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I mean...bear in mind that multiform cuts power level and power level determines speed. I wouldn't be surprised if splitting up makes it actively easier to block any moves toward Dandeer.
Instant Transmission negates the need for "speed", juts cock your arm, IT, Punch. No monologue, no ultimatum, no anything, just punch her out.
Preferably in the mouth (good luck casting spells with a broken jaw and no teeth), but in the back of the head works too.

I'd want something like
[][Multiform]
-Two Clones attack Dandeer directly:
--One clone IT in front of Dandeer and instantly uses Solar Flare and then punch Dandeer out.
--Second Clone IT in the back of Dandeer and punches her unconscious.
-Third Clone IT around to the Seers

I can't remember if we have a forth body. if we do we can either have it attack dandeer from a side with a slight time delay, or maybe have it fetch the Saiyan Press woman and/or her cameraman. Memory control spell is one thing, but if there's recorded evidence of what's happening it would probably be significantly harder to cover up.


This isn't a 3 on 3 fight. This is 3 people trying to protect a 4th person which is much much harder. We just need to keep blasting as Dandeer untill the waste heat from the beams is enough to fry her.
I like that plan, but iirc Babidi in canon shows that sorcerers have defensive measures if need be. We need to take her out before she can pop up a shield or something similar.

@Lailoken Hey you know how the wards exist to prevent the final boss from finding us and killing us? Maybe don't screw them
Technically we already screwed. If that was true the quest would be over already.
We already fought that dragon alien dude as four full power golden giant monkey Saiyans going all out, outside the wards. That was months ago.
SSJ2 might attract his attention, possibly, but we already know that SSJ Monkey doesn't mean game over.
 
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The problem is that contacting Gohan takes time, and we're in a hurry.
we're in a hurry now. Before we had enough minutes to spare, at least in my opinion. Still understandable.

Dandeer has been avoiding Yammar with very good reason; remember that Yammar threatened to kill her at Second Garenhuld.

I think this was a field expedient- Dandeer cast this on the fly. Yammar's colossal mistake here was getting physically close enough for Dandeer to touch him, or even so much as raise her hand without getting blasted. Like seriously, Yammar, the one thing I respected you for was your tactical judgment, combining good tactical judgment with extreme, horrifying ruthlessness is your hat. You had one job, which was to be the ruthless guy who wouldn't let Dandeer so much as blink without your leave, and you fucked it up.

[facepalm]

Without that, we'd be four-on-two instead of three-on-three and this situation would look a lot better.
You're probably right. And really, Yammar was too careless. It should have been Jaffur to go that close. He would have probably been able to resist the spell.

Oh hey, Solar Flare! That used to be, like, one of our signature tactics! That would work GREAT; it's area-effect, it's nonlethal, and it'll incapacitate at least some of our opponents.
plan 1: simple and effective :D

Complication one: that leaves Jaffur and Apra fighting two-to-three odds.
Complication two: we can't sense the energy of people inside the Hall, we're inside the Hall, so we may not be able to teleport straight to Dandeer.
plan 2:

1) it would be only for a few seconds. It's a risk, but not THAT BIG of a risk.
2) if we're inside the hall, we can feel inside the hall. we just need to IT somewhere INSIDE the hall that we can hide. I think it's large enough that there should be a suitable place.

This is a distinct hazard.
plan 3:
..i was about to ask what's the hazard, as we used Golden Oozaru before, then i remembered the alien invaders are close enough they might be able to sense us. Still, if we keep our power just under what the wards can handle it's doable, isn't it?

Yeah, but massed sorcerors might still be worth something.

Firstly, the massed sorcerors might be able to depower the mind-controlled super-saiyans. Secondly, they might collectively be able to block Dandeer's actions if they're all counterspelling her, which is important because the REAL bad end condition here is "Dandeer finishes casting another planet-wide mind control spell." Thirdly, it looks like the mind-controlled super-saiyans are only attacking people who directly threaten Dandeer right now, and that means the sorcerors can stand back and act in relative safety.
plan: 4

fair point.
Oooh, that's clever.
plan 5:
i notice i'm confused: is it sarcasm, or are you serious? because i don't understand why plan 3 would be an hazard, but this one wouldn't. Could you explain?
Vegeta blew through that mind control by sheer force of will: "You may have invaded my mind and my body, but there's one thing a saiyan always keeps, HIS PRIDE!" is like the textbook thing to say while doing with a willpower push that which would normally be impossible. I doubt Gohan has useful tactical advice to give us that justifies the opportunity cost of time consumed.
plan 6:
fair enough, i retract plan 6
Hey, that's clever. I like that.
plan 7:
thank you :D. I think it's something Dandeer would never expect: she is so focused on the super saiyans she wouldn't even CONSIDER normal saiyans being a threat, or us being willing to risk all their lives.. but if it's only multiforms, there is no real risk of them dying :D

We're working with the Senzus, the guys who grow senzu beans, to the point where they are literally named after senzu beans. Who Poptart has told us LITERALLY have more senzu beans in the fridge than they know what to do with, to the point where they're running out of fridge space.

If we don't have senzu beans with us as a basic, common-sense preparation under the circumstances, I am giving up here and now, because that is just taking the Idiot Ball too far.
oh, i agree. It's just that, technically, we were never explicitely shown to take senzu beans with us :p
Just want to be sure.
Possible desperation ploy: Tabe Stauber has the Overdrive ability to temporarily boost his power level. And he's skillful enough as a young hotshot to win a planetary tournament WITHOUT using Overdrive. Which puts him on the same tier in terms of talent as Jaffur or Berra (the only fighter on the planet we know of who has an Elite-ranked skill)

Tabe's the only other person on the planet who has a realistic chance of staying in the ring with a super-saiyan for at least a few moments. If we could bring him in to very briefly tie up one of our opponents, it'd give us a temporary advantage.

The problem is that if the fight dragged out for any length of time the poor kid would probably run out of juice and get his head torn off. I don't really think it's worth the risk, but I wanted to mention it.
one problem: overdrive Tabe was about as strong as an UNTRAINED super saiyan.

He could probably surprise Dandeer if he went for her, but he wouldn't last even 10 seconds against a FPSSJ.
Really, he kept up with Kakara only because he took her by surprise, because of the difference in skill, and because she was not sure about how hard she would need to hit him to stop him WITHOUT killing him. She only sensed 15 million from him after all.
Technically we already screwed. If that was true the quest would be over already.
We already fought that dragon alien dude as four full power golden giant monkey Saiyans going all out, outside the wards. That was months ago.
SSJ2 might attract his attention, possibly, but we already know that SSJ Monkey doesn't mean game over.
problem is, we have alien invaders close to our system. They were not this close when we fought Dazarel.
There is a risk they might be close enough to sense us. Not as bad as going ssj2, as it would be confined to us being sensed by them at most, but still pretty bad.
 
Instant Transmission negates the need for "speed", juts cock your arm, IT, Punch. No monologue, no ultimatum, no anything, just punch her out.
Preferably in the mouth (good luck casting spells with a broken jaw and no teeth), but in the back of the head works too.
The problem is that if we IT to Dandeer at a lower power level, then relative to the other super-saiyans we're moving in slow motion, which gives them more time to go "OH SHIT" and stop the punch before it connects. We're not SURE the mind control victims will or won't react to our raising fingers to brow for a teleport.

I'd want something like
[][Multiform]
-Two Clones attack Dandeer directly:
--One clone IT in front of Dandeer and instantly uses Solar Flare and then punch Dandeer out.
--Second Clone IT in the back of Dandeer and punches her unconscious.
-Third Clone IT around to the Seers
Why not just use Solar Flare before the instant transmission in hopes of stunning one or more of the mind-controlled super-saiyans?

Also, why would we teleport around to a bunch of seers? What purpose does that serve, that we can't achieve by contacting them telepathically?

I can't remember if we have a forth body. if we do we can either have it attack dandeer from a side with a slight time delay, or maybe have it fetch the Saiyan Press woman and/or her cameraman. Memory control spell is one thing, but if there's recorded evidence of what's happening it would probably be significantly harder to cover up.
I'm not sure cameras can even record this kind of action if it's going on at accelerated speeds. Also, we don't have a fourth body.

Technically we already screwed. If that was true the quest would be over already.
We already fought that dragon alien dude as four full power golden giant monkey Saiyans going all out, outside the wards. That was months ago.
SSJ2 might attract his attention, possibly, but we already know that SSJ Monkey doesn't mean game over.
Well, the Enemy might be taking his time getting here, but yeah, you're not wrong to point this out.

On the other hand, we also really don't want to pop the wards in any way, because we NEED those wards, they're a fundamental important part of how Exile society can work. Without it, our ability both to train and to conceal ourselves from unfriendly eyes is greatly diminished.

plan 3:
..i was about to ask what's the hazard, as we used Golden Oozaru before, then i remembered the alien invaders are close enough they might be able to sense us. Still, if we keep our power just under what the wards can handle it's doable, isn't it?
Reread my quote. The last thing in the quote box is "Maybe [Dandeer] developed (or at least she was trying to develop) a counter to it."

Like, given that the Spirit Bomb works by connecting together the power of a lot of individual beings, and that Sealing magic works by blocking things off from one another conceptually or literally, I would not be at all surprised to learn that Sealing magic can disrupt Spirit Saiyan.

plan 5:
i notice i'm confused: is it sarcasm, or are you serious? because i don't understand why plan 3 would be an hazard, but this one wouldn't. Could you explain?
Because the hazard has nothing to do with the Golden Oozaru form. It's that Spirit Saiyan will work really well if it works at all, but it might be counter-able. High reward, considerable risk, both during the charging time and the possibility of it unraveling on us. Since this plan doesn't use Spirit Saiyan, that hazard is not a factor. No sarcasm was involved here.

one problem: overdrive Tabe was about as strong as an UNTRAINED super saiyan.

He could probably surprise Dandeer if he went for her, but he wouldn't last even 10 seconds against a FPSSJ.
Really, he kept up with Kakara only because he took her by surprise, because of the difference in skill, and because she was not sure about how hard she would need to hit him to stop him WITHOUT killing him. She only sensed 15 million from him after all.
That's a fair point. We don't know how high a multiplier Tabe can 'spike' to.
 
So, given our lack of style training (which many people said was unnecessary for the Unsealing), we're at a distinct disadvantage when were blindsided by a scenario we could have scryed (but didn't because people said the other Seers would get it for us even though we knew that Dandeer had at least one way to protect herself from Seers).
Hell, we even had a chance to blitz her a while back when we were enraged. One failed will save at the start could have saved us sooooo much trouble*.

What I'm saying is that I feel a bit petty and vindicated atm.

To be fair though, its possible that if we had done things differently, Jaffur could currently be in berserk mode and Berra would have been fighting us of his own free will.

* This is hyperbolic and said mainly for comedy: that would have probably ended with us fighting Berra and possibly Vegeta unless we got really lucky.
 
On the other hand, we also really don't want to pop the wards in any way, because we NEED those wards, they're a fundamental important part of how Exile society can work. Without it, our ability both to train and to conceal ourselves from unfriendly eyes is greatly diminished.
I assume we could rebuild them if they ever failed, though i don't think we know how long it would take.
Reread my quote. The last thing in the quote box is "Maybe [Dandeer] developed (or at least she was trying to develop) a counter to it."

Like, given that the Spirit Bomb works by connecting together the power of a lot of individual beings, and that Sealing magic works by blocking things off from one another conceptually or literally, I would not be at all surprised to learn that Sealing magic can disrupt Spirit Saiyan.

Because the hazard has nothing to do with the Golden Oozaru form. It's that Spirit Saiyan will work really well if it works at all, but it might be counter-able. High reward, considerable risk, both during the charging time and the possibility of it unraveling on us. Since this plan doesn't use Spirit Saiyan, that hazard is not a factor. No sarcasm was involved here.
thank you, i misunderstood what you meant.


I actually don't think Dandeer already has a counter for Spirit Saiyan, but we must admit there is at least a chance of it. Added to the long charge time, it makes it a suboptimal option. We do not know how long we have before Dandeer's new spell after all.

It would be really nice to have some sort of mass psychic dragon power right about now...
that it would :p.
too late for it now, sadly.


so... how about this

[] form a single multiform clone, have it go golden oozaru and fight.
-[]have untransformed Kakara IT away, send a telepathy message (fake fraying to have it reach Dandeer as well, send it only to her if she can't tell the difference between single and multiple target telepathy) and make her believe we're going for Spirit Saiyan. Even if she doesn't believe it, it will distract her for a few precious seconds.
--[]contact mom with telepathy, explain the basics as fast as you can, then tell her to gather all the tien stylists she can, have them multiform, and have all their clones (minus one for safety reason) swarm Dandeer, trying to KO her. (not sure if best to wait for her to gather more of them, have her stealth attack with one to three clones while the last one contact the other tien stylist with telepathy, or just have her going by herself, which would be much faster)
---[]after having told her, try stealth IT attack. If it fails, Mom can try her own stealth attack, otherwise we can countermand the previous order

Tabe is an option only if he is in the hall i think. Otherwise we can't contact him fast enough.
 
I think it's worth trying to confuse the apparently simple programming of the controlled SSJs, at the same time as our other plans.

The exact wording of her orders:
Dandeer, sprawled on the floor where Yammar dropped her, gasps out, "Protect me!" Magic sings out one last time.
This might just be a trigger phrase, but I suspect that it's also an overarching priority.
Exiles flee every which way as Dandeer drags herself to her feet. "Keep them off of me!" she croaks. "While I...I need to work!"

Your father and Vegeta nod in eerie unison. "Yes, Dandeer," they say in chorus.
They've been told they need to protect her, and they need to keep "them" [us] off of her while she needs to work.

I really think that if we shouted at FPSSJ speeds (so Dandeer can't understand or react) that Dandeer was attempting to kill herself and they needed to KO her to "protect" her, we might be able to get them to do so. Especially if their "real selves" have any influence on how they interpret their orders. It might be a Communications check, or it might be giving them an opportunity to make a Willpower Push to influence their actions. Confusing them as to who exactly Dandeer meant by "them" is another possibility.

Also, it would be pretty sweet if we actually managed to fix this with talking, sort of.
 
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Something Dragonball always got wrong is that all the non fighters are squishy. Like any time the normal observe a fight when the fighters are throwing around planet busting power should have seen the normals killed just by the after effects. She's a saiyan but spaming aoe blast while attacking her puppets should kill her easily. Heck a little TK should pop her like a bug.

This is 4 Super Saiyans against 2. At the speeds they fight she should be a statue so she can't block, dodge or anything. 2 can momentarily block the bodyguards while the other two gib her. This should be easy.
 
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Something Dragonball always got wrong is that all the non fighters are squishy (Like any time the normal observe a fight when the fighters are throwing around planet busting power. She's a saiyan but spaming aoe blast while attacking her puppets should kill her easily. Heck a little TK should pop her like a bug.

This is 4 Super Saiyans against 2. At the speeds they fight 2 can momentarily block the bodyguards while the other two gib her. This should be easy.
It's 3v3, but Apra and Yammar are duelling above us, making it more of a 2v2 and a separate 1v1.
 
I think it's worth trying to confuse the apparently simple programming of the controlled SSJs, at the same time as our other plans.

The exact wording of her orders:

This might just be a trigger phrase, but I suspect that it's also an overarching priority.

They've been told they need to protect her, and they need to keep "them" [us] off of her while she needs to work.

I really think that if we shouted at FPSSJ speeds (so Dandeer can't understand or react) that Dandeer was attempting to kill herself and they needed to KO her to "protect" her, we might be able to get them to do so. Especially if their "real selves" have any influence on how they interpret their orders. It might be a Communications check, or it might be giving them an opportunity to make a Willpower Push to influence their actions. Confusing them as to who exactly Dandeer meant by "them" is another possibility.

Also, it would be pretty sweet if we actually managed to fix this with talking, sort of.
I love this idea. Tragically the vote mechanic structure makes it unlikely we'llbe able to actually DO it, because people don't like votes with lots of sub-components, and because it's a low-probability enough strategem that we can't have it be our only plan. Great Plan A, but we'll need a Plan B.

Seems unlikely given that the willpower check already happened
It'd be good for at most a momentary distraction before the spell re-erased the memory, yes. I suppose he might be able to reroll once he actually knows specifically that the Vegetan sorcerors were murdered because he does have that "Ally to Good, Nightmare to You" trait, but it's a slim hope.

Though if we're going to do it to Berra we should do it to Yammar and Lord Vegeta, because they both have just as much reason to be angry about where all the sorcerors went, if not more.

There's also the problem that Berra and Vegeta are fighting in response to pre-built mind control. Dandeer already had them under control. It's entirely possible that they're just not in enough control of their actions to react to anything we do. Honestly I'm worried they may not recover from this, which is especially a problem in Berra's case.

Still my point about aoe attacks and squishyness applies. Unless her bodyguards are focusing on creating a bubble shield around her she should be toast.
She's not a normal human. She's a sorceress with a power level probably in the tens of thousands. Key word, sorceress. I don't know how good a deflector shield she can put up with magic but it's probably pretty good, so I wouldn't bet on an area-effect blast casually vaporizing her.
 
I'm going to point out that she instructed them to protect her, not each other. If both Jaffur and Kakara focused on one without threatening her, the other appears fine with just sitting there waiting his turn.
 
any chance we could temporarily take Berra out of the fight by injecting the memory of Dandeer killing all the Vegetan sorcerors into his head?
Seems unlikely given that the willpower check already happened
it might actually distract them for a few seconds, and give them a new willpower check.
Even if they fail, there will be a few seconds in which they will remember. It will influence them. Maybe right before solar flare + IT attack?
It might also distract/suprise Dandeer. Make her lose her concentration on her spells.

[] Telepathy to everyone in the hall: reveal the truth of Dandeer's genocide.
-[] Use the distraction and the (i hope) moment of hesitation/surprise of Dandeer, Berra and Yammar to Solar Flare+ IT attack on Dandeer.

might work. might be incorporated into my last proposal, for something like this (i also changed a couple other things)

[] form a single multiform clone, have it go golden oozaru and fight to gain time for the rest of the plan.
-[]have untransformed/suppressed Kakara IT away, contact mom with telepathy, explain the basics as fast as you can, then tell her to prepare to stealth attack Dandeer with her clones (leave one clone out for safety reason). If she thinks she can contact other tien stylists fast enough to do the same, have her do so.
--[]send a telepathy message (fake fraying to have it reach Dandeer as well, send it only to her if she can't tell the difference between single and multiple target telepathy) and make her believe we're going for Spirit Saiyan. Even if she doesn't believe it, it will distract her for a few precious seconds.
---[] Telepathy to everyone in the hall: reveal the truth of Dandeer's genocide.
----[] Use the distraction and the (i hope) moment of hesitation/surprise of Dandeer, Berra and Yammar to have the Golden Oozaru clone use Solar Flare, while at the same time normal Kakara goes for IT Stealth Attack (or, alternatively, she goes FPSSJ, the golden Oozaru dissolves the instant after the solar flare so that Kakara has access to her full power, and THEN she IT attacks).

it's a bit complex, but i think it would work. opinions?
 
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She's not a normal human. She's a sorceress with a power level probably in the tens of thousands. Key word, sorceress. I don't know how good a deflector shield she can put up with magic but it's probably pretty good, so I wouldn't bet on an area-effect blast casually vaporizing her.

And what's the maximum that the supers can reach? Tens of thousands is no more than a soap bubble to them at this point. Without an omnidirectional shield powered by one of her pawns she should be a dead woman.
 
I'm going to point out that she instructed them to protect her, not each other. If both Jaffur and Kakara focused on one without threatening her, the other appears fine with just sitting there waiting his turn.

That assumes that the orders are being interpreted extremely literally. It would not be unreasonable to regard "backing up your fellow guard" as a method of protecting Dandeer, given that failing to do so is extremely likely to result in your ally's defeat, followed by your own at which point Dandeer is defenseless.
 
And what's the maximum that the supers can reach? Tens of thousands is no more than a soap bubble to them at this point. Without an omnidirectional shield powered by one of her pawns she should be a dead woman.
Babidi was able to block multiple direct hits from Buu saga Piccolo, although he did manage to break it with sustained effort. I wouldn't count on her being unable to take an attack or two.
 
To be added as a subvote to another plan:
-[][OTHER] Before attacking, you're going to try and get them to do your job for you. You'll shout (at FPSSJ speeds) that Dandeer is attempting to kill herself, and that they must knock her out in order to protect her from herself. Without the time pressure, this whole situation becomes much simpler.
 
To be added as a subvote to another plan:
-[][OTHER] Before attacking, you're going to try and get them to do your job for you. You'll shout (at FPSSJ speeds) that Dandeer is attempting to kill herself, and that they must knock her out in order to protect her from herself. Without the time pressure, this whole situation becomes much simpler.
It's just crazy enough that it might work :p

I'll add it to my plans later when i'm not on mobile
 
And what's the maximum that the supers can reach? Tens of thousands is no more than a soap bubble to them at this point. Without an omnidirectional shield powered by one of her pawns she should be a dead woman.
We're fighting in the Hall, a construct created by magicians specifically to have the ability to absorb super-saiyan blasts and prevent them from escaping, using magical wards. So far as we know, no super-saiyans were sacrificed to power these wards.

It is not a good assumption for us to assume that Dandeer lacks shielding capable of surviving area effect or side-scatter from our attacks. A focused attempt to overwhelm her, say a Kamehameha fired directly at her, might well get through her shielding anyway, but that's not what you were talking about.

it might actually distract them for a few seconds, and give them a new willpower check.
Even if they fail, there will be a few seconds in which they will remember. It will influence them. Maybe right before solar flare + IT attack?
It might also distract/suprise Dandeer. Make her lose her concentration on her spells.
Are you proposing to telepathically broadcast the memory we got from Dandelor? Because without that we might as well just use the Solar Flare all by itself.

Remember, we were able to use the Solar Flare as a base-power super-saiyan to disengage from, and teleport past, Berra when he had five or six times our power level. It's no less potent a technique today. Then we use our Dodonpa to zap Dandeer. We'll be able to tell our descendants:

"To answer your question, yes. Yes, I did do that."

And be one up on Ancestor Krillin. :D
 
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OK then. Super saiyan brawl. Fortunately for Kakara, some of us have been planning for the possibility of a clan war ever since the begining of the quest; granted, we thought we would be outnumbering the enemy super saiyans but we can work around that thanks to having 2 Tien stylists.

First things first: identifying the issues and priorities.

A) Dandeer is trying to get time to cast a spell, so she has to go now and that means charging spirit saiyan immediately is inadvisable.
B) Even if we knock Dandeer unconscious, the spell probably won't end since they can protect her body until she comes by.
C) We don't want to kill our opponents
D) We don't want to corner them to the point they self destruct or use kaioken and blow the wards to protect her.

Now, most of our counter super saiyan strategies, rely on multiform. However, and this is the important part, in this situation going GO is counter productive. Here is why:

The current plans have us make a clone, make it go GO and then have our clone in base form either go after Dandeer or charge spirit saiyan. This would leave a GO fighting a FPSS. GO is 4/3 the PL of FPSS but it only has 2/3 of the speed of FPSS. This means that Berra and Vegeta would have an easier time dodging it and interrupting any attack our base clone does on Dandeer. Furthermore, because our clone would be at 1/3 FPSS power level, Berra and Vegeta would be able to kill him in one attack whether it attacks Dandeer or charges genki dama if they get pass the slower than them GO. Which would mean we would lose that power and the use of the clone.

On the other hand, we can make a clone, have that clone go Oozaru and then we reengage as FPSS. The Oozaru clone might be weaker than a FPSS but it is as tough as one and as fast as our base (that is, 1FPSS toughness, 2/3 FPSS PL and 1/3 FPSS speed) . That means that if we use the oozaru they wouldn't be able to kill it immediately and it would have better chances than our base for making genki dama or stopping Dandeer.

Which means that this is the plan so far:

1) Use Taioken to disengage and have Jaffur distracting Berra and Vegeta. Use that time to make a clone and have that clone go Oozaru. Because base and oozaru have different sources of power, this leaves us with 1 FPSS and 1 Oozaru.
2) Go after Dandeer. Oozaru deals with her, FPSS helps by keeping Berra and Vegeta busy (either by engaging them or going after her too and dealing with whoever comes to interrupt)
3) Once Dandeer is dealt with (unconsious and hiden or under guard by someone we trust) we go back to deal with the enemy FPSS.

Now, there are 3 ways we can deal with them with overwhelming force (you know, besides Jaffur using ki concentration)

a) Have the oozaru clone give the FPSS Kakara its ki and lowering our FPSS boost to half so that we don't pop the wards. That would leave us with the toughness, PL and speed of 4/3 FPSS.
b) Have the oozaru clone charge genki dama so that we can go spirit saiyan while Kakara and Jaffur fight Vegeta and Berra
c) Distract Yammar so that Apra can disengage, make a clone (yay for Tien stylists!) and have that clone go Oozaru while she remains FPSS. Then have Oozaru Apra use Ki overload to take down one of the mind controled FPSS down in a single hit, since it would increase its strenght and speed. That would leave us in a 3 vs 2. If done this way, she should take down Berra to lower the chances of him using Kaioken and either dying or blowing the wards.

Then once they are dealt with, have Dandelor and Jaffur see what they can do about the spell.
 
Forgot about Taioken. Can we use that to blind them for a second and use that second to hit Dandeer?
 
Now, most of our counter super saiyan strategies, rely on multiform. However, and this is the important part, in this situation going GO is counter productive. Here is why:
fair point
Are you proposing to telepathically broadcast the memory we got from Dandelor? Because without that we might as well just use the Solar Flare all by itself.
you're right. I was probably cramming too many things in the plan anyway.


1) Use Taioken to disengage and have Jaffur distracting Berra and Vegeta. Use that time to make a clone and have that clone go Oozaru. Because base and oozaru have different sources of power, this leaves us with 1 FPSS and 1 Oozaru.
2) Go after Dandeer. Oozaru deals with her, FPSS helps by keeping Berra and Vegeta busy (either by engaging them or going after her too and dealing with whoever comes to interrupt)
3) Once Dandeer is dealt with (unconsious and hiden or under guard by someone we trust) we go back to deal with the enemy FPSS.

Now, there are 3 ways we can deal with them with overwhelming force (you know, besides Jaffur using ki concentration)

a) Have the oozaru clone give the FPSS Kakara its ki and lowering our FPSS boost to half so that we don't pop the wards. That would leave us with the toughness, PL and speed of 4/3 FPSS.
b) Have the oozaru clone charge genki dama so that we can go spirit saiyan while Kakara and Jaffur fight Vegeta and Berra
c) Distract Yammar so that Apra can disengage, make a clone (yay for Tien stylists!) and have that clone go Oozaru while she remains FPSS. Then have Oozaru Apra use Ki overload to take down one of the mind controled FPSS down in a single hit, since it would increase its strenght and speed. That would leave us in a 3 vs 2. If done this way, she should take down Berra to lower the chances of him using Kaioken and either dying or blowing the wards.

Do we need to use tayoken BEFORE creating our clones?
We could, at that point, create a clone, have one of the two go oozaru and the other fpssj, then we have THE OOZARU use tayoken, while at the same time the ssj Kakara "IT attacks" Dandeer. We just have to time "IT" and Tayoken/Solar Flare at the same time for maximum effect. At that point Dandeer is probably out, and we can go with one of your follow-up plans (if Dandeer is out There is no more risk to create a genkidama, so i'd go with b)
 
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