So, on discord there's some discussion of Supervillainy and who we should use to perform it. I'm gonna quote that here and provide examples from our heroes as to supervillainy perfromed by them in the past:
DieShark — Today at 3:08 PM
C-Moon, what does Supervillainy entail? Is sending Khan or Norm guaranteed to be obvious it was us?
[3:09 PM]
Will Technor or Juniper make it obvious, because they're our hires?
[3:09 PM]
Or do stealthier units reduce the likelihood of being seen?

C-Moon — Today at 3:10 PM
The type of action is heavily influenced by whatever hero you assign, as was stated many times before.
[3:10 PM]
I'm not going to spoil what exactly would happen, but you probably want to think about who you assign to that action and what it would entail.

...

C-Moon — Today at 3:11 PM
Spoilers: Norm is not stealthy or intelligent enough to pull off a catburglar heist with zero witnesses and no alarms raised.

Norm Committed Supervillainy in this song.
Juniper committed supervillainy in this Episode of BH6.
I can't find Examples for Olivia Dickens, but she's basically Professor Moriarty.
The real Genghis Khan Conquered the world in a reign of terror. Doofus Khan is... very different tonally, but we don't really know which way he swings in this version.
Marco Diaz is a teenager whose attempt at Stealthy combat is... Not great?
Hego is a guy who thinks he's a golden age superhero.
Jumba is... Very willing to devolve into the use of weaponry, and doesn't have much sense of limiting collateral damage.
 
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So either Lizzie or Tobe.

Tobe is probably the superior choice of the two and would roll 49 (20+20+7+2) in a DC 85 action, for a 74% chance of success with XP.
 
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So either Lizzie or Tobe.

Tobe is probably the superior choice of the two and would roll 49 (20+20+7+2) in a DC 85 action, for a 74% chance of success with XP.
His half occult bonus seems to very rarely apply, unfortunately. It might be a quest only thing, or it might be a QM mistake. Also, again, Olivia works just fine.
 
So either Lizzie or Tobe.

Tobe is probably the superior choice of the two and would roll 49 (20+20+7+2) in a DC 85 action, for a 74% chance of success with XP.
Khan has a 55 to martial, +8 Loyalty. And doof is 20 Martial. Base roll is 83 which means on a 2 he hits 85. A Success. Without XP.

If we reduce the DC to 75, Khan only crit fails on a 1, cannot fail, and Crits on a 67 or higher. Presumably a Crit would minimize fallout on us, but Shere Khan sold nukes to a rogue state, everyone thinks he did it intentionally, and he's been okay after a round trying to make things up to the government.
 
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Khan has a 55 to martial, which means on a 2 he hits 77. A bare fail. Without XP.
He succeeds on 10 (again, without XP).

He may be less deniable an asset. However, he'd most certainly bring in the most loot, and the government tends to give Kings a lot of wiggle room where the law is concerned! Shere Khan gave fusion power to a rogue state and everybody believes he did it on purpose, but he's still ticking along after a Diplomacy followup. Supervillainy seems like a rather smaller deal than what Khan's already more or less been able to get away with. And we have government channels now, and we've already offered to collaborate with them using our PMC and whatnot, I trust we can adequately navigate any fallout and that the rewards will be well worth it.

And I suppose we could always try either chatting with Khan (which does give a further +3 from loyalty) or giving him personal attention, to make sure Doof's more in the loop with the raid planning, but I don't really think it would even be necessary.
 
He may be less deniable an asset. However, he'd most certainly bring in the most loot, and the government tends to give Kings a lot of wiggle room where the law is concerned! Shere Khan gave fusion power to a rogue state and everybody believes he did it on purpose, but he's still ticking along after a Diplomacy followup. Supervillainy seems like a rather smaller deal than what Khan's already more or less been able to get away with. And we have government channels now, and we've already offered to collaborate with them using our PMC and whatnot, I trust we can adequately navigate any fallout and that the rewards will be well worth it.

And I suppose we could always try either chatting with Khan (which does give a further +3 from loyalty) or giving him personal attention, to make sure Doof's more in the loop with the raid planning, but I don't really think it would even be necessary.
We have far, far, far less leeway than any normal king. For any other king, they could just want money. Doof... also probably just wants money, but he might destabilize the social order while doing it, and thus the government will be much harder on Doof.
 
I should note that We HAVE sent Khan on an action like Supervillainy before:
November/December 2015
[ ] Combat organized crime in Doofania DC ??? (Reduced by XP)
15+13+55+8-30 (??? interference) = Miserable (but not critical) Failure
Temujin went out to eliminate all the crime he could find, and was brutally effective in doing so. Unfortunately, he wasn't quite literal enough when considering that crime could've gone underground. Professor Von Drake took special care to ensure he had an adequate understanding of metaphors, slang, figures of speech, especially with so many Toons around, so he took the statement to mean they were lurking in the shadows rather than being literally below the earth. Unfortunately for everyone, that means he overlooked a rather crucial component in the underworld…

Real Life Khan crushed crime with heads on Spikes. So he's probably not going to kill anyone.

I am sort of worried that he'll ride out into Zootopia at the head of a band of Dino-Mounties and just steal everything not nailed down though.

But he's also been pretty pragmatic? Khan is probably the hero of ours with the most common sense now that Russ is gone. And we aren't likely to get any penalties if we crit succeed. There's never been any crit success we've had where we were penalized.
 
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I should note that We HAVE sent Khan on an action like Supervillainy before:


Real Life Khan crushed crime with heads on Spikes. So he's probably not going to kill anyone.

I am sort of worried that he'll ride out into Zootopia at the head of a band of Dino-Mounties and just steal everything not nailed down though.

But he's also been pretty pragmatic? Khan is probably the hero of ours with the most common sense now that Russ is gone. And we aren't likely to get any penalties if we crit succeed. There's never been any crit success we've had where we were penalized.
Is the no penalties on a crit success thing actually true? It's the best possible version, but kid Khan decides to just go and loot a place, the best possible version might just mean more loot.

EDIT: QMs, what would be the DC for Steal Something Stealthily?
 
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Is the no penalties on a crit success thing actually true? It's the best possible version, but kid Khan decides to just go and loot a place, the best possible version might just mean more loot.

EDIT: QMs, what would be the DC for Steal Something Stealthily?
I've looked through our actions and the only time we crit succeeded but got penalties are when the crit was mixed in an interlude with a failure or crit failure. And even then those penalties were usually from the failures and crit failures?

So yeah. I'm pretty confident in saying no penalties on crit successes. Unless someone can find something to contradict that?

EDIT: A crit success on Flying Cars explicitly avoided Opinion Drop. Even though they're literally powered by Flubber.
 
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Resunainator: A fancy device that turns in a 2-week notice two weeks in advance! Though mysterious powers and a bit of fiddling with the Crystal Key, this turns in someone's notice to quit their job to all the relevant parties, files it in the relevant places, and makes it unobtrusive until it's too late.
Pick one hero, that hero is fired from their main job for the next two months while they(or their employer) attempt to work through paperwork to get it back. If they want that job in the first place.

Resonaiator: A device which encapsulates the targets luck and applies it to EVERYTHING. If their luck is good, they will have a swell time. If bad, they will have a horrible time. The Resonation spreads from a single chosen point.
Doofenshmirtz rolls once, and that roll applies to all actions for this turn. Explosion rolls do not happen.

:)
 
Resonaiator: A device which encapsulates the targets luck and applies it to EVERYTHING. If their luck is good, they will have a swell time. If bad, they will have a horrible time. The Resonation spreads from a single chosen point.
Doofenshmirtz rolls once, and that roll applies to all actions for this turn. Explosion rolls do not happen.
We would ether roll a 1 or a 100, no in-between.
 
Resonaiator: A device which encapsulates the targets luck and applies it to EVERYTHING. If their luck is good, they will have a swell time. If bad, they will have a horrible time. The Resonation spreads from a single chosen point.
Doofenshmirtz rolls once, and that roll applies to all actions for this turn. Explosion rolls do not happen.
Would this apply to quest rolls as well? Just trying to see if this is insane insane or just insane.
 
Putting this here for conversation from discord.

For supervillainy, have someone rob banks not covered by Insuricare to make money and eventually scare banks and businesses to switch over to Insuricare and their excellent super-coverage. Obviously this can't be traced back to us for it to work.
 
For supervillainy, have someone rob banks not covered by Insuricare to make money and eventually scare banks and businesses to switch over to Insuricare and their excellent super-coverage. Obviously this can't be traced back to us for it to work.
Good idea, but consider: if we rob some of our covered banks as well we can decrease suspicion and show our coverage in action.
 
Good idea, but consider: if we rob some of our covered banks as well we can decrease suspicion and show our coverage in action.
That was a suggestion I made in Discord, or to at least stage a failed robbery thanks to Insuricare pressuring banks they cover to increase security or something along those lines, it's not just to make money, it's to make the banks think Insuricare is the best coverage.
 
While solid planning in theory, the whole Insuricare thing might be over-complicated, really. I say we just send Khan to do his thing and bring us back as much money as he can get his hands on.
 
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