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. . .

Well, that went sub-optimally.

For the moment, I believe we can discount Apra and Yammar.

The Senzus are engaged, and can be discounted unless and until one of the controlled SSJs act against them.

Jaffur is down, but aid is coming to him.

Dandeer is still the likely 'win button', but we are not well-positioned to act against her.

As I see it, we have only two real options: try to disable Berra (unlikely in the time available) or try to break the spell on him.

High-Risk, High-Reward mode, go!

[] Fight on. You can still win this.
-[] Try to break your Father out of his mind control.
--[] Freeze in mid-air, and drop your Power Level to 80,000,000. Any attack from your father which connects will end you. You know he won't do that.

Sometimes, being a Pacifist-based character means standing your ground and not fighting, even when it might be your death. If this works, we get Berra onto our side. If it fails, we will learn about the fallout when/if we awaken.

He will probably hesitate.
Lowering the Power Level will probably allow any magic Dandeer chooses to use to take effect much more easily. It would result in a similar stand off, with Dandeer arguably having the bigger edge.
 
And once again Kakaras pacifistic BS makes things far far harder then it has to be.

Honestly I have no idea why I'm still reading this beyond wanting to see Dandelor finally fucking die.

I really, really suggest you take some time to cool off. Yes, it's a setback. But seriously, chill out.

Lowering the Power Level will probably allow any magic Dandeer chooses to use to take effect much more easily. It would result in a similar stand off, with Dandeer arguably having the bigger edge.

That's why I picked 80 million as the target power level. Dad would squish us like a bug, and will know it. But to anyone else, we're still significantly more powerful than they are, and we have enough ki to still (probably) have a chance at fighting any quick spell Dandoleer (distracted, heavily) can cast.

80 million implies base form, but is still more than 5x the normal maximum of a Saiyan.
 
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Synchronity + Spirit Saiyan = ????
A thought for another time perhaps.

That being said how long does charging up a spirit saiyan take?

Sometimes, being a Pacifist-based character means standing your ground and not fighting, even when it might be your death. If this works, we get Berra onto our side. If it fails, we will learn about the fallout when/if we awaken.
Can I just say I know this is a joke (I think), but its dumb for a very simple reason.

I don't trust any of adults to be able to succeed a will check, fuck I don't trust them. I think they're a bunch of fucking screw ups and putting our life in their hands on the hope that Berra fishes his will power out of his ass is a terrible idea.

Sorry, my frustration is bleeding through.
 
Can I just say I know this is a joke (I think)

It is not. Just as Jaffur hesitated to kill his mother (despite having plotted her death for literal YEARS), I strongly believe that Berra would not harm us were we to essentially drop our defenses.

We are his little girl. He held us as a baby and comforted us when we cried. He has watched us grow, and felt indescribable pride in our achievements. He will NOT hurt us.

Plus, it's very Shonen.

I don't trust any of adults to be able to succeed a will check, fuck I don't trust them. I think they're a bunch of fucking screw ups and putting our life in their hands on the hope that Berra fishes his will power out of his ass is a terrible idea.

He'd get a huge bonus to that will save for not killing his daughter, plus I'm pretty sure he has several traits which would back him up. One thing that has been repeatedly pointed out to us in this quest is that we don't have to do everything.

We don't need everyone, just enough to go God Mode for a second knock out dad, break Dandeer's everything and go get a pizza.

So...you want Apra who is locked in a fight with an equal-strength opponent, the Senzus who are casualties waiting to happen, and Jaffur (who is pretty much certain to be unconscious) to stop fighting for their lives and lift their hands towards us in a completely defenseless position?

And give up significant portions of their ki, which they are using in said fights for their lives?

Um...I don't want to see most of our friends, family, and allies die today, m'kay?
 
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It is not. Just as Jaffur hesitated to kill his mother (despite having plotted her death for literal YEARS), I strongly believe that Berra would not harm us were we to essentially drop our defenses.

We are his little girl. He held us as a baby and comforted us when we cried. He has watched us grow, and felt indescribable pride in our achievements. He will NOT hurt us.

Plus, it's very Shonen.



He'd get a huge bonus to that will save for not killing his daughter, plus I'm pretty sure he has several traits which would back him up. One thing that has been repeatedly pointed out to us in this quest is that we don't have to do everything.
You're trusting that idiot to do something right.

Given that we are in this situation to begin with this should be demonstrable evidence that he cannot do that, the fact that he just tried to blast us to oblivion should be proof of that.

You're trusting that colossal fuck up to finally do something right, you'll forgive me if I don't start placing my faith in that plan.

So...you want Apra who is locked in a fight with an equal-strength opponent, the Senzus who are casualties waiting to happen, and Jaffur (who is pretty much certain to be unconscious) to stop fighting for their lives and lift their hands towards us in a completely defenseless position?

And give up significant portions of their ki, which they are using in said fights for their lives?

Um...I don't want to see most of our friends, family, and allies die today, m'kay?
Fine then, back to plan A, instant teleport behind Dandeer and kidney punch.

kidney punch.
kidney punch.
kidney punch.
kidney punch.
kidney punch.

And pause...

kidney punch.

That should knock her out.
 
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You're trusting that colossal fuck up to finally do something right, you'll forgive me if I don't start placing my faith in that plan.

We will have to agree to disagree, then. I disagree about your characterization of Berra, specifically.

If you want to discuss it, please take it to PMs, I don't think there's much to be gained by arguing it out in the thread.
 
I really, really suggest you take some time to cool off. Yes, it's a setback. But seriously, chill out.

I don't agree with @Nix's Warden's tone but I do echo his sentiment about Kakara's pacifism. At this point, Kakara is endangering the entirety of Exile society due to her unwillingness to kill a mass-murdering psychopath who's currently casting an unknown spell which will do who knows what. It seems to me that Kakara would rather let Dandeer cast this spell, which might cause another wave of mind control that would let her get away with murdering thousands, than kill her. My point is that the fact that Kakara doesn't want to kill her opponents is admirable but that she refuses to do so is immensely selfish and pig-headed. I respect that this is the result of character development throughout the story and I know at this point things aren't going to change due to the trait-system but it's one of the things I find most annoying about her as a character.
 
That is alot more smarts then I was expecting or hoped for.

He's also hovering just below the Ward threshold for power.

He seems to retain all of his intellect and cunning, perhaps the spell has simply skewed his perspective to the point where he believes Dandeer can do no wrong? Or perhaps that she is the most important person in the world to him?
 
. . .

Well, that went sub-optimally.

For the moment, I believe we can discount Apra and Yammar.

The Senzus are engaged, and can be discounted unless and until one of the controlled SSJs act against them.

Jaffur is down, but aid is coming to him.

Dandeer is still the likely 'win button', but we are not well-positioned to act against her.

As I see it, we have only two real options: try to disable Berra (unlikely in the time available) or try to break the spell on him.

High-Risk, High-Reward mode, go!

[] Fight on. You can still win this.
-[] Try to break your Father out of his mind control.
--[] Freeze in mid-air, and drop your Power Level to 80,000,000. Any attack from your father which connects will end you. You know he won't do that.

Sometimes, being a Pacifist-based character means standing your ground and not fighting, even when it might be your death. If this works, we get Berra onto our side. If it fails, we will learn about the fallout when/if we awaken.
That is a terrible idea. Even if you trust Berra not to hurt Kakara and think he will beat the mind control, which is a huge gamble, a GO has the equivalent speed of a PL of 750 million. Which means that if we lower our power level then Berra could pop up next tous faster than Kakara can react, grab her in one hand, and then wait patiently for Dandeer to finish her spell since GO is tough and strong enough that once they grab someone, even a FPSS then they won't get free. So there would be no need for him to hurt Kakara to stop her.
 
Well, I buy Dandeer's shield and I would even buy Jaffur's hesitation if killing was his only option of dealing with her. But why would it be? With such power gap he should have been able to easily disable her without killing. He is, presumably, some kind of fighting prodigy and he cannot control his strength to disable, but not kill, the opponent who is hundred times slower than he is? THAT is what irks me about this situation. If we were talking about battle between equals where you cannot win while holding back and killing is your only option, then I would understand his hesitation. But right now he had perfectly valid third option and still fucked up.
 
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I don't know if anyones brought this up before, but what happens if we lose to Dandeer? Will it just be game over, will the quest continue but with Kakara put under heavy mind editing, will there be like a 60 year timeskip to when Dandeer dies of old age?
 
Well, I buy Dandeer's shield and I would even buy Jaffur's hesitation if killing was his only option of dealing with her. But why would it be? With such power gap he should have been able to easily disable her without killing.

He had plenty of other choices. He decided to kill her. He then hesitated because he could feel Kakara's disgust, and deep down he hesitated to kill his mother.
 
Why didn't we keep close to Dandeer?

Anything that can harm us can harm Dandeer, so if we're basically next to her we're safe. I can understand Kakara making a mistake, but if it isn't a mistake I can't understand how distance would be better for us
 
I don't know if anyones brought this up before, but what happens if we lose to Dandeer? Will it just be game over, will the quest continue but with Kakara put under heavy mind editing, will there be like a 60 year timeskip to when Dandeer dies of old age?
discord Poptart said:
"If you bad end as in *Bad End*, then the quest is over. If you simply happen to eat a bad loss, then the quest continues. Whether that means Kakara retreats to fight another day, Kakara transitions to some new form of existence, or we switch to another character, the quest goes on."

"True Bad Ends are when the quest bombs so hard that I can't really find a way to continue the story. The story in AtE is centered around Kakara, but could plausibly continue without her even were she hypothetically obliterated even beyond reach of the Other World. There are other protagonist-grade characters littered here and there. Kakara's a resilient little girl, but I have plans for if she exits the stage entirely. I classify a Bad End as something going so horrendously wrong that the story of the setting is completely derailed. Which basically means things like the Enemy annihilating everything."

To my understanding, if we die here, we either switch to another protagonist charachter or follow Kakara's Afterlife adventure. If we're just mind controlled, the latter isn't an option but the former might still be.

We do know that if we had picked jaffur over Kakara, we could have kept playing even while sealed.
 
This one hasn't happened, so it's non-canon, but I'll put the bonus towards mental health checks for if the players vote for Kakara to use lethal force, yeah.
I meant it to be some-unspecified-time between the quote and the fight. But I suppose you're the one with access to the real future-sight rules.
Cookies are holdovers from the old way of doing things; I let those who banked theirs hold onto them, but they no longer replenish. Instead, we have the new bonus system.
I meant how you'd intended to phase the bonuses out entirely, but appear to have changed your mind. I assume the specificity was important?
I think that's partly because Superman is so much more overwhelmingly powerful than anyone else, that his ONLY answer to the question "so, why aren't you imposing benevolent tyranny over the Earth and killing everyone who becomes a problem" is "because it's axiomatically not my place." Once he decides that it IS his place, there's no longer any answer to the question.
Well, 'killing anyone who becomes a problem' is a little misleading. He's usually smart enough to notice the problem with giving the death penalty for anything too petty - I'll illustrate it with a funny quote:
"What's the penalty for being late to work?" "Death." "And the penalty for trying to overthrow the Emperor?" "Death." "Well... we're late for work."
The delay for the Senzus to arrive, I believe you all will understand, in retrospect; that giving Dandeer just enough warning to raise a shield, I'm sure you will accept.
Honestly, I was more surprised at that than with the reluctance loop.

Anyway, can I see the To-Do List? I want to add the following:
[] Research Celestial Habitation - with Capsule tech, we have the artificial gravity, and it should be fairly easy to modify Power Balls for indoor farming. Between those, their spaceship tech, and our army of people with literally world-shaping strength, we ought to be able to make enough living space for Tamar's people. (Priority: High. We won't be able to talk him down if his options are 'conquer or starve', and there may not be enough room on this planet as-is. Fortunately, we have a solar system to use.)
[] Research Senzu Bean Wrapper - I'm thinking a harmless plastic ball that contains a Senzu Bean and can be ingested, but won't break open in a stomach unless deliberately broken. A simple, silly, and useful trick. (Priority: Medium. It should be fast to do, but it's not that powerful. Even if we can ingest more than one and break them individually, or just keep them in a bag in our cheek, or something.)
[] Research Ki-tech - If one of our long-term goalposts (on the way to beating the Enemy) is to be able to beat an SS2 well before we become one, then those Ki-drainer things that Dr. Gero had sound really useful. (Priority: Medium. This is a long-term goal, but a cool one. Pastsight might be able to help.)
[] Research Other Magic - Just use past- and present-sight to figure out what magic can do besides Sealing. Some of those tricks could be really cool. (Priority: Medium-low. Depends on how much we know about Seeing is false, and also how much it's been used for this purpose.)
[] Research Ki-Pressure - Jaffur and Taro have both proved, in different ways, that Power Level and Power Output are not at all the same thing. This looks suspiciously like an unexplored aspect of Ki control. It might be useful in stealth, intimidation, improving the wards, and figuring out the foundational metaphysics of the setting. (Priority: High. This has relevance to so many things.)
[] Ask Endivan what Styles he used. (I'm guessing he mostly used Krillin, but it'd be good to check.) (Priority: Medium-Low.)
[] Ask the dead Z Fighters about how Seeing really works. It's scary how little of our knowledge we can actually trust. (Priority: As soon as we win this fight. This is big.)
[] Ask the dead Z fighters about how god-tiering works. (Priority: Medium. This is really powerful, but we probably can't use it yet.)
[] Synthesize own style, based on non-lethal takedowns. (Maybe with variation based on how available Senzu Beans are.) It'd be nice to have a fast way to beat people without killing them, as we've just seen.

[] ASK: Does the Senzu Clan have more than one garden? If it's dangerous to have too many of our Super Saiyans in one place...
[] ASK: Why did Dad and Grandma twitch when we said 'just came to an epiphany' about the Spirit Bomb?
[] ASK: Did everyone just forget about teasing Maya over her calling Karen pretty, or what?
 
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[] ASK: Why did Dad and Grandma twitch when we said 'just came to an epiphany' about the Spirit Bomb?

Having an epiphany mid-battle is one of the canonically-known ways to go SSJ2. They were realizing that Kakara may have been inches away from going SSJ2 and effectively laying out a welcome mat for The Enemy, or at least ending up having to be executed for violating the Law.

[] ASK: Did everyone just forget about teasing Maya over her calling Karen pretty, or what?

Not all interactions are on-screen, plus it was shortly after this that everyone discovered that we could split Garenhuld with an errant blink. I don't think they're teasing us much...
 
Called it on the telepathy, but I was too late under the new write-in system.

Christ, this entire little arc has just been a clusterfuck of bad assumptions and shitty decisions apparently.
 
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