted to suggest otherwise? Going through mental notes says nothing at this moment in time, but I'm sure there's stuff I could share with people... well, hitting one fifty now, so that's good.

Anyway, slight modification to vote, you may wish to go back and edit or vote again.
 
Reverse nepotism is almost as bad as actual nepotism. Let the best rise to the top. She's pretty sure she raised her kid properly.

[X] Send an envoy to request the Thunder Speakers rein in youths (-2 Diplomacy, chance of TS king actually complying, small chance of triggering war)
[X] Support son (Chance of -1 Legitimacy, heir becomes Yehlmyn [Mediocre Martial, Good Diplomacy, Heroic Admin])
 
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[X] Send an envoy to request the Thunder Speakers rein in youths (-2 Diplomacy, chance of TS king actually complying, small chance of triggering war)
[X] Support son (Chance of -1 Legitimacy, heir becomes Yehlmyn [Mediocre Martial, Good Diplomacy, Heroic Admin])
 
Have weak casus belli
[] Attack Thunder Speakers to stop border raids (Declares war with goal of stopping attacks, Highlanders will join, likely brings in Thunder Horse and Xohyssiri)

Exploits our current good stats to punish raids viciously. Helps cement the alliance with Highlanders, but this would also have a risk of either cementing their new allegiance or cause an early breakup.
Note that the Thunder Speakers and Xohyssiri JUST got their asses kicked recently, their armies are not in the best condition. But the Thunder Horse are too far to fight proper, which adds a chaos factor.

[] Send an envoy to request the Thunder Speakers rein in youths (-2 Diplomacy, chance of TS king actually complying, small chance of triggering war)

Ensures that Magwyna's legacy is a golden age if it succeeds. Remember, Heroic Diplomat here. She has a decent chance and worst case nothing happens.

[] Ignore the issue (-1 Prestige, large chance of loss of stability)

Yeah no, most of the disadvantages and none of the advantages.

Question of succession
[] Support son (-1 Legitimacy, heir becomes Yehlmyn [Mediocre Martial, Good Diplomacy, Heroic Admin])

Hurts our system to ensure we got a Hero Admin leader.
Noting that there is a non zero chance of war and he's not much of a warrior.
This is exactly the sort of example we don't want to set for subordinate chiefs. Remember Chariotman?

[] Remain quiet (Next king is probably standard)

Noting that he still has a chance of winning the title on his own and even if he fails at his bid for leadership, he'd probably still be the clerk chief.
Sets a powerful example of rising by your own merits. Might finish the realization Attrikwyn is currently arriving at.

For now:
[X] Send an envoy to request the Thunder Speakers rein in youths (-2 Diplomacy, chance of TS king actually complying, small chance of triggering war)
[X] Remain quiet (Next king is probably standard)
 
The elective part of the monarchy is about getting the best man for the job, or at least trying to.

The best man for the job is right there, not choosing him because of the tiny chance it might cause us to go full hereditary, which we just had a vote that ensured that became much less likely, goes against the system you are trying to preserve.

You're not being meritocratic, you're just politicking because of a minor chance of something happening.

I can understand what you're saying but It's really, really, really unlikely to happen just because we did it the once
So. The major regional power is tentatively raiding us, and you want to put someone on the throne who has no idea how to wage war because he's obviously the best candidate? While incrasing the odds of internal dissent and fostering mistrust of the government when we're on the precipice of war?

Yeah no. There's valid reasons to not want him in power beyond political.
 
How's he the best for the job when we haven't seen the other candidates besides we need a war leader at this moment in time since even Mag recognized the ETH will sooner or later come for us. Besides it'll reduce our max Stability.
The other candidates have average in all stats as stated in the update, he's a Heroic character.

One of these things is not like the others
 
So. Main Chariots, Secondary Warriors, policy defensive?

We need to fortify, improve martial and brace for; The Kickening.

I want defensive policy now so we can switch to offensive and try and push for a decisive war if it comes to it.
Actually our March has been doing a pretty good job of grabbing Chariots. We might need to Main Warriors and Secondary Carrion Eaters.

Also!

Civilization Stats

General
Diplomacy 10 [+1]
Economy 10 (+1+2)
Martial 8

Stability
Stability 3 (emboldened)
Legitimacy 3 (max)

Organizational
Centralization 3
Hierarchy 6

Cultural
Art 12
Mysticism 14 (max, overflowing) (+1 Art)
Prestige 9
There's something to worry about,
This part right here.

We are on the path to overflow on Econ. Might need to do something about that.
On further reflection, since this is more about the perception of nepotism than actual nepotism, I have downgraded the cost from being definitely -1 Legitimacy to only a chance for -1 Legitimacy. Should probably beef this post up to over a hundred words so that it triggers an alert for people and they can thus see this, and since it is early enough in it shouldn't make too much of a mess of the votes. Just need a few dozen more words at this point, or wait, is it a hundred or a hundred fifty? Should ramble on a bit for a few more sentences to make sure that an alert is triggered. Hum dee hum dee hum. Was there anything I wanted to suggest otherwise? Going through mental notes says nothing at this moment in time, but I'm sure there's stuff I could share with people... well, hitting one fifty now, so that's good.

Anyway, slight modification to vote, you may wish to go back and edit or vote again.
Huh

Still think we should have a better military leader...
 
Another thing I'd like to point out- there's absolutely no guarantee of the HK fighting beside us once our Queen dies. If we expect war- the best thing to do is start it now on our terms rather than risk going alone.
 
[X] Send an envoy to request the Thunder Speakers rein in youths (-2 Diplomacy, chance of TS king actually complying, small chance of triggering war)
[X] Support son (Chance of -1 Legitimacy, heir becomes Yehlmyn [Mediocre Martial, Good Diplomacy, Heroic Admin])

Good Diplo + diplo activity means there's a better chance of this actually happening, so that's good.
Heroic Admin guys taking over our turns is actually pretty peaceful! I can't get angry at what our little heroes do compared to how angry I can get when the thread votes stupid things turns in a row.
Either way, war bad, sucks up slots for delicious wonder rushing. Proclaim Glory just takes Art so is super, super cheap.
Civilization Stats

General
Diplomacy 10 [+1]
Economy 10 (+1+2)
Martial 8

Stability
Stability 3 (emboldened)
Legitimacy 3 (max)

Organizational
Centralization 3
Hierarchy 6

Cultural
Art 12
Mysticism 14 (max, overflowing) (+1 Art)
Prestige 9
I mean, look at this, that's bonkers. Can we just let the heroes run our civ every turn? They're plainly better at this than the thread. :V
 
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