Okay, there may need to be some clarification. That's 21 voting to kick Saltern, 11 specifically voting against as well as the remainder not adding it to their votes. @Academia Nut How would you parse this?
Yes, +3 is a perfect time to spend it. 2 works as a perfect buffer if we have more Cosmopolitan Triggers.I'd argue its the wrong time to worry about it. We have +2 stab going into the next turn, and +3 when it finishes.
If there's a time to spend stability, this is it.
Ehh, Stability costs 2 Econ as well. What's the point of spend a point in Stability to save two Econ if we need to spend 2 Econ to get it up again?Yeah, the thing is I doubt there IS a less costly assist for Saltern, given that it's mainly seaside engineering. Better boats maybe, but that's -2 econ. Another thing would be copper tools, but unless we main that it's -3 econ to set up the mine.
Better to kick it when we can afford the stability.
No, that's 21 votes to kick specific Megaprojects. They don't count for the other. The remainder voters chose not to add Kicker. Not kicking is the default.There are a total of 32 votes for [kick] Megaproject in some fashion with 11 votes for don't kick. There is a total of 57 voters. 57-43= 14 people who haven't made their intention clear. That remainder is significant, pity their kick intention isn't made clear.
26 now, and that's not how the vote works. If there's more poeple voting FOR kicking a megaproject than people voting AGAINST kicking, then we're kicking. Not voting either way is abstaining.Yes, +3 is a perfect time to spend it. 2 works as a perfect buffer if we have more Cosmopolitan Triggers.
Not before.
Ehh, Stability costs 2 Econ as well. What's the point of spend a point in Stability to save two Econ if we need to spend 2 Econ to get it up again?
No, that's 21 votes to kick specific Megaprojects. They don't count for the other. The remainder voters chose not to add Kicker. Not kicking is the default.
It's never been addressed before because it's never been an issue before. Hence, my tagging AN to make sure.26 now, and that's not how the vote works. If there's more poeple voting FOR kicking a megaproject than people voting AGAINST kicking, then we're kicking. Not voting either way is abstaining.
Plus, I again believe you're being too conservative with stability. +3 is too goddamn excessive.
No, I'm pretty sure you have to vote not to kick for it to go through. It makes no sense that votes that don't address the kicking would be added to not kicking in this case.No, that's 21 votes to kick specific Megaprojects. They don't count for the other. The remainder voters chose not to add Kicker. Not kicking is the default.
You missed my point. My point is pushing for 3 stability EVER is excessive, unless it's a happy side effect of our actions(like a +stability event or completing a megaproject or two). We should never be spending econ to push for stability 3. We have the perfect time to burn a bit of stability for the chance of completing a megaporject in one turn, and even if it doesn't it insures that no matter what we complete it in two, and even if we kick we will have stability 2 at the end.It's never been addressed before because it's never been an issue before. Hence, my tagging AN to make sure.
yes? I agree that it's excessive? That's why I say that spending at Stability 3 is perfectly acceptable.
Why wouldn't not kicking be the default?No, I'm pretty sure you have to vote not to kick for it to go through. It makes no sense that votes that don't address the kicking would be added to not kicking in this case.
Pretty sure AN will take it as a case by case basis. So in this case, it is clear that most people want to kick it, so we'd kick it.
*sighs*Why wouldn't not kicking be the default?
I haven't added Not Kick to my vote under the assumption that that was how it worked. You vote for things you want. Not to stop the things you don't want.
All other kicks were the consensus >.> by far*sighs*
y'all, haven't we kicked something before? how did it work then?
I've never pushed for Stability 3. I've pushed for Stability 2 and spend as necessity dictates. If we manage to get another point above that, then I'm all for spending it.You missed my point. My point is pushing for 3 stability EVER is excessive, unless it's a happy side effect of our actions(like a +stability event or completing a megaproject or two). We should never be spending econ to push for stability 3. We have the perfect time to burn a bit of stability for the chance of completing a megaporject in one turn, and even if it doesn't it insures that no matter what we complete it in two.
The majority voted to kick, so it wasn't an issue before. Hence why I've asked AN.*sighs*
y'all, haven't we kicked something before? how did it work then?
Because if 30 voters want to kick, and 7 don't, it makes no sense to not kick?Why wouldn't not kicking be the default?
I haven't added Not Kick to my vote under the assumption that that was how it worked. You vote for things you want. Not to stop the things you don't want.
....then why are you saying to wait for stability 3 before spending stability? You're contradicting yourself.I've never pushed for Stability 3. I've pushed for Stability 2 and spend as necessity dictates. If we manage to get another point above that, then I'm all for spending it.
I don't make bets like that.
The majority voted to kick, so it wasn't an issue before. Hence why I've asked AN.
okay and did the people didn't want to kick vote "Don't Kick" or what?The majority voted to kick, so it wasn't an issue before. Hence why I've asked AN.
Only 20 want to kick and 11 want to NOT kickBecause if 30 voters want to kick, and 7 don't, it makes no sense to not kick?
Also, if they don't vote for kicking or not kicking, why would the extra voters be assigned to not kicking? They didn't vote for that option, so it should be assumed that they don't have a preference until otherwise stated.
11 is for kicking the garden, not for not kicking.Only 20 want to kick and 11 want to NOT kick
With plenty of non voters for either
andOnly 20 want to kick and 11 want to NOT kick
With plenty of non voters for either
Oh misread the vote thing, I did just glance at it oppsand 26 want to kick saltern. As a matter of fact, there is only 8 votes to not kick.
So, yeah, pretty clear that most people want to kick.
- [X] [Kick] Don't kick
Number of voters: 7
Somebodynobody10, Xantalos, RulerOfNothing, Manget, Marlin, Inspirit, Veci- [X] [Kick] Saltern
Number of voters: 23
Umi-san, Alex pears, Killer_Whale, tryrar, Tylonius, SpeckofStardust, hylas240, Duesal, keenscythe, Spectrum, NotteBoy97, godofsmallthings, HidCyan, Powerofmind, StarkDemise,notgreat, veekie, DkArthas, Katsuragi, SirKaid, Frankite316, redzonejoe, pblur- [X] [Kick] The Garden
Number of voters: 11
kalugin, maximillian, Mannan, Abby Normal, drake_azathoth, Karugus, Reader of all, Citino, Lilithium, pbluekan, Shadowend
Yeah, I was just too lazy to add them. The point is made either way.there's 4 misformatted votes for kicking Saltern that you're not including there
Except they are voting for kicking different projects.Because if 30 voters want to kick, and 7 don't, it makes no sense to not kick?
Also, if they don't vote for kicking or not kicking, why would the extra voters be assigned to not kicking? They didn't vote for that option, so it should be assumed that they don't have a preference until otherwise stated.
I am not.....then why are you saying to wait for stability 3 before spending stability? You're contradicting yourself.
No not clear. I was under the assumption I didn't have to vote Not Kick to not kick. I doubt I am the only one. It has never been presented as having to vote that way.
There we go Citino.I want to make it clear that I want to kick the Saltern, even though I wouldn't want to kick the Garden had it won.