Voted best in category in the Users' Choice awards.
A friendly reminder to new questers to read the Informational threadmarks and FAQ specifically before asking a question. Links below:

Frequently Asked Questions
Here is the Detailed Rune List
Discord.

On Thread Etiquette:

I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
Last edited:
[X] [Warding:] Left.

snorri using the rune and never turning off BA to forever build up the resistance as his hearthguard is constantly attacking him 24/7 in shifts to make him the greatest dwarf defender in existence
 
[X] [Warding:] Left.

Building up experience is what this rune does while active, effectively.
 
[X] [Warding:] Left.

Creating armour that gets tougher as it passes down the generations is the best options, as it reminds those beardlings that the armour they make will never be as tough as the armour made by their elders!
 
I think the valuation comes from the fact that the item endures even if the person aren't..

In theory LEFT Warding would keep it's resistance over generations and new users. In that sense its effect endures a lot more reliably then Center or Right.

That doesn't make it right, but it's why I value endure into LEFT

[X] [Warding:] Left.
Wait...
No I don't think the rune behaves as you claim.
2. It is not forever technically. Its as long as the Rune is active, and it doesn't stack into infinity.
Doesn't stack to infinity and the fact that only center is described as making you all but impervious makes me thing that Center is actually the one with the highest damage resistance at peak performance. More than Right or Left.
Its also possible that extreme batterings like BA has sustained during this trial would cause it to temporarily deactivate and thereby lose all the accumulation its made prior to that.
Its hard to compare the peaks of Right and Left, because Right sacrifices the versatility of defending against esoteric non magical toughness and picks up an additional requirement presumably so that its working at 100% power all the time,
Finally we're talking past each other about the type of endure we're mean. If Left is destroyed before it surpasses the power of Right or Center then thats the sort of endure I'm saying it doesn't compare as well in.
 
Last edited:
Doesn't stack to infinity and the fact that only center is described as making you all but impervious makes me thing that Center is actually the one with the highest damage resistance at peak performance. More than Right or Left.
Its also possible that extreme batterings like BA has sustained during this trial would cause it to temporarily deactivate and thereby lose all the accumulation its made prior to that.
Its hard to compare the peaks of Right and Left, because Right sacrifices the versatility of defending against esoteric non magical toughness and picks up an additional requirement presumably so that its working at 100% power all the time,
Finally we're talking past each other about the type of endure we're mean. If Left is destroyed before it surpasses the power of Right or Center then thats the sort of endure I'm saying it doesn't compare as well in.
That's true I didn't notice that.

In honesty I'm kinda curious as to how long can this Rune be activated. The phrasing of "not forever, technically" implies that it'll last a rune activation can last a long time
 
I'm having a hard time following your train of thought.
We know the winds are the differentiated stuff of the Aether. Its implied that Qhyash is the art of mixing them back together into what the Aether is actually made of.
This doesn't actually mean Earthbound is any more natural than the others, the same argument could be made of Dhar.
[X] Left: warding

From how Qhyash is described from what I have seen this is what the wiki at least says "The great High Elf Mages and archmages of Ulthuan can balance all the different Winds of Magic they channel directly into a spell, ensuring there is little or no magical leakage." To me this reads less as mixing but a balancing act. Ensuring that the winds don't mix as opposed to dhar which is the winds being mixed. Dhar is the winds being unbalanced and therefore causing the corruption of the Aethyr being brought into the world. Qhyash is like pulling the web at once while Dhar is simply seizing a handful and forcing it into the shape you want. One results in a whole spider web preserved and off it's perch, balanced tugging of the strings. The other in a mash of silk, matter wise the same but everything about its shape, form and strength has been compressed, extremely hard to untangle back into shape.

To me this reads that the energy of the Aethyr is separate from the winds, but the winds make up the whole of the Aethyr. Weaving them together forms the Aethyr in the realm as it should be, before chaos. So in essence the winds are the Aethyr but the Aethyr are not the winds. To me this says that the winds are how many people perceive magic, a commonality enforced by the presence of Chaos in the Aethyr.
 
Back
Top