- Location
- Academy City
- Pronouns
- They
Sure, but that's not what moving the castle is. It's 45% - well, 48% now with Janus Lee on it. The coven is even more out of reach.65% is objectively "in our favor" because it's above average. Just the same as you shouldn't go chasing everything you want as soon as you see it, so too should you not necessarily be so overly risk-averse that you refuse to take rolls that are above a 10% chance of failure.
That's fair. Alright, I'll take that argument.Human genetics is out lowest option, but with two genetics master-s on staff, we could try to go for a crit on that one (jumba is like, 75%ish likely to crit if we lower the DC), but since it's a gateway one, I'd prefer to just accept the normal roll and then go for the higher tech here. Silphium is likely to lead to the most immediate options, but like, we don't need more stewardship actions options and it's genetics. Resiniferatoxin, since it's only 10 DC higher and isn't genetic is probably the best if we want to save human genetics.
We have heroes, but a lot of them aren't very good or very available; like, we're using Hego with a +19, for goodness sake. Janus has a lot of competition on Diplo and Learning, Khan is better at martial, Jumba is better at learning, Mirage is better at intrigue and competitive at diplo... our only dedicated stewardship unit is Wile, and even he might get called away in a couple of turns to help Russ with Blot.I agree on we have urgent stewardship actions, but to me what is urgent is the Dino Farming and Social Media, with Dino Farming having low enough DC to have LOVEMUFFIN handling it.
Hiring someone doesn't really appeal to me as we already had enough heroes already to fill in the slots with the only trouble we had is some heroes are more suitable with several important projects at the same turn. So as long as we survive this turn we can hire someone when things calms down.
Rather than doing nothing with the second intrigue, may I suggest investigating Dr. Zone? It's DC 120, but since Mirage is out of the critfail zone with XP, failing it seems pretty harmless. On the other hand, Mirage's personal action is a coin flip already, so I'd rather take a 40% to pass Mahlson than a 50% at a random hero unit, all things considered.[ ] Plan Magic and Muffin
-[] National Actions
--[] Outfit PMC with energy weapons (Queen Lizzy)
--[] Recruit from your Rolodex (Goofy)
---[] Wendy Wower
--[] Reach out to Shego (Janus Lee)
--[] Dinosaur Farming (Hego)
--[] Recruit New Employees [Super ACME Unlimited] (Wile E. Coyote)
--[] Expose Hawk (Major Monogram)
--[] Research GalFed Translator Suite (Jumba)
--[] Research Zero Point Energy Technology (Ludivine)
--[] Decentralize your Normbots (LOVEMUFFIN)
--[] Create Magic Defenses (Kitsune)
-[] Personal Actions
--[] Doof:
---[] Moolah and Magic (Doofenshmirtz, 3 actions)
---[] Chat with Bossman (Russ)
--[] Find a New Steed (Genghis Khan)
--[] Try to become a Real Boy (Norm Prime)
--[] Made Sandwiches (Dennis the Duck)
--[] Job Shadow Mirage (Vanessa)
--[] Reinforce Kronos Corp contacts (Mirage)
--[] Psychoanalyze LOVEMUFFIN (Technor)
--[] Speed Dating (Tobe and the Vagabond Ninja)
-[] Quest: Moolah and Magic
--[] Dr. Heinz Doofenshmirtz
--[] Norm Prime
--[] Max
--[] Janna Ordonia
--[] Agent Russ
This plan is mostly the same as my previous plan. I took Vanessa out of Moolah and Magic and had her job shadow Mirage. I don't want Mirage to go investigate anything as that could risk Vanessa. I think Vanessa seeing Mirage reinforce Olympia contacts could help her. I don't really want to spy on Employees and Monogram seems suited towards exposing Hawk once and for all.
LOVEMUFFIN is on Decentralize your Normbots for the reasons that krfar pointed out. I have Ludivine on Zero point energy technology because I don't really care for the other Galfed options. It also has the potential of seriously helping us deal with crime. I mean, with stasis tech dealing with random mooks should be made much easier. We won't even have to use guns! While the coffee machine is something that Jumba would probably like working on, so he would have a better narrative and mechanical bonus.
I'm having Technor psychoanalyze LOVEMUFFIN so we can finally start working to improve them. I just want them to be a little willing to listen to Ludivine. Not to mention that if Technor succeeds? Basically any other psychoanalyze will be a piece of cake!
Honestly, I would like to switch Hego and Janus Lee, but I don't think Shego would appreciate us sending Hego for her to deal with.
Last edited: