[X] [March] No, stay at home
[X] [Caravan] Attempt peaceful contact
[X] [Challenge] Study Tailings (-1 Econ, -2 Mysticism, -1 Stability, improved chance of new insights)
 
[X] Yes, send out the warriors (-5 Martial, -2 Econ)
[X] Attempt peaceful contact
[X] Survey Lands (-1 Econ,improved odds of success)
 
Impossible, the maximum military actions we could leverage was fourteen, so the march expand our hard cap of 14 when they add their own number to ours.

So basically we can have two marchs each with +5 martial, them cap our own martial to 14, in total of 24. WIthout marchs the maximum we can do is 14
Putting them into a march is using them...
 
[X] [March] Yes, send out the warriors (-5 Martial, -2 Econ)
[X] [Caravan] Attempt peaceful contact
[X] [Challenge] Survey Lands (-1 Econ, improved odds of success)
 
So we all in agreement in conquering the Hillfolk when they inevitably attack us which is looking like to be soon. Also are we still in Offensive policy since that means our Provinces will rebuild the martial we just sent to the new March.
 
This also raises the need for even more New Trails actions for improved logistics...probably when we're done with our latest self-imposed challenge, sigh.
 
And healthy reserve of warriors is never bad, should that cause a border incident or a war with the haythan (that sounds Armenian BTW), we're in the era of the right of conquest, might is right and to the Victor goes the spoils.
Truth: Having enough warriors to do what you need and having a reserve is good. False: Having half again as much military as you can actually use is good.
In short bored warriors are a boon not a burden. Especially when you are several generations ahead in weaponry.
You fail to understand what people do to handle boredom... bordom leads to the below and more!
1. Winning Darwin Awards.
2. Setting things on fire by 'accident'.
3. Trying to impress people with stupid human tricks.
4. Eating random things you find on the ground out of bets.
5. Hundreds of pages of paperwork explaining the fall out.
6. Elaborate experiments in things your hideously unqualified to handle.
7. Property destruction.
8. Grievous bodily harm from doing things you can't even begin to explain to other people.
9. Red vs. Blue.
10. Attempting to sneak into places where you should not be.
11. The entire squad of chariots balanced on top of tree with no remotely explained method for them to get there.
12. Land wars in distant lands during winter.
13. Disgruntled shamans dislodging items from bodily orifices.
14. Oneupmanship challenges that end up with severed limbs.
15. Inventing dangerous, near useless hobbies.
16. Making lists.
And, given how big not!Persians are, those 12 points might just not be good enough to convincingly win, honestly. They are, what, 5-6 times our size? With much more experience at war to boot?
I've said this before, but what you need to deal with the TH is to make it be not worth sending an army over here. This means harassment tech and tactics militarily and being worth more as a trade partner civilian wise.. You don't need to defeat their army only keep them off your lawn. To this point I'm very happy that HK finally gets the concept that expanding endlessly towards the vassal collectors and ignoring fortifying your lands is stupid.
Another reason we should do survey first...what if we find a deposit of a metal other than copper or iron? Then we'll need to use study metal to know what to do with it anyway, so doing study metal first wouldn't help with that.
The trick here is it may take multiple tries to find a new mine site. That is best left to the provinces as they can burn though actions if we fail to find a new site at first or at least not find a mine location. We can get 3 actions by subcontracting or maybe the Stallion find metal. Surveying is the one option that is up in the air. if its a gamble your willing to take so be it. For me, its the built in point of failure. Everything else can be handled with main governments actions and we need 4 of them in 3 turns. Grand Sacrifice will eat actions from the stability party unless completing actions manages to cancel out the metal curse fears.
Bored warriors create thier own incitives to fight, and fights are never not beneficial until standard issue rifles become a thing.
Said only by those who don't have a clue the revolution was coming. Combat experience is actually valuable... unless it depletes the hell out of your troops or burns your stuff. etc.. etc...

The issue you are failing to grasp is that 'Bored warriors create their own incentives to fight'. Bored warriors will find something to fight. Each other. Not us peoples. Random woodland creatures. Officials they think they are better than. When the option is go make a base to fight nomads or do nothing... that is where 'Suddenly expeditions to elsewhere!', 'How the hell did they set those rocks on fire?' and 'How the hell did we end up at war?' come in.
It's warriors that havnt fought for a long time or sedentary garrison/gaurd troops that are every Kings nightmare as thier power becomes detached from actual fighting and so become just another political threat.
Making sure your warriors have chances to fight is a main point of Marches. The People aren't heavy on travel restrictions. Also, echoing the war turn the turn before point.
And at that point they can't be killed warriors, but militarised politicians.
I think you mean 'skilled warriors' as the listed form is silly, but half true. Militarized politicians is one option, which is at least useful in a march. Others include rebels, rabble rousers, deserters, and 'that idiot that started that giant fire'. Oh also deserters from boredom are the kind of jerk that leaves and comes back with an invasion force.
I doubt they have not seen starmetal or cannot recognise metal tools lying around.
Except it isn't star metal lying around that is being used, that is a naturally occurring steel and far better than this weird 'iron' stuff. 'Iron' is this stuff you just pull out of the ground and use. Unless they think The People harvested some dead Civ that ticked off all the gods to the point of ortilery bombardment they are going to have some big questions.
Mate we're in the copper age, the concept of intrinsic value to human life is several millenia away from being a thing.
You seem to have misunderstood the Civ this quest is running here. This is the Civ that is closest to getting that message.
 
it was noted that there was a peculiar effect of all the archers starting at once. Grouping them together, they had then tried firing at the same general target all at once, and it was noted that the process was actually rather unnerving. Only actual battle would test whether the idea was truly worthwhile, but the act of getting several hundred archers together and having them fire all at once was bound to be terrifying
Could someone explain this to me?
 
[X] Yes, send out the warriors (-5 Martial, -2 Econ)
[X] Attempt peaceful contact
[X] Study Tailings (-1 Econ, -2 Mysticism, -1 Stability, improved chance of new insights)

Had to spent that martial, i hope this batch of nomads are semi-peaceful. Also, what the hell metal workers?:facepalm:
 
We can only have a set amount of subordinates here, and the nomad front is already defended against. Covering the "hole" the Stallion Tribes have in their defenses is almost pointless, seeing as the nomads needed two(!) Heroic Warleaders to take advantage of the "opening" left by the Stallion Tribes. Taking one point of Stability damage is far less important than ensuring that our strategic interests in the region are served.
Could someone explain this to me?
"Our arrows will blot out the sun" comes to mind.
I fail to see the problem.:V
 
Without March in the way and without much of the fortification, they are going to purge the hell out of Southshore, up to and including burning down Bleeding Cliff settlement. Which will play nicely with our current event chain, I am sure. :V
As they under estimate the SW twits without proof, you are over estimate them. They are annoying now... keeping them off The People's collective lawn (leading into conquest) is the goal here. If they can take 12 points of martial with iron weapons on defense something has gone horribly wrong.
So we all in agreement in conquering the Hillfolk when they inevitably attack us which is looking like to be soon. Also are we still in Offensive policy since that means our Provinces will rebuild the martial we just sent to the new March.
Offensive already switched over due to the provinces not actively trying to tank this Civ. Note the Stallions did economic expansion.
Could someone explain this to me?
The People figured out that walls that chase you are a counter to chariot archers... walls of arrows inflight that is. The People got massed archers as a unit.
 
We can only have a set amount of subordinates here, and the nomad front is already defended against. Covering the "hole" the Stallion Tribes have in their defenses is almost pointless, seeing as the nomads needed two(!) Heroic Warleaders to take advantage of the "opening" left by the Stallion Tribes. Taking one point of Stability damage is far less important than ensuring that our strategic interests in the region are served.
Its settling towards where those @&$% nomad heroes ended up so we can go after them. They are camping the metal workers as a blockade right now. They are out of range to attack otherwise... those @^#^%# have settled down. This March (which is coastal) also secures a naval trade route and gives the hideously excess military something productive to do.
I fail to see the problem.:V
I like it when the troops aren't bored enough to break things they aren't suppose to... like time.
 
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You know how the battle of Agincourt was won? Longbowmen against a bunch of poorly disciplined French knights.

Quibble, then English force was stationed on a fortified hill during wet season. So the combination of muddy hill and wooden stakes prevented famous French charge.
 
Quibble, then English force was stationed on a fortified hill during wet season. So the combination of muddy hill and wooden stakes prevented famous French charge.

All the French has to do was not to charge up the god damn hill.

And the English were seriously depleted from dysentery. Guess who don't have that problem? The Ymaryn.
 
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