redzonejoe
Vaguely Pastafarian
- Location
- Canada
Mechanically yes, very cheese.Everyone please note that this plan has us spend a sizable quantity of banked XP on a jutsu we did not have access to in-character until just now.
Narratively impossible.
In both cases, it only ends up mattering if our character uses the Jutsu in the very near future. Trying to assign xp in some sort of trickle-over-time fashion would just be more work for QMs and players in keeping track.
IF, however, we do end up using the leveled up jutsu in the very near future, for the sake of realism I would not object to making the argument for the QMs that the jutsu should be used at a lower level than what it actually is, to reflect the narrative time restriction. So If we're leveling it to 30 here, and then try to use the Jutsu in the mines or whatever we're doing soon, Kei might only use it at ~ level 10 in that encounter based on QM judgement.
Which is effectively the same as limiting the amount of xp we can put in it now, except we don't have to keep track of or risk mixing up future numbers, and the complication only exists in specific circumstances.
TL;DR summery: I think its better to spend the xp now and restrict based on QM discretion than to keep the numbers floating around unspent to force a similar effect.
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