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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, MTriage

[X] Plan Aquisition at Maximal Efficiency
 
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[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, MTriage

I want MTriage for the Valaya standing.

We may need an action or two for putting it on the Kraka Drakk Temple of Valaya.

I don't think that anyone is going to stop the Gift Giver from inscribing a new Rune to help people unless they feel like being introduced to every pan in the temple at once from a bevy of grumpy Priestesses.
 
[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, Structure Runes
[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, MTriage
 
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[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, MTriage

I debated on it, but the Valaya Favour swung it for me.
 
[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, MTriage

[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, Structure Runes

As I said last night, definitely supporting both of these. The Max Research and 1 Standing plan is okay, but it does not grab that Standing 8 rating, which may hurt in the long run.
 
You say that, but you forget that Standing 10 means we can substitute it for other Dawi Holds/Institutions, like say the Brotherhood of Dron? So believe me, we're going to need more.
I still think we have more than enough unless we decide to drop 100 favor dumps into the brotherhood of dron twice right after each other and us not taking any retainter actions to get more favor
 
Reposting these plans. All 3 Plans buy MSmedinir's bounty and MThungi's Brilliance. All have 2 hesitance. Plan 1 gets max research progress and buys MTriage with +1 standing (6 standing total). Plan 2 only gets enough research to finish Pt 1 of Repair and Fixing and drops Triage to get +3 standing instead (8 standing).

Plan 3 is the same as plan 2 but drops ordinary stone and guard tower for MTriage.

Edit: @aceraptor I put the free pt into storage

[X] Plan Max Research with Smednir and Thungni, +1 standing
-Sell: 69 Pts +4 Hesitance
-- 6 Free Pts
-- Master Rune of Waking, Improved, [Engineering], Worth: 4 points
-- Master Rune of Grimnir [Banner], Worth: 6 points
-- Master Rune of Grimnir [Weapon], Worth 6 points
-- Master Rune of Grungni [Talismanic], Worth: 6 points
-- Master Rune of Valaya [Armour], Worth 6 points
-- Master Rune of Valaya [Talisman], Worth 6 points
-- Master Rune of Forgeflame [Talismanic], Worth: 2 points
-- Knowledge, A copy of the Monolith Map, Worth: 2 points
-- Master Rune of Unyielding [Armour], Worth: 6 points, +1 Hesitance
-- Master Rune of Amplification/Snerra Magnasdottir [Talismanic], Worth: 6 points, +1 Hesitance
-- Combo, Amplifier, Worth: 6 points, +1 Hesitance (Requires Amplification)
-- Research, The Rune Metal, Worth: 7pts +1 Hesitance
-Buy: 69pts -2 Hesitance +1 Standing
-- 1 standing: 5pts
-- Master Rune of Smednir's Bounty [Structural] (Lonely Rune*, Metal refined within a structure has a minor chance of producing more end product than usual), Cost: 12 points, -1 Hesitance
-- Master Rune of Thungni's Brilliance [Structural] (Lonely Rune, Reagents used within a structure have a minor chance of not being consumed, DOES NOT INCLUDE T5 Reagents), Cost: 12 points, -1 Hesitance
-- Research, The Fixing of Things, Cost: 1 point per progress, max 12 points total. 12 Pts
-- Research, The Secrets of Storage, Cost: 1 point per progress, max 12 points total. 12Pts
-- Knowledge, The Monolith Lore of Clan Diamondback, Cost: 6 points
-- Rune of Gazul's Flame [Structural] (Generates a field of burning flame that deals extra damage to daemons around or in a structure), Cost: 2 points
-- Rune of Ordinary Stones [Structural] (Obfuscates structures bearing this Rune from mundane perception), Cost: 2 points

-- Master Rune of Triage [Structural] (Slows bleeding, spread of poison and fortifies vitality and willpower of Dwarfs in room), Cost: 4 points
-- Rune of the Guard Tower [Structural] (vision and vocal volume of those in the room are increased. More copies improve the effect), Cost: 2 points

[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, Structure Runes
-Sell: 69 Pts +4 Hesitance
-- 6 Free Pts
-- Master Rune of Waking, Improved, [Engineering], Worth: 4 points
-- Master Rune of Grimnir [Banner], Worth: 6 points
-- Master Rune of Grimnir [Weapon], Worth 6 points
-- Master Rune of Grungni [Talismanic], Worth: 6 points
-- Master Rune of Valaya [Armour], Worth 6 points
-- Master Rune of Valaya [Talisman], Worth 6 points
-- Master Rune of Forgeflame [Talismanic], Worth: 2 points
-- Knowledge, A copy of the Monolith Map, Worth: 2 points
-- Master Rune of Unyielding [Armour], Worth: 6 points, +1 Hesitance
-- Master Rune of Amplification/Snerra Magnasdottir [Talismanic], Worth: 6 points, +1 Hesitance
-- Combo, Amplifier, Worth: 6 points, +1 Hesitance (Requires Amplification)
-- Research, The Rune Metal, Worth: 7pts +1 Hesitance
-Buy: 69pts -2 Hesitance +3 Standing
-- 3 standing: 15pts
-- Master Rune of Smednir's Bounty [Structural] (Lonely Rune*, Metal refined within a structure has a minor chance of producing more end product than usual), Cost: 12 points, -1 Hesitance
-- Master Rune of Thungni's Brilliance [Structural] (Lonely Rune, Reagents used within a structure have a minor chance of not being consumed, DOES NOT INCLUDE T5 Reagents), Cost: 12 points, -1 Hesitance
-- Research, The Fixing of Things, Cost: 1 point per progress, max 12 points total. 9 Pts
-- Research, The Secrets of Storage, Cost: 1 point per progress, max 12 points total. 9Pts
-- Knowledge, The Monolith Lore of Clan Diamondback, Cost: 6 points
-- Rune of Gazul's Flame [Structural] (Generates a field of burning flame that deals extra damage to daemons around or in a structure), Cost: 2 points
-- Rune of Ordinary Stones [Structural] (Obfuscates structures bearing this Rune from mundane perception), Cost: 2 points
-- Rune of the Guard Tower [Structural] (vision and vocal volume of those in the room are increased. More copies improve the effect), Cost: 2 points

[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, MTriage
-Sell: 69 Pts +4 Hesitance
-- 6 Free Pts
-- Master Rune of Waking, Improved, [Engineering], Worth: 4 points
-- Master Rune of Grimnir [Banner], Worth: 6 points
-- Master Rune of Grimnir [Weapon], Worth 6 points
-- Master Rune of Grungni [Talismanic], Worth: 6 points
-- Master Rune of Valaya [Armour], Worth 6 points
-- Master Rune of Valaya [Talisman], Worth 6 points
-- Master Rune of Forgeflame [Talismanic], Worth: 2 points
-- Knowledge, A copy of the Monolith Map, Worth: 2 points
-- Master Rune of Unyielding [Armour], Worth: 6 points, +1 Hesitance
-- Master Rune of Amplification/Snerra Magnasdottir [Talismanic], Worth: 6 points, +1 Hesitance
-- Combo, Amplifier, Worth: 6 points, +1 Hesitance (Requires Amplification)
-- Research, The Rune Metal, Worth: 7pts +1 Hesitance
-Buy: 69pts -2 Hesitance +3 Standing
-- 3 standing: 15pts
-- Master Rune of Smednir's Bounty [Structural] (Lonely Rune*, Metal refined within a structure has a minor chance of producing more end product than usual), Cost: 12 points, -1 Hesitance
-- Master Rune of Thungni's Brilliance [Structural] (Lonely Rune, Reagents used within a structure have a minor chance of not being consumed, DOES NOT INCLUDE T5 Reagents), Cost: 12 points, -1 Hesitance
-- Research, The Fixing of Things, Cost: 1 point per progress, max 12 points total. 9 Pts
-- Research, The Secrets of Storage, Cost: 1 point per progress, max 12 points total. 9Pts
-- Knowledge, The Monolith Lore of Clan Diamondback, Cost: 6 points
-- Rune of Gazul's Flame [Structural] (Generates a field of burning flame that deals extra damage to daemons around or in a structure), Cost: 2 points
-- Master Rune of Triage [Structural] (Slows bleeding, spread of poison and fortifies vitality and willpower of Dwarfs in room), Cost: 4 points
 
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[X] Plan Max Research with Smednir and Thungni, +1 standing

[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, MTriage
 
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[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, MTriage

[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, Structure Runes
 
[X] Plan Max Research with Smednir and Thungni, +1 standing

Edit: added approval/s
[x] Plan: It's all about structure
[X] Plan: Don't stress Snorri during the construction of Rune U
 
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[X] Plan Max Research with Smednir and Thungni, +1 standing

I'm pretty sure we don't, but I have to ask: Do we get the Master of the Odd proc for the research? @soulcake
 
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[X] Plan Aquisition at Maximal Efficiency
 
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[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, MTriage
[X] Plan Max Research with Smednir and Thungni, +1 standing
 
[x] Plan: It's all about structure
-[] Sell
--[] Master Rune of Waking, Improved, [Engineering] 4 points
--[] Master Rune of Grimnir [Banner] 6 points
--[] Master Rune of Grimnir [Weapon] 6 points
--[] Master Rune of Grungni [Talismanic] 6 points
--[] Master Rune of Valaya [Armour] 6 points
--[] Master Rune of Valaya [Talisman] 6 points
--[] Master Rune of Forgeflame [Talismanic] 2 points
--[] Knowledge, A copy of the Monolith Map 2 points
--[] Master Rune of Amplification/Snerra Magnasdottir [Talismanic] 6 points, +1 Hesitance
--[] Master Rune of Unyielding [Armour] 6 points , +1 Hesitance
--[] Research, The Rune Metal 1 point to get her started down the path
-[] Buy
--[] +1 standing, -5 points
--[] clan diamondback monolith lore -6 points
--[] Master Rune of Thungni's Brilliance [Structural] (Lonely Rune*, Reagents used within a structure have a minor chance of not being consumed, DOES NOT INCLUDE T5 Reagents) -12 points -1 Hesitance
--[] Master Rune of Smednir's Bounty [Structural] (Lonely Rune*, Metal refined within a structure has a minor chance of producing more end product than usual) -12 points -1 Hesitance
--[] Rune of Grungni's Fist [Structural] (Walls can periodically create temporary, fist-shaped protrusions from their surface) -2 points
--[] Rune of Gazul's Flame [Structural] (Generates a field of burning flame that deals extra damage to daemons around or in a structure) -2 points
--[] Rune of Hungering Stone [Structural] (Projectiles fired at structure are sometimes consumed and used as repair material) -2 points
--[] Rune of the Guard Tower [Structural] (vision and vocal volume of those in the room are increased. More copies improve the effect) -2 points
--[] Rune of Slippery Stones [Structural] (Structures bearing this Rune become more difficult to scale) -2 points
--[] Rune of Ordinary Stones [Structural] (Obfuscates structures bearing this Rune from mundane perception) -2 points
--[] Rune of Disruptive Stone [Structural] (Structures radiate an anti-magic aura. More copies enhance effect) -2 points
--[] Master Rune of Restraint [Structural] (Dwarfs in a room or structure bearing this Rune will resist negative mental effects, and have increased discipline and mental endurance) -4 points
--[] Master Rune of Living Stone [Structural] (Structures regenerate from same surrounding material) -4 points
 
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