If we are doing RO or EJ, then can we please have a Hunt Troublemakers to increase the accuracy of our action? This will increase the chance of hitting bigger problems and reduce our accumulated corruption/stupid since our stability swings.

[] [Secondary] Hunt Troublemakers
 
[X] [Main] Restore Order
[X] [Secondary] Switch Policy - Megaproject Support
[X] [Secondary] Palace Annex - Grand Hall
[X] [Secondary] War Mission - Highlanders
[X] [Secondary] War Mission - Highlanders x2
[X] [Secondary] War Mission - Highlanders x3
[X] [Secondary] Enforce Justice
[X] [Guild] Build Mills
[X] [Guild] Build Mills x2
[X] [Guild Secondary] Survey Lands

Consolidating onto PrimalShadow's plan.

[X][Marriage] From one of the Forhuch tribes to secure their loyalty
 
Ok, from the discord chat we've agreed to consolidate on the @PrimalShadow plan for the main/secondary actions

It gets 1 less war mission in (3 instead of 4) but gets +1 Stability and is currently closer to the top.

[X] [Main] Restore Order
[X] [Secondary] Switch Policy - Megaproject Support
[X] [Secondary] Palace Annex - Grand Hall
[X] [Secondary] War Mission - Highlanders
[X] [Secondary] War Mission - Highlanders x2
[X] [Secondary] War Mission - Highlanders x3
[X] [Secondary] Enforce Justice

The following don't really matter (aside from the [Guild] actions spending no econ), but are my personal preferences.
[X] [Guild] Build Gymnasium
[X] [Guild] Build Gymnasium x2
[X] [Guild Secondary] Build Gymnasium
[X] [Marriage] From the Storm Ymaryn to gain an alliance

edit: changed to Gym x2 because PrimalShadow made a good point right below. Megaproject Support maxes out and overflows our econ anyway.
edit2: Actually, why not go all the way? {G-s} Survey Lands is now another Gymnasium as well. We've got the stats for it, so why not?
 
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Question. It occurs to me that... well, why are we voting for Mills in the first place?

I know we have to vote for Mills or Gymnasium because other things cost Econ, and I'd rather vote for a double main over a split. However, why did we end up deciding on Millsx2?

Mills are going to give us Econ, but we get that Econ from our MP policy actions anyways. The net effect (I think) is that this Econ is just going to overflow back to Martial, which means we've spent two Mains and 8 wealth for 4 innovation rolls. Is that wise, especially when we have the option to use our stats to buy innovations directly?


In contrast, a Double Main Gymnasium sounds like it could be really useful narratively given the current problems with Red Martial, no?
 
[X] [Main] Restore Order
[X] [Secondary] Switch Policy - Megaproject Support
[X] [Secondary] Palace Annex - Grand Hall
[X] [Secondary] War Mission - Highlanders
[X] [Secondary] War Mission - Highlanders x2
[X] [Secondary] War Mission - Highlanders x3
[X] [Secondary] Enforce Justice
[X] [Guild] Build Mills
[X] [Guild] Build Mills x2
[X] [Guild Secondary] Survey Lands

[X][Marriage] From one of the Forhuch tribes to secure their loyalty

We'll get at least one guaranteed stability.
 
[X] [Main] Great Dam
[X] [Secondary] Palace Annex - Great Hall
[X] [Secondary] Change Policy - Megaproject Support
[X] [Secondary] Enforce Justice
[X] [Secondary] Restore Order
[X] [Secondary] War Mission - Highlanders
[X] [Secondary] War Mission - Highlanders x2

[X] [Guild] Build Mills
[X] [Guild] Build Mills x2
[X] [Guild Secondary] Survey Lands
Why vote for the Great Dam AND Megaproject Support policy?
 
Question. It occurs to me that... well, why are we voting for Mills in the first place?

I know we have to vote for Mills or Gymnasium because other things cost Econ, and I'd rather vote for a double main over a split. However, why did we end up deciding on Millsx2?

Mills are going to give us Econ, but we get that Econ from our MP policy actions anyways. The net effect (I think) is that this Econ is just going to overflow back to Martial, which means we've spent two Mains and 8 wealth for 4 innovation rolls. Is that wise, especially when we have the option to use our stats to buy innovations directly?


In contrast, a Double Main Gymnasium sounds like it could be really useful narratively given the current problems with Red Martial, no?

I think part of it is a desire to get started on alleviating the costs incurred by our half-exile reforms. A Double Main Mills would get us a whole lot of mechanical innovation that would hopefully get us moving towards increased mechanization.
 
[X] [Main] Great Dam
[X] [Secondary] Annex - Great Hall
[X] [Secondary] Integrate Colony - Txolla
[X] [Secondary] Integrate Colony - Txolla x2
[X] [Secondary] Restore Order
[X] [Secondary] Restore Order x2
[X] [Secondary] Enforce Justice
[X] [Guild] Build Mills
[X] [Guild] Build Mills x2
[X] [Guild Secondary] Build Mills
[X] [Marriage] From one of the Forhuch tribes to secure their loyalty

My opinion on dealing with the HK is known, and while this will be a total clusterfuck to resolve- I do think it's potentially resolvable. When the levy ends, we are going to be getting back literal cities worth of people after all.
 
[X] veekie

Won't be around for tomorrow much, I think, and veekie is pro levies and someone pretty reasonable about making changes if necessary, so he gets my vote.
 
In contrast, a Double Main Gymnasium sounds like it could be really useful narratively given the current problems with Red Martial, no?

I'm probably fine with Double Main Either, as long as it's a Double Main. Personally though, I like the idea of Mills more. My hope is that the massive expansion under the Guilds will lead to them becoming a Guild action and maybe reduce the cost or something, while pushing us towards more mechanization. Either option is probably not Literally Hitler though, so this isn't life or death.
 
[X] [Main] Restore Order
[X] [Secondary] Switch Policy - Megaproject Support
[X] [Secondary] Palace Annex - Grand Hall
[X] [Secondary] War Mission - Highlanders
[X] [Secondary] War Mission - Highlanders x2
[X] [Secondary] War Mission - Highlanders x3
[X] [Secondary] Enforce Justice
[X] [Guild] Build Mills
[X] [Guild] Build Mills x2
[X] [Guild Secondary] Survey Lands

[X] [Marriage] From one of the Forhuch tribes to secure their loyalty

Good enough.
 
I'm probably fine with Double Main Either, as long as it's a Double Main. Personally though, I like the idea of Mills more. My hope is that the massive expansion under the Guilds will lead to them becoming a Guild action and maybe reduce the cost or something, while pushing us towards more mechanization. Either option is probably not Literally Hitler though, so this isn't life or death.
Yeah. I think I'll try to push towards double-main Mills just because that is what we seem to have settled at right now. Honestly, I'm not up for fighting that one; there are enough more obvious issues in this vote to fight.
 
[X] [Main] War Mission - Highlanders
[X] [Secondary] Change Policy - Megaproject Support
[X] [Secondary] Palace Annex - Grand Hall
[X] [Secondary] Restore Order
[X] [Secondary] Restore Order x2
[X] [Secondary] War Mission - Highlanders
[X] [Secondary] War Mission - Highlanders x2

[X] [Main] Great Dam
[X] [Secondary] Palace Annex - Great Hall
[X] [Secondary] Change Policy - Megaproject Support
[X] [Secondary] Enforce Justice
[X] [Secondary] Restore Order
[X] [Secondary] War Mission - Highlanders
[X] [Secondary] War Mission - Highlanders x2

I apologize if this is too pushy or rude, but would you consider consolidating your votes onto PrimalShadow's plan? It's got very similar priorities to yours, and consolidating would help keep the winning vote from being a mish-mash of several different plans.
 
I'm kinda disappointed by all the votes to switch to megaproject support. At this rate, it will be all our genius can do to even beat the Highlanders. One main war mission? Really? The Harmurri deserve better than that.

I'm partial to @Sivantic's plan, but I think we can do better. Retraining, people! Drain Martial to gain other stats!

[X][Marriage] From one of the Forhuch tribes to secure their loyalty

[X] [Secondary] Great Dam
[X] [Secondary] Palace Annex - Great Hall
[X] [Secondary] Retraining
[X] [Secondary] Retraining x2
[X] [Main] Restore Order
[X] [Secondary] Great Dam x2
[X] [Secondary] Enforce Justice
[X] [Guild] Build Mills
[X] [Guild] Build Mills x2
[X] [Guild Secondary] Build Mills

Edit: Approval vote to help save the Harmurri, in case megaproject support wins:
[X][Secondary] War mission - Highlanders x3
 
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ATTENTION VOTERS:
"Switch Policy" is not an action! "Change Policy" is what you're looking for.

Why vote for the Great Dam AND Megaproject Support policy?
I wanted to go for Restoration or Balanced + Great Dam, but that's apparently not in the cards. I'm just making do with the vote as it stands.

Running the two together isn't ideal, but it beats Mass Levy and I'm hoping that our provinces will interpret "actions in support of a megaproject" rather broadly.
 
ATTENTION VOTERS:
"Switch Policy" is not an action! "Change Policy" is what you're looking for.


I wanted to go for Restoration or Balanced + Great Dam, but that's apparently not in the cards. I'm just making do with the vote as it stands.

Running the two together isn't ideal, but it beats Mass Levy and I'm hoping that our provinces will interpret "actions in support of a megaproject" rather broadly.
AN doesn't care, since he's accepted votes of Switch or Change interchangeably. So long as he knows what we mean its fine.
 
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