Yes. That is what I was trying to display. Garenhulders are good at applying any given specific thing. Thus, they can swiftly acquire their own specialists to use the specific objects they acquire, and those specialists can swiftly pick up the use of new things within their field -- enough that, if we didn't know the context, we'd call them savants on Earth. With this, they acquire the expert and trained labor needed to operate an industrial economy, particularly with Exile-sourced user manuals available. However, saiyans remain the source of the vast majority of technological advancements along the lines of, "make a bridge strong enough to hold locomotives," or indeed, "place ham in sandwich."
Okay, see, what I'm saying (because I know how real engineering projects work) is that this is at the barest ragged edge of remote plausibility given the number of Exiles available. And it requires a
considerable majority of the Exile community to be actively working on this project, to supply the requisite number of people capable of actually designing anything for an entire planet.
In effect, the Exiles are stuck playing the role of the
entire scientific, engineering, high-stakes decision-making, and general "brain caste" of their society.
If true, this is something Kakara would very definitely be aware of, because she would of course be aware of the occupation that consumes most of the time and mental energy of a plurality if not a majority of her civilization.
Honestly, Simon, at this point we're not really disagreeing with each other; we're talking past each other. You keep insisting that Garenhulders can't possibly be responsible for the small innovations that characterize our society. And you're right. I'm not trying to say you aren't...
Yes, it's the implications of that observation that are the problem.
You've got them
so paralyzed by their anti-adaptability that the number of "brain caste" outsiders required to make all the obvious and necessary decisions for them is significantly larger than the slice of the Exile population available to do the thinking.
Garenhulders learn a specific piece of tech well, but hit a mental wall when it comes to changing it in all but the smallest ways. Exiles are the patch -- they make new things or make the small leaps needed to diversify products. And, thus, "entrepreneur," is the highest-paying profession in Exile society.
If the Garenhulders are relying on Exiles to make "ham+sandwich=ham sandwich" level modifications and adaptations it is also overwhelmingly the most
common profession, based on even rough order of magnitude estimates of the manpower required to make all this happen.
Especially if most of this industrial technological boom has happened in the last 50-100 years.
As I hope I've mentioned before, yes, you are exactly right.
There are IC reasons for the missiles being developed absent Exile help to which you all are not privy, even given the latest infodump. It's not because I've missed that being such a glaring, obvious exception to the paradigm I've invented.
It's not the ballistic missiles that are bugging me, because I can
tell those are a weird outside-context thing that surprised everyone except the people who are using them.
it's the other stuff Berra was utterly unsurprised to know the Aramaians had, and presumably expected. Like fighter jets and paratroopers and hypersonic long range cruise missiles and surface to air missiles and nuclear weapons.
Because all of that stuff implies
so stupidly much "tools to make the tools to make the tools" infrastructure, as does the entire rest of Garenhulder civilization including its Internet, its mass transportation and commuter networks, and so on.
Keeping the machines running and the lights on and
expanding all that infrastructure at the pace it's been expanding at would trip up in so many, many little places and unforeseen ways if almost nobody can bring themselves to change minor details or bulk up a bridge girder. Or at least have some concept that nature and design and so on have underlying principles that can generalize safely.
Thus why Exile investors tend to be so wealthy, yes. The only reason the Exiles don't rule the planet is because, as a society, they don't want to (after all, if they did care to, economics would not be the most obvious way of doing it). Private individuals are free to wreak whatever merry hell they so please on the humans' economy. However, while any given Exile is free to run off and do whatever, the Exiles as a whole are very firmly disinterested in any conspicuous economic hegemony. If you go make your fortune in the human world, your Lady/Lord is going to come have a chat with you if you're not spending most or all of your time in Masque and in human public. That being a limiter on the number of Exiles willing to swan off and be millionaires.
The thing is... basically every member of the equivalent of the Fortune 500, or for that matter the Fortune 5000, or as far as I can tell
any organization larger than a mom and pop outfit would need either a saiyan, or one of those exotic mutant Garenhulders who is inexplicably not super-afraid of change, making all the meaningful decisions.
Because at some point in the history of every corporation (or other large organization) comes the moment at which the corporation must go "well shit, we're going to have to change how we operate." At which point Garenhulder corporations invariably burst into flames and die screaming, as far as I can tell- because the people involved aren't going to balk at mere bankruptcy as a threat sufficient to motivate any perceptible change, however slight, in how they do things.
Single most popular horror sub-genre in the world. Widely renowned to be absolutely horrifying.
Exiles consider it comedy, because it has no bloody idea how real innovation works (last year's charts-topper: the man who put after-market tweaks into his car and turned it into a werewolf).
Who came up with the special effects?