So, integrating the Stallions would put us waaaaay over our martial cap, which considering the update would probably translate into warriors fighting the Trelli mercs and defending the small minors of their own volition, which could be good and bad.
 
Okay, need the Western post I think, and garrison it with the Red Banner.

The Trelli won't stop being aggressive if we don't have them by the balls. I'd prefer them annoyed but unable to follow through than neutral but able to hurt us.

Thoughts?

Going to factor the costs in a bit. At lunch
 
[X] [Exp] Do nothing here
[X] [Diplo] Tie everything further together (Main New Trails)
[X] [Int] Build palace (Extra megaproject action)
 
Okay, need the Western post I think, and garrison it with the Red Banner.

The Trelli won't stop being aggressive if we don't have them by the balls. I'd prefer them annoyed but unable to follow through than neutral but able to hurt us.

Agreed, but building boats with which to actually counter the Trelli on sea might do this trick better. If we found the trade posts, our route to it will be by sea, after all. Worse comes to worst, the Trelli might be able to cut us off from it if we can't fight on water.
 
Agreed, but building boats with which to actually counter the Trelli on sea might do this trick better. If we found the trade posts, our route to it will be by sea, after all. Worse comes to worst, the Trelli might be able to cut us off from it if we can't fight on water.
Not exclusive. Trade post west + boats, but I need to work out the costs and make sure we got the palace covered still.
 
Expansion
[X] [Exp] Found Trelli Trade Post, West
[X] [Exp] Found Trelli Trade Post, East
[X] [Exp] Found Far Northern Trade Post
[X] [Exp] Integrate the Stallion Tribes
[X] [Exp] Found Mercenary Company
[X] [Exp] Do nothing here

External Diplomacy
[X] [Diplo] Open fresh trade (Two Sec Trade Missions to neighbours)
[X] [Diplo] Demonstrate wealth (Main Salt Gift)
[X] [Diplo] Need a bigger boat (Main More Boats)
[X] [Diplo] Tie everything further together (Main New Trails)
[X] [Diplo] Stay home, garden (Main Expand Econ)

Internal Focus
[X] [Int] Build palace (Extra megaproject action)
[X] [Int] Garden (Main Expand Econ)
[X] [Int] Plant forests (Main Expand Forests)
[X] [Int] Water wheels are awesome (Main BuildMills)
[X] [Int] Party! (Main Improve Festival)
woulds you stop? That does zilch to discourage bandwagons and only complicates voting.
 
[X] [Exp] Found Trelli Trade Post, West
[X] [Diplo] Open fresh trade (Two Sec Trade Missions to neighbours)
[X] [Int] Party! (Main Improve Festival)

Trade Post reduces ability of the Trell to be anti-social.
Trade Missions kick off the Tin influencing + some other thing (ideally a trade mission to either the not!Hathatyn remnant groups or to the east). Willing to do boats instead, but honestly that option definitely makes more sense in conjunction with the northern trade post.

Party! = we hit 2 stab, and thus need only a Proclaim Glory or EJ to hit 3.
 
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[X] [Exp] Found Trelli Trade Post, West
[X] [Diplo] Open fresh trade (Two Sec Trade Missions to neighbours)
[X] [Int] Party! (Main Improve Festival)
 
Last edited:
[X] [Exp] Found Trelli Trade Post, West
[X] [Diplo] Open fresh trade (Two Sec Trade Missions to neighbours)
[X] [Int] Party! (Main Improve Festival)
 
[X] [Exp] Found Far Northern Trade Post

The chance to get new products calls me

[X] [Diplo] Open fresh trade (Two Sec Trade Missions to neighbours)

To show that we did not become bloodthirsty monsters to our neighbors

[X] [Int] Party! (Main Improve Festival)

Gotta keep stab high
 
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