Voting is open
They're actually quite vague on that point. I need to go back and look over those bits.
My vague assumption is it's something like "you remember kind of what the other half of the fusion knew, but not specifics". Might make it easier to learn but it wouldn't be "You fuse with a surgeon and know how to do surgery afterwards" levels of broken :p

Just a thought, anyway!
 
Still would be very worthwhile to fuse with our Mom. Also should not fuse with Maya until she knows the full secret.

@PoptartProdigy : Have we seen the base of Maya's spine? Seen if she might have a scar from a tail being removed in the past?
 
Apparently anybody can fuse if they can get the power levels right; it's just easier to get mirror movements if you're the same body type and age.

Apparently, anyway.
I think something of the sorts was mentioned in super, yes. Though I like to think they need similar heights, even if not exactly the same. I had even checked the heights of all Z fighters in preparation for a fic once. Not that many can fuse with the criteria.

Edit: It's been a while but if I recall correctly.

Yamcha, Tien and Hercule are around the same height. Tien 2 cm taller than Yamcha and Hercule 2cm taller than Tien.

Mirai Trunks is around the same height as Vegeta at the begining of the cell saga and at a height with Goku after leaving the time room. Goku was originally about 10 cm taller than Vegeta, which is why I never liked fusión reborn and Gogeta.

Adult Gohan is the same height as adult Goku.

Goten and Trunks we already know. Androids 17 and 18 with each other, obviously.

Then Roshi and Shen. That is about it, the rest have very different heights between each other.
Roughly similar heights. Goten and Trunks as children had a 6 cm difference in height, which translates as Trunks being 4.878% taller then Goten. Goku and Vegeta as adults have a 10 cm difference in height, which translates as Goku being 6.06% taller then Vegeta.

Personally, I would guess that so long as the tallest participants is within a 10% height difference of the smallest participant, fusion can occur.
Still would be very worthwhile to fuse with our Mom. Also should not fuse with Maya until she knows the full secret.

@PoptartProdigy : Have we seen the base of Maya's spine? Seen if she might have a scar from a tail being removed in the past?
She's not a Saiyan. Half-Saiyans/Saiyans have a distinct Ki Signature, and Maya isn't under a Masque that would allow that to be hidden. And by all accounts, her parents are her birth parents.
 
My vague assumption is it's something like "you remember kind of what the other half of the fusion knew, but not specifics". Might make it easier to learn but it wouldn't be "You fuse with a surgeon and know how to do surgery afterwards" levels of broken :p

Just a thought, anyway!
I suspect you come out of the fusion knowing everything you knew, but having only vague impressions of what the other person knew, plus maybe a few very specific details that came up while you were fused.

Still would be very worthwhile to fuse with our Mom. Also should not fuse with Maya until she knows the full secret.
She is almost certainly going to learn the full secret well before we are in any position to learn or attempt the fusion dance.

@PoptartProdigy : Have we seen the base of Maya's spine? Seen if she might have a scar from a tail being removed in the past?
That was like the first thing we thought of. Berra whistled up a sorceror to check.

Maya is a straightforward example of the Garenhuld version of homo sapiens. She's just an extremely powerful ki-mutant member of the species, in the same general sense that Frieza's family were extremely powerful ki-mutant Arcosians.

(Did I spell that species name right?)
 
I can see I must have missed much discussion on this topic to get such an overwhelming response.
 
I recommend Steven Universe if you want ideas on fusion. :p

That said, does the "complete memories of both components" bit remain after defusing? I'd assume not, otherwise it would be a VERY easy way to accrue massive amounts of knowledge.
They're actually quite vague on that point. I need to go back and look over those bits.
even if not simply spending the fused time doing a refresher on knowledge ensures that both participants will remember the internal logic of whatever the fusion was going over.
(Did I spell that species name right?)
Technically the Genus name is Capitalised while the species name is not so it would be Homo sapiens.
 
Last edited:
Has there been any precedent for a Lord abdicating in favor of a heir-less Scion?

Sorta related, does Kakara know he truth about Endivan? Could she tries to uncover it?
 
Has there been any precedent for a Lord abdicating in favor of a heir-less Scion?

Sorta related, does Kakara know he truth about Endivan? Could she tries to uncover it?
Abdicating, no, although in the aftermath of the Lord's Rebellion (Lore Screen), Oni's daughter was only a very young child.

She does not, yet. She doesn't get the impression that Berra is being cagey about it so much as he has simply...neglected to tell her, non-maliciously and non-suspiciously. It honestly looks like, for whatever reason, he doesn't consider it to be a big deal beyond the whole, "folk hero," stuff.
Soo....

I just got Dragon Ball Fusions today, and guess who I made?


EEE! :D
 
Also.

Writing up that Year 5 post. My text editor is going to be occupied for the next while.

So please hold your questions so I'm not tempted to copy the post, respond to you, copy something else before I paste the draft back, and then lose all motivation once I realize what I just did. ;)
 
...of humanity? Yeah, although if you want the subspecies as well it's technically homo sapiens sapiens (man wise wise, for reference. Let the Moon Moon references flow...:lol).
On further reading, it becomes clear that while I spelled "Arcosian" correctly, there is no evidence that Frieza is actually a member of that species.

Also, I figured that it would be... a bit charitable... to assume that the humans of different planets are that closely related.
 
Year 5: Legends
Year 5: Legends
You twist in your slumber.

Not yet.

It has been...far too long. Too long, too far away from the warmth of the center, where the light is thick and the prey plentiful.

Not yet.

But something has changed. Something near you has prodded you in a way few things have before.

Not yet.

Distant shiftings far away, too large to dare, have passed you by. Nearby things have been too silent to be worthy of notice.

Not yet.

But now...

Not yet.

In those senses you alone possess, in that ringing sense of not-hearing that makes you great...

Not yet.

Something has caught your notice.

Not yet.

Perhaps it would not once have...

Not yet.

...but by sheerest...chance, yes, chance...

Not yet.

...you have caught it.

Not yet...

It is time to hunt again.

...now.

* * *
You are Kakara Goku.

You slowly come awake, a feeling of dread settling over you.

Your head comes alive with voices ranging from professional to panicked as the Seers of Garenhuld start asking back and forth if everybody did just see that.

You swallow hard, and open up a link to your father.

Something is coming.

* * *​

Actions Available! [16 (10 Base, 2 from Hopeful, 1 from A Cause, 1 from Ambitious, 2 from Multiform]

Opportunities Available! Please read even old options carefully; some have changed from last year.

Maintaining the appearance of being a human is exhausting, but in the event of somebody investigating Earth, potentially vital. This is your part in it.

Attend School (Mandatory, choose one of the following): Time-consuming, tiring, and the part that you're most likely to be discovered doing. Unfortunately, you really have no choice. Current grades: trending A- once again after last year's effort. Effect: Attend school.
-[ ] Slack (1 action): You have better things to do! Slack off on schoolwork to focus on other pursuits. Your parents are closely watching you. They will not appreciate you doing this. Effect: Possible grade loss. You're smart and this is primary school, you have a decent chance of not dropping a grade. You will automatically drop a relationship level with your parents by taking this option, and next year will encounter hard restrictions on your actions as they crack down on perceived delinquency.
-[ ] Maintain Grades (2 actions): You're good where you are, and you have a lot to do. Let's just get the effort in to stick it out and then focus on other things. Effect: Maintain grades.
-[ ] Raise Grades (3 actions): Your grades are back to where they should be, but you could get some points with your parents -- and look better to Garenhuld at large, which is important, although not critical -- if you get them even better. Effect: Hit the books for a possible grade gain. You are very smart, and thus should probably succeed.

[ ] My Best Friend (1 action, may be taken more than once): In particular, there's one person you want to spend more time with this year. Effect: Take the time to improve your relationship with one non-saiyan person in particular (including Jaron).

[ ] Queen of the School (1 action): At a time like this, being popular and well-liked has never been more critical than ever. Effect: Socialize as a human and expand your current social circle. You'd do very well here, most likely. Opens social opportunities in the human world and makes you look less strange and intimidating.

[ ] The Power of Learning (1 action): Quite aside from school, the human world has always fascinated you. Maybe you can learn something from them? Effect: Become a bookworm in (insert field of study) or just read as widely as possible if nothing specific catches your eye. This is something you'd be good at.

[ ] Better Living Through Ki (1 action): With the first stage of the Masquerade falling, the human part of Garenhuld has to be pretty nervous about the superpowered people in their midst. They're always uncomfortable with new things. Well, nothing like showing them that it's an ancient tradition reduced to the level of a space heater to convince people that they're working with something well-tested! Effect: Write a blog or book series on some of the more casual, everyday uses of ki that your people have invented over the years, along with exercises on how to harness one's ki and brief histories on the long, long history of the art. Grant human population of Garenhuld low-level access to ki-use and reduce tensions -- if successful. There will be a mini-event.

[ ] The Ship Has Been Sunk, Now Hand Out the Life Preservers (1 action): Well, that secret's blown. Humans know about ki. The fleet is coming. Something is coming. Your friends will be safer if they're able to protect themselves than not. Effects: Instruct your friends in the arts of ki. Potential disapproval from their parents.

[ ] Improve Masque Affinity (1 action): The human world of Garenhuld offers many intriguing possibilities. Now that you're comfortable in your Masque, you feel that you could explore them...but you also know that you could improve your Masque to increase the amount of power available to you in it. Effect: Grind your Masque Affinity, improving your transformation time and available power level while in human form. Success in this is no longer guaranteed.
-[ ] By sparring practice.
-[ ] By other means (write-in).

[ ] Out To the Club (2 actions): You're feeling confident enough in your Masque that you can start spending more time among humans. Your school has a bunch of clubs, it occurs. Kid stuff, but it'd help you get introduced to various things early. Which is what it's for... Effects: Propose a type of club to try joining; sports, academic, hobby, etc. Run it by me and I'll tell you if it's plausible for a primary school student. Has social benefits in the form of new contacts and relationship grinding with fellow Misfits in the same clubs, and also grinds related skills.

[ ] Train Maya (1 action): Your father would likely be willing to handle this, but Maya is your friend first. Effects: Continue Maya's ki training instead of handing over to your father.

[ ] A Scion's Stewardship, Human-Facing (2 actions): Dad has come to you and told you that you're ready to assume a more active role in the rulership of your people. He's offered you a choice, if you feel ready as well: help him deal with the revelation to the humans of Garenhuld, or help him manage the saiyans during this time. You think you could learn the most from the humans, at the moment. Effect: Working under your father, take an active hand in the rulership of the Exiles as it regards to the humans of Garenhuld. Will be represented by a variety of mini-events, and offers manifold skill training opportunities as well as intangibles such as political reputation and experience, along with being able to directly and more significantly than any one or even two other option(s) affect the coming-out period as a public figure.
While the Masquerade is important, you are nobility. You really do need to pay attention to this stuff. And now that you've reached the peak of your power, you have more time than ever.

...but then again...

[ ] Train Transformations (2 actions): It is absolutely, spectacularly illegal. It would make you the most hated villain in your people's history in a heartbeat. It would almost certainly shatter the Masquerade and send the word of your people's presence racing to the Enemy's ears...and put you on the path to regaining your old strength, and possibly defeating it. A small part of you wants to do it -- especially with that...whatever it is...approaching. Effects: Success not guaranteed. Starts doomsday timer to the Enemy's arrival on Garenhuld. Survival of immediate Exile reaction not guaranteed. REPRESENTS A PARADIGM SHIFT IN THE TONE AND PACE OF THE QUEST. In secret moments, try to break through your barriers yet again, and achieve the form of Super Saiyan 2.
Being a warrior is about more than brute strength. Master the art of combat to gain your people's respect. With your new thoughts on the nature of violence and your responsibility with regards to it, you no longer suffer any penalties to these actions, and with the threat you've sensed coming, you feel like you need to practice, hard. As Scion, you will be part of the first line of defense if it's as bad as you fear.

[ ] Train Hand-To-Hand (2 actions): Jaffur showed you exactly how far you have to go. You've learned your lessons from him in dueling, and can't really improve it much farther besides, but you can improve other forms of combat as well. Effect: Train your skill in hand-to-hand combat, and thereby your facility in its involved talents.

[ ] Train Ki Manipulation (2 actions): You already have something of a gift in this, although again Jaffur proved more skilled in the combat applications. Maybe you could close that gap. Effect: Train your skill in ki manipulation, and thereby your facility in its involved talents. You are a prodigy, and in time think that you could be truly spectacular here.

[ ] Train Specific Skill (1 action, may be taken multiple times): As you train your skill in an overall field, your skill at individual techniques will rise to match it, but maybe you can focus on something in particular. Effect: Choose a specific Skill you wish to train or learn. Crowd fighting? Fighting in a team? Specific ki projection techniques like the Kikoho? Odder stuff, like the kaio-ken? This would give a much higher chance of success than simply training the whole related field.

[ ] Command Theory (1 action): War is on the horizon, and you must be prepared to lead your people. Open war is at most a year away, even ignoring that odd vision you've had. Your people have largely lost the art of mass combat. Perhaps you would serve them best at a desk as a military theorist. Effects: Train your Command Training skill with results that are not guaranteed and will not be revealed until your theories are applied in combat. You are intelligent and trained; you think you should do well here.
The mark of a true warrior is one who unifies their various skills and abilities into a cohesive whole. If the past couple of years have taught you anything, it's that your lack of a style to call your own seriously hampers you in battle.

[ ] Train Style [Variable] (1 action): You've gained a comprehensive library of styles, and can now choose to pick one to begin training in if you please.

[ ] Study Jaffur's Form (1 action): You know the first step here, but more will take time. And with Mato now on the case, you aren't the only one learning...and that said, you haven't checked in on his progress yet... Effect: Spend more time trying to figure out further requirements for Jaffur's form. With your brain and having made a breakthrough, you know progress to be a near-certainty. Mato working on it means somebody else to make progress as well.
-[ ] With Mato. Effects: Social with Mato, two minds working in concert on the problem instead of separately.
-[ ] Without Mato. Effects: Don't bother with it. Your purpose in getting him to work on it is achieved.

[ ] Create Style (2 actions): Your path is your own. You will build a style for yourself. Effect: Invest immense time and energy into building a form from the ground up. It won't be easy, but the rewards are potentially enormous. Work closely with your QM to determine the mechanics. Do not vote for a specific style with this option; it'd never pass. If this option makes it into a yearly plan, there will be a vote later for what exactly it will be.
You are a Seer, an heir to the legacy of Bardock. This alone has radically changed your path in life. Yet despite this, you cannot ignore the impact of Sorcery on your life.

[ ] Train With Sensei (1 action): Nothing for it but time. Effect: Grind your talent in Seer abilities. Sensei tells you that this will be gruelingly hard, and take years to master no matter how much of a prodigy you are. You can now devote two total actions to training with Sensei Carrick.
-[ ] Train Mind Projection: You have learned as much of this skill as you strictly need in order to contact Jaffur, but...well, more can't hurt, can it? Even if he is now expecting you...

[ ] Beg Sensei To Teach You [Write-In Specific Technique] (1 action): Waiting is boring. Effect: Make a hard Communication check to convince Sensei to deviate from his plan and then train the skill selected. More likely to succeed if you convince him that this skill is useful for the conspiracy. I'll tell you if what you want to learn is not a thing.

[ ] Study Magic (1 action): You aren't a Sorcerer, and you're slightly relieved about that, to be honest. But it remains significant to you, and you want to study it. In particular, you've started wondering just what kinds of things Dandeer may be capable of... Effect: Begin scholarship into the ways of magic.
You are a part of this society, and it's the people who make it tick.

[ ] Socialize! (1 action, may be taken multiple times): These are the only people you can be truly honest with. You want to talk to them! But who...? Effect: Spend large amounts of time with existing friends or acquaintances to improve relationships (specify who at one person per action; Betarel may be included, but all such interactions would involve an Intrigue check with a very low chance of failure and therefore discovery by your father).

[ ] Making Friends (1 action): You kind of have a small social circle now. Let's fix that! Effect: Take advantage of social opportunities to meet new people and establish relationships.

[ ] A Scion's Stewardship (2 actions): Dad has come to you and told you that you're ready to assume a more active role in the rulership of your people. He's offered you a choice, if you feel ready as well: help him deal with the revelation to the humans of Garenhuld, or help him manage the saiyans during this time. You think you could learn the most from the saiyans, at the moment. Effect: Working under your father, take an active hand in the rulership of the Exiles as it regards to the Exiles themselves -- especially given your ongoing conspiracy. Will be represented by a variety of mini-events, and offers manifold skill training opportunities as well as intangibles such as political reputation and experience, along with gaining a more direct view of the society you're moving in, and how you might exploit it to the end of breaking the Seal.
You know some of the details of Jaffur's Seal, and have a group of allies. What else is there to do? YOU MUST TAKE AT LEAST ONE ACTION FROM THIS CATEGORY.
[ ] Set the Record Straight (1 action): The official story is that you helped Seal Jaffur. It'll mean publicly opposing your Dad and making a definite enemy out of Lady Vegeta, but you could come forward and make your stance on the matter clear. Effect: Share the truth of the Sealing with your people. Increases societal unrest and earns you enemies, but may reveal potential supporters for the conspiracy.

[ ] Contacting Jaffur (1 action): Your plan with the Senzus calls for your to find a way to project yourself into Jaffur's mind yet again in order to communicate with him. The last time was purely by accident, so there are no guarantees, but you need to try. Sensei has proclaimed you to be ready for this, and you're already a little behind schedule. Effects: Using your newly-trained skill in Mind Projection, try to project your mind into Jaffur's Seal in order to move the plan forward. High odds of success.

[ ] Investigate Clan Vegeta (1 action): You want to know what's going on over there, and that would be a step towards breaking Jaffur's Seal. You're not unwelcome there anymore, although plenty still resent you for what (they believe you) did during the Sealing, and it remains an act of espionage. Effect: In secret, sneak around Clan and House Vegeta to find out more about the situation there, including specifics about its ruling House. If caught, enormous repercussions would ensue.

[ ] Investigate Clan Goku (1 action): It would be rather easier to sound out your own Clan. Nobody would question that. Effect: Openly and at no risk, poll your Clan to find out the specifics of any tensions regarding Jaffur's Sealing.

[ ] Teach the Senzus Instant Transmission (1 action, may be chosen up to three times): It is so useful. And given how much time you'd need to invest, so risky. Effects: Gamble big and take the time to teach the Senzus how to use Instant Transmission. Each time the action is taken allows you to teach more people in one go; you could probably teach an twentieth of them for every action invested. However, each additional action doubles the chance of discovery, which is by default low-moderate.

[-] Smash the Seal (1 action): You have waited long enough and know all you need to, in your estimation. Go. Gather what you have, and go. Effect: Go with whatever you've accomplished by year's end, and try to break the Seal. Having settled on a concrete plan of action, there needs to be a dire change in circumstances before you can pick this.
Sometimes, you just want to do things on your own time.

[ ] Ki (1 action, may be taken multiple times): Despite your disinterest in fighting, you really do like using your Ki, and you're good at it! Effect: In your spare time, improve Ki Talents (1 per action).

[ ] New Tricks (1 action): You are a prodigy in ki use. Surely you should be able to figure out some new techniques. Effect: Learn a new Ki Talent and set your starting skill level. Possibly reveal exceptional hidden talents. Write in ideas if you have something in mind (for this option, should be something canonical to Dragon Ball, not speculative; ki healing, hypnosis, and mind delving come to mind as viable options, among others. I reserve veto rights on balance grounds if some minor villain in a video game or the earliest days of Dragon Ball displayed abilities that would be horrifying on a Super Saiyan). If you leave it blank, Kakara will develop whatever talent she has the most native talent in.

[ ] Research Project (1 action): You've been thinking lately, and there are some lost techniques that would be really useful to have. Come to think, you have some ideas for entirely new techniques. Maybe you could look into developing them? Effect: This is your general research option. Use this to conduct experiments into new uses of ki or even entirely new techniques, be they combat-based or not.

[ ] The Examined Life (1 action): You are made up of many small facets. After your revelation with your sense of pacifism, you want to reflect on another, and delve into its secrets. Effect: Select one trait to reflect on and develop, excluding Pacifist and Hopeful, which must be further developed through play.

[ ] Transcendence (1 action): During Aramaia's attempted nuclear attack on Tastreya, you broke through to something new. Something incredible. An understanding of your ki sense that you've never heard of anybody achieving before. You feel like you're on the verge of something revolutionary...if only you reach... Effect: With the event-lock broken, train your Ki Sense skill towards Elite. May be taken multiple times, will need to be taken at least twice to have even a single-digit chance of success this year.

[ ] Write-In (actions variable): You are Kakara Goku, and you have your own ideas on what to do.

THIS VOTE IS NOW CLOSED



There is a change in voting policy from previous year posts in this post:

We will now be voting by plurality-rules approval voting. [technobabble]Thanks to a brief experiment with NetTally, I know that it works if I partition votes by line.[/technobabble]

What this means:

You may now vote for all of the plans which appeal to you. For instance, if Player A drafts Plan Pacifist and Player B drafts Plan Seal Cracker, and you like both, you may vote for both. Whichever plan secures the most votes, by however large or slim a margin, will be the winning plan.

You do not have to change how you format your votes:

NetTally allows me to delete options at will. Provided you all continue to use the following format

[X] Plan Social Victory
-[X] Sub-Option 1
-[X] Sub-Option 2
-[X] Etc.

I will be able to simply delete any vote with the -[X] format and then read the tally normally.

Players from the quest Marked for Death will probably be happy about this:

That is a good thing, seeing as they are players here as well. ;)

This is on a trial basis:

If for some reason this leads to an unmitigated disaster -- which I doubt -- it will not recur next year.

Thank you for your time.

You may have noticed that your State of Emergency is no longer active. This is intentional; it has been stepped down with the capture of the scouts (yes, all of them).

Please use the traditional moratorium to remind me of any options I promised you but some way or another forgot, in addition to discussion.

Welcome to year five, folks. Been a while at this, haven't we? :) This one promises to be a big year.

And finally...Kakara turns 13 in the middle of the year. As a reminder, shipping and romance will be a secondary aspect of this quest at its absolute most prominent. That said, those who have been waiting may now proceed. However, I remind you that shipping is tertiary to secondary in focus. Devouring threadspace with pages-long waifu and husbando wars is the very definition of disruptive. I trust you all to be mature and refrain; I would like the reminder anyway to reassure those who are concerned.

And on a happier, note, I hope you all are looking forward to this upcoming year as much as I am! See you around the thread, folks!



THE TYPICAL TWELVE-HOUR MORATORIUM FOR YEAR POSTS IS IN EFFECT
 
Last edited:
You twist in your slumber.

Not yet.

It has been...far too long. Too long, too far away from the warmth of the center, where the light is thick and the prey plentiful.

Not yet.

But something has changed. Something near you has prodded you in a way few things have before.

Not yet.

Distant shiftings far away, too large to dare, have passed you by. Nearby things have been too silent to be worthy of notice.

Not yet.

But now...

Not yet.

In those senses you alone possess, in that ringing sense of not-hearing that makes you great...

Not yet.

Something has caught your notice.

Not yet.

Perhaps it would not once have...

Not yet.

...but by sheerest...chance, yes, chance...

Not yet.

...you have caught it.

Not yet...

It is time to hunt again.

...now.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHH

please be anyone other than The Enemy.
 
Voting is open
Back
Top