I usually don't like to interfere with planning too much, but I feel like I need to shine light on a few misconceptions I've noticed. This isn't Call of Cthulhu, so I'm not putting you up against a hopelessly strong enemy that you can mildly inconvenience at best and die horribly against at worst... but that doesn't mean it's going to be easy.

Consider how much trouble Judge Doom is giving you. You've spent actions against him, he's fought back with actions of his own. It's taken a several turns already and Doom isn't out of the game yet.

Doom is "just" a racist mayor and CEO of a national conglomerate. Compared to someone like Xanatos, Glomgold, or Shego, he's on the easier side of things to deal with.

Toffee and Phobos are on another level entirely. You'll get to see more specifics as the quest moves on, but suffice to say that they are not going to be pushovers or glass cannons. They are both multiversal conquerors by the very nature of the setting, with all the experience that such a feat would entail.

Syndrome going down as easily as he did was utterly unprecedented, and the only reason that happened was because of some very good/bad rolls and a bunch of actions lining up concurrently. If any of the actions leading up to the Sands Gala had gone differently (you and Shego hadn't teamed up, you hadn't bricked the omnidroids, and so on) then he probably would still be in the running.
 
I usually don't like to interfere with planning too much, but I feel like I need to shine light on a few misconceptions I've noticed. This isn't Call of Cthulhu, so I'm not putting you up against a hopelessly strong enemy that you can mildly inconvenience at best and die horribly against at worst... but that doesn't mean it's going to be easy.

Consider how much trouble Judge Doom is giving you. You've spent actions against him, he's fought back with actions of his own. It's taken a several turns already and Doom isn't out of the game yet.

Doom is "just" a racist mayor and CEO of a national conglomerate. Compared to someone like Xanatos, Glomgold, or Shego, he's on the easier side of things to deal with.

Toffee and Phobos are on another level entirely. You'll get to see more specifics as the quest moves on, but suffice to say that they are not going to be pushovers or glass cannons. They are both multiversal conquerors by the very nature of the setting, with all the experience that such a feat would entail.

Syndrome going down as easily as he did was utterly unprecedented, and the only reason that happened was because of some very good/bad rolls and a bunch of actions lining up concurrently. If any of the actions leading up to the Sands Gala had gone differently (you and Shego hadn't teamed up, you hadn't bricked the omnidroids, and so on) then he probably would still be in the running.
So... don't count your chickens before they hatch, but don't assume your chickens are going to suddenly insta-kill you like you're living in Among Us. Got it!
 
I'd also like to point out that while Syndrome fell, Kronos Corp just found itself under new management. Defeating Toffee might just lead to someone else taking his place.
 
I aplogise if this has been made clear in quest or inthread already, but do we (Doof or players) know if Syndrome is alive or dead or like... in a coma or something?
 
Okay some of you may have trouble decoding the latest Cipher, but luckily I figured it out. Using come very advanced techniques I relized that you have to eliminate certain words to get the REAL message. I've already solved it.

This isn't Call of Cthulhu, ... it's going to be easy....

Consider how much trouble Judge Doom is giving you. ...

Doom is ... Toffee. You'll get to see more specifics as the quest moves on....

Syndrome going down ...and Shego .... bricked the omnidroids...

So the truth is, that the quest is going to be easy. Judge doom is secretly Toffee, and his previous appearance was likely a another toon pretending to be him. Syndrome and Shego are working together, which means the bricked omnidroids were faked. Likely to he could disappear to the shadows, though I don't know for what purpose.

Also, the portal to the realm of magic was in the taco shack. A Nacho is like a taco. QED, revamping Bueno Nacho will reveal a second portal and let us backdoor into the realm of magic.
 
I usually don't like to interfere with planning too much, but I feel like I need to shine light on a few misconceptions I've noticed. This isn't Call of Cthulhu, so I'm not putting you up against a hopelessly strong enemy that you can mildly inconvenience at best and die horribly against at worst... but that doesn't mean it's going to be easy.

Consider how much trouble Judge Doom is giving you. You've spent actions against him, he's fought back with actions of his own. It's taken a several turns already and Doom isn't out of the game yet.

Doom is "just" a racist mayor and CEO of a national conglomerate. Compared to someone like Xanatos, Glomgold, or Shego, he's on the easier side of things to deal with.

Toffee and Phobos are on another level entirely. You'll get to see more specifics as the quest moves on, but suffice to say that they are not going to be pushovers or glass cannons. They are both multiversal conquerors by the very nature of the setting, with all the experience that such a feat would entail.

Syndrome going down as easily as he did was utterly unprecedented, and the only reason that happened was because of some very good/bad rolls and a bunch of actions lining up concurrently. If any of the actions leading up to the Sands Gala had gone differently (you and Shego hadn't teamed up, you hadn't bricked the omnidroids, and so on) then he probably would still be in the running.
Nice try, but you can't fool us. We already know Doom is actually Yog Sothoth.
 
Consider how much trouble Judge Doom is giving you. You've spent actions against him, he's fought back with actions of his own. It's taken a several turns already and Doom isn't out of the game yet.
Sure, Doom is still in the running. But I don't think we've really taken any actions directed at harming Doom aside from those needed to keep him off our back. We haven't been trying to overthrow Doomtown yet.
 
The thing is I don't think Doom and Doof have really gotten into that much direct conflict.

On Doof's end he's fucked with Hawk, but nothing really definitive yet, disturbed cog production that one time and in general is getting Toons out but nothing that's truly hit Doom's bottom line imo. Like even with recruiting Toons I got the impression it was mainly talent recruitment instead of actively aiming to piss of Doom, that was just a side benefit.

On Doom's end he sent over that one "assassin" that one time, tried to look into us and there some shade our way. Which yeah the thread cares about PR, but it's kinda Eh considering how the thread seems to regard this as a full "to the hilt" conflict.

Sure he might be planning additional stuff we can't see, but I'm getting the impression his main concerns are related to the Saint Canard breakout. If he can swipe at Doof while doing so he'll do it, see the SRA shade, but otherwise Meh.

Tldr very lukewarm war, some happy slaps but I wouldn't call it a proper conflict yet. Making Machivelli cry with "small injuries" on both sides.
 
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The thing is I don't think Doom and Doof have really gotten into that much direct conflict.

On Doof's end he's fucked with Hawk, but nothing really definitive yet, disturbed cog production that one time and in general is getting Toons out but nothing that's truly hit Doom's bottom line imo. Like even with recruiting Toons I got the impression it was mainly talent recruitment instead of actively aiming to piss of Doom, that was just a side benefit.

On Doom's end he sent over that one "assassin" that one time, tried to look into us and there some shade our way. Which yeah the thread cares about PR, but it's kinda Eh considering how the thread seems to regard this as a full "to the hilt" conflict.

Sure he might be planning additional stuff we can't see, but I'm getting the impression his main concerns are related to the Saint Canard breakout. If he can swipe at Doof while doing so he'll do it, see the SRA shade, but otherwise Meh.

Tldr very lukewarm war, some happy slaps but I wouldn't call it a proper conflict yet. Making Machivelli cry with "small injuries" on both sides.

That´s because *all King wars* are a tedious battle of attrition by default.

Sure, neither we nor Doom really went all out against each other...because doing so would open us up for backstabbing from the other Kings and/or a crackdown on our heads from the US government.

So all any King can do against their equals is circling them and trying to find an opening to make them bleed and wear them down.

As many said before, Syndrome going down so quickly and with a big bang required a lot of stuff happening just the right way and even then it was a close call at times for either Doof or Shego.
 
That´s because *all King wars* are a tedious battle of attrition by default.

Sure, neither we nor Doom really went all out against each other...because doing so would open us up for backstabbing from the other Kings and/or a crackdown on our heads from the US government.

So all any King can do against their equals is circling them and trying to find an opening to make them bleed and wear them down.

As many said before, Syndrome going down so quickly and with a big bang required a lot of stuff happening just the right way and even then it was a close call at times for either Doof or Shego.

Oh yes definitely, but even with that I'm still getting the impression the Doof/Doom conflict is still firmly on "sideshow" levels of priority for both. We're well doing a lot of base building and magic stuff while Doom again seems to be (justifiably mind you) taking care of the Canard breakout.
 
Doom has just too much on his plate : Doof, ENCOM, the Phathom Blot, Red car, possibly Negaduck.

He was probably betting a lot on the SRA, his actions the last few turns shows it, and then Glomgold & Launchpad (both toons to add insult to injury) crashed his plans.

He'll still get some supers out of it, but will it be enough ?
 
Just a heads up:

Absent Minded: Ludivine is a very dedicated worker. Unfortunately, she sometimes changes dedication mid-sentence. Whenever Ludivine is assigned to a National Action, roll 1d6. On a 6, she does not complete the chosen action, and instead completes another random action in the same category within 10 DC of whatever she was supposed to be doing. If there are no actions within 10 DC, she completes whatever action is nearest to her original action in DC.
[ ] Perform Supervillainy
DC 85

Most of your evil schemes tended to focus on the acquisition of the Tri-State Area, but now that you've accomplished that lifelong goal it's time to look into some other options. Without any better ideas, you could always just search Knowsmore for anything 'extremely valuable and heavily guarded', and tell someone to steal it. That should tide you over for now.

(Reward: Income increase, increased cred in rogue and villain community, risk of reduced government or public opinion, ???; some hero units may dislike this.)

I have confirmation that Drake can end up doing the Perform Supervillainy action from Absent Minded. (Although her being assigned would also affect the narrative of the action, as she's a morally good person... could be very funny actually, especially if she succeeds!) These 3 actions are safe from that, however.

[ ] Build roof-mounted laser cannons
DC 105

[ ] Upgrade Normbots to current standard
DC 110


[ ] Build a personal suit of power armor
DC 100
(Although she has a 5.55% to form a black ops group if this option is chosen)
 
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Just a heads up:




I have confirmation that Drake can end up doing the Perform Supervillainy action from Absent Minded. These 3 actions are safe from that, however.

[ ] Build roof-mounted laser cannons
DC 105

[ ] Upgrade Normbots to current standard
DC 110


[ ] Build a personal suit of power armor
DC 100
(Although she has a 5.55% to form a black ops group if this option is chosen)

Further heads up, this is potentially awesome.

"Now children, today ve are going to learn about the science of colors. Can everyone tell me vhat a wavelength is?"
"Now it's time for a practical demonstration, is why I've given everyone a laser gun."
"Everyone's gun is a different color, can anyone tell ze which they think will be ze most destructive, which ze least?"

Edited for bad Austrian accent
 
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Just a heads up:




I have confirmation that Drake can end up doing the Perform Supervillainy action from Absent Minded. These 3 actions are safe from that, however.

[ ] Build roof-mounted laser cannons
DC 105

[ ] Upgrade Normbots to current standard
DC 110


[ ] Build a personal suit of power armor
DC 100
(Although she has a 5.55% to form a black ops group if this option is chosen)
I mean, von drake on supervillainy sounds kinda fun though, since actions are informed by what hero units take them. And Von Drake? She's a mad scientist, but neither she nor Dr. D is really evil; she'd be way more likely to give lazer guns to elementary school students than shoot them with laser guns, and hey, who wouldn't want to give the fireside girls a chance to earn their death ray patch?
 
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