@Academia Nut
Periphery States (12/14+6) (Loyalty [L], Dependence [D], Effectiveness [E])
Heaven's Hawks (March) - Eliminates raids from the north-east, can provide military advances and supports the Stallion Tribes (L:5/5, D: 2/5)
Western Wall (Colony) - Expands to produce new provinces and find new resources, and can take be brought into wars to the north and west (L: ???/5, D: ???/5)
Greenshore Colony (Colony) - Settles the territory on the west coast of the sea (L: ???/5, D:???/5)
Tinriver Colony (Colony) - Settles the territory on the south-west coast of the sea (L: ???/5, D: ???/5)
Txolla (Vassal-Colony) - Foreign territory under your control, follows you in war but has own agenda, restricted to expansion through settlement (L: 5/5, D: 2/5)
Thunder Horse (Vassal) - Foreign territory under your control, follows you in war but has own agenda (L: 5/5, D:
7/5)
Amber Road (Trading Post) - Increases trade power for all Far Northern Tribe products, provides a market for an extra saltern (L: ???/5, D: ???/4)
Redshore (Free City) - Eliminates True City admin and reduces Econ upkeep penalties (Trouble: 0/5)
Redhills (Free City) - Eliminates True City admin and reduces Econ upkeep penalties (Trouble: 0/5)
Valleyguard (Free City) - Eliminates True City admin and reduces Econ upkeep penalties (Trouble: 0/5)
Red Banner Company (Mercenary Company) - Can be hired to other kingdoms for wealth, or maintained to boost Martial capacity (L: 3/5, E: 5/10)
Dragon Banner (Mercenary Company) - Can be hired to other kingdoms for wealth, or maintained to boost Martial capacity (L: 4/5, E: 6/10)
Blood Rain Banner Company (Mercenary Company) - Can be hired to other kingdoms for wealth, or maintained to boost Martial capacity (L: 3/5, E: 1/10)
This says we only have 12 subordinates, even though I count 13.
Is that supposed to be deliberate, or is it an error?