Voted best in category in the Users' Choice awards.
Personally I don't think it's that odd, considering the college position on religion. As well as the fact that Mathilde's religious journey was basically not formally structured at all and progressed near completely internally.

For me personally it just doesn't seem that important though, as it doesn't seem like it's a huge deal to her. She comes across as basically the level of religious most people in the setting are at, or even somewhat less.
Piety was the skill that Mathilde used to resist being compelled to drink from the goblet, and with the four being more active, I'd like Eike to have a good stat there.
Also, a negative flipside of Eike's 'Mathilde knows what it is I need to learn' is that stuff we don't direct her to has a good chance of being neglected more than if there was less awe going on, so I'd prefer to have Eike work on it explicitly rather than hope that she'll suddenly decide that focusing on her faith is a higher priority than whatever Mathilde tells her to do.

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Not that this is in any way equal, as Mathilde's dear friend is the god of Luck, which is possibly the best domain, but having a good piety score can come in really clutch at times.

It wasn't in Ranald's wheelhouse but - iirc - a DC80? 70? roll would have had him heal Abel for us. If Mathilde were less faithful, the DC might have been higher/there may have been no chance at all.
 
To be honest, we really need to think about if we can keep Max and Johann in the books in WEB-MAT after the Waystone project.

Nether are very well suited or interested in the stated goals of the sub college.

We need to actually hire people that would want to be involved with windherdering/enchanting/mixing runes and magic/other mix-mystical methods.

Or even people that have their own ideas around the topic.
 
Oh god... It is a midlife crisis! We are even getting a sport car I mean bound apparation... Next we gonna leave max for a younger gold magister!
Well, as long as we don't ditch Pan for her apprentice.
To be honest, we really need to think about if we can keep Max and Johann in the books in WEB-MAT after the Waystone project.

Nether are very well suited or interested in the stated goals of the sub college.

We need to actually hire people that would want to be involved with windherdering/enchanting/mixing runes and magic/other mix-mystical methods.

Or even people that have their own ideas around the topic.
Johann, yeah, as much as I like him, he's not especially enthusiastic about research. Max, though, has expressed that he really enjoys academia after all this time writing with us. So I'd hate to lose him. But getting someone new in to try stuff with, especially someone from a different college to expand out windherder options is definitely something to consider.
 
To be honest, we really need to think about if we can keep Max and Johann in the books in WEB-MAT after the Waystone project.

Nether are very well suited or interested in the stated goals of the sub college.

We need to actually hire people that would want to be involved with windherdering/enchanting/mixing runes and magic/other mix-mystical methods.

Or even people that have their own ideas around the topic.
Our stated goal is cooperative work between the Colleges. That does not mean that the cooperation in question has to be magical in nature. The cooperation between colleges can be suitably mundane in nature, with the concept being to literally work together.

Even discounting that, Max's work with blacksmithing and metallurgy could be very conducive to group tests and enchantments as we learn which metals are most suitable to channeling specific winds or working with certain enchantments, and he is quite literally working to mix the concepts of conceptual Chamon with crafting to attain perfect transmutation. It's quite possible that he's willing to work with other disciplines to achieve greater heights.

And Johann? The guy has a literal Hysh prosthetic that shoots laser beams. You would be hard pressed to find anyone insane enough to accept untested equipment on their body, and Johann didn't take that long to convince.

And let's not forget how Johann just recently showed such a keen ability to sense metals that he surpassed even a Grey Lord who specialises in Metallurgy in a very specific area. He's isn't a very mystical person, but he's personable, reliable, tough, charming and very, very daring. He's willing to go to hell and back with us without much of a question. No matter where we go, I can probably think of a use for him.

In my opinion, Max and Johann are irreplacable. I wouldn't let them go unless they decide to leave by their own accord, or they die.
 
Johann, yeah, as much as I like him, he's not especially enthusiastic about research. Max, though, has expressed that he really enjoys academia after all this time writing with us. So I'd hate to lose him. But getting someone new in to try stuff with, especially someone from a different college to expand out windherder options is definitely something to consider.
Johann's our adventure-buddy. We need our adventure-buddy.

(To help carry the loot if nothing else)
 
Well, this is concerning. I've done a bit of a search, and apparently Christa Feldmann is a canon character from Realms of Sorcery 1e. I can't find a lot about her, because she's kinda obscure, but it looks like she's famous for two things—being a powerful "High Gold" (Matriarch?) of the Gold Order, and being a Chaos Cultist. She murdered a fellow magister by the name of Helga Menze, and performs sacrifices to Tzeentch in search of True Transformation. She's basically the Gold Order's Egrimm.
 
Well, this is concerning. I've done a bit of a search, and apparently Christa Feldmann is a canon character from Realms of Sorcery 1e. I can't find a lot about her, because she's kinda obscure, but it looks like she's famous for two things—being a powerful "High Gold" (Matriarch?) of the Gold Order, and being a Chaos Cultist. She murdered a fellow magister by the name of Helga Menze, and performs sacrifices to Tzeentch in search of True Transformation. She's basically the Gold Order's Egrimm.
That's par for the coruse. Remember this guy?
Wolfgang Scheunacht: Enchanter. Was in charge of making Mathilde's Dragon Flask. Related to Hans?
He's also a canon character and a villain in a 2E adventure module where he performs a ritual that he fools the heroes into providing the materials for that lets him become a Daemon Prince.

1E is even less credible than 2E, but I still don't expect Wolfgang to suddenly pop up and turn into a Daemon Prince just because it's a thing in canon.
 
Piety was the skill that Mathilde used to resist being compelled to drink from the goblet, and with the four being more active, I'd like Eike to have a good stat there.
Also, a negative flipside of Eike's 'Mathilde knows what it is I need to learn' is that stuff we don't direct her to has a good chance of being neglected more than if there was less awe going on, so I'd prefer to have Eike work on it explicitly rather than hope that she'll suddenly decide that focusing on her faith is a higher priority than whatever Mathilde tells her to do.

Wrestling the winds of magic is basically the best training one can get in regards to honing one's willpower. So just teaching her well and giving her life experience is enough preparation form my perspective. I'm not interested in trying to make her super devout. It also sounds like something more likely to harm than help frankly, if Eike needs a worshiper of a different god to get her deeper into faith in a god, rather than personal piety. That sounds exactly like the formula to produce pro forma belief.
 
Well, this is concerning. I've done a bit of a search, and apparently Christa Feldmann is a canon character from Realms of Sorcery 1e. I can't find a lot about her, because she's kinda obscure, but it looks like she's famous for two things—being a powerful "High Gold" (Matriarch?) of the Gold Order, and being a Chaos Cultist. She murdered a fellow magister by the name of Helga Menze, and performs sacrifices to Tzeentch in search of True Transformation. She's basically the Gold Order's Egrimm.

Oh, hey, we were just discussing who we might want to add to WEB-MAT. Good timing!
 
As for Piety actions, there's the Kurgan Shrine we can study—that will probably involve Piety in some way.
I'm really hoping for/looking forward to studying the Kurgan Shrine with Egrimm and Eike. It's an intriguing mystery and a great opening to talk Piety with both characters. (And a great fit for a WEBMAT action.)
He's honestly a little bit of an enigma. To the point I can't think of a good Social action we could suggest with him because we know so little about him outside of work and Boney needs more than "Just talk to the guy" for a write-in.
We could always spend an AP to stalk him sorry, steal all his secrets *cough* I mean, get to know him better like we did occasionally in the earliest parts of the quest. These two actions are still valid options each turn:

[ ] Spend time assisting or ingratiating yourself with someone else: specify who and how.
[ ] Spend time investigating a character without their knowledge: specify who.
In my opinion, Max and Johann are irreplacable. I wouldn't let them go unless they decide to leave by their own accord, or they die.
Agreed 100%. They're both great characters and play the foil well with Mathilde in all kinds of situations.
 
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IIRC it was the College of Necromancy loot vote.
That one had 393. I vaguely remember seeing something in the 400s one time, but maybe I made that up?

Anyway, after that is the College staff vote, with 379, and the romance vote from 2020, with 372.
He's honestly a little bit of an enigma. To the point I can't think of a good Social action we could suggest with him because we know so little about him outside of work and Boney needs more than "Just talk to the guy" for a write-in.
We socialed him literally last turn! It was great! I expect no new actions will pop up for a while, but both of the socials we've had with him have been lovely to read. I like his dynamic with Mathilde.
Our stated goal is cooperative work between the Colleges. That does not mean that the cooperation in question has to be magical in nature. The cooperation between colleges can be suitably mundane in nature, with the concept being to literally work together.

Even discounting that, Max's work with blacksmithing and metallurgy could be very conducive to group tests and enchantments as we learn which metals are most suitable to channeling specific winds or working with certain enchantments, and he is quite literally working to mix the concepts of conceptual Chamon with crafting to attain perfect transmutation. It's quite possible that he's willing to work with other disciplines to achieve greater heights.

And Johann? The guy has a literal Hysh prosthetic that shoots laser beams. You would be hard pressed to find anyone insane enough to accept untested equipment on their body, and Johann didn't take that long to convince.

And let's not forget how Johann just recently showed such a keen ability to sense metals that he surpassed even a Grey Lord who specialises in Metallurgy in a very specific area. He's isn't a very mystical person, but he's personable, reliable, tough, charming and very, very daring. He's willing to go to hell and back with us without much of a question. No matter where we go, I can probably think of a use for him.

In my opinion, Max and Johann are irreplacable. I wouldn't let them go unless they decide to leave by their own accord, or they die.
Very well said. They're wonderful researchers and colleagues. Who knows what the quest will look like at such point as we move on from the Waystone Project, but I have every intention of keeping the golden boys.
I'm really hoping for/looking forward to studying the Kurgan Shrine with Egrimm and Eike. It's an intriguing mystery and a great opening to talk Piety with both characters. (And a great fit for a WEBMAT action.)
Hard same, I think that's our best opening for Eike Piety that I see on our action list.
Well, this is concerning. I've done a bit of a search, and apparently Christa Feldmann is a canon character from Realms of Sorcery 1e. I can't find a lot about her, because she's kinda obscure, but it looks like she's famous for two things—being a powerful "High Gold" (Matriarch?) of the Gold Order, and being a Chaos Cultist. She murdered a fellow magister by the name of Helga Menze, and performs sacrifices to Tzeentch in search of True Transformation. She's basically the Gold Order's Egrimm.
oh hey, let's knock a fifth competitor out of the everchosen bowl
 
Honestly, when we hand off the library and eic, and maybe end the waystone project, I could see grabbing another couple wizards for webmat and expanding our research actions for a while.
 
Our stated goal is cooperative work between the Colleges. That does not mean that the cooperation in question has to be magical in nature. The cooperation between colleges can be suitably mundane in nature, with the concept being to literally work together.

Even discounting that, Max's work with blacksmithing and metallurgy could be very conducive to group tests and enchantments as we learn which metals are most suitable to channeling specific winds or working with certain enchantments, and he is quite literally working to mix the concepts of conceptual Chamon with crafting to attain perfect transmutation. It's quite possible that he's willing to work with other disciplines to achieve greater heights.

And Johann? The guy has a literal Hysh prosthetic that shoots laser beams. You would be hard pressed to find anyone insane enough to accept untested equipment on their body, and Johann didn't take that long to convince.

And let's not forget how Johann just recently showed such a keen ability to sense metals that he surpassed even a Grey Lord who specialises in Metallurgy in a very specific area. He's isn't a very mystical person, but he's personable, reliable, tough, charming and very, very daring. He's willing to go to hell and back with us without much of a question. No matter where we go, I can probably think of a use for him.

In my opinion, Max and Johann are irreplacable. I wouldn't let them go unless they decide to leave by their own accord, or they die.
the stated goal of WEB-Mat is college-other magical/divine interaction. not inter-college.

I really think we need to be a bit more impartial here.

is there an single windherdering action we want to do with gold wizards?

Max has shown no interest in enchanting, at all. i believe Boeny even mentioned that if we paid him to get lessons in it he would as its his job, but wonent on his own. the man is a professional, but as stated when he was working with the Hag-witch, he has no passion for anything that's not his blacksmithing.

and don't get me wrong, Johnann is great and has been a major asset for the waystone project, but after? he was already not fully convinced he would be interested in the waystone project. what about and actually dry scholarly project after?

this is not me hating on them. but to do what we want, we kind of have to think about how having two gold members isn't really the best for WEB-MAT in the long term.
 
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You know, the Eyes of Nurgle apparition could easily make a great 'Plague of Locusts' type spell. They already eat the Winds of Shyish and Ghyran, which is most food (dead meat is Shyish, living meat is Ghur right?), so training it should be a breeze. Although, do locust really fit Ulgu's theme? Maybe crickets would be better.
 
That one had 393. I vaguely remember seeing something in the 400s one time, but maybe I made that up?
The initial 'what job offers are we looking into' vote had 397.

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Do you actually expect us to devote ourselves to dry scholarly projects?

Like, Mathilde would also hate that, so it wouldn't happen to begin with.
no, I don't it would be our main thing, (kind of hoping for BP job somewhere on the road to backfire pass myself)

but if the main job isn't a scholar one, then the WEB-Projects will mostly be enchanting and stuff like that in the future.
 
It means we get to do a Scooby Doo chase scene across the world as Be'lakor tries to force the Evercrown onto our head.
I have a vague omake in my head of Mathilde killing Archaon, Be'lakor appearing to offer her the crown, and then using her refusal as a loophole the Chaos Gods never considered to crown himself and gain corporeal form.

(I figure in the event of Be'lakor now being fully corporeal and not insane, he'd probably then go on to try to force every Chaos tribe to worship him instead of the 4. I don't think he'd invade south for awhile, he doesn't actually care about serving the gods and as soon as he's defeated he loses physical form again)

no, I don't it would be our main thing, (kind of hoping for BP job somewhere on the road to backfire pass myself)

but if the main job isn't a scholar one, then the WEB-Projects will mostly be enchanting and stuff like that in the future.
I really don't think we need to consider any plans for 'after the Waystones' until we actually get there.

We have no idea what offers will be on the table. Maybe we'll take a Cathay-Vacay and bring the boys along.
 
is there an single windherdering action we want to do with gold wizards?

Windherding is not the be all end all of the goals of the college though. The actual charter was:

Charter: Research: Studies involving collaboration between the Colleges of Magic, and between the Colleges and divine miracle-workers, with a particular focus on working with Runesmiths.

Collaboration is a pretty broad possibility space. So long as it results in useful end products I think the college will be fine.

For example, Mathilde made her bones regarding a lot of what she knows about enemy magical traditions by kicking in their doors, making a ruckus, and grabbing some loot on the way out. Something Johann in eminently suited to assist with. Max on the other hand is the guy that could sit down and grind away at the tedious detail work involved in the sadly high percentage of research work that requires it.
 
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I could see Web-Mat teaming up with Thorek and doing deep dives into lost holds to find ancient artefacts or something. Or maybe with the Ice Witches to cleanse the Fire Spire.

We could actually end up as mobile troubleshooters, where collaboration means "we'll help you stab some stuff that's annoying you, and you split the loot/research with us".
 
Hmm, maybe next time we Windherd we make an Invisibility/(Some Hysh thing) item
Idly spitballing, I can't really think of any Hysh spell that would go well with Shroud of Invisibility. Eyes of Truth would be perfect, flipping the board on hidden enemies by making you invisible and them un-invisible. Except the spell comes with glowing eyes tacked on, so you're less "invisible" and more "a pair of floaty lights at head height". Not nothing, but probably not better than a straight invisibility enchantment. My gut says that the usual "Enchanted items always come with inconveniences" stipulation would preclude Shroud from conveniently covering up those lights on anything but a critical success.

Clarity of Thought or Speed of Thought for improved aim for the would-be invisible sniper would be another option, but if we're doing this as an item for Max to join us with unseen pew-pewing, Hysh in the brainmeats is a no-go.

Blinding Light seems a little redundant, making it so they can't see you twice. Also not good for shared sniping practice - we like to be able to see too, thanks.

Shimmering Cloak for protection from saturation fire...it's in the name. It Shimmers. Kinda undoes the invisibility, that.

Getting desperate and looking at the petty/lesser list, the Hysh version of Blessed Weapon might theoretically add some kick relative to the Ulgu one given it's directly in its wheelhouse. But it doesn't affect ranged weapons unless applied directly to the ammunition. Sad sniper.
 
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