The book is provided to Doof with time.
Time to tip the scales. Time to change fate. Time to...Doof. It's Doof time.
Blue and / or white haired anime youths whose game is all about time travel to avoid a dark future not included.
Which is to say I'm sold, especially if you can keep option bloat down.
Eesh, that'd be a challenge. Welp, good thing I don't plan on tackling this solo! I'm going to go ahead and say that anyone who wants in on this is welcome to PM me. The amount of support I've been getting so far really paints an optimistic picture
 
I'd probably participate in the quest.

I can't write or gm worth a darn so boring normal voter for me.
I haven't been able to write anything in months without it fighting me every step of the way before feeling clumsy and stilted, but who knows, things are turning around.
 
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@kfrar , not sure I actually merit Exp, given what I wrote was more of a particularly long joke than a proper omake, but If I do hold it then I'll give my 500 to you to place where you best deem fit.
Thank you for your trust. I will promptly use it to abandon Monobrow to his fate.

@Made in Heaven, another 500 XP to reduce the DC of the doppelbodies.

(The track-inator's updated, by the by.)

(Also, we're only 500 XP on Monogram's supervillain investigation from completely filling this turn with XP, so good job, team.)
 
(Also, we're only 500 XP on Monogram's supervillain investigation from completely filling this turn with XP, so good job, team.)
I must conscientiously object to allowing Monogram to do anything but reorganize OWCA. He's a failure at anything that isn't musical theater. Agent P was the only agent keeping that place afloat.

Do Phineas and Ferb know that we accidentally murdered their pet? I mean, we don't know Perry the Platypus was their pet, but... I really hope that doesn't come out in an awkward moment.
 
I'm just thinking here, and this might not be workable, I don't know much of the various voting systems or reasons for anything. But I'm thinking of a way the plan voting system might be improved.

Sorry if some of this is stupid or impossible. I'm just brainstorming here.

I think the plan vote could be broken up into 3 distinct phases. It might take longer to do but it should be a more satisfying interactive system. I hope.

The first phase would be national actions and responses to things like attacks and nemesis actions.

Each category, martial diplomacy learning and so on, would have the number of actions as the number of votes people can make. So each person could vote for one action and hero in Occult and two different actions and assigned heros in learning. If someone only cares about specific actions they could vote just for them and ignore the rest. A example would be if they only cared about human genetics or investigating employees that round.

The highest martial one would win, the highest two diplomacy, two stewardship and so on.

In the event the two highest voted actions are the same action but with different heros or recruitments the highest one wins and the second action slot goes to the next highest different action in the category.

After the voting there ends we have national actions and heros locked.

After this point anyone that has earned exp could assign it to national actions as normal.

The second phase is personal actions and quests.

All remaining heros not removed by the first phase are then voted on what personal actions people want them to take. The highest voted per hero wins. If people only care about a few heros personal actions they could just vote on those and ignore the rest.

If people want to do a quest they could assign up to 5 of the remaining heros and vote for it. There would also be a "don't go on a quest" vote option. If the total quest votes outnumber the don't go on a quest votes then the quest proceeds and the highest voted quest team is selected and removed from the personal action list.

This ends the second phase and all heros should be locked at this point.

Third phase is items and miscellaneous.

Now we know what all the heros are doing. Voting is listing a item and hero you want to attach to it. Highest vote wins. This phase should be pretty quick since we don't have that many useful items to assign but the number will only increase.

Once that's done we have the complete plan done with each individual voting on the specific stuff they want instead of sorting through a dozen complete plans trying to find one they can live with or trying to convince people to change one or two things in their plan.

So... thoughts?

Does this seem like a good idea? A terrible idea? Completely impossible for reasons i haven't thought of? Stupidity complicated and hard?

Right now I think it could work. It would just extend one vote into three.

And I have no idea how hard it would be to manage. Hopefully not to bad.
 
Ah, thank you for pointing that out.

In other news, Doofania's been getting reports of strange dogs running around the area and accidentally setting fire to trees. They have skin similar to magma, shoot out fireballs, and are adorable as heck. No citizens have been seriously injured so far. Local Martial Artist 'Cazador' had this to say:

"Much easier than taking care of Laser Puppies."
 
I'm just thinking here, and this might not be workable, I don't know much of the various voting systems or reasons for anything. But I'm thinking of a way the plan voting system might be improved.

Sorry if some of this is stupid or impossible. I'm just brainstorming here.

I think the plan vote could be broken up into 3 distinct phases. It might take longer to do but it should be a more satisfying interactive system. I hope.

The first phase would be national actions and responses to things like attacks and nemesis actions.

Each category, martial diplomacy learning and so on, would have the number of actions as the number of votes people can make. So each person could vote for one action and hero in Occult and two different actions and assigned heros in learning. If someone only cares about specific actions they could vote just for them and ignore the rest. A example would be if they only cared about human genetics or investigating employees that round.

The highest martial one would win, the highest two diplomacy, two stewardship and so on.

In the event the two highest voted actions are the same action but with different heros or recruitments the highest one wins and the second action slot goes to the next highest different action in the category.

After the voting there ends we have national actions and heros locked.

After this point anyone that has earned exp could assign it to national actions as normal.

The second phase is personal actions and quests.

All remaining heros not removed by the first phase are then voted on what personal actions people want them to take. The highest voted per hero wins. If people only care about a few heros personal actions they could just vote on those and ignore the rest.

If people want to do a quest they could assign up to 5 of the remaining heros and vote for it. There would also be a "don't go on a quest" vote option. If the total quest votes outnumber the don't go on a quest votes then the quest proceeds and the highest voted quest team is selected and removed from the personal action list.

This ends the second phase and all heros should be locked at this point.

Third phase is items and miscellaneous.

Now we know what all the heros are doing. Voting is listing a item and hero you want to attach to it. Highest vote wins. This phase should be pretty quick since we don't have that many useful items to assign but the number will only increase.

Once that's done we have the complete plan done with each individual voting on the specific stuff they want instead of sorting through a dozen complete plans trying to find one they can live with or trying to convince people to change one or two things in their plan.

So... thoughts?

Does this seem like a good idea? A terrible idea? Completely impossible for reasons i haven't thought of? Stupidity complicated and hard?

Right now I think it could work. It would just extend one vote into three.

And I have no idea how hard it would be to manage. Hopefully not to bad.
I'd wait until we actually test approval voting before making radical and labor-intensive overhauls of the voting system which still fail to eliminate all of the potential flaws with the turn votes.

Because the issue with running unplanned votes for large, interconnected turn votes is that people make choices with certain assumptions in mind about what other choices are being made. That's why planned voting exists.

For example, lets say we have 8 Income, a couple of popular options cost 5, and most people want to hire the Commodore. Without planned voting, it's easy to pick both of the costly options without settling on any of the income-producing actions, throwing us into the red before even accounting for the Dickens, even if nobody would have voted to spend all of our money on national actions under a planned voting system.

Alternatively, some people may want to take an action like Move Doofhawk now, while some people might want to take Comedize Supply Lines specifically before taking Doofhawk to reduce the Doofhawk DC. It would be easy enough for both options to win, at which point the people who won the Comedize vote aren't actually happy because the Comedize bonus can't be applied to Doofhawk that turn, making the action something of a waste.

Or people could be faced with [Short-Term Problem], have two different options to address the problem, and all agree that we should spend one action on the problem because spending both would be a waste. And then accidentally vote for both options anyway, because there wasn't a consensus on which option was better.

Or people could accidentally vote in two different options they wanted the Yang Talisman for, and end up taking an action without being able to assign it the artifact that made them want to take the action in the first place.

Or people could split a vote on an option most people want between two different heroes - say, something Genetics with Jumba vs with Janus - enough that neither option wins.

And so on. I could sit here and come up with flaws in an unplanned vote system for this quest all day; the point is that it isn't a silver bullet, that it would make our difficulties with long-term coordination even worse than they already are, and that it would be far more labor-intensive to try out than approval voting to boot.

(After all, it's actively harder to run non-approval voting than approval voting on SV. With non-approval voting, you need to check to make sure each user is only voting for one thing each.)
 
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Ah, thank you for pointing that out.

In other news, Doofania's been getting reports of strange dogs running around the area and accidentally setting fire to trees. They have skin similar to magma, shoot out fireballs, and are adorable as heck. No citizens have been seriously injured so far. Local Martial Artist 'Cazador' had this to say:

"Much easier than taking care of Laser Puppies."
Welp, I guess there's only one way to solve this issue: Crossbreed the two and give the resulting puppies to Jumba.

What, you thought I wanted less chaos?
 
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Hmm...so I've been doing some thinking. The only option we have for stealing one of Toffee's sets of Dimensionsional Scissors consists of finding out where they are, then stealing them, correct? Well, do any of you think it'd be possible to try and split that into two actions? That might take a bit more time, but it seems like it'd also effectively reduce the DC. Considering we need at least 170 in order to habe even the slightest success, any DC reduction would definitely be helpful I think.
 
Hmm...so I've been doing some thinking. The only option we have for stealing one of Toffee's sets of Dimensionsional Scissors consists of finding out where they are, then stealing them, correct? Well, do any of you think it'd be possible to try and split that into two actions? That might take a bit more time, but it seems like it'd also effectively reduce the DC. Considering we need at least 170 in order to habe even the slightest success, any DC reduction would definitely be helpful I think.
I feel like most of the challenge is the actual act of stealing the scissors, rather than locating them.

I don't doubt that would reduce the DC, but I don't think it would be that much.
 
It's also possible that the scissors tend to move from day to day so figuring out where they are isn't the problem but where they're going to be when we have ability to do something about it.
 
I feel like most of the challenge is the actual act of stealing the scissors, rather than locating them.

I don't doubt that would reduce the DC, but I don't think it would be that much.
Is it possible for the Find the location of the scissors to be changed to Find the location of the scissors and scout out the defenses so it would lower the DC of Stealing the Scissors.
 
I'm not sure if stealing the scissors is worth it since Toffee has more than one and we're going to get our Other dimensional-inator relatively soon.
 
I'm not sure if stealing the scissors is worth it since Toffee has more than one and we're going to get our Other dimensional-inator relatively soon.
I want a pair because as far as we know, they're at least an important part of Toffee's operations. If we get a pair and study them, it might be possible to learn how to prevent them from working, or how to completely prevent portals from opening in our territory at all. Plus, the scissors are portable, while Doofenshmirtz's Inators...tend to not be.
 
Okay, since discussion is dying down, I thought I'd go through some Hero Units and see if we could make a vehicle or lair for them since Janus Lee and Roddy Blair have those in Personal Actions.

  • LOVEMUFFIN: An evil Lair would probably help with their loyalty and might give them a bit of a boost in research and the like, so a Lair should be a priority. Dunno about a vehicle, unless we get some sort of TARDIS clown car.
  • Major Monogram: OWCA could have a new and improved headquarters.
  • Genghis Khan: Give him a nice yurt, maybe? We seem pretty intent on giving him a dinosaur to ride on, so not sure if he needs a vehicle.
  • Agent Russ: We're already giving him a new spycycle, and a Lair would probably just go to the government.
  • Norm Prime: Good for lulz, but doesn't really need a car. Maybe a Lair as an apartment when we're ready to consider him a son.
  • Hego: Priority. Hego's our superhero, he's already experienced with having superhero bases and super vehicles. We've been neglecting him too long, we need to make up for it.
  • Dennis the Duck: Obligatory sandwich truck joke.
  • Technor: Maybe when we can fix his power problems. An evil lair/psychiatrists office combo?
  • Vanessa: Our little visigoth pumpkin's going to need some graduation presents soon. Plus giving her an awesome tech car and a trap-filled apartment would be great to protect her.
  • Jumba, Ludivine Von Drake, Queen Lizzy: Much like LOVEMUFFIN, a new laboratory.
  • Tobe: Give him and his pals a dojo to hang out and train in and a NINJA! car to drive around in.
  • Phineas and Ferb: Nothing we could give them could hope to match what they could make for themselves.
 
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