Reposting these plans. All 3 Plans buy MSmedinir's bounty and MThungi's Brilliance. All have 2 hesitance. Plan 1 gets max research progress and buys MTriage with +1 standing (6 standing total). Plan 2 only gets enough research to finish Pt 1 of Repair and Fixing and drops Triage to get +3 standing instead (8 standing).
Plan 3 is the same as plan 2 but drops ordinary stone and guard tower for MTriage.
Edit:
@aceraptor I put the free pt into storage
[X] Plan Max Research with Smednir and Thungni, +1 standing
-Sell: 69 Pts +4 Hesitance
-- 6 Free Pts
-- Master Rune of Waking, Improved, [Engineering], Worth: 4 points
-- Master Rune of Grimnir [Banner], Worth: 6 points
-- Master Rune of Grimnir [Weapon], Worth 6 points
-- Master Rune of Grungni [Talismanic], Worth: 6 points
-- Master Rune of Valaya [Armour], Worth 6 points
-- Master Rune of Valaya [Talisman], Worth 6 points
-- Master Rune of Forgeflame [Talismanic], Worth: 2 points
-- Knowledge, A copy of the Monolith Map, Worth: 2 points
-- Master Rune of Unyielding [Armour], Worth: 6 points, +1 Hesitance
-- Master Rune of Amplification/Snerra Magnasdottir [Talismanic], Worth: 6 points, +1 Hesitance
-- Combo, Amplifier, Worth: 6 points, +1 Hesitance (Requires Amplification)
-- Research, The Rune Metal, Worth: 7pts +1 Hesitance
-Buy: 69pts -2 Hesitance +1 Standing
-- 1 standing: 5pts
-- Master Rune of Smednir's Bounty [Structural] (Lonely Rune*, Metal refined within a structure has a minor chance of producing more end product than usual), Cost: 12 points, -1 Hesitance
-- Master Rune of Thungni's Brilliance [Structural] (Lonely Rune, Reagents used within a structure have a minor chance of not being consumed,
DOES NOT INCLUDE T5 Reagents), Cost: 12 points, -1 Hesitance
-- Research, The Fixing of Things, Cost: 1 point per progress, max 12 points total. 12 Pts
-- Research, The Secrets of Storage, Cost: 1 point per progress, max 12 points total. 12Pts
-- Knowledge, The Monolith Lore of Clan Diamondback, Cost: 6 points
-- Rune of Gazul's Flame [Structural] (Generates a field of burning flame that deals extra damage to daemons around or in a structure), Cost: 2 points
-- Rune of Ordinary Stones [Structural] (Obfuscates structures bearing this Rune from mundane perception), Cost: 2 points
-- Master Rune of Triage [Structural] (Slows bleeding, spread of poison and fortifies vitality and willpower of Dwarfs in room), Cost: 4 points
-- Rune of the Guard Tower [Structural] (vision and vocal volume of those in the room are increased. More copies improve the effect), Cost: 2 points
[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, Structure Runes
-Sell: 69 Pts +4 Hesitance
-- 6 Free Pts
-- Master Rune of Waking, Improved, [Engineering], Worth: 4 points
-- Master Rune of Grimnir [Banner], Worth: 6 points
-- Master Rune of Grimnir [Weapon], Worth 6 points
-- Master Rune of Grungni [Talismanic], Worth: 6 points
-- Master Rune of Valaya [Armour], Worth 6 points
-- Master Rune of Valaya [Talisman], Worth 6 points
-- Master Rune of Forgeflame [Talismanic], Worth: 2 points
-- Knowledge, A copy of the Monolith Map, Worth: 2 points
-- Master Rune of Unyielding [Armour], Worth: 6 points, +1 Hesitance
-- Master Rune of Amplification/Snerra Magnasdottir [Talismanic], Worth: 6 points, +1 Hesitance
-- Combo, Amplifier, Worth: 6 points, +1 Hesitance (Requires Amplification)
-- Research, The Rune Metal, Worth: 7pts +1 Hesitance
-Buy: 69pts -2 Hesitance +3 Standing
-- 3 standing: 15pts
-- Master Rune of Smednir's Bounty [Structural] (Lonely Rune*, Metal refined within a structure has a minor chance of producing more end product than usual), Cost: 12 points, -1 Hesitance
-- Master Rune of Thungni's Brilliance [Structural] (Lonely Rune, Reagents used within a structure have a minor chance of not being consumed,
DOES NOT INCLUDE T5 Reagents), Cost: 12 points, -1 Hesitance
-- Research, The Fixing of Things, Cost: 1 point per progress, max 12 points total. 9 Pts
-- Research, The Secrets of Storage, Cost: 1 point per progress, max 12 points total. 9Pts
-- Knowledge, The Monolith Lore of Clan Diamondback, Cost: 6 points
-- Rune of Gazul's Flame [Structural] (Generates a field of burning flame that deals extra damage to daemons around or in a structure), Cost: 2 points
-- Rune of Ordinary Stones [Structural] (Obfuscates structures bearing this Rune from mundane perception), Cost: 2 points
-- Rune of the Guard Tower [Structural] (vision and vocal volume of those in the room are increased. More copies improve the effect), Cost: 2 points
[X] Plan Finish Pt1 Research with Smednir and Thungni, +3 standing, MTriage
-Sell: 69 Pts +4 Hesitance
-- 6 Free Pts
-- Master Rune of Waking, Improved, [Engineering], Worth: 4 points
-- Master Rune of Grimnir [Banner], Worth: 6 points
-- Master Rune of Grimnir [Weapon], Worth 6 points
-- Master Rune of Grungni [Talismanic], Worth: 6 points
-- Master Rune of Valaya [Armour], Worth 6 points
-- Master Rune of Valaya [Talisman], Worth 6 points
-- Master Rune of Forgeflame [Talismanic], Worth: 2 points
-- Knowledge, A copy of the Monolith Map, Worth: 2 points
-- Master Rune of Unyielding [Armour], Worth: 6 points, +1 Hesitance
-- Master Rune of Amplification/Snerra Magnasdottir [Talismanic], Worth: 6 points, +1 Hesitance
-- Combo, Amplifier, Worth: 6 points, +1 Hesitance (Requires Amplification)
-- Research, The Rune Metal, Worth: 7pts +1 Hesitance
-Buy: 69pts -2 Hesitance +3 Standing
-- 3 standing: 15pts
-- Master Rune of Smednir's Bounty [Structural] (Lonely Rune*, Metal refined within a structure has a minor chance of producing more end product than usual), Cost: 12 points, -1 Hesitance
-- Master Rune of Thungni's Brilliance [Structural] (Lonely Rune, Reagents used within a structure have a minor chance of not being consumed,
DOES NOT INCLUDE T5 Reagents), Cost: 12 points, -1 Hesitance
-- Research, The Fixing of Things, Cost: 1 point per progress, max 12 points total. 9 Pts
-- Research, The Secrets of Storage, Cost: 1 point per progress, max 12 points total. 9Pts
-- Knowledge, The Monolith Lore of Clan Diamondback, Cost: 6 points
-- Rune of Gazul's Flame [Structural] (Generates a field of burning flame that deals extra damage to daemons around or in a structure), Cost: 2 points
-- Master Rune of Triage [Structural] (Slows bleeding, spread of poison and fortifies vitality and willpower of Dwarfs in room), Cost: 4 points