Depends on what you want the library to do. As a center of research and philosophy? Sacred Forest. As a reference guide to the Chiefs when making decisions? Valleyhome.
I seriously doubt the library is exclusive. It's likely an Infrastructure extended project.
A fair enough argument, though we shouldn't delude ourselves too much in thinking that we're going to do extended projects on a fequent basis. That said, the Library should be relatively cheap compared to the Saltern and Aqueducts. It might not even be an actual extended project.
Pretty sure Study Stars is how we get Calendars. Note how we actually can't make more festivals anymore, instead we just improve our existing ones.
I think a place to the stars will be critical in developing a calendar.
Well...AN also mentioned that we could have had a really exciting time if we rushed the temple, because instead of gradual religious debate while the priests hammer out what we believe in, we'd cram a hundred years of religious debate and thought of how to build the temple into thirty.
Expect some of the cut and thrust of debate to become literal.
I think this means we should be careful about always rushing projects that aren't just raw works of engineering.
-The Library is probably fine, but in the rush to write EVERYTHING down, some incidents may occur with the writing process. Though I don't see any incidents that would hurt it's functionality, just generate some events while we deal with quadrupling the number of scribes over the course of a generation.
-The Dam/Mountain should be fine, with Dam being slightly riskier if we take less than 3 turns to do it, since we might not be giving the soil and bedrock enough time to adjust to the water burden. Unlikely to matter, we have a lot of experience at this.
-The Place to the Stars should be fine. Construction might not account properly for long term patterns unless we have a 5+ Study Stars streak maintained though.
-Grand Palace should not be rushed for the same reasons as Great Temple, there will be administrative changes involved in the process, and we'd need the time to adjust for bad decisions along the way.
-The Games really should not be rushed. It's a social engineering project.
HOWEVER, rushing the final stretch isn't so bad.
I suppose this is an interesting enough topic as, despite our claims to the otherwise, voting who to enshrine will mostly be about personal preference and we've mostly discussed the implications so people can make an informed decision based off of that.
It's rather obvious and likely that megaprojects are things we should approach slow in many cases. They are rarely about simply building something and often far more about the thought process of what a project means and what is necessary to build it. Let's start by trying to figure out how much we want each mega project:
- The Games: An improvement to festivals and/or a new festival seems the most likely. It will help with stability concerns and may help with our troop quality. The true need we'd have for it would depend greatly on the outcome of the Temple. If we gain a good stability boost set of actions, then it's a bit redundant for some time, if we don't, it's probably a rather important project.
- Grand Palace: A straight improvement to our administration and overall government. This is not a necessity, but it is probably one of the strongest boosts we can get, as a more effective government means a lot of good things.
- Great Dam: A project that is about creating a man made lake and reserves of water. Combined with our new form of farming from the Xos, this has some rather good possibilities. It should also greatly improve our construction methods, which will certainly be important. It's a step bellow an absolute 'must have' like the Grand Palace which organizes our government, but do to our nature it is not even close to being a more luxury project like The Mountain is.
- The Library: A basis towards improving writing and general intellect. This is something that will likely give us similar boons as The Grand Palace, but in the realm of knowledge and likely a bit more focused. I wouldn't say it is quite as much of a must have, but it will certainly improve things a lot.
- The Mountain: Effectively a luxury megaproject, and really the least needed. That said, it is a pretty safe way of massively improving our engineering abilities. The result will be unimpressive, the important thing here is the act of building. It might be wise to build this before the dam in hopes of more greatly improving the dam.
- Place to the Stars: This will likely help the Study Stars action a great deal, if not outright just have the action used once a turn. It's not truly critical, but it will be of some rather major importance and getting it built sooner, rather than latter, is likely in our best interest.
So, looking at this short term, what do we want?
Depending on the payout of The Temple, we're likely looking at either wanting to fix our stability issues or mysticism issues. If Stability, we should probably start working on The Games to try and get an upgraded festival. If Mysticism issues persist, A Place to the Stars is likely in order. If both of those get fixed, it's probably in our best interest to build the Grand Palace, as an improvement for our government.
Let's take a look and see how many turns all of these mega projects will likely take now, assuming we can do them in a semi-optimal way.
- The Games: We don't want to rush this at all, since the entire thing is going to be about testing our organizational skills and it's best to bite off those chunks slowly so we don't have problems. The full lengths is likely necessary, which should put it at about 5 turns.
- Grand Palace: It will likely take as long as the Great Temple, our current project, as we slowly adjust and reform our entire government to make it work. That's currently looking to be about 4-5 turns.
- Great Dam: If we do this right, it will likely take 1-2 turns, especially if we get construction experience from The Mountain first. It's one of the things we specialize in and we're going to build it in an area where we don't mind too much if it fails since it won't hurt us.
- The Library: We should have the tech that makes this hard already done with the primitive indexing. The difficulty likely comes with an immense level of manpower being put into the effort to record lots of stories. Realistically this should take no more than 1 turn.
- The Mountain: This is going to be a major project that will take a good deal of time. I'm going to have to disagree with veekie that we can afford to rush this all the way through, as the construction process will involve careful forethought and figuring out how to build tall before we actually put our back into it. I'd give this roughly 3-5 turns.
- Place to the Stars: If we can go into this with a large study stars chain already going, we can likely afford to rush it, so it should take 2-3 turns.
Let's see, all together this would add up to...
16-21 turns.
I honestly feel that each one of these projects is too good to ignore too, so I would like to start encouraging that we just have our Main action constantly dedicated to megaprojects so we can start getting through this pile. We have a good enough infrastructure to actually support doing this, and if we keep our provinces on balance during most of the time, we can still advance as a society.
Do note this is my 'Long Term Plan,' which basically amounts to keeping on building megaprojects as long as we can. The Short Term Plan is paying attention to what megaproject we may want after this. We aren't super war like, so we don't have war missions to constantly eat up our actions, though we should still prepare defenses. Our best strength currently is hyper advancing our tech and such, which megaprojects are a good way to reliably do that. Other things we should likely work on alongside this include exploration, tech increase through actions like Main Art Patronage, probably Main More Boats, and honestly I suspect that Main Black Soil will unlock something rather important at this point. We should also see about either completing our northern wall and getting a new march, setting up a trade post, or exploring to see about better prospects for a new periphery state.