- Pronouns
- He/Him
What book is it in?
If it weren't for pickaxes, it wouldn't be a roof at all, it'd just be the inside of a mountain. The roof could be made of cut stone, natural rock, wood, paper mache, bones, whatever, it'd still be man-made.I don't think Illuminate the Edifice would work on our library, sadly. It requires the structure to have a man made roof, and the library is inside a mountain, so the 'roof' is natural rock.
WFRP 2e: Realms of Sorcery, page 157.
But it's dwarf made, does that count?
There is no need to go to sourcebooks when the issue came up in quest and has a quest-canonical answer:Shades of Empire contrasts them with the druids, about two thirds of whom joined up, and says the Hedgefolk rather regret missing the opportunity to get in at the ground floor.
The point is also made that Hedgefolk make great conscripts for all the colleges, as they're less likely to be corrupted than other 'wild' magic users, and so are more likely to sniffers at transitioning to learning a Wind lore.
Individual Hedgefolk were probably recruited by Teclis, to avoid persecution, but they'd probably have ended up being assigned across all the College, not concentrated in one College like the druids were. After all, they didn't use a Wind, Hedgecraft isn't Ulgu, and didn't join as an institution that could stay together, but as scattered individuals.
By the late 2200s they were almost on their last legs, and when Teclis formed the Colleges he may have sealed the fate of the Hedgefolk, as in a single stroke he poached some of their most powerful and knowledgeable magic-users as founders of the Grey Order and created a new entity that was charged with hunting the Hedgefolk as unauthorized magic-users.
Man-made, not human-made, so as long as the dwarves in question identified as the right gender it's legit.
He apparently likes collecting souvenirs, that was mentioned during the search for Athel Yenlui's nexus. He was quite insistent on picking up something no matter how milquetoast the landmark.He's honestly a little bit of an enigma. To the point I can't think of a good Social action we could suggest with him because we know so little about him outside of work and Boney needs more than "Just talk to the guy" for a write-in.
--- Two weeks pass in a haze of Gyrocarriage flights, mediocre taverns, and souvenirs that Max insists on accumulating from some of Reikland's most milquetoast landmarks, until you find yourself somewhere north of a nowhere town allegedly famous for its red cheeses, chasing a faded mark on an Elven map of questionable significance, with Egrimm having accumulated more and more reasons to be elsewhere as the stretch of unremarkable villages grew longer and longer.
There is no need to go to sourcebooks when the issue came up in quest and has a quest-canonical answer:
Yvresse doesn't have one either.Yeah, the 8th Edition Army Book for High Elves has half a page on each Kingdom, then about the same on their respective signature units in the army section. IIRC Cothique are the only ones without their own signature unit, but that's probably because they play Manowar instead of WFB.
Illuminate the Edifice is imo a bad pick for KAU even if it works because Mathilde has been described as feeling uncomfortable in the presence of Hysh illumination, and I wouldn't want to do anything to make the library uncomfortable to her and any other Grey Wizards. Rune light is the obvious alternative, and probably easier for Belegar to do anyway.
I want Mathilde to do as Cython did, and become a powerful Ulgu-human hybrid superwizard. But this won't happen automatically. Battlemages tend to blast themselves with arcane marks, and so far as we've seen, that more often results in things like being surrounded by birds or having a skull for a face than it does becoming an immortal wind-human. It's going to take careful study and experimentation to accomplish some kind of "Ulgu Ascension" but it might be the biggest magical power up possible for Mathilde.I think you'll see more success if you get a set of specific things you're hoping to get out of the actions and then start hyping them up.
Not to say no to all of these ideas, but I imagine a lot of possible library enchantments are going to be covered by Runecraft. Which we're going to be getting at least some of for free. (Thanks, Belebro!)We're a wizard, and we've got a library, so I'm thinking of ways to make it a magical library now that a surplus of CF can exist and we can spend it on stuff. Here's the ideas I've come up with.
It's riskier buying their own secrets, but there are ways of checking. That Eonir Grey Lord would probably be happy to point out the flaws if we approached in the right way.
Dark magic is dangerous and apparently hard to use properly, as is battle magic. For most Druichii it would make a lot more sense to focus on the Wind magic they're naturally talented in. Of the various Winds, Ulgu would be a very useful one for them to learn.
By my understanding barely any hedgefolk joined with teclis because they resented the comparison to the actual bumpkin wizards they felt was implied, the vast bulk of the grey college was unorganized magical con artists and probably the greatest "organized" factions would've been basically magical Carnies in groups I'd guess probably maxed out at like a half dozen.
I want Mathilde to do as Cython did, and become a powerful Ulgu-human hybrid superwizard. But this won't happen automatically. Battlemages tend to blast themselves with arcane marks, and so far as we've seen, that more often results in things like being surrounded by birds or having a skull for a face than it does becoming an immortal wind-human. It's going to take careful study and experimentation to accomplish some kind of "Ulgu Ascension" but it might be the biggest magical power up possible for Mathilde.
Having a lot of Arcane marks isn't an automatic advantage. Sure there's Mark of (Wind) that's great but the others don't automatically make the user better at magic.
The way forward is probably more research. Mathilde knows a lot about the fundamentals of magic - the best bet is to see if we can find a way to translate that into self-improvement.
Different strokes and all, but… shudder. That is utter nightmare fuel.extruding a humanoid Mathilde shaped pseudopod through a tiny entrance to the liminal realm, anglerfish style
Different strokes and all, but… shudder. That is utter nightmare fuel.
@Boney does Illuminate the Edifice make actual daylight? Like, could we burn vampires with it? Grow plants?
Actually a question related to the last part. How do you like the lore total war Warhammer included? Anything that you find great? Anything that you really don't like?Since the text of the spell only talks about illumination I'd say no, and split a very fine hair between 'daylight' and 'sunlight'.
You're right, them getting so thoroughly fleshed out in Total Warhammer made me forget.
Since the text of the spell only talks about illumination I'd say no, and split a very fine hair between 'daylight' and 'sunlight'.
Y'know, that does beg the question of how they knew to show up in Laurelorn? Did some Eonir ride the worldroots all the way to naggaroth to spead the word or did they just hope a druchii would hear a rumor somehow? Despite not having any real contact with the empire.And, well, Laurelorn has been open for diplomacy for about a decade and Druchii already showed up.
I half expect that once we learn to control our marks, we'll get an amplify/empower research option for them to upscale them significantly.I've been wanting for us to control our Arcane Marks more. Imagine if down that road we start being able to cast spells without casting, simply our soul does the spell as instinctively as breathing?
I'm pretty confident the fireproofing and book preservation options are available as runes that likely already exist and might be in the package already.
Interesting thought about this Mathilde already created a spell that casts another spell with RoW which is essentially Ulgu tongs. So creating an enchanted gun that blesses every bullet/musket it fires might be in her wheelhouse.But it doesn't affect ranged weapons unless applied directly to the ammunition. Sad sniper.
Mathilde can already Bless her own ammunition, why would she need to enchant her guns to do it?Interesting thought about this Mathilde already created a spell that casts another spell with RoW which is essentially Ulgu tongs. So creating an enchanted gun that blesses every bullet/musket it fires might be in her wheelhouse.
I was thinking that we could codfy the process so Collages could sell such enchanted weapons allowing Soldiers to have long range weapons that works on immaterial enemies even if they don't have wizards on hand.Mathilde can already Bless her own ammunition, why would she need to enchant her guns to do it?