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Ouch. We really need to improve our combat skills, and stop relying on allies to make up for our lack. The Spirit Bomb was a good first step, but it's a super move that relies on your allies being able to tank for a while; fusion dance is much the same, Exchanging time required for fewer allies. Super Saiyan 2 is still out, unfortunately, but after this is over maybe we could ask Goku about tips for Super Saiyan Kaioken, or perhaps see if we can find someone in otherwold with potential unlock. I doubt elder kai is available at this stage, but maybe Guru or someone is still kicking sround up there?


Also, while I do regret not spirit saiyaning before the fight, I'm kinda glad we didn't rely on Jaffur taking on Vegeta and Berra for us while we spririt bombed mid fight.
 
Also, while I do regret not spirit saiyaning before the fight, I'm kinda glad we didn't rely on Jaffur taking on Vegeta and Berra for us while we spririt bombed mid fight.
I mean, we could have done a LOT more to prepare for this. We could have had one clone go Spirit Saiyan, one clone go golden monkey, and one clone go normal full power.
 
Hmm, we know Yanmar is trained with Oozaru from the Dazarel fight.

Would it be worth it to try the monkey ball anyway?
 
Would it be worth it to try the monkey ball anyway?
We tried that already I get the feeling he won't fall for it, I mean its as simple as closing one's eyes to avoid it right? Worth a shot if it doesn't debuff us doing it.

So what's our options, blast him with Dandeer massacre memories, grab someone and run, bean him to death (after all he can't be nearly at full strength, unless of course he's filtched beans off the Senzu's and nommed them while we were recovering) and assume we can avoid a full knock out and can keep nomming beans.)

We could also try to do what grandma did as his weakness seems to be that he needs to get close, but well...we don't have her skill or experience.

That vision seems tempting of course, but then again he'd likely just rip our guts out while we're doing it.

Also interesting that they seem* to only be going for non lethal, even Yammar who is a well known dipshit.

*I say seem because I dunno if Vegeta intended his attack to be lethal, or whether or not that kind of attack was certainly non lethal to a SS just dehabilitating.
 
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Honestly, I think our best bet would be to go for the vision.

It's pretty hard to get a harder hint than "for the past several updates this vision has grown stronger and stronger" stuff that maybe we should take a peek.
 
It's pretty hard to get a harder hint than "for the past several updates this vision has grown stronger and stronger" stuff that maybe we should take a peek.
And then its completely irrelevant and he knocks you out while you looked.

Lol :)

...Maybe we should try and go for the Dandeer flail again?
Can we get to her fast enough/do we trust the tactic to work or for him not to yank her out of our arms/have devised a different counter measure?

Also is SENZU BEANING one of our support an option?
 
Can we get to her fast enough/do we trust the tactic to work or for him not to yank her out of our arms/have devised a different counter measure?
We have IT which should cover most of the speed problem we just have to devise of a fresh way of deceiving him since his deceive skill is debuffed right now. Also if our dad who is a dedicated aggressive close quarters combatant could take her from our hand Yammar probably can't either.

I'd probably go for the fake out IT strategy again since deceit is supposedly dumped due to the spell so we fake like were going to IT over to one of our allies to wake them up or the Senzus to loot more beans from them but instead IT over to Dandeer and pick her up to use as a flail again.
 
We can't trust the vision, not with Carrick out there as a traitorous/mind-controlled opponent.

No, our best bet is to get to Jaffur/Apra and ram a bean down their throats somehow. Maybe sneak it to them with low-power TK whilst we fight super defensively?
 
@PoptartProdigy does Kakara think she's capable of slipping a bean down Apra's throat with low-powered/stealth TK from a distance whilst simultaneously fighting Yammar very defensively so he doesn't notice?

Or it's carrick trying to interfere with our sight.
I'm pretty sure it's Carrick - with Dandeer unable to hear him and now completely unconscious, this is all he can probably do to affect the outcome here.
 
The only way I see us winning right now is if we can talk our way to victory. That or grab Dandeer to use as a weapon again.
 
We have IT which should cover most of the speed problem we just have to devise of a fresh way of deceiving him since his deceive skill is debuffed right now. Also if our dad who is a dedicated aggressive close quarters combatant could take her from our hand Yammar probably can't either.

I'd probably go for the fake out IT strategy again since deceit is supposedly dumped due to the spell so we fake like were going to IT over to one of our allies to wake them up or the Senzus to loot more beans from them but instead IT over to Dandeer and pick her up to use as a flail again.
We can't trust the vision, not with Carrick out there as a traitorous/mind-controlled opponent.

No, our best bet is to get to Jaffur/Apra and ram a bean down their throats somehow. Maybe sneak it to them with low-power TK whilst we fight super defensively?
Are their intrigue skill's debuffed ATM? They seem perfectly lucid. Was that confirmed somewhere?

Regardless @Sir LagsAlot as for the how, well he maybe willing to use and risk certain tactics that Berra isn't. For example I'd say he'd be perfectly willing to grab hold of one of her arms and put us in a position where either we let go or she dies. He knows we'd let go since we don't want to kill people.

hmm, I don't suppose we could try talking to buy time?
To do what?

When you're buying time it needs to be for a purpose? If for example Dandelor was still active and was breaking Yammar's spell then buying time would be the correct move, as it stands it'd be doing nothing save maybe hoping that one of our side wakes up...unlikely.

The only way I see us winning right now is if we can talk our way to victory.
Talk how talk what? How does that get us out of this mess?

He's brainwashed with a spell that doesn't seem to be going anywhere, with the only magician capable of countering it stone unconscious on the ground, while he himself is winning and decisively at that, he has no reason to talk.
 
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Are their intrigue skill's debuffed ATM? They seem perfectly lucid. Was that confirmed somewhere?
It was stated in the Dandeer Negaverse that the Obedience spell debuffed their Deceit scores. Obviously, the canonicity of that can't be trusted, but it gives me hope we might feasibly sneak a trick past him.

A second thought - if we can get to Dandeer again, we've won, given that Yammar will have to avoid hurting her too.
 
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Jaffur and Apra are also options. If Multiform wasn't suicide with Yammar present I'd split off one or two and rez an ally.

Jaffur, if we try to get one ally up. Note that Yammar pretty clearly indicated it was the two-on-one that made him win, not a raw skill advantage.

Hmm, we know Yanmar is trained with Oozaru from the Dazarel fight.

Would it be worth it to try the monkey ball anyway?

He perfectly countered solar flare casually in the update. Power balling him would either get countered or be to his advantage and accepted, pretty sure.
 
So the two strategies that actually have a chance of working right now are basically:

1. Keep Yammar busy through talking and defensive fighting for as long as possible well using TK to slip Senzu beans to our allies.
2. IT fake out Yammar and go grab the Dandeer flail again.
Are their intrigue skill's debuffed ATM? They seem perfectly lucid. Was that confirmed somewhere?

Regardless @Sir LagsAlot as for the how, well he maybe willing to use and risk certain tactics that Berra isn't. For example I'd say he'd be perfectly willing to grab hold of one of her arms and put us in a position where either we let go or she dies. He knows we'd let go since we don't want to kill people.
Our dad is much better at intrigue then us and under normal circumstances there is a supremely small chance we'd ever beat him in a deceit check but over the course of the fight we beat him in two or three in a row during so the general conclusion has been that the mind control debuffed their deceit skill.

Pulling that sort of tactic goes directly against his directive though since we've been shown to not care at all over the course of this fight for the pain we inflict on others and he knows we have Senzu beans so if he tries something like that we can just rip off her arm and feed her a Senzu bean after. So he know it'd be a real good way of doing nothing and potentially getting her killed if he tries to pressure us after and we don't get a chance to feed her a Senzu bean.
 
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I have to admit to feeling massive amounts of of salt right now about the vote to bean Jaffur for the sake of drama.
Talk how talk what? How does that get us out of this mess?
If we say the right stuff we might be able to force and will power check for him to break out on his own.

[]"So now Dandeer wins all thanks to you."
 
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Okay, so the bare bones of a plan:

[ ]Plan Sneaky Beany
-[ ] Take another bean, get back up, and try to sneak a Senzu bean down Apra's throat with Telekinesis without Yammar noticing.
--[ ] Try and distract Yammar with banter. You're genuinely curious, what's it like being mind-controlled from his perspective? Are is priorities completely changed, can he recognise what's been done to him, or what?
---[ ] If a fight breaks out, try and stall until you get a bean into Apra.

Wait, actually, since he was foolish enough to leave us out of sight:

[ ] Plan Sneaky Sneaky Beany
-[ ] Take another bean and IT to Dandeer before Yammar realises you're up again. You'll grab her and use her as a flail again!
--[ ] Try to get a Senzu Bean to Jaffur/Apra whilst defending yourself with Dandeer.

We can probably get to Dandeer before Yammar even realises we're up again, if he can't see us bring our fingers to our forehead!
 
Our dad is much better at intrigue then us and under normal circumstances there is a supremely small chance we'd ever beat him in a deceit check but over the course of the fight we beat him in two or three in a row during so the general conclusion has been that the mind control debuffed their deceit skill.

Pulling that sort of tactic goes directly against his directive though since we've been shown to not care at all over the course of this fight for the pain we inflict on others and he knows we have Senzu beans so if he tries something like that we can just rip off her arm and feed her a Senzu bean after. So he know it'd be a real good way of doing nothing and potentially getting her killed if he tries to pressure us after and we don't get a chance to feed her a Senzu bean.
Alternatively we rolled well then and he rolled badly

Yeah, but while we've caused pain we've never caused her chance of death and ripping off her arm could cause her to die pretty much instantly...never mind two. And assuming we don't bring most of her torso with the arms.

We'd certainly discover the upper limit of Senzu Bean's healing abilities right quick.

I have to admit to feeling massive amounts of of salt right now about the vote to bean Jaffur for the sake of drama.

If we say the right stuff we might be able to force and will power check for him to break out on his own.

[]"So now Dandeer wins all thanks to you."
Honestly I feel quite a large amount of salt about releasing Jaffur in the first place.

"Oh he's meant to be super badass..." does what exactly? The first time he's been useful so far has been knocking out his dad and that's how long into this **** show? Hell his coordination seems to have been a debuff...not necessarily bad mind you since he may have killed Dandeer, but still it did lead to him being knocked out rather than being useful.

If that were a viable option surely we'd have tried that already?
 
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