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Adhoc vote count started by Vocalend on May 28, 2017 at 5:43 PM, finished with 42474 posts and 25 votes.
 
Which could have been prevent if people didn't go for a mega project and instead focused on our Military problem.
Which can only be solved by attacking people or ~maybe~ by balancing it out with other facets of our culture. So it's either expand north, participate in the lowland war, or build a temple.

Plus, it's not like the other options ppl voted for would have dealt with it.
 
The situation seems as if a trade caravan just had too many warriors sign up for protection leading the village to assume it was an invading force thus causing them to attack. Never attribute to malice what could be stupidity. Besides war is a great way to reduce martial and allow everyone to see we aren't weak along with allowing the administration some breathing room to fix the mess. Also let's go for the simple option and then go progressively complex as time goes on from now on guys.
 
[X] Attempt to capture the errant warriors and then make amends with the Highlanders (-5 Diplomacy, probable war with Highlanders)
 
Ok, @Karugus, you don't want the decent warriors to die, I don't want us going to war because a large number of asshole warriors decided to be assholes and thus become assholes ourselves. The capture option is a good compromise. It gives us a chance of avoiding war, lets the decent warriors live, and kills the assholes.
 
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[X] Massively reinforce position (-5 Military, founds new March, war with Highlanders)

Our forests will blot out the sun!
Adhoc vote count started by Killer_Whale on May 28, 2017 at 5:45 PM, finished with 42485 posts and 27 votes.
 
Guys. If we go into the Lowlands like this we are most likely going to gain a really bad trait out of it. We have no causus belle. The Highlanders are right to be pissed off. If we reinforce and take the land this is going to fuck us for a long time.

[X] Attempt to capture the errant warriors and then make amends with the Highlanders (-5 Diplomacy, probable war with Highlanders)
 
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[X] Attempt to capture the errant warriors and then make amends with the Highlanders (-5 Diplomacy, probable war with Highlanders)
 
People do realize that the possible new faction would be made up of our people, right? That means that they have a good chance of having a large proportion of our techs, including iron.
 
Actually, as they talked, a suspicion began to grow that there was a snake among the People who had probably engineered the incident while still keeping it not the sort of blatant attack that would have the People absolutely wash their hands of the entire incident.
Please note this. It's possible that the TH/supporters orchestrated it. At best we have an underhanded expansionist faction.
 
[X] Massively reinforce position (-5 Military, founds new March, war with Highlanders)

War happens all the time, you aren't necessarily evil because you go to war and you aren't necessarily the good guy because you don't go to war. The world is more than black and white.

We're totally in the wrong here, but that does not mean we're evil.

I would argue that we are not being evil by going to war, but rather that we are being unlawful and completely against our core social values. While I might be extrapolating, but by so brazenly going to war it might force changes to our social values (Protective Justice, Cosmopolitan Acceptance, just to name two) to adopt a more "might is right" stance.

I am unsure as to who I should quote but there are many people who are voting for letting the HK exact vengeance, and there are many who are (rightfully) fearing that this would let the proverbial "iron weapons" cat out of the bag. While the warriors won't likely know the skills needed to forge iron, what I would be more concerned with is the HK discovering that we are able to craft these weapons (i.e. that we HAVE the know-how).

Furthermore, as AN hinted at it's not even completely certain that the HK will be able to defeat these rogue warriors. If they are not defeated, what do we do? By not supporting them in their time of need we're effectively abandoning them, and I don't imagine the warriors will be too happy about that.

As such, I am advocating for the second option:
[] Attempt to capture the errant warriors and then make amends with the Highlanders (-5 Diplomacy, probable war with Highlanders)
While this might not be successful (HK might very well still declare war on us), we'll have burned our martial surplus and we have demonstrated that we are willing to uphold the law, even if it means to harshly crack down on our warriors. Furthermore, we will now have a casus belli against the HK in the sense that, hey, we at least tried to make amends, and it was them that spat on the offer of reconciliation.
 
People do realize that the possible new faction would be made up of our people, right? That means that they have a good chance of having a large proportion of our techs, including iron.
It would just be a bunch of warriors who've taken over. They wouldn't have iron or any of our technology. They only know how to fight.
 
If you want to go to war, take the moral high ground and capture our warriors. If the HK decides that they want to fight a war on two front. Let them.
 
Ok, @Karugus, you don't want the decent warriors to die, I don't want us going to war because a large number of asshole warriors decided to be assholes. The capture option is a good compromise. It gives us a chance of avoiding war, lets the decent warriors live, and kills the assholes.
See, I also have a completely amoral agenda well served by this course of action and have minimal reluctance over going to war. The moral calculus is only one facet as far as I'm concerned.

That and asking the Ymaryn to essentially wage war against their own seems a really fucking stupid idea to me.

Guys. If we go into the Lowlands like this we are most likely going to gain a really bad trait out of it. We have no causus belle. The Highlanders are right to be pissed off. If we reinforce and take the land this is going to fuck us for a long time.
All traits have trade offs and simply declaring that the option you don't like obviously has negative traits inherently tied to it is a cop out.

Worst case, we can remove/evolve the trait. That's half the reason we make sure to go back to grabbing TGG after all.
 
Mega projects are done in times of peace and stability, not in times were we have overflowing military and a new social situation (aka True city).
Yet we were at peace, the Steppes were safe and cleared for the first time in generations, the land was prosperous with massive Diplo and Econ scores, we were safe and isolated, it seemed like a perfect time before the major fuck up this turn
 
Guys. If we go into the Lowlands like this we are most likely going to gain a really bad trait out of it. We have no causus belle. The Highlanders are right to be pissed off. If we reinforce and take the land this is going to fuck us for a long time.

[X] Let the Highlanders extract their vengeance and attempt to make amends after (-1 Legitimacy, -3 Diplomacy, possibility of war with Highlanders, chance of spawning new faction in the lowlands)
just attempt to capture them. That way we - the king - is actually doing something to resolve the problem. Plus, then we'd be losing diplo rather than legitimacy.

Mega projects are done in times of peace and stability, not in times were we have overflowing military and a new social situation (aka True city).
overflowing military is hardly an issue of peace. A temple is more likely to counterbalance the new social system.

And again, what other options were there? The only way to burn martial is to suck at war.
 
See, I also have a completely amoral agenda well served by this course of action and have minimal reluctance over going to war. The moral calculus is only one facet as far as I'm concerned.

That and asking the Ymaryn to essentially wage war against their own seems a really fucking stupid idea to me.


All traits have trade offs and simply declaring that the option you don't like obviously has negative traits inherently tied to it is a cop out.

Worst case, we can remove/evolve the trait. That's half the reason we make sure to go back to grabbing TGG after all.

The GM specifically said that some traits are worse than others because they maximize short term gain when referencing the kind of traits we would likely get from this mess, the kinds of traits the Lowlanders have.
 
[X] Attempt to capture the errant warriors and then make amends with the Highlanders (-5 Diplomacy, probable war with Highlanders)
 
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