I don't agree with the assumption that it "needs to be" checked out. It's either Shego's operation, or Shego's problem. Either way, Shego dealing with it is probably for the best.
Fairly certain the idea behind it isn't "we need to help Shego with her problems." It's "we need to start working more on our intelligence so the drug ring doesn't become our problem too."

Anyhow, for my opinion on Tempest's template, it seems like a reasonable collection of options. I'm sure I'll probably find an option or two I think would work better, like moving forward with more OS or social media things to fight ENCOM's resurgence, once the chapter comes up and I look closer at all possible options, but it seems to be a nice setup.
 
Last edited:
Lee industries.

Also perhaps could investigate Arizona (Toffee) instead of Middleton, at least wait until we do the diplo meeting with Shego.

Or we may have unlocked orher intrigue actions so I don't tbink it should be Middleton

These... are actually very good suggestions. We really should start inspecting Toffee.

Edited thoughts: Though if an OS action is available, sending our village idiots on that might work just as well.
Also, just so everyone is aware, my key wants this turn are Dino, AI and city council . I'll vote for the best plan out of those that have those three.
 
Last edited:
Okay, I'll say first that I'm not budging on investigating the drug ring. With how their product has been described it is setting off major alarms in my head. Especially because there are plenty of people that would be more than willing to risk death for super powers. Or addiction to be more intelligent. It's also right on our borders and while they may not be actively set up inside our territory, it's pretty easy for people to cross the border, buy their product, and come back. So they could be laying the groundwork for once the malus from "Crush Organized Crime" ends. Also I think that Shego would be appreciative of us being proactive if we can hand her intel on all the key points that she'll need to hit in order to break the back of the operation when we do the diplomatic outreach. It's pragmatic, and also shows that we're not just coming to the table to chit-chat.

In regards to Lovemuffin, buying out Lee Industries? Yeah, I can go for that instead.
 
While I do want to investigate Toffee, I'm not sure it's worth our while to do that before talking to Janna, since that's on the docket for this turn anyway.

Just knowing that dimensional shenanigans are involved seems like it would drastically change our approach to the investigation.
 
While I do want to investigate Toffee, I'm not sure it's worth our while to do that before talking to Janna, since that's on the docket for this turn anyway.

Just knowing that dimensional shenanigans are involved seems like it would drastically change our approach to the investigation.
Presumably the QM would just order the talk to happen before the investigation if it actually would, assuming we do them both in the same turn.
 
Given that we want Star, we should consider taking Spy on your Employees. It's got a lower DC, and is counter-intel, something we should do if we want highly-desired agents in our team.
 
This has basically everything I want out of a plan. I'd kinda prefer to have Khan "Study science and technology" for the various martial actions that might use it. But like, realistically that's a multi-turn action that we likely don't want too keep him out of action that long. And it's not remotely a big enough thing to vote-split over. Unless I see some convincing argument to the contrary, this has my vote.
Yah, I would prefer to start having Khan adapt to the modern world but if we are going to have him journey to Xanadu, an SSN is the safest choice. I think the best choice would be to have Khan get an apartment, then the studying. We could have Lizzie and Stanley deal with the tech Martial for a few turns while getting Khan up to speed.

Here's a proposal for Khan's actions over the next few turns, assuming that a Nemesis doesn't force us to have Khan SMASH: SSN, Xanadu, Apartment, Study history (for how many turns), then Understand technology.
 
Presumably the QM would just order the talk to happen before the investigation if it actually would, assuming we do them both in the same turn.
That's... probably true. There's the risk of low-rolling the talk or something, but I of all people can't complain about accepting marginal risk for a significantly improved schedule.

Frankly if something changes enough to require an Intrigue action being spent on it, I'd just reassign Mirage instead.
Mm. Any thoughts on sticking, say, Lizzie on Cape investigations and then having Mirage take her personal cape investigation action? I wouldn't mind double-dipping into cape investigations this turn, and there's the off-chance that Lizzie has contacts that might help with the investigation in the fluff.
 
That's... probably true. There's the risk of low-rolling the talk or something, but I of all people can't complain about accepting marginal risk for a significantly improved schedule.


Mm. Any thoughts on sticking, say, Lizzie on Cape investigations and then having Mirage take her personal cape investigation action? I wouldn't mind double-dipping into cape investigations this turn, and there's the off-chance that Lizzie has contacts that might help with the investigation in the fluff.
Lizzie? Having contacts?

Maybe a network of ant spies she could make.

Given that we want Star, we should consider taking Spy on your Employees. It's got a lower DC, and is counter-intel, something we should do if we want highly-desired agents in our team.
I agree. The action is called spy on employees, not spy on hero units.
 
Given that we want Star, we should consider taking Spy on your Employees. It's got a lower DC, and is counter-intel, something we should do if we want highly-desired agents in our team.
It could also backfire horribly an be a major breach of trust. Though I do agree we should probably take it at least one to comb through the ranks for moles or saboteurs. And if you're looking specifically for Star, that implies spying on Janna. Do you really want to break her trust right now?
Mm. Any thoughts to sticking, say, Lizzie on Cape investigations and then having Mirage take her personal cape investigation action? I wouldn't mind double-dipping into cape investigations this turn, and there's the off-chance that Lizzie has contacts that might help with the investigation in the fluff.
That's a reasonable compromise, depending on what Lizzie's personal actions turn out to be.
Here's a proposal for Khan's actions over the next few turns, assuming that a Nemesis doesn't force us to have Khan SMASH: SSN, Xanadu, Apartment, Study history (for how many turns), then Understand technology.
I'd be willing to do that.
 
Okay, I'll say first that I'm not budging on investigating the drug ring. With how their product has been described it is setting off major alarms in my head. Especially because there are plenty of people that would be more than willing to risk death for super powers. Or addiction to be more intelligent. It's also right on our borders and while they may not be actively set up inside our territory, it's pretty easy for people to cross the border, buy their product, and come back. So they could be laying the groundwork for once the malus from "Crush Organized Crime" ends. Also I think that Shego would be appreciative of us being proactive if we can hand her intel on all the key points that she'll need to hit in order to break the back of the operation when we do the diplomatic outreach. It's pragmatic, and also shows that we're not just coming to the table to chit-chat.

In regards to Lovemuffin, buying out Lee Industries? Yeah, I can go for that instead.
The issue with doing the drug ring now is that talking with Shego first will probably lower the DC since we won't have to sneak around her as much, if we fail it might piss her off which could raise the DC for contacting her, it's entirely possible that she is behind the ring which would make any information we gather useless for your stated purpose, showing up to a meeting with her with proof that we've been snooping around her territory might backfire and the significant malus for establishing organised crime in Doofania lasts for a whole year which means that we'd need to ignore it for a lot longer for it to become a significant problem

We should definitely do it soon but I think it's worth waiting a couple more turns
Frankly if something changes enough to require an Intrigue action being spent on it, I'd just reassign Mirage instead.
I'd advise against it, looking into the Cape scene is something we probably should have done a while ago and with Doom criticising our lack of involvement in that area and the SRA potentially being repealed we seriously need to look into it now
 
Given that we want Star, we should consider taking Spy on your Employees. It's got a lower DC, and is counter-intel, something we should do if we want highly-desired agents in our team.
....I don't get it. You want to recruit Star, so instead of going for the option that has a potential lead on her, you wanna spy on the employees instead?
 
The issue with doing the drug ring now is that talking with Shego first will probably lower the DC since we won't have to sneak around her as much, if we fail it might piss her off which could raise the DC for contacting her, it's entirely possible that she is behind the ring which would make any information we gather useless for your stated purpose, showing up to a meeting with her with proof that we've been snooping around her territory might backfire and the significant malus for establishing organised crime in Doofania lasts for a whole year which means that we'd need to ignore it for a lot longer for it to become a significant problem
I would disagree. It's entirely possible that the drug ring has moles in Shego's operations, which is why she hasn't been able to crush them yet. By going in without speaking to her, while we do run the risk of pissing her off, we also have the chance of identifying any particular taps into her organization the drug ring has. Which means that when we do the outreach, we can give her those as well to seriously lower the DC on her end.
 
....I don't get it. You want to recruit Star, so instead of going for the option that has a potential lead on her, you wanna spy on the employees instead?

I don't want to fear disloyal employees on Toffee's payroll giving him any free information. And don't get me wrong, toffee needs to lose more fingers, but I'm worried going in blind might be a trap.

If she is living in Doofania, there is a chance she is working at one of our subsidiary companies as an employee.

Like how max was working at the doofenshmirtz evil grocery store.

I don't think that's the case. Mirage, back in the part where we saw Devil Girl, said everyone was accounted for AND there was a mysterious cape. That to me means she's either really good at duplication/illusion magic, a definate possibility, or she isn't public, one way or the other.
 
Given that we want Star, we should consider taking Spy on your Employees. It's got a lower DC, and is counter-intel, something we should do if we want highly-desired agents in our team.
If she is living in Doofania, there is a chance she is working at one of our subsidiary companies as an employee.

Like how max was working at the doofenshmirtz evil grocery store.
For some reason that sounds very depressing. And great depressing omake material... But I do find it unlikely tbh.
 
I'd advise against it, looking into the Cape scene is something we probably should have done a while ago and with Doom criticising our lack of involvement in that area and the SRA potentially being repealed we seriously need to look into it now
I agree. I think investigate cape scene is more important than than the Middleton investigation, especially as he haven't even talked to Shego yet. Just because the DC is variable doesnt mean its unimportant!
 
1) I'd rather not do the drug ring action without reaching out to Shego first and exposing Hawk instead would hurt Doom and make his PR campaign against us less effective
The problem is that we're expending something we could otherwise get a greater benefit from at a later time, by replacing Hawk with a Hawkbot, or suborning him. Temporarily inconveniencing Doom for a while by making his spymaster toxic to associate with means we continue our feud with him while losing progress towards the eventual goal of resolving the feud in our favor.

2) I'd be in favour of Von Drake taking an action to improve our OS to compete with ENCOM if it's available
I'd rather push the AI action for a turn or two. That's going to lead places, and it's likely critical to getting our defenses (which are robocentric) prepared and effective.

3) I'd rather have LOVEMUFFIN buy out Lee Industries since they're less likely to fail it, can't crit fail without a nat 1 and it could get us a very useful new hero and maybe some DC reductions
Maaaybe so.

Fairly certain the idea behind it isn't "we need to help Shego with her problems." It's "we need to start working more on our intelligence so the drug ring doesn't become our problem too."
I'd rather not poke around on Shego's territory for that purpose until we've had a chance to Diplo her.

The thing is...

Also I think that Shego would be appreciative of us being proactive if we can hand her intel on all the key points that she'll need to hit in order to break the back of the operation when we do the diplomatic outreach. It's pragmatic, and also shows that we're not just coming to the table to chit-chat.
...Shego's touchy. She doesn't like being challenged, and she doesn't have a "wait and see" reaction when she perceives a problem. Remember that when she got wind that we were buying Bueno Nacho (with the implicit intent of hiring Hego), she immediately assumed we had done it to strike at her through her brother and came in immediately, fists blazing.

I don't think Shego's going to be appreciative if we have agents waltzing all over her territory gathering detailed intelligence on a covert crime ring IN her territory without so much as a by-your-leave from her.
 
Yah, I would prefer to start having Khan adapt to the modern world but if we are going to have him journey to Xanadu, an SSN is the safest choice. I think the best choice would be to have Khan get an apartment, then the studying. We could have Lizzie and Stanley deal with the tech Martial for a few turns while getting Khan up to speed.

Here's a proposal for Khan's actions over the next few turns, assuming that a Nemesis doesn't force us to have Khan SMASH: SSN, Xanadu, Apartment, Study history (for how many turns), then Understand technology.

That's not going to be few turns, it's going to be several. And keeping our best martial out of action for a minimum of 4, and likely at least 6 (SSN and apartment might be single actions, the other two are certainty not) is a terrible idea.
 
Just thinking out loud, but what about assigning Hego to The Resistance. Who better to give the kids a stern talking-to than our actual super-hero, who enjoys monologues to evildoers, somewhere it'll actually work?
 
Back
Top