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...I'm picturing a Trunks style golden great ape wielding a greatsword the size of the Eiffel tower.

Still, the style which maximizes our advantages and minimizes our disadvantages is multiform and four witches enhanced grappling because it allows us to dodge the pacifism malus and creates many more combat opportunities for IT. We saw in the Jaffur fight that IT has limited utility one-on-one due to the charge time. The style would also make the most of ki blocking when it becomes available. Since the best style to be it on is Tien, that also means learning life-fueling, which is practically a superpower if we rediscover the spirit bomb as we are exceptionally well primed to do.
 
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Aranfan:
-[] Maintain Grades (2 actions)
[] Learn Tenshinhan Style x2
[] Family First

DbB:
[] Slack (1 action)
[ ] Train Ki Manipulation (2 actions):
[ ] New Tricks (1 action):Telepathy

From what I can tell, these are the main differences between yours and Aranfan's plans. I will probably go for Aranfan's plan, as it seems like it'd be more efficient? Tien stylex2 as opposed to x1 means more progress on the Multiform (plus it outweighs the penalty from Pacifist). Ki manipulation seems like it isn't focused enough? Like, it'd be nice to have, but it's not necessary now. Same with Telepathy. Family First is also something I want to do now, as letting it fester seems wrong (and OOC for Kakara).
NEVER!

It does seem like a good alternative if you don't care about grades or our brother being a little shit over him wanting to be a super saiyan. Granted, we don't have enemies that could use him as a pretender against us if they convince him he deserves to be super saiyan more tan us but the more we wait to solve our issues with him, the harder they will become since he will become used to think ill of us.


Wait, how does that even work? Is Aranfan's plan exceded in actions or is deathbunnies left with another one?
I'm sure my plan adds up to 13, I had a count and everything.

I really, really don't think that the less than 50% possibility of a single letter grade drop in a single year in primary school matters at all, to be honest. Are we convinced the extra Tien action will matter that much to our multiform upgrade? Ki manipulation is a good foundation for future upgrades because it makes all our future learning of Ki stuff easier (and in our character sheet under Ki Talents it hints we're on the verge of a breakthrough in all things ki related), so it'd be more efficient in the long run, and telepathy is really useful and also really cool you guys we can talk long distance or in space.

And I think that letting our little brother stew for a while isn't so important? If he drops a relationship point for a year while we shore up other things, it's not nearly as important as a bad relationship with our father is. Meanwhile, I think it's within character for Kakara to just be so busy she doesn't have time to deal with him... and frankly, I don't really care about him having an extended tantrum about not getting to be a Super Saiyan. If you think we won't just lose relationship with him but will actually have to spend more actions dealing with him later though, I can change the plan to include him.
 
...I'm picturing a Trunks style golden great ape wielding a greatsword the size of the Eiffel tower.

Still, the style which maximizes our advantages and minimizes our disadvantages is multiform and four witches enhanced grappling because it allows us to dodge the pacifism malus and creates many more combat opportunities for IT. We saw in the Jaffur fight that IT has limited utility one-on-one due to the charge time. The style would also make the most of ki blocking when it becomes available. Since the best style to be it on is Tien, that also means learning life-fueling, which is practically a superpower if we rediscover the spirit bomb as we are exceptionally well primed to do.
To be honest, I am really wary of attacks charged with our own life-force. That seems like something that we'll seriously regret in the long run. It'll be the best option in a given situation, and we'll pay the price... but by having it in our arsenal instead of other options, it will keep being the best option, and we'll wither away. Also, are we sure it'll work with the spirit bomb in the manner you're suggesting? I don't remember anything like that in the manga, and the quest has already changed the way some stuff works mechanically.
 
Yeah, I don't want us using our life force unless we NEED to. Those attacks lower our lifespan which is something we should try to avoid.
 
Telepathy is extremely important for subversive activities, to say nothing of being the only quick and safe way to contact the Senzu.

Mato is going to be a huge problem if left to simmer. He tried to commit mass murder. That wasn't just wild reflex- he cunningly figured out how to do it in a way which couldn't be stopped. He wasn't in his right mind, but there was intelligence there and the resentful malice didn't just come from the ape. This is going to turn into a much bigger deal than just a strained relationship when he hits puberty.
 
Tien and his master lived to an old age. While spirit bomb hasn't been used in exactly that sense it is collected life force and has been used to supercharge other attacks.

@PoptartProdigy can we get a ruling on whether it is at least plausible as far as the character can tell?
 
Telepathy is extremely important for subversive activities, to say nothing of being the only quick and safe way to contact the Senzu.

Mato is going to be a huge problem if left to simmer. He tried to commit mass murder. That wasn't just wild reflex- he cunningly figured out how to do it in a way which couldn't be stopped. He wasn't in his right mind, but there was intelligence there and the resentful malice didn't just come from the ape. This is going to turn into a much bigger deal than just a strained relationship when he hits puberty.
I thought the text was pretty explicit in that the mass murder came from the Oozaru, not anything he himself wanted. These things are explicitly know to cause murderous rampages, to the point where overcoming those impulses is basically the entire point of the training. That he did so in a mildly intelligent fashion (after trying the same trick again for the twentieth time) doesn't overrule that, or Dad would have dealt with him already.
 
Those are good points. @PoptartProdigy when designing the style, how badly would we be penalised for changing the style later on to include newly learned skills/things from other styles, and possibly change our involved/penalizeds?

Developing styles are necessarily an experimental process. New techniques can be incorporated at any time without penalty.

@PoptartProdigy a while ago you said we'd be hitting an age upgrade for willpower. Is that this year or next year?

Next update, in fact. Not going to make a huge deal out of it, I'll just edit the character sheet.


Later. For now it's not something Kakara even has any reason to speculate over. That said, I've little doubt that you all will try to move the action off of Garenhuld and beyond the Masquerade at some point, so once you get closer to the point where it could start to become a plot point (if, again, it's a thing), she may begin to speculate.

@PoptartProdigy can we get a rolling on whether it is at least plausible as far as the character can tell?

Burning life force is basically like any high-intensity physical activity, in that it damages you and thereby might reduce your life span. Prompt and thorough healing can mitigate that, though.
 
Right, plan time.

[] Plan Bommelom

[] Slack (1 action): You have better things to do! Slack off on schoolwork to focus on other pursuits. Effect: Possible grade loss. You're smart and this is primary school, you you have a decent chance of not dropping a grade.
[] Best Fit (1 action): Jaron has been brought into the Misfits, but as reclusive as he is he doesn't seem to know how to make the effort to really push into the group's dynamic. It's up to you and your friends to make him feel welcome, and this is your part in it. Effect: Do your part to make Jaron feel welcome in the group.
[]Nosy Little Girl (1 action): You've noticed lately that Maya has been acting...strangely. She's been giving you strange looks, and only recently stopped, starting to act a lot more comfortable around you. Maybe you're being paranoid, but you want to know what's up. Effects: Poke Maya, asking her what's up.

Getting closer to Jaron is important for unsealing Jaffur, and I'm genuinely curious about what the heck's up with Maya. Don't really care much about slacking or not, but I'd rather just slack until our grades go down and then improve them rather than maintaining them every year.

[] Train Multi-Form (1 action, may be taken multiple times): As you train your skill in an overall field, your skill at individual techniques will rise to match it, but maybe you can focus on something in particular. Effect: Choose a specific Skill you wish to train or learn. Crowd fighting? Fighting in a team? Specific ki projection techniques like the Kikoho? Odder stuff, like the multiform? (ask your GM for an extended list of techniques if you're not sure) This would give a higher chance of success than simply training the whole related field.
[] Train Tenshinhan Style (1 action): You've gained a comprehensive library of styles, and can now choose to pick one to begin training in if you please.
[] Study Jaffur's Form (1 action): You know the first step here, but more will take time. Effect: Spend more time trying to figure out further requirements for Jaffur's form. With your brain and having made a breakthrough, you know progress to be a near-certainty.


Multi-Form is useful for more actions, but while Tenshinhan style would be useful in combat, right now I mostly want it so we can train it by sparring with Fenella. As for Jaffur's style, it's pretty powerful, so I'd like to figure out how it works, but we're also nearly certain to succeed which means our skills won't atrophy.

[] Train With Sensei (1 action) Effect: Grind your talent in Seer abilities. Sensei tells you that this will be gruelingly hard, and take years to master no matter how much of a prodigy you are.
[] Beg Sensei To Teach You [Mind Projection] Effect: Make a hard Communication check to convince Sensei to deviate from his plan and then train the skill selected. More likely to succeed if taken with a successful, "Sound Out Sensei," action and you convince him that this skill is useful for the conspiracy. I'll tell you if what you want to learn is not a thing.
[] If Sensei does not agree to teach you Mind Projection, attempt read up on and learn it on your own.
-[] Ask your co-conspirators if they can help you with this.
--[] If Sensei does agree to teach you, attempt to learn Telepathy.

I think getting in contact with Jaffur as soon as possible is important (so we can get him out before the alien invasion), so if our teacher won't teach us, we should see if we can learn this ourselves. Not quite sure what to do with the action if he does agree to teach us, so making Kakara not slack off in school is okay, I guess.

[] A Scion's Duties III (1 action): You have a comprehensive knowledge of the way Clan Goku functions, a general overview of Clan Vegeta, and are an effective and renowned communicator. It's time to finish your theoretical education by completing your knowledge of Clan Vegeta and expanding your training in how to manipulate and mediate between others. Effect: Learn the art of diplomacy and Clan management at the feet of your father, improving your Communication and Intrigue skills and learning about the practical side of managing hundreds upon thousands of Saiyans who all want a fight.
[] Meet with Fenella. Now that you have a Saiyan friend, you're not going to let her go!
-[] Since she wanted to spar, maybe you can regularly spar with her to practice the Tenshinhan Style?
--[] She's free to invite her boyfriend if she wants to!


More social skills are always useful, but I'd also really for Kakara to gain a Saiyan friend.

[] Get Organized (1 action): Presently your conspiracy is more like two separate plots running in tandem; you and the Senzus, and then whatever Grandma is doing. You need to get everybody in the same room together so that you all can unify your efforts and share all available information. Effects: Figure out just what Grandma has been up to and what assets she can lend to things. Share information and work out a unified plan of action. As this involves you, Grandma, and the Senzus in the same room at the very least even before including anybody you bring in this year, this is highly treasonous and will involve an event series. The possibility of discovery does exist, although with your current precautions is fairly unlikely.
[] Contacting Jaffur (1 action): Your plan with the Senzus calls for your to find a way to project yourself into Jaffur's mind yet again in order to communicate with him. The last time was purely by accident, so there are no guarantees, but you need to try. Effects: Flying blind, try to project your mind into Jaffur's Seal in order to move the plan forward. Low odds of success. Significantly more likely to succeed if taken with a successful, "Beg Sensei To Teach You [Mind Projection]," action.

We need to talk to Jaffur as soon as possible so we can free him before the invasion. Even if we don't properly learn Mind Projection, low odds of success is still a chance to free Jaffur, and it might give us experience to do better next year.

Not sure whether I should switch our studying Jaffur's Style for either learning Telepathy or not slacking off, or alternatively, switch learning Telepathy if Sensei teaches us Mind Projection to not slacking off in school.

Yeah, I don't want us using our life force unless we NEED to. Those attacks lower our lifespan which is something we should try to avoid.
Eh? I don't think they lower your lifespan, and they definitely don't in this quest, since Tenshinhan outlived all his contemporaries (save the immortal ones).

It does seem like a good alternative if you don't care about grades or our brother being a little shit over him wanting to be a super saiyan. Granted, we don't have enemies that could use him as a pretender against us if they convince him he deserves to be super saiyan more tan us but the more we wait to solve our issues with him, the harder they will become since he will become used to think ill of us.
Well, personally I actually don't want to make up with Mato yet, given that resentment for us will likely make him train more and therefore become stronger.
 
Telepathy is extremely important for subversive activities, to say nothing of being the only quick and safe way to contact the Senzu.
This is an excellent point that I had completely forgotten.


Burning life force is basically like any high-intensity physical activity, in that it damages you and thereby might reduce your life span. Prompt and thorough healing can mitigate that, though.
I think he was asking if mixing the spirit bomb and Tienshinhan's attacks was viable, although thinking about it wouldn't that just be a spirit bomb powered by our own life force?

Plan Deathbybunnies V3

Masquerade
[] Slack (1 action)
[] Best Fit (1 action)
[ ]Nosy Little Girl (1 action)
3/13

A Warrior's Path
[ ] Train Ki Manipulation (2 actions)
[ ] Command Training (1 action)
6/13

Style Training
[ ] Train Style [Tenshinhan] (1 action)
[ ] Train Specific Skill (1 action, may be taken multiple times) -Multiform
8/13

The Mysteries
[ ] Train With Sensei (1 action)
[ ] Beg Sensei To Teach You [Write-In Specific Technique] (1 action) -Mind Projection
10/13

The Pulse of Life
[ ] A Scion's Duties III (1 action)
11/13

Breaking the Seal
[ ] Get Organized (1 action)
12/13

Personal
[ ] New Tricks (1 action) -Telepathy
13/13

I can't decide what I'd be okay with dropping for [ ] Family First (1 action). I really don't want to drop Ki Manipulation, despite you guys apparently not being so keen on it - remember, if we fail to successfully complete any A Warrior's Path actions our skills degrade! The more rolls there the better, and not only does Ki Manipulation impact all of our combat skills (including multiform!) but we can take it without a malus due to our prodigy status (which frankly, we haven't been taking advantage of enough. Kakara's supposed to love doing stuff with her ki!
 
I've kinda developed my own plan.

-[ ] Slack (1 action): You have better things to do! Slack off on schoolwork to focus on other pursuits. Effect: Possible grade loss. You're smart and this is primary school, you you have a decent chance of not dropping a grade.
[ ] Best Fit (1 action): Jaron has been brought into the Misfits, but as reclusive as he is he doesn't seem to know how to make the effort to really push into the group's dynamic. It's up to you and your friends to make him feel welcome, and this is your part in it. Effect: Do your part to make Jaron feel welcome in the group.
[ ]Nosy Little Girl (1 action): You've noticed lately that Maya has been acting...strangely. She's been giving you strange looks, and only recently stopped, starting to act a lot more comfortable around you. Maybe you're being paranoid, but you want to know what's up. Effects: Poke Maya, asking her what's up.

3/13

[ ] Train Multiform x2
[ ] Command Training (1 action): You will be expected to lead your Clan if war comes. You may as well be good at it. Effect: Learn the art of battlefield command. Gain "Leadership" skill and set your starting skill level. Your mindset won't impact you as badly here.

6/13

[ ] Train With Sensei (1 action): Nothing for it but time. Effect: Grind your talent in Seer abilities. Sensei tells you that this will be gruelingly hard, and take years to master no matter how much of a prodigy you are.
[ ] Beg Sensei To Teach You [Mind Projection]

8/13

[ ] Socialize! (Fennella)
[ ] Family First (Mato)
[ ] A Scion's Duties III (1 action): You have a comprehensive knowledge of the way Clan Goku functions, a general overview of Clan Vegeta, and are an effective and renowned communicator. It's time to finish your theoretical education by completing your knowledge of Clan Vegeta and expanding your training in how to manipulate and mediate between others. Effect: Learn the art of diplomacy and Clan management at the feet of your father, improving your Communication and Intrigue skills and learning about the practical side of managing hundreds upon thousands of Saiyans who all want a fight.

11/13

[ ] Get Organized (1 action): Presently your conspiracy is more like two separate plots running in tandem; you and the Senzus, and then whatever Grandma is doing. You need to get everybody in the same room together so that you all can unify your efforts and share all available information. Effects: Figure out just what Grandma has been up to and what assets she can lend to things. Share information and work out a unified plan of action. As this involves you, Grandma, and the Senzus in the same room at the very least even before including anybody you bring in this year, this is highly treasonous and will involve an event series. The possibility of discovery does exist, although with your current precautions is fairly unlikely.

12/13

[ ] New Tricks (Telepathy)

13/13

We'll have a malus to learning Tien Style, to the point where we'd need to dedicate two actions to reliably get some skill in it. Tien Style also has a bunch of ki manipulation techniques that we don't know, so getting Ki Manipulation prior to learning Tien Style is logical if we want to progress at a reasonable pace with the minimum amount of time spent on it. Ultimately, however, we just don't have time for Tien Style or for learning better Ki Manipulation. We have so much going on that needs our immediate attention in the short-term that we don't have time for the long-term benefits of Tien Style. We should do it eventually, but not now, not this turn.

Doing Multiform twice is a faster way of getting us more actions than learning Tien Style, so I'm opting for that instead.

Doing socialising with Fennella because we just got a Saiyan friend who doesn't go to the same school as us. We are NOT letting that wither, especially not when it also gives us a chance to make friends with Dillon as well. Also, PoptartProdigy said that this could be canon if we socialise with her. Not doing Betarel because we'll be able to see him at the meeting and it's risky to go see him now. Mato is a little shit but he's our brother, so we should talk to him and hopefully turn him into someone who's not a little shit. He's our family and bad things will happen if we let his resentment fester. I'm referring to Toma Talt.
 
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Letting resentment fester among family is rarely a good life choice.
This is the Vegeta Vegeta style of parenting. Your idea is awful.
Well, I mean, I wouldn't actually mind making up with Mato after we've unsealed Jaffur, but right now I think we have better things to do, since I just don't think it's terribly important.

Edit:
From a narrative point of view I think it's more interesting if Mato's resentment grows, though.
 
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Now that Dad and you are talking again -- now that you're no longer mad -- he's begun training both you and Mato in the Oozaru form.

Your brother was fairly sulky about this. Still is, in fact, to the point that your presence has set him back, badly, on his attempts to control the form.

You're not quite sure what to do about this. But you know one thing: since you yourself managed to first control it three moons ago, you've been forced to help in restraining him whenever he inevitably goes berserk.

Controlling yourself was easy given your prior failures in the form. You knew exactly what went wrong; exactly what you needed to do. It went quickly from there, and since then you've been able to focus purely on gaining strength. And the form hasn't disappointed, leaping ahead with insane speed. You've gained four hundred million power units in just the past three moon cycles, a rate of improvement that you didn't even see when you were mastering the Super Saiyan form. You would never have suspected that you, of all people, would do so well in training up strength.

Of course, in your more honest moments, you admit that it's more the form than you. Jaffur would probably already have mastered the Oozaru form by now. It just improves that quickly. You'll be done by the end of the year easily. You'll likely be done by the Council.

But that's in the future. Tonight you'll focus on training. And, hopefully, on your brother staying in control.

Dad takes Mato aside, sharing a few private words with him. You politely decline to listen. When the two of them come back, though, they both look frustrated. You sigh, resigning yourself to another busy night.

Dad forms the Power Ball, sighing in irritation. "Right. Mato, try. Kakara, be ready to restrain him if you need to."

"Yes, Dad," you say, watching your brother's face redden.

"I don't need her to babysit me!" he screams.

"MATO GOKU!" yells Dad, his patience at an end. "If you refuse to listen when I tell you what you're doing wrong, then every time you transform you're putting the people around you in danger. That is unacceptable. Kakara, on the other hand, needs the training that keeping you corralled will give her. To be honest, young man, at this point you're lucky I let you train at all instead of grounding you for a month!"

Mato quails. Dad rarely yells. You don't want to know what Mato's been saying, if he's provoked Dad to actually yelling.

This did not come from the ape. Kakara's involvement actually set back his ability to control the form because it brought new hate which was openly manifesting even in human form. This is more the ape reducing inhibitions than actually driving the problem. That means that the driving force can, and by all indications will, eventually produce the same results in as it grows, except that he'll be able to be a lot smarter and more dangerous about implement it. This is a Super-Saiyan rebellion in the making, and this one is both devastating to the legitimacy of the institution and led by someone with potential access to the secret to the mastered form.



Developing styles are necessarily an experimental process. New techniques can be incorporated at any time without penalty.



Next update, in fact. Not going to make a huge deal out of it, I'll just edit the character sheet.



Later. For now it's not something Kakara even has any reason to speculate over. That said, I've little doubt that you all will try to move the action off of Garenhuld and beyond the Masquerade at some point, so once you get closer to the point where it could start to become a plot point (if, again, it's a thing), she may begin to speculate.



Burning life force is basically like any high-intensity physical activity, in that it damages you and thereby might reduce your life span. Prompt and thorough healing can mitigate that, though.

I was speaking about burning spirit bomb energy, though I do like the thought of a Senzu-bean-fueled autocannon. A little surprising that the Senzu haven't standardized that approach.
 
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We'll have a malus to learning Tien Style, to the point where we'd need to dedicate two actions to reliably get some skill in it. Tien Style also has a bunch of ki manipulation techniques that we don't know, so getting Ki Manipulation prior to learning Tien Style is logical if we want to progress at a reasonable pace with the minimum amount of time spent on it. Ultimately, however, we just don't have time for Tien Style or for learning better Ki Manipulation. We have so much going on that needs our immediate attention in the short-term that we don't have time for the long-term benefits of Tien Style. We should do it eventually, but not now, not this turn.
I think that Ki Manipulation's overall upgrade to our current ki abilities and thus our current combat prowess means that we do have time for it. There's about to be a war on!

Doing socialising with Fennella because we just got a Saiyan friend who doesn't go to the same school as us. We are NOT letting that wither, especially not when it also gives us a chance to make friends with Dillon as well. Not doing Betarel because we'll be able to see him at the meeting and it's risky to go see him now.
Ugh, I'd forgotten about her. We probably shouldn't just drop her... but on the other hand, it's going to be really awkward given the politics of dealing with the Peat family. I'm actually somewhat tempted to let it be and come back later, after that's sorted/settled down a bit.

Well, personally I actually don't want to make up with Mato yet, given that resentment for us will likely make him train more and therefore become stronger.
This can in no way backfire. But seriously, I think we can justify leaving him for a year, but not forever.

This did not come from the ape. Kakara's involvement actually set back his ability to control the form because it brought new hate which was secretly manifesting even in human form. This is more the ape reducing inhibitions than actually driving the problem. That means that the driving force can, and by all indications will, eventually produce the same results in as it grows, except that he'll be able to be a lot smarter and more dangerous about implement it. This is a Super-Saiyan rebellion in the making, and this one is both devastating to the legitimacy of the institution and led by someone with potential access to the secret to the mastered form.
Remember the first time we trained Oozaru? We were upset with Dad, and it held us back, and we tried to kill him. It's the same thing here. It actually explicitly states in the text later on that you know he'd never attack civilians if he was in his right mind. He resents us, and that might deteriorate into something ugly later on, but it won't be by next year, and it's unlikely to be outright rebellion.

Still, if people really feel that strongly about Mato, I'll find a way to fit him in.

Plan Deathbybunnies V4

Masquerade

[ ] Slack (1 action)
[ ] Best Fit (1 action)
[ ] Nosy Little Girl (1 action)
3/13

A Warrior's Path
[ ] Train Ki Manipulation (2 actions)
[ ] Command Training (1 action)
6/13

Style Training
[ ] Train Style [Tenshinhan] (1 action)
[ ] Train Specific Skill (1 action, may be taken multiple times) Multiform
8/13

The Mysteries
[ ] Beg Sensei To Teach You [Write-In Specific Technique] (1 action) Mind Projection
9/13

The Pulse of Life
[ ] Family First (1 action)
[ ] A Scion's Duties III (1 action)
11/13

Breaking the Seal
[ ] Get Organized (1 action)
12/13

Personal
[ ] New Tricks (1 action) Telepathy
-[ ] Learn from Grandma

13/13

Dropped:
[ ] Train With Sensei (1 action)

We're already training with Sensei, just focusing on Mind Projection, and if that doesn't work we'll be spending that action on regular seer training. I think we don't need to double that up - and I think I've squeezed blood from this stone and found the extra action we needed!

EDIT: I'm making training telepathy something to do with Grandma, if we can. It'll be bonding time!
 
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The most powerful has a power level in the hundreds of thousands. We can defeat the entire army with nothing but what we have now in our base form.
Ah, but can we do it quickly enough to prevent the Garenhulders from noticing? Or prevent any of the army from fleeing? Remember, just winning isn't enough; we have to kill or capture every single last one of them, and do that without attracting attention. And again, more dice up there to prevent skill deterioration in the case of some bad rolls is important!

How do you guys feel about not doubling up on our seer training? Successfully focused or not, we'll still be grinding up our seer levels.
 
PoptartProdigy said that this could be canon

HA! FOUND IT!

I was speaking about burning spirit bomb energy, though I do like the thought of a Senzu-bean-fueled autocannon. A little surprising that the Senzu haven't standardized that approach.

Ah. Yeah, you can channel the spirit bomb's energy, no problem. It just requires that you, uh...figure out how to do the spirit bomb. And the Senzus have thought of that, but discarded it. Ludicrously expensive.

@PoptartProdigy if we wrote in that we wanted Fennella as a favored sparring partner while learning tenshinhan style, would that count as socializing with her?

Not really. Bear in mind, my assumption is that Kakara does the minimum needed to maintain friendships unless you all specifically decide to let something wither. Taking a specific action for socialization lets you put greater focus on a given person and improve a relationship. So sparring with Fennella would simply be your particular means of maintaining that friendship.
 
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