And healthy reserve of warriors is never bad, should that cause a border incident or a war with the haythan (that sounds Armenian BTW), we're in the era of the right of conquest, might is right and to the Victor goes the spoils.
Truth: Having enough warriors to do what you need and having a reserve is good. False: Having half again as much military as you can actually use is good.
In short bored warriors are a boon not a burden. Especially when you are several generations ahead in weaponry.
You fail to understand what people do to handle boredom... bordom leads to the below and more!
1. Winning Darwin Awards.
2. Setting things on fire by 'accident'.
3. Trying to impress people with stupid human tricks.
4. Eating random things you find on the ground out of bets.
5. Hundreds of pages of paperwork explaining the fall out.
6. Elaborate experiments in things your hideously unqualified to handle.
7. Property destruction.
8. Grievous bodily harm from doing things you can't even begin to explain to other people.
9. Red vs. Blue.
10. Attempting to sneak into places where you should not be.
11. The entire squad of chariots balanced on top of tree with no remotely explained method for them to get there.
12. Land wars in distant lands during winter.
13. Disgruntled shamans dislodging items from bodily orifices.
14. Oneupmanship challenges that end up with severed limbs.
15. Inventing dangerous, near useless hobbies.
16. Making lists.
And, given how big not!Persians are, those 12 points might just not be good enough to convincingly win, honestly. They are, what, 5-6 times our size? With much more experience at war to boot?
I've said this before, but what you need to deal with the TH is to make it be not worth sending an army over here. This means harassment tech and tactics militarily and being worth more as a trade partner civilian wise.. You don't need to defeat their army only keep them off your lawn. To this point I'm very happy that HK finally gets the concept that
expanding endlessly towards the vassal collectors and ignoring fortifying your lands is stupid.
Another reason we should do survey first...what if we find a deposit of a metal other than copper or iron? Then we'll need to use study metal to know what to do with it anyway, so doing study metal first wouldn't help with that.
The trick here is it may take multiple tries to find a new mine site. That is best left to the provinces as they can burn though actions if we fail to find a new site at first or at least not find a mine location. We can get 3 actions by subcontracting or maybe the Stallion find metal. Surveying is the one option that is up in the air. if its a gamble your willing to take so be it. For me, its the built in point of failure. Everything else can be handled with main governments actions and we need 4 of them in 3 turns. Grand Sacrifice will eat actions from the stability party unless completing actions manages to cancel out the metal curse fears.
Bored warriors create thier own incitives to fight, and fights are never not beneficial until standard issue rifles become a thing.
Said only by those who don't have a clue the revolution was coming. Combat experience is actually valuable... unless it depletes the hell out of your troops or burns your stuff. etc.. etc...
The issue you are failing to grasp is that 'Bored warriors create their own incentives to fight'. Bored warriors will find something to fight. Each other. Not us peoples. Random woodland creatures. Officials they think they are better than. When the option is go make a base to fight nomads or do nothing... that is where 'Suddenly expeditions to elsewhere!', 'How the hell did they set those rocks on fire?' and 'How the hell did we end up at war?' come in.
It's warriors that havnt fought for a long time or sedentary garrison/gaurd troops that are every Kings nightmare as thier power becomes detached from actual fighting and so become just another political threat.
Making sure your warriors have chances to fight is a main point of Marches. The People aren't heavy on travel restrictions. Also, echoing the war turn the turn before point.
And at that point they can't be killed warriors, but militarised politicians.
I think you mean 'skilled warriors' as the listed form is silly, but half true. Militarized politicians is one option, which is at least useful in a march. Others include rebels, rabble rousers, deserters, and 'that idiot that started that giant fire'. Oh also deserters from boredom are the kind of jerk that leaves and comes back with an invasion force.
I doubt they have not seen starmetal or cannot recognise metal tools lying around.
Except it isn't star metal lying around that is being used, that is a naturally occurring steel and far better than this weird 'iron' stuff. 'Iron' is this stuff you just pull out of the ground and use. Unless they think The People harvested some dead Civ that ticked off all the gods to the point of ortilery bombardment they are going to have some big questions.
Mate we're in the copper age, the concept of intrinsic value to human life is several millenia away from being a thing.
You seem to have misunderstood the Civ this quest is running here. This is the Civ that is closest to getting that message.