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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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- Action Unlocked! Reverse Engineer the Master Rune of Thungni?
Is that a good idea? Surely Thungni has seen to those who should know, know. Perhaps the knowledge shall damage our progress if reached too early? Perhaps it is dangerous knowledge, or a path onto such knowledge?

Or is one worthy of knowing if one can figure it out? Pity we can't just ask him if it's cool to at least try
 
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[x] Brynna quietly watching a group of Zornish warriors go about their duties.
[x] Vragni Silverbrand and his horde of attendant apprentices.
[x] Let them come to you. Random Encounter.
 
Is that a good idea? Surely Thungni has seen to those who should know, know. Perhaps the knowledge shall damage our progress if reached too early? Perhaps it is dangerous knowledge, or a path onto such knowledge?

Or is one worthy of knowing if one can figure it out? Pity we can't just ask him if it's cool to at least try

Just to clarify

Snorri does reckon reverse engineering is a proof of worthiness test, and despite his lack of info hes fairly certain about that at least. Also there's the fact that Snerra has gifted it to a Runesmith and made no mention of not reverse-engineering it. Its a sort of implicit understanding type situation.
 
Whenever we check out the MRune of Thungni we should absolutely put some actions into his riddle at the same time. Easily see some synergy going on there.
That just makes it better really. Because we'd either get his complaints out early and see if there are fixes available, or we can have him join in on the effort to "ensure things are done properly", or at least give us a way to address (and be addressed by) any complains from the Conservative faction.
There's no real addressing anything. To address conservative issues would need us to roll back on some of the stuff we have planned. The planning and discussion phase for that was over, the plan to go just shy of the absolute limit of what we could get away with was chosen. We've made our bed, gotta lie in it.
 
I don't understand what the question is.
I'm not even sure if I understand what you consider a runic array is.
Not sure how this is good?
Sorry, I'm trying to be confusing for the sake of being confusion, I'll actually explain.
I'd define a "Rune Array" as a system that uses multiple sets of runes (three runes on a single object). The example is our current kit: Barak Azamar, Zharrgal, and Skarrenbakraz. They have their own runes & effects, but when working together (in a runic array) generate Mhorni's full form(?).

I guess you could think of a runic array as a larger Master Rune?
 
Sorry, I'm trying to be confusing for the sake of being confusion, I'll actually explain.
I'd define a "Rune Array" as a system that uses multiple sets of runes (three runes on a single object). The example is our current kit: Barak Azamar, Zharrgal, and Skarrenbakraz. They have their own runes & effects, but when working together (in a runic array) generate Mhorni's full form(?).

I guess you could think of a runic array as a larger Master Rune?
That's called a set combo.
(quest canon) Set combos:
  • Combos writ large, and between multiple items. You need at least three items to make a combo but a set can have more than three items involved.
 
[x] Brynna quietly watching a group of Zornish warriors go about their duties.
[x] Vragni Silverbrand and his horde of attendant apprentices.
[x] Let them come to you. Random Encounter.
 
Sorry, I'm trying to be confusing for the sake of being confusion, I'll actually explain.
I'd define a "Rune Array" as a system that uses multiple sets of runes (three runes on a single object). The example is our current kit: Barak Azamar, Zharrgal, and Skarrenbakraz. They have their own runes & effects, but when working together (in a runic array) generate Mhorni's full form(?).

I guess you could think of a runic array as a larger Master Rune?
Cool, so there is a issue in terminology, a runic array, could also describe a set of runes on a single item where a rune combo is a special type of array where the runes produced an effect greater than the sum of their parts.
It is also used a lot to describe structural runes.

Second problem is that the ideas you were imagining seem pretty unrelated to a Set bonus. Seemed more like you wanted a Rune of HUD .
 
[X] Brynna quietly watching a group of Zornish warriors go about their duties.
[X] Gimli boisterously speaking with several other Dwarf nobles from other Holds.
[X] Let them come to you. Random Encounter
 
[X] Vragni Silverbrand and his horde of attendant apprentices.
[X] Brynna quietly watching a group of Zornish warriors go about their duties.
[X] Let them come to you. Random Encounter.

Catbird having no shame trying to get BirdDorf to do what she what she wants is hilarious.
Snerra just nonchalantly telling Snorri MR of Thugny and the record scratch stop as he looked at her was Chef's Kiss! What a Flex!

Though I am confused why several people get the order on how to use the eye wrong. You dont use a weapon to strike at something then glare it to pieces. You use the eye to find the "Glowing Weak Spot" and strike that to maximise damage!

And I am very much looking forward to enemy casters reaction to Snorri being on the field. Just trying to cast spell anywhere within visual range of him must be an exercise of frustration. Not to mention bloody dangerous as he induces mis-casts, if I remember correctly.....
 
[X] Vragni Silverbrand and his horde of attendant apprentices.
[X] Sven Baragmaker nodding in satisfaction as a truly gargantuan Bolt Thrower is hauled into camp.
[X] Let them come to you. Random Encounter.
 
That's called a set combo.
Cool, so there is a issue in terminology, a runic array, could also describe a set of runes on a single item where a rune combo is a special type of array where the runes produced an effect greater than the sum of their parts.
It is also used a lot to describe structural runes.
Right right right, so I suppose what I want is the ability to plan and design set combos?
Honestly we could just make Runes to have the effect of multiple other Runes, I'm realizing it doesn't have to be that complicated.
Second problem is that the ideas you were imagining seem pretty unrelated to a Set bonus. Seemed more like you wanted a Rune of HUD .
Which kinda sorta already exists, iirc
We do? Gimmie! Please.
We'll have a Gromril/Adamant suit of power armor or bust!
 
Right right right, so I suppose what I want is the ability to plan and design set combos?
Honestly we could just make Runes to have the effect of multiple other Runes, I'm realizing it doesn't have to be that complicated.
Thats a Durins Consternation problem.
We have a hard enough time designing and planing combos on a single item, from there to plan set combos we also need to abstractly reinterpret the combo incase it wasn't exactly what we need.

To plan a Set combo from scratch it would go like this:
  1. Decide the set effect we want.
  2. Determine 3-5 Item Combos which would hopefully give the set effect we want.
    Currently we don't have strong theories on this and are pretty much treating each Item combo as a single rune and the Set as a Item combo. Our best guess atm is just using items that all have some kind of theme together in a kind of functional effect theory, sentance theory is too difficult as we've abstracted a step away from the words so now theres interpretation to what each item combo means.
  3. Determine for each of the Item Combos we need, what the runes will be.
    Using either functional effect and/or rune sentence theory.
  4. Make each item. For every item we need to determine if the combo effect is too deviant from what we actually wanted in the original Set design or if they failed to combo and potentially redesign it.
  5. After all the Items for the set combo have been made, hope we didn't go wrong in step 2.
I hope this makes it obvious why we don't do that. Its an incredible amount of effort and risk.
Our Set bonus plans so far have gone
  1. Assess the items we have.
  2. Try and find running themes through them.
  3. Create an item that matches that theme.
Worst case scenario we've created one item that doesn't match and we try again either on the same theme or picking a new one.
 
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[X] Brynna quietly watching a group of Zornish warriors go about their duties.
[X] Gimli boisterously speaking with several other Dwarf nobles from other Holds.
[X] Let them come to you. Random Encounter.
 
[X] Sven Baragmaker nodding in satisfaction as a truly gargantuan Bolt Thrower is hauled into camp.
[X] Brynna quietly watching a group of Zornish warriors go about their duties.
[X] Let them come to you. Random Encounter.
 
[X] Brynna quietly watching a group of Zornish warriors go about their duties.
[X] Gimli boisterously speaking with several other Dwarf nobles from other Holds.
[X] Let them come to you. Random Encounter
 
[X] Vragni Silverbrand and his horde of attendant apprentices.
[X] Brynna quietly watching a group of Zornish warriors go about their duties.
[X] Let them come to you. Random Encounter.
 
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