What's the name of that thing that gamblers do, when they spend so much so they are terrified of stopping now since they more or less went all in, and if they win the next hand it's all worth it?

The sunk cost fallacy, not really applicable since losing two stab in our current position is a disaster on its own quite a apart from any progress with occupational administration.
 
What's the name of that thing that gamblers do, when they spend so much so they are terrified of stopping now since they more or less went all in, and if they win the next hand it's all worth it?
'Throwing good money after bad.'

But I prefer the term 'doubling down.' It sounds more badass.
 
At this point I'll settle for somebody, anybody just admitting that they made a mistake.
I do acknowledge that Geographical would solve this problem right now.

So, I have a question for you.

If we switched to Geographical right now, would it not have corruption of it's own, in a different form?
 
Do you guys remember the Law problems? Yeah, that was what we did there.

We continually try to force on advanced administrative techniques that our civ just doesn't have the technology or technique for. I'm pretty sure @Academia Nut gets his jollies watching us flounder administratively. We've been doing it for a long fucking time.
 
[X] [Library] Valleyhome
[X] [Temple] See to the spread of the techniques that went into making this place (+3 art, tech advance)
[X] [Corruption] Deploy force
[X] [Diplo] Send aid to the Metal Workers (-2 Diplo, -2 Econ, -2 Art, -2 Mysticism)
[X] [Policy] No change
 
What's the name of that thing that gamblers do, when they spend so much so they are terrified of stopping now since they more or less went all in, and if they win the next hand it's all worth it?
You mean Gamblers' Fallacy and isn't applicable since we aren't gambling we are just disagreeing on how the Ymaryn runs their city with you and a few others wanting Geographic and others (including myself so I have some bias) don't want Geographic since it also comes with issues just like are current ones.
 
[X] [Library] Valleyhome
[X] [Temple] See to the spread of the techniques that went into making this place (+3 art, tech advance)
[X] [Corruption] Deploy force
[X] [Diplo] Send aid to the Metal Workers (-2 Diplo, -2 Econ, -2 Art, -2 Mysticism)
[X] [Policy] No change
 
Ya, I voted for occupational. Probably a mistake. Whatever. We've made worse ones in this quest that were more obviously bad ideas.

I'm still salty about ships.

If it makes you feel any better, at least you didn't eat official mod action over not-even being involved in it.

I think there's a phrase that applies to such a situation as we now discuss, but it currently escapes me.
 
But it's an easier set of problems that our administration would have a much easier time with.

Well, I guess it's moot now that we're stuck with occupational administration.

Admin upgrades don't just fix Heirarchy from being yellow/red. They can actually raise it as well. The important thing is, we are having problems with corruption, which is based in problems with the administration.

Going for the Library won't start fixing the admin problem right away. If you want admin improvements, pick the Palace megaproject.
 
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End result of occupational




End result of geographical





Yes the horse corpse is naught but brittle bones, but dammit it deserves a good kicking!
 
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[X] [Library] Valleyhome
[X] [Temple] See to the spread of the techniques that went into making this place (+3 art, tech advance)
[X] [Corruption] Main Enforce Justice
[X] [Diplo] Send aid to the Metal Workers (-2 Diplo, -2 Econ, -2 Art, -2 Mysticism)
[X] [Policy] Defense
 
I do acknowledge that Geographical would solve this problem right now.

So, I have a question for you.

If we switched to Geographical right now, would it not have corruption of it's own, in a different form?

I'm getting tired of this getting trotted out as if all choices are equal and therefore arbitrary. Some approaches are just plain inferior. Yes, it would have corruption. Notably more transparent and addressable forms which don't involve massive murder conspiracies sneaking under the admin hero's nose. Best of all, once addressed we'd be left with a vastly superior system which could be rolled out across the entire nation.
 
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Which is based in corruption. This is an issue of our administration not having the tools to deal with the issues and thus, corruption. What's your point?
My point was 'bronze age administrators do not necessarily stop city-wide conspiracies to conveniently accident people.'

More Mordins seems like what we really need, here.
 
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