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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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[X] Brynna quietly watching a group of Zornish warriors go about their duties.

I've always liked Brynna, ever since we met her at that first Rune Lord Conclave we attended and she tripped over her tongue a bit.
 
So thoughts on all the gains from this turn.

First, it's becoming apparent that we're going to need the t5 rune metal for the completed version of the MBrotherhood and the memory MRune. It'll take 3 actions to finish the next stage of rune metal.

Akazit is now one turnable with 5 actions.

The windsight combo can just be tossed onto a talisman instead of the eye tbh. Not like the windsight combo is going to be used for combat anyway.

It sounds like we're going to spend an action for at least 2-3 turns campaigning? If so it'll be tricky to fit akazit/rune metal/mind neatly. Unless we take this turn to rampage far enough to leave the throng to mop up a few turns then come back.

Edit: Actually if fracturesight works like I think makerstrike does, aka it's judgement of what's worthy is based on itself, namely a work of legendary quality, anything below Runelord level is going to have a bad time.
Not sure why you're thinking that the Master Rune of Kingship is going to need T5 Gromril to work. It just seems to me that it can't be placed on more mundane materials like steel, the same way Armor Runes can't be. Gromril should be fine and if not the Adamant should definitely be enough.
 
[X] Brynna quietly watching a group of Zornish warriors go about their duties.
[X] Gimli boisterously speaking with several other Dwarf nobles from other Holds.
[X] Let them come to you. Random Encounter.

That eye is broken, green skin armies facing us will have literally everything fall apart in front of us, their work is so bad, the eye will barely need to do anything
 
That eye is broken, green skin armies facing us will have literally everything fall apart in front of us, their work is so bad, the eye will barely need to do anything
now think about how well it combines with Makersstrike+ the weapon that destroyes shoddy work. we can literally make it more shoddy to break with our hammer
 
so, insofar as the dwarven psyche considers it an imperfection of the world, can Our New Eye see magic
 
@soulcake Is that a no on The Rune of the Unchained Oven then? I'm a bit confused here, it's not like the idea of it being a master rune is all that important.

Or did I miss this rune already existing?
[Structural] The Rune of the Unchained Oven: A rune created by the wife of a master chef who loathed the ever diminishing returns of his ever increasing quality of work. Sure, his meals would become ever better, but he felt he was crawling towards an invisible line, a limit he could only ever approach but never reach, of the optimal dish beyond wich that specific recipe could never pushed. His many angry and very specific rantings to his wife over the centuries provided her with both the incentive and the knowledge of the specifics necessary to push back such limits, if only by a little. The rune, applied to a cooking container such as a pot or oven, increases what is possible to achieve via the culinary arts using said device, through various subtle improvements. Note that this does not, in fact, aid with cooking competently. It is not advised try anything produced by a less than skilled cook, as while the rune somewhat opens up further positive possibilities, it offers similar opportunities in the opposite direction as well.

There, that was the rune, this time without Master.
 
[X] Vragni Silverbrand and his horde of attendant apprentices.
[X] Brynna quietly watching a group of Zornish warriors go about their duties.
[X] Let them come to you. Random Encounter.

I love Skarri and Thunderwing
 
[Structural] The Rune of the Unchained Oven: A rune created by the wife of a master chef who loathed the ever diminishing returns of his ever increasing quality of work. Sure, his meals would become ever better, but he felt he was crawling towards an invisible line, a limit he could only ever approach but never reach, of the optimal dish beyond wich that specific recipe could never pushed. His many angry and very specific rantings to his wife over the centuries provided her with both the incentive and the knowledge of the specifics necessary to push back such limits, if only by a little. The rune, applied to a cooking container such as a pot or oven, increases what is possible to achieve via the culinary arts using said device, through various subtle improvements. Note that this does not, in fact, aid with cooking competently. It is not advised try anything produced by a less than skilled cook, as while the rune somewhat opens up further positive possibilities, it offers similar opportunities in the opposite direction as well.

There, that was the rune, this time without Master.
that works. Added. :^)
 
Notably the new eye can't actually effect spells or spell casting, it's specifically targeted at magical enchantments, presumably those bound to physical objects. We still need an anti-magic item so we can dispel enemy magic.
 
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[X] Brynna quietly watching a group of Zornish warriors go about their duties.
[X] Gimli boisterously speaking with several other Dwarf nobles from other Holds.
[X] Let them come to you. Random Encounter.
 
Could the rune of Siphoning be used to create a, like, fortification banner? You plant it down when you make a forward base and then it slowly improves the fortifications over the next four days till it stabilizes. Eventually it'll be replaced by proper, permanent, structural runes but it'd help a lot in the very early days.

[x] Vragni Silverbrand and his horde of attendant apprentices.
[x] Brynna quietly watching a group of Zornish warriors go about their duties.
[x] Let them come to you. Random Encounter.
 
[X] Sven Baragmaker nodding in satisfaction as a truly gargantuan Bolt Thrower is hauled into camp.
[X] Gimli boisterously speaking with several other Dwarf nobles from other Holds.
[X] Let them come to you. Random Encounter.
 
[X] Vragni Silverbrand and his horde of attendant apprentices.
[X] Brynna quietly watching a group of Zornish warriors go about their duties.
[X] Gimli boisterously speaking with several other Dwarf nobles from other Holds.
[X] Let them come to you. Random Encounter.
 
[X] Vragni Silverbrand and his horde of attendant apprentices.
[X] Sven Baragmaker nodding in satisfaction as a truly gargantuan Bolt Thrower is hauled into camp.
[X] Brynna quietly watching a group of Zornish warriors go about their duties.

All the Runelords. Fuck it let's go!

Some interesting pieces from the doot that caught my eye.

You call it the Rune of Siphoning.

And it is not complete.

For all the good work you have done here you are vexed by a problem whose solution somehow eludes you. Much like the Runes you inscribed in your Master Rune testing area the Rune of Siphoning is Static, and loses almost all efficacy if moved continuously, requiring time to regenerate its field of influence. Your educated intuition and simple experience tell you that this is perhaps a fault of how the Rune draws up the Deep Magic at first, having to redig an entirely new shaft to reach the source once more so to speak, but there are a few things that remind you it's a challenge that can be overcome.
This thing would work well in a lair for the Dragon, or under Kraka Drakk (Potentially, depends if its sphere of influence can encompass the entire Karak when its made Really Big. I'm a bit skeptical there). Very useful for its very large energy demands.

She'd rather be examining the feathers if she were honest.
Making a note of that for the Frostbirds.

On the whole, all living things generally work from the same baseline functions. Fear, hunger, joy, these most primal impulses are the easiest to touch, to influence you've found.
And the things the Chaos Gods have anchored too, in some sense. This is a really interesting peek into what's going on down here, and yeah, poking the mind/soul of individuals tracks as difficult to me.

Heeeheee Skarri go nyoooooooom. It ain't gonna stop, you're on this ride and you can't get off.

Love the eye, absolutely bullying field increasing. Get fucked magic. My guess is that in battle this will cause a Aura of Equipment Degradation around Snorri, a general ticking down of equipment quality like what we saw against Hogrimm. Thank you Snerra!

You turn your thoughts towards such a stance, and things begin falling into place. Why was Mhorni, or whatever it was that created Mhorni even in your vicinity? To the best of your knowledge, your armour only drew up energy, not conjured nor cajoled beings from the aether into this reality. You can't discount the possibility of simply having drawn them in with the amount of power being thrown about, but that left the question of why your work bound Mhorni the way it had. Runes did not allow for such irregularity. If Mhorni was a being of Aetheric, why had it not been consumed by the Runes and turned into the formless and orderly power source that all magic is transformed into by the workings of Thungni's craft? They could be for the same reasons that Daemons are not, you admit, and its not as if you've ever tested Runecraft against Elementals or Elemental Incarnates either, but what makes Mhorni stand out, in particular, is the nature of its existence. As you've noted, Mhorni is bound to your armour, and that usually cannot abide. Runes do not appreciate foreign magic attempting to meddle with their workings, and yet here Mhorni is, hale, whole and arguably benefitting from the Runes effects. Which itself only makes you wonder why that is the case. Elemental or no, you did not bungle these Runes, you made sure of it. So why do they see Mhorni as a non-threat at worst and an ally at best?

There is something here. Some piece of the puzzle you cannot yet grasp beyond the haziest, most general, understanding.

You stare at the energy flowing around you, noting that about half of the flow now consists of the same teal energy as what Barak Azamar pulls up from below. Mhorni and Deep Magic, Gronti and Deep Magic, there is a connection there beyond the mere reality that the latter powers the former…
I wonder if the Gronti are embodied collections of the Deep Magic, kind of like Deep Magic Elementals given a body and form. Of a similar class of being to Elementals. Because there are direct parallels being drawn here between Mhorni and Gronti's ability to know dwarf culture and mindsets.

Theory aside, in terms of Runecraft the Phoenix feather was of some interest. Your work reveals that it's about on par with Hearthstone for most Runes, but had startling similarities to the Great Eagles whose feathers you use for a bevy of Runes. The implications of the latter may point to a related origin, or perhaps it implied nothing at all. Given how magic operates both were equally likely you'll admit. Much to your chagrin and disappointment, the Phoenix Feathers had little use in the way of healing Runes, a surprise given the creature's miraculous abilities, but perhaps you required a different organ or body part to impart that effect.
Hmm! If I had to guess, a Phoenix's Heart would contain the vital forces for healing, as Hearts lie in the Energy Source category of reagents. But a "Use this for Hearthstones or Great Eagle stuff" is a good find! Frostbirds must be older ones from all this description. Funky.

Nain getting down the maintenance line I am super happy for him. If he wants to have at that, fuck yeah dude! Go wild and get yourself out of that rut.

E: Also the Akazit down to 7 is a great sign. Means we can do 3 actions into it on turn 48 and only 2 actions on turn 49, opening up 3 actions for something else. Which is a huge relief on time pressures.

-Diction Direction Pt. 2, new totals: [Cost: (8 -5) =3 actions]
-The Movement of Things Pt. 6, new totals: [Cost: (16 -5) =11 actions]
-The Movement of Things Pt. 5b, new totals: [Cost: (14 -6) =8 actions]
-The Mind of Things Pt. 5, new totals: [Cost: (16 -14) =2 actions]

Very happy to see the mass of stuff getting put in a nice place for further pushes on turn 48
 
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Need to replace other eye with an eye with runes that makes things shoddy at range, proceed to wipe out entire army just by glaring at the whole battlefield.
 
Nope. We were not chosen worthy. I'm in favor of leaving this option be.
Snorri does reckon reverse engineering is a proof of worthiness test, and despite his lack of info hes fairly certain about that at least. Also there's the fact that Snerra has gifted it to a Runesmith and made no mention of not reverse-engineering it. Its a sort of implicit understanding type situation.
 
[X] Vragni Silverbrand and his horde of attendant apprentices.
[X] Brynna quietly watching a group of Zornish warriors go about their duties.
[X] Let them come to you. Random Encounter.
 
Nain the Reliable, when Snorri's works finally dim and fade from use, Nain's common gear will still be as fresh as newly fallen snow.
He will also invent the Dwarf AK-47 :V
 
We'll see next time we get a character sheet update. I think he might be starting down his "apprentice of the Odd line"
If he's the Odd Apprentice out of our gaggle of kiddies, I will cackle. That's an amazing idea. I think in this case he's specifically on the repair stuff but we'll see where that goes.

I wonder if Snorri has already taught him Makerstrike or if he'll be going down the rune of repair line and variations there of.
I don't think Snorri has yet? Might've but Iunno. I think its specifically the rune of repair line, which I am confident he has been taught. And he knows about Zharrgal so I expect him to try and recreate that.
 
When it comes to the interactions I'll point out that soul said previously that Vragni has had a near constant presence in this war, so I'm less concerned with grabbing his interaction right now. I'd prefer to grab the other runelords and the mystery box first. That and I'd rather we get a chance to prove our stuff in battle before talking to him.
 
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