But then we lose out on a lot of econ and pop growth, its limiting growth for a possibility, a possibility that will NEVER leave, no matter what. We already have ungodly defense levels, if they attack us they will HURT, so its unlikely that they will do it.
Having all the pop and econ in the world won't help you when someone decides to attack you and take your shit if you don't actually convert some of that econ and pop into military and defense.

Being rich in pop and econ but poor in Martial just means that the other side will shank you and take all your lunch money.
 
I'm going to vote for manning warriors, because our main body of infantry are our weakest link at the moment. We can't become true elves until we have warriors who can hold their own against our enemies.
 
I'd like to keep pushing for Annual Festival as a secondary as we keep spending Stability like nothing. We should try and stay at Stability one as much as possible so we can take advantage of new opportunities without being too badly hurt by them.
 
Build Chariots - Once the domain of rich nomad chieftains, there is now enough copper to make construction of this new design practical for the People and deployable on a large scale. Used: 0 times
* S: -1 Econ, +1 Martial
*M: -2 Econ, +3 Martial, other effects

Expand Warriors - More men can be inducted into the ranks of the warriors every year and not face major food shortfalls
* S: -1 Econ, +1 Martial
* M: -2 Econ, +2 Martial, potential additional effects

Currently, we lack the military ability to pursue attackers and keep em' out of our territory. Considering [Main] Chariots provides additional effects, i'm assuming this would create chariot archers (and simultaneously fix our pursuit issue).

Also, I think we should consider walling the northern coastal city soon.
 
Having all the pop and econ in the world won't help you when someone decides to attack you and take your shit if you don't actually convert some of that econ and pop into military and defense.

Being rich in pop and econ but poor in Martial just means that the other side will shank you and take all your lunch money.
Actually first off having all the econ and pop would be that we'd literally be invincible, so that kinda shoots you in the foot >.>
But we still have good defence, expanding warriors means we can go on offense, but were not going to attack anyone since we want growth.
And we HAVE converted it to defence and military
 
Having such a ridiculously high martial must mean something narratively, even if we're weaker than the other polities.

Maybe it's to the effect: "We have reserves."
 
Why badlands? Why not focus completely on military?
Because it gives us a better means of projecting force into the lowlands/trading with the Thunder Horses in addition to ensuring the boom continues.

I'd rather the hills and the possible metals there than the plains and even more food.
Like 3 of our provinces are hill country already, and most of our other provinces border hill country at least. I don't think having just that one more hill province when we don't have native metal working is urgent.

Plains have more to offer than simply food. We could afford more cattle and boost leather industry, more horn for composite bows, land to graze and raise horses, plenty of land for acreage intensive efforts like orchards and whatnot. Like I feel the insistence to pursue Eastern hills for 'muh metals' is premature and a bit narrow minded.
 
Actually first off having all the econ and pop would be that we'd literally be invincible, so that kinda shoots you in the foot >.>
But we still have good defence, expanding warriors means we can go on offense, but were not going to attack anyone since we want growth.
And we HAVE converted it to defence and military
Don't be pedantic, you know very well what I meant.

We have good defenses when it comes to our Core Territories. If our Outer Territories gets attacked we simply lack the military to drive the invaders away, to say nothing of our expansions.
 
Don't be pedantic, you know very well what I meant.

We have good defenses when it comes to our Core Territories. If our Outer Territories gets attacked we simply lack the military to drive the invaders away, to say nothing of our expansions.
Then we secondary warriors, and do a main settlement. Keep the growth then NEXT turn we main warriors or chariots.
 
So, considering we know it's definitely a shortage of warriors and chariots that's compromising our military, how do people feel about

Main: Badlands
Secondary: Study Metal
Secondary: Build Chariots

Chariots are ideal for Northshore and the Badlands and cover one of the weaknesses of our military. Badlands eases logistics in regards to the Lowlands some and ensures the Baby Boom keeps going. I know people seem to prefer Eastern Hills but even if it doesn't give us a new province it doesn't eat up centralization and drastically improves our currently lackadaisical ability to project force.

Doesn't necessarily help out Redcoast but I don't think we're of the opinion that it's that urgent yet.
Honestly, it's not a good plan, but it is a surprisingly flexible one. I don't think we're going to do it, because we definitely have other problems, but this is definitely something to keep in mind as an option.

Valleyhome might decide to expand economy rather than study stars.
Yeah, we're at econ 10. Valleyhome can now take an econ spending action and are just as likely to do that as expand econ. Ship's sailed on that. :V
 
Then we secondary warriors, and do a main settlement. Keep the growth then NEXT turn we main warriors or chariots.
And then our Expansion gets raided by one of the other groups because they see an easy target and we are stuck with having to spend action on War Missions and thus can't expand our military as much and we have to deal with stability and legitimacy drops as well.
 
And then our Expansion gets raided by one of the other groups because they see an easy target and we are stuck with having to spend action on War Missions and thus can't expand our military as much and have to deal with stability and legitimacy drops as well.
Now thats fear mongering, they have not done that before, only the nomads. We have no reason to suspect they suddenly would do such
Never mind the goal shifting
 
[X] Reinforce Northshore
[X] Send additional resources to assist (-1 Centralization, allows Northshore to spend Econ on defensive measures while being attacked)
[X] The People always welcome the needy (-1 Stability, +2 Econ)
 
We will be settling closer to plain eventually, either by peaceful annex or disrupt other civ's control over lowland. So a bit of non-hill terrain experience won't hurt. Then again study metal/health/forest.

Depends on next turn, maybe DP will fracture into eastern and western DP. And somehow force truce on HK/TH via surprise hero unit. Wouldn't be the first LOL DICE moment.
 
Actually, I'm pretty sure that if the DP die the lowlands will just be turned into a massive chaotic mess.
It will turn into a chaotic mess in the short term, but the HK - being limited from other expansion routes by the mountains at their back and the swamp to the south (IIRC) - will jump at the chance to start consuming vassal states. Similarly, the TH will either also try to expand in the lowlands, or do a combo of raiding the lowlands freely and further expanding in the hills.
More warriors and more chariots.
Makes sense.
The only ones were fighting is the northern nomads and they are not really doing much damage, and as long as we don't flub every diplo roll then HK and TH won't attack us
The southern sea people will likely expand their predations if not located and stopped early.

Also, it's not whether or not they attack us now, it's whether or not they'll attack us when they've consumed enough land and have a strong enough econ/mil combo package.
Hmm, then perhaps

[Main]More Chariots
[Secondary]Expand Warriors
[Secondary] Study Metal

Would be better? Get us to Military 12 and allow us to get some study Metal in.


There are no friends in relationships between Polities, only interests.

There is always a chance that a TH or HK that has taken over the Lowlands might just decide to eat us in order to complete their domination of the region and remove a potential threat in their ass, especially since they should be both rather martial cultures that are inclined towards that kind of assessment.
I agree that an attack is extremely likely, especially by the HK who've always been tsundere toward us - liking our dyes, not caring about us otherwise. If you want to stop them, a better choice is doing: [Main] Chariots, [Secondary] Study Metal [Secondary] Trade Mission - Lowland Minors. This will start swaying vassals toward us, reducing the speed at which the HK spread. Best combined with a Badlands settlement instead of Chariots, but we seem to want to increase martial.

Note that doing a secondary martial expansion is a foolish action, as it does not get us the technology advance, which atm is the main thing we need.

Another worthy choice is Main Study Metal, Secondaries Trade Mission - LM, Sailing Mission - Southern Shores. This does not expand our martial even further, but will supply us w/ more intelligence so that we can make informed decisions, and will influence the lowland minors to like us just in case.

We literally just got 5 provinces, and this is our first turn of 3 actions. So we need to wait a turn and see if there's a trend
Or we could do math and not lose an action just to see if we will. (No offense)

How did we "literally just g[et]" 5 provinces? What province was added this turn? IIRC, we voted for "Blackbirds, RHx2" not "Eastern Hills Province."
 
Plains have more to offer than simply food. We could afford more cattle and boost leather industry, more horn for composite bows, land to graze and raise horses, plenty of land for acreage intensive efforts like orchards and whatnot. Like I feel the insistence to pursue Eastern hills for 'muh metals' is premature and a bit narrow minded.
Except they are badlands. They are going to require a lot of effort first before we get anything out of them. Also likely to get the Highland Kingdom irritated.
We don't neext to do another settlement when we added an entire new terriotiry. It's not the end of the world if our boom ends you know, since we have other things to worry about
In addition that we have ridiculous amount of Economy right now.
 
Now thats fear mongering, they have not done that before, only the nomads. We have no reason to suspect they suddenly would do such
Never mind the goal shifting
As I posted, it's not the end of the world to let the boom end. We have so many other things on our plate right now that we probably can't afford to keep expanding at the moment.
 
Now thats fear mongering, they have not done that before, only the nomads. We have no reason to suspect they suddenly would do such
Never mind the goal shifting
Because everyone was focused on the DPs, with them on the backfoot, we are suddenly a potential target.

The Point is that Having a Military to help prevent something like that is very good, because it saves us headaches and free up actions in the long-term.

You never know when the dice will decide to fuck with the region, so we are better off having the asset to deal with the rage of the dice gods now and not need it, then to need it and not have it.
 
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