It's literally the reason we hired Juniper in the first place, to say nothing of how the GMs have been hinting for months that we should get that done. I don't know *how* it will help us, but I have no doubt that it will do so.
Mhm, what they said. Also it seems to be one of thread's highly popular votes at the moment. Supposedly the DC for dance magic gets altered for the better if Juniper is used for the action, maybe.

Also, you can't use Kitsune's Spread Chaos Action on specific targets. She harasses one of our enemies at random if she uses her personal.
 
For Janna personal there are two similar options:
- Study magic with Feldrake
- Study the Manual of Witchcraft and Alchemy

If the objective is for Janna to be able to cast spells without Feldrake (and considering that her nemesis, the Glooms , want to steal Feldrake its probably a good fallback) it would seem too me that study with Feldrake would be the best at least to start with (better with a teacher that without), and then the manual of witchcraft later on when we have time (depending if studying magic is a multi turn action)
 
Last edited:
[] Plan: Think About The Future
Definitely have my vote at the moment.
-[ ] Try to Collaborate With Xanatos on an Issue (Mirage)
--[ ] Decode Odd Transmissions
I think someone said Xanatos wouldn't be interested in this a page or two ago.
Kitsune:
-[ ] Spread Chaos (Against Mark Beaks?)
Kitsune is doing the martial action in your plan. No personal this time.

Now you just need all the item assignments.
 
It's literally the reason we hired Juniper in the first place, to say nothing of how the GMs have been hinting for months that we should get that done. I don't know *how* it will help us, but I have no doubt that it will do so.
Making the musical numbers we see in the show a viable tactic?

Like, not gonna lie, the dearth of musical numbers in this quest so far pains my soul.
Just so everyone knows, if we want Kitsune to prank Mark Beaks, that is DC 100.
If she were to prank him by messing with his social media posts it'll practically be the same thing.
 
Okay. Here's my Plan


[ ] Plan: Recovery
-[ ] National Actions:

--[ ][Martial] Assault a rival (Write-In) (Kitsune) (+53)
---[ ] Mark Beaks
----[ ] Infiltrate his Corporation and then Sabotage it with a Giant Prank that leaves them unable to update their servers (or get into the building) for at least 2 Months. The prank should involve rabbits, because Easter is coming up soon.
--[ ][Diplomacy] Open diplomatic channels with the US Government (Goofy) (61% w/ XP)
--[ ][Diplomacy] Form a Research Agreement with the Olympia (Mirage) (90% w/ XP)
--[ ][Stewardship] Restore DoofOS Security (Alan Bradley) (49% w/ XP)
--[ ][Stewardship] Dinosaur Entertainment (Janus Lee) (79% w/ XP)
--[ ][Intrigue] Investigate the Death of Alonso Hawk (Agent Russ) (66% w/ XP)
--[ ][Intrigue] Investigate the San Fransokyo Cult (Janna Ordonia) (+43)
--[ ][Learning] Study the SHV 20905 Plans (Wasabi) (99% w/ XP)
--[ ][Learning] Research Silphium (Dr. Jumba Jookiba) (CoS: 99%, 99% w/ XP)
--[ ][Occult] Study Dance Magic (Juniper) (+19) (CoS: ?????)
--[ ][Learning] Perform Mad Science (L.O.V.E.M.U.F.F.I.N.) (+50) (CoS: ??????)
--[ ][Intrigue] Spy on your employees (Dickens Detective Agency (Large)) (CoS: 90%, 99% w/ XP)

-[ ] Personal Actions:
--[ ] Doof:
---[ ] Start writing a musical (91/200)
---[ ] Tinker with your Inators
---[ ] Do some introspection about Norm
---[ ] Hire the Dickens Detective Agency (Large)
--[ ] Major Francis Monogram (Reorganize OWCA (150/250))
--[ ] Wile E. Coyote, Genius (Set up a trap)
--[ ] Genghis Khan (Study science and technology (64/200))
--[ ] Norm Prime (End your obsession with platypodes)
--[ ] Hego (Train)
--[ ] TECHNOR (Psychoanalyze: L.O.V.E.M.U.F.F.I.N.)
--[ ] Vanessa (Get involved at school)
--[ ] Queen Lizzie (Hang out with Janna)
--[ ] Tobe and the Vagabond Ninja (Study the Mad Mojo Cookbook)
--[ ] Tom Lucitor (Rule the Underworld (0/3))
--[ ] Malifishmertz (Tend your goozim menagerie)
--[ ] Marco Diaz (Train with the Vagabonds)
-[ ] Item Assignments:
--[ ] Ruby Wings: Kitsune
--[ ] Jī Talisman: Agent Russ
--[ ] Amur: Janna
--[ ] Potion of Fire Breath: Kitsune
--[ ] Yáng Talisman-Dream: Agent Russ
--[ ] : Agent Russ
-[ ] Quests:
None
-[ ] Nemesis:
--[ ] Max: Hit the Gym (Personal)
-[ ] Miscellaneous:
--[ ] Don't Overclock TECHNOR
--[ ] Activate an Inator

So, an explanation:
We're triggering the Hawk Quest this turn, so I'm holding off on a different Quest. Max gets his Nemesis action because that's the logical thing to do. I thought about the Toon potential of getting a Restraining order? But I think there's just as much comedy in Max Hitting the Gym, both in a training montage, and in the sudden reversal of fortune when Max goes after Bradley while Super buff.

Obviously Kitsune needs to be used for the pettiest thing possible that we can do to Mark Beaks. Ducks are Toons, so it should also be humorous for best effect.

Goof on the US Government seems like a good idea, and maybe we can lower the DC a little? I'm not wedded to this, but Research agreements with Shego and Xanatos are about the same DC, so it's not a big risk to go for it now.

Alan's got a maybe 50% chance of Failing to restore DoofOS Security, but something wierd is going on there, and I want to see that Narrative continued.

I like Dinosaurs, Janus likes Entertainment (and hates people). Seems like a match made in heaven. (And if he Crit fails, Jurassic park maybe?)

Agent Russ on Hawk, since that's not going to get easier with time.

Janna on the Cult. It's Creepy and Weird, it's overtly magical, and The idea of Janna with a memory Erasing ray isn't at all terrifying!

Wasabi on SHV. His Laser Skills proc. and it's necessary for us anyway.

Jumba on Silphium. This is an Easy win, with a high crit chance, should proc Jumba's Genetics trait, and may lead to more Occult actions with potions and such. It's also a really reliable source of contraception, which means income for us. Everything else I wanted to do had a really High DC so this seemed like it was the best choice.

Juniper on Dance magic. Dance magic is the entire reason we grabbed Juniper. the DC here is unkown, because it varies with dance ability, Juniper's is Very high.

Love Muffin got a write in: Perform Mad Science. Maybe that'll fix things a bit? If not, my Write in for next turn is "Fight to the death in an Inator Death Match until only the most Evil of Scientists remains!" That probably won't fix Lovemuffin? But if we film it it might make us some income. I'm really hoping this works on this turn.

I'm Hiring the Dickens Detective Agency to Spy on our Employees. It costs 7 Income, But they have a 90% Chance of Success. 99% with XP. I'm going to be Throwing XP at this. I have 14,000 so I can actually fund the entire slate if necessary.

Personals are personal preference mostly.
 
Last edited:
I quite like this plan just a couple of things
[Martial] Assault a rival (Write-In) (Kitsune) (+53)
That should be 49 not 53 (she is at -5 loyalty because of Drusselstein)
[Stewardship] Dinosaur Entertainment (Janus Lee) (79% w/ XP)
Depending if the trait King of Lairs trait is active or not (we are making a theme park so I think that counts as a large construction project) Roddy is probably better
[Intrigue] Investigate the San Fransokyo Cult (Janna Ordonia) (+43)
This is the only action that I don't agree with, Janna should spend the turn learning magic (also her trait that gives a 1/6 chance to waste an action means that she shouldn't be put in a national except massive priority or emergency and the cult doesn't yet count as that)
 
I won't budge on Janna studying
Would you be willing to consider budging to her learning from Felldrake?
Okay. Here's my Plan


[ ] Plan: Recovery
-[ ] National Actions:

--[ ][Martial] Assault a rival (Write-In) (Kitsune) (+53)
---[ ] Mark Beaks
----[ ] Infiltrate his Corporation and then Sabotage it with a Giant Prank that leaves them unable to update their servers (or get into the building) for at least 2 Months. The prank should involve rabbits, because Easter is coming up soon.
--[ ][Diplomacy] Open diplomatic channels with the US Government (Goofy) (61% w/ XP)
--[ ][Diplomacy] Form a Research Agreement with the Olympia (Mirage) (90% w/ XP)
--[ ][Stewardship] Restore DoofOS Security (Alan Bradley) (49% w/ XP)
--[ ][Stewardship] Dinosaur Entertainment (Janus Lee) (79% w/ XP)
--[ ][Intrigue] Investigate the Death of Alonso Hawk (Agent Russ) (66% w/ XP)
--[ ][Intrigue] Investigate the San Fransokyo Cult (Janna Ordonia) (+43)
--[ ][Learning] Study the SHV 20905 Plans (Wasabi) (99% w/ XP)
--[ ][Learning] Research Silphium (Dr. Jumba Jookiba) (CoS: 99%, 99% w/ XP)
--[ ][Occult] Study Dance Magic (Juniper) (+19) (CoS: ?????)
--[ ][Learning] Perform Mad Science (L.O.V.E.M.U.F.F.I.N.) (+50) (CoS: ??????)
--[ ][Intrigue] Spy on your employees (Dickens Detective Agency (Large)) (CoS: 90%, 99% w/ XP)

-[ ] Personal Actions:
--[ ] Doof:
---[ ] Start writing a musical (91/200)
---[ ] Tinker with your Inators
---[ ] Do some introspection about Norm
---[ ] Hire the Dickens Detective Agency (Large)
--[ ] Major Francis Monogram (Reorganize OWCA (150/250))
--[ ] Wile E. Coyote, Genius (Set up a trap)
--[ ] Genghis Khan (Study science and technology (64/200))
--[ ] Norm Prime (End your obsession with platypodes)
--[ ] Hego (Train)
--[ ] TECHNOR (Psychoanalyze: L.O.V.E.M.U.F.F.I.N.)
--[ ] Vanessa (Get involved at school)
--[ ] Queen Lizzie (Hang out with Janna)
--[ ] Tobe and the Vagabond Ninja (Study the Mad Mojo Cookbook)
--[ ] Tom Lucitor (Rule the Underworld (0/3))
--[ ] Malifishmertz (Tend your goozim menagerie)
--[ ] Marco Diaz (Train with the Vagabonds)
-[ ] Item Assignments:
--[ ] Ruby Wings: Kitsune
--[ ] Jī Talisman: Agent Russ
--[ ] Amur: Janna
--[ ] Potion of Fire Breath: Kitsune
--[ ] Yáng Talisman-Dream: Agent Russ
--[ ] : Agent Russ
-[ ] Quests:
None
-[ ] Nemesis:
--[ ] Max: Hit the Gym (Personal)
-[ ] Miscellaneous:
--[ ] Don't Overclock TECHNOR
--[ ] Activate an Inator

So, an explanation:
We're triggering the Hawk Quest this turn, so I'm holding off on a different Quest. Max gets his Nemesis action because that's the logical thing to do. I thought about the Toon potential of getting a Restraining order? But I think there's just as much comedy in Max Hitting the Gym, both in a training montage, and in the sudden reversal of fortune when Max goes after Bradley while Super buff.

Obviously Kitsune needs to be used for the pettiest thing possible that we can do to Mark Beaks. Ducks are Toons, so it should also be humorous for best effect.

Goof on the US Government seems like a good idea, and maybe we can lower the DC a little? I'm not wedded to this, but Research agreements with Shego and Xanatos are about the same DC, so it's not a big risk to go for it now.

Alan's got a maybe 50% chance of Failing to restore DoofOS Security, but something wierd is going on there, and I want to see that Narrative continued.

I like Dinosaurs, Janus likes Entertainment (and hates people). Seems like a match made in heaven. (And if he Crit fails, Jurassic park maybe?)

Agent Russ on Hawk, since that's not going to get easier with time.

Janna on the Cult. It's Creepy and Weird, it's overtly magical, and The idea of Janna with a memory Erasing ray isn't at all terrifying!

Wasabi on SHV. His Laser Skills proc. and it's necessary for us anyway.

Jumba on Silphium. This is an Easy win, with a high crit chance, should proc Jumba's Genetics trait, and may lead to more Occult actions with potions and such. It's also a really reliable source of contraception, which means income for us. Everything else I wanted to do had a really High DC so this seemed like it was the best choice.

Juniper on Dance magic. Dance magic is the entire reason we grabbed Juniper. the DC here is unkown, because it varies with dance ability, Juniper's is Very high.

Love Muffin got a write in: Perform Mad Science. Maybe that'll fix things a bit? If not, my Write in for next turn is "Fight to the death in an Inator Death Match until only the most Evil of Scientists remains!" That probably won't fix Lovemuffin? But if we film it it might make us some income. I'm really hoping this works on this turn.

I'm Hiring the Dickens Detective Agency to Spy on our Employees. It costs 7 Income, But they have a 90% Chance of Success. 99% with XP. I'm going to be Throwing XP at this. I have 14,000 so I can actually fund the entire slate if necessary.

Personals are personal preference mostly.
Your Martial action is way too specific. The DC on a prank involving rabbits that shuts down Beaks' IT for specifically two months has to be horrendous.

Janna needs to study. She's been scolded a couple times for not having done it and the Rule of Three looms.

Tom, at least, should be put on finding Star. I see the point of training Marco up first (though targeted Demona training would be better), but Tom's biggest use now that we've got other people to fill Occult is that he can take a swing at finding Star without costing an action.
 
Looks like it's Voting time!

Put Janna on studying (Queen Lizzie Replaces her). Also Added in Wendy's personal.

[X] Plan: Recovery: Revised
-[X] National Actions:

--[X][Martial] Assault a rival (Mark Beaks, Infiltrate his company and sabotage him with pranks!) (Kitsune) (+49) (DC 100, CoS 60% w/ XP)
--[X][Diplomacy] Open diplomatic channels with the US Government (Goofy) (61% w/ XP)
--[X][Diplomacy] Form a Research Agreement with the Olympia (Mirage) (90% w/ XP)
--[X][Stewardship] Restore DoofOS Security (Alan Bradley) (49% w/ XP)
--[X][Stewardship] Dinosaur Entertainment (Janus Lee) (79% w/ XP)
--[X][Intrigue] Investigate the Death of Alonso Hawk (Agent Russ) (66% w/ XP)
--[X][Intrigue] Investigate the San Fransokyo Cult (Queen Lizzie) (+36)
--[X][Learning] Study the SHV 20905 Plans (Wasabi) (99% w/ XP)
--[X][Learning] Research Silphium (Dr. Jumba Jookiba) (CoS: 99%, 99% w/ XP)
--[X][Occult] Study Dance Magic (Juniper) (+19)
--[X][Learning] Perform Mad Science (L.O.V.E.M.U.F.F.I.N.) (+50)
--[X][Intrigue] Spy on your employees (Dickens Detective Agency (Large))
-[X] Personal Actions:
--[X] Doof:
---[X] Start writing a musical (91/200)
---[X] Tinker with your Inators
---[X] Do some introspection about Norm
---[X] Hire the Dickens Detective Agency (Large)
--[X] Major Francis Monogram (Reorganize OWCA (150/250))
--[X] Wile E. Coyote, Genius (Set up a trap)
--[X] Genghis Khan (Study science and technology (64/200))
--[X] Norm Prime (End your obsession with platypodes)
--[X] Hego (Train)
--[X] TECHNOR (Psychoanalyze: L.O.V.E.M.U.F.F.I.N.)
--[X] Vanessa (Get involved at school)
--[X] Janna Ordonia (Study the Manual of Witchcraft and Alchemy)
--[X] Tobe and the Vagabond Ninja (Study the Mad Mojo Cookbook)
--[X] Tom Lucitor (Rule the Underworld (0/3))
--[X] Malifishmertz (Tend your goozim menagerie)
--[X] Marco Diaz (Train with the Vagabonds)
--[X] Wendy Wower (Upload more on Buzztube)
--[X] Roddy Blair (Design a Lair for Janna)
--[X] Ludivine (Instruct your Coworkers: LOVEMUFFIN)
-[X] Item Assignments:
--[X] Ruby Wings: Kitsune
--[X] Jī Talisman: Agent Russ
--[X] Amur: Janna
--[X] Potion of Fire Breath: Kitsune
--[X] Yáng Talisman-Dream: Agent Russ
--[X] : Agent Russ
-[X] Quests:
None
-[X] Nemesis:
--[X] Max: Hit the Gym (Personal)
-[X] Miscellaneous:
--[X] Don't Overclock TECHNOR
--[X] Activate an Inator

EDIT: Specified Kitsune's role, Added Roddy Making Janna A Lair.
DOUBLE EDIT: Since Kitsune Trashing offices is DC 140 According to MiH, I'm switching to Harassment.
TRIPLE EDIT: Ludivine was Not Assigned. She now Instructs Lovemuffin.
 
Last edited:
I quite like this plan just a couple of things

That should be 49 not 53 (she is at -5 loyalty because of Drusselstein)

Fixed.

Depending if the trait King of Lairs trait is active or not (we are making a theme park so I think that counts as a large construction project) Roddy is probably better

The Person we put on the task changes the flavor a bit, I like Janus because he, Wendy, and Juniper are our only real "entertainment" minions, and he seemed the most fun on that. Also, I want Janna to have her Lair. We haven't really made any Lairs yet and I don't want to put that off, again.

This is the only action that I don't agree with, Janna should spend the turn learning magic (also her trait that gives a 1/6 chance to waste an action means that she shouldn't be put in a national except massive priority or emergency and the cult doesn't yet count as that)

Fair enough. Changed!

Out of curiosity, why did you pick this over the anti-Demona training? Do you want to boost his Occult or something else?

That's exactly why. I also want to increase compatibility for the possibility of a new trait.

I don't like sending Janna on Cult
And would prefer Jumba on portal device it's DC 60 even without Jumba trait so it basically the same difficalty as Silphium with trait, and between two actions portal is more important
Other is fine

Janna is switched off Cult. The portal is important, but not "needs to be done this turn" important.

Would you be willing to consider budging to her learning from Felldrake?

I put her on studying the book.

Your Martial action is way too specific. The DC on a prank involving rabbits that shuts down Beaks' IT for specifically two months has to be horrendous.

Anything we do will be a two month period. two months is the shortest period any action takes/has effects for. This is actually a minimal timeframe, not a long one.

Janna needs to study. She's been scolded a couple times for not having done it and the Rule of Three looms.

Agreed. Put her on Studying the book.

Tom, at least, should be put on finding Star. I see the point of training Marco up first (though targeted Demona training would be better), but Tom's biggest use now that we've got other people to fill Occult is that he can take a swing at finding Star without costing an action.

He's already used one action this turn. Having him on Finding star will always be available, but if we don't use his rule Hell actions early we'll be locked out of using him at all later. Time preference calculations suggest we should use him now on Hell.

...Do we want them to learn all our employees' dirty secrets?

Yeah, actually. Because it should help to convince them we're actually a pretty good guy and they should join us forever.
 
[X] Plan: Janna's Training Montage and a Few Other Things
-[X] National Actions:
—[X][Martial] Upgrade Norm Prime (Wendy Wower) (CoS: 46%, 56% w/ XP)
—-[X] Only upgrade him with the general AI improvements and the adaptive anti-cape AI, reducing the DC to 110
—[X][Diplomacy] Form a Research Agreement with the Zaibatzu (Goofy) (CoS: 46%, 56% w/ XP)
—[X][Diplomacy] Try to Collaborate with Olympia on an Issue (Mirage) (CoS: 65%, 75% w/ XP
—[X][Stewardship] Restore DoofOS Security (Alan Bradley) (CoS: 34%, 44% w/ XP)
—[X][Stewardship] Dinosaur Entertainment (Roddy Blair) (CoS: 82%, 92% w/ XP)
—[X][Intrigue] Investigate the Death of Alonso Hawk (Russ) (CoS: 51%, 61% w/ XP)
—[X][Intrigue] Investigate Orton Mahlson (Tobe) (CoS: 38%, 48% w/ XP)
—[X][Learning] Large Herbivore Domestication (Janus Lee) (CoS: 74%, 84% w/ XP)
—[X][Learning] Study the SHV 20905 Plans (Wasabi) (CoS: 71%, 81% w/ XP)
—[X][Occult] Study Dance Magic (Juniper) (CoS: ???, but probably quite high)
-[X] Nemesis Actions:
—[X] Get a restraining order
-[X] Personal Actions:
—[X] Doofenshmirtz
—-[X] Tinker with your Inators
—-[X] Chat with the Bossman (Alan Bradley)
—-[X] Clean out Your Rolodex
—-[X] Hire the Dickens Detective Agency (Large)
——[X] Spy on your employees
—[X] Study science and technology (Genghis Khan)
—[X] Personally oversee ACME product testing (Wile E. Coyote)
—[X] Reorganize OWCA (Major Monogram)
—[X] Try to become a Real Boy (Norm)
—[X] Train (Hego)
—[X] Psychoanalyze (TECHNOR)
—-[X] LOVE MUFFIN
—[X] Retake the SAT (Vanessa)
—[X] Study magic with Feldrake (Janna)
—[X] Study odd scrolls (Jumba)
—[X] Repair the Martian Robot (Ludivine von Drake)
—[X] Hang out with Janna (Queen Lizzie)
—[X] Train Janna (Kitsune)
—[X] Search for Star (Tom)
—[X] Search for Star (Marco)
—[X] Study the Mad Mojo Cookbook (Malifishmertz)
-[X] LOVE MUFFIN:
—[X] Perform Mad SCIENCE!
-[X] Don't Overclock Technor
-[X] Activate an Inator
-[X] Item Assignments
—[X] Ruby Wings (Hego)
—[X] Jī Talisman (Agent Russ)
—[X] Yáng Talisman (Agent Russ)

Adding this because of Approval Voting, though for obvious reasons I still prefer my own plan.
[Nope, never mind] Plan: Dinosaur King Is What You Wanna Be (Yeah!)
 
Last edited:
I would recommend NOT putting Lovemuffin on researching Exotic Vehicles. We have a specialist in vehicles in Janus, and it doesn't seem mad science-y enough to satisfy them in my opinion. I honestly think the SHV laser would be more satisfying for them due to a number of factors, such as it being technology stolen from one of our rivals, more mysterious, etc.
 
I would recommend NOT putting Lovemuffin on researching Exotic Vehicles. We have a specialist in vehicles in Janus, and it doesn't seem mad science-y enough to satisfy them in my opinion. I honestly think the SHV laser would be more satisfying for them due to a number of factors, such as it being technology stolen from one of our rivals, more mysterious, etc.
It's pretty clear that we as players have 0 Idea what lovemuffin wants to do, and what "Mad Science!" means. We put them on all sorts of stuff with justifications. All of it made them angrier. So my Write in has them straight up doing some mad science.
 
Back
Top