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Discord.

On Thread Etiquette:

I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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Can we get a live White Lion to communicate and study? The post states that they are smart, but are they Braka-smart? I wonder what our reaction would be once we find out about the Kingdom of Caledor and their dragon-riding habits
 
Adhoc vote count started by BungieONI on Jan 7, 2021 at 1:47 AM, finished with 88 posts and 49 votes.

  • [X] Plan A Princess, A Future King, and Hopefully a Catbird
    -[X] [Difficult] Triage Pt. 2: [Cost: 2 action]. Productivity Like No Other will proc. Apply optional structural materials and any aesthetic changes here. Due end of Turn 37. Gain 80 Favour with Kraka Drakk and 1 Standing and 80 Favour +??? with Karak Ungor. Three limbs to be made, three items to craft. 2 Actions.
    --[X] Arm: Master Rune of Waking [T4 Troll Heart], Rune of Forged Limb, Rune of Stone, use Adamant. Bands detailing history of Clan with Hearthstone in shoulder.
    --[X] Leg: Rune of Forged Limb, Rune of Vitality [on Hearthstone], Rune of Fortitude [on Hearthstone]
    --[X] Leg: Rune of Forged Limb, Rune of the Valiant, Rune of Warding [on Hearthstone]
    -[X] [Difficult] A Princely Wedding Gift Pt.1: [Cost: 1 action] Due end of Turn 36. If a rune you want requires special ingredients that you don't have access to I will alert you. Apply optional Rune Ingredients here. Gain 100 Favour with Kraka Ravnsvake. A talisman belt, the band is Elder Shard Wyrm Hide with plates of Pure Gromril carved with images of life in Kraka Drakk, of her craftsmen and teachers and King, and the center three plates of the buckle are Adamant, made from one bar, and contain the runes of power. The Pure Gromril plates are studded with Hearthstones and Dronril and images of Azrilwutroth and Dronwut are prominent in the imagery of the plates. 1 Action.
    --[X] Choose: Master Rune of Wandering, Rune of Impact (T3 Stonehorn Horns), Rune of Grimnir. Apply any suitable upgrades to the Rune of Grimnir.
    -[X] Zhufazul: [Cost: (4 -3) =1 actions] Journeyman of the Odd and Soul of the Earth will proc. The Liquid sits in warded kegs, ready to be poked and prodded at. Preliminary tests confirm it is not in fact some odd water, but something wholly different. Having undergone some no doubt maddening and downright foolish transmutation through the powers of perfidious magick. Harrumph. 1 Action.
    -[X] Dreng Them: [Cost: 1 retainer action] Can be taken multiple times. Additional actions add bonus modifier. The Hearth Guard will go out and slay [Write-in] monster. Gain mats, reputation and +2 bonus per action to Recruitment Dice.
    --[X] Peak Clearing: Gain Flying Monster Mats, -2 to Brana recruit threshold (1D20, DC20) for this turn's recruitment. While the Brana are perfectly willing to hunt and kill monsters themselves, they look kindly upon and welcome any Dawi who wish to aid them in clearing a particular mountain peak of monsters. A service they render in exchange for the food it provides, and in return the local Dawi are freed of pesky beasts that would bother or hurt them.
    -[X] ORDER: A White Lion corpse.
    -[X] [Simple] Armoured Maidens: [Cost: 12 actions] Due end of Turn 40. Productivity Like no Other will proc. Gain 70 Favour and 1 Standing with the Cult of Valaya. Snorri thinks another patron might be found by end of Turn 35.
    --[X] Accept
    [X] Plan Royalty and Royal Patronage
    -[X] [Difficult] Triage Pt. 2: [Cost: 2 action]. Productivity Like No Other will proc. Apply optional structural materials and any aesthetic changes here. Due end of Turn 37. Gain 80 Favour with Kraka Drakk and 1 Standing and 80 Favour +??? with Karak Ungor. Three limbs to be made, three items to craft. 2 Actions.
    --[X] Arm: Master Rune of Waking [T4 Troll Heart], Rune of Forged Limb, Rune of Stone, use Adamant. Bands detailing history of Clan with Hearthstone in shoulder.
    --[X] Leg: Rune of Forged Limb, Rune of Vitality [on Hearthstone], Rune of Fortitude [on Hearthstone]
    --[X] Leg: Rune of Forged Limb, Rune of the Valiant, Rune of Warding [on Hearthstone]
    -[X] [Difficult] A Princely Wedding Gift Pt.1: [Cost: 1 action] Due end of Turn 36. If a rune you want requires special ingredients that you don't have access to I will alert you. Apply optional Rune Ingredients here. Gain 100 Favour with Kraka Ravnsvake. A talisman belt, the band is Magma Wyrm Hide with plates of Pure Gromril carved with images of life in Kraka Drakk, of her craftsmen and teachers and King, and the center three plates of the buckle are Adamant and contain the runes of power. The Pure Gromril plates are studded with Hearthstones and Dronril and images of Azrilwutroth and Dronwut are prominent in the imagery of the plates. 1 Action.
    --[X] Choose: Master Rune of Wandering, Rune of Impact (T3 Stonehorn Horns), Rune of Grimnir. Apply any suitable upgrades to the Rune of Grimnir.
    -[X] Zhufazul: [Cost: (4 -3) =1 actions] Journeyman of the Odd and Soul of the Earth will proc. The Liquid sits in warded kegs, ready to be poked and prodded at. Preliminary tests confirm it is not in fact some odd water, but something wholly different. Having undergone some no doubt maddening and downright foolish transmutation through the powers of perfidious magick. Harrumph. 1 Action.
    -[X] Dreng Them: [Cost: 1 retainer action] Can be taken multiple times. Additional actions add bonus modifier. The Hearth Guard will go out and slay [Write-in] monster. Gain mats, reputation and +2 bonus per action to Recruitment Dice.
    - [X] Dumaraz: Gain Random Monster Mats, 10 Favour with Kraka Ravnsvake. In preparation for King Sindri's grand ambition, he has called for a great culling of the beasts that would lurk and prey on the work crews tasked with rendering the Dumaraz more easily navigable. The King has even offered any would be hunters the chance to lay claim to the beasts killed in their work.
    -[X] ORDER: A White Lion corpse.
    [X] Plan No corpse, No Armoured Maidens, Aid Valayans
    -[X] [Difficult] Triage Pt. 2: [Cost: 2 action]. Productivity Like No Other will proc. Apply optional structural materials and any aesthetic changes here. Due end of Turn 37. Gain 80 Favour with Kraka Drakk and 1 Standing and 80 Favour +??? with Karak Ungor. Three limbs to be made, three items to craft. 2 Actions.
    --[X] Arm: Master Rune of Waking [T4 Troll Heart], Rune of Forged Limb, Rune of Stone, use Adamant. Bands detailing history of Clan with Hearthstone in shoulder.
    --[X] Leg: Rune of Forged Limb, Rune of Vitality [on Hearthstone], Rune of Fortitude [on Hearthstone]
    --[X] Leg: Rune of Forged Limb, Rune of the Valiant, Rune of Warding [on Hearthstone]
    -[X] [Difficult] A Princely Wedding Gift Pt.1: [Cost: 1 action] Due end of Turn 36. If a rune you want requires special ingredients that you don't have access to I will alert you. Apply optional Rune Ingredients here. Gain 100 Favour with Kraka Ravnsvake. A talisman belt, the band is Magma Wyrm Hide with plates of Pure Gromril carved with images of life in Kraka Drakk, of her craftsmen and teachers and King, and the center three plates of the buckle are Adamant and contain the runes of power. The Pure Gromril plates are studded with Hearthstones and Dronril and images of Azrilwutroth and Dronwut are prominent in the imagery of the plates. 1 Action.
    --[X] Choose: Master Rune of Wandering, Rune of Impact (T3 Stonehorn Horns), Rune of Grimnir. Apply any suitable upgrades to the Rune of Grimnir.
    -[X] Zhufazul: [Cost: (4 -3) =1 actions] Journeyman of the Odd and Soul of the Earth will proc. The Liquid sits in warded kegs, ready to be poked and prodded at. Preliminary tests confirm it is not in fact some odd water, but something wholly different. Having undergone some no doubt maddening and downright foolish transmutation through the powers of perfidious magick. Harrumph. 1 Action.
    -[X] Render Aid: [Cost: 1 retainer action] Can be taken multiple times. Roll for usefulness, additional actions apply bonus to roll. Gain reputation and +2 bonus per action to Recruitment Dice. You formed these Hearthguard to combat all the ills that befall the dwarfen people. Send them out, render aid, earn goodwill and spread the word of your retainers and their stated mission beyond the borders of Kraka Drakk.
    --[X] Valayan Crisis: Gain 40 Favour +? with the Cult of Valaya. There have been a string of issues passing through the rumour mills. The local Clergy of Valaya find themselves on the lookout for key medicinal herbs needed in the brewing of their healing ales. Parties are being sent out, but there are simply not enough guards to defend every caravan adequately in your opinion. Send your retainers, help the Valayans help others and let everyone benefit.
    [X] Plan Royalty and Kittybirds
    -[X] [Difficult] Triage Pt. 2: [Cost: 2 action]. Productivity Like No Other will proc. Apply optional structural materials and any aesthetic changes here. Due end of Turn 37. Gain 80 Favour with Kraka Drakk and 1 Standing and 80 Favour +??? with Karak Ungor. Three limbs to be made, three items to craft. 2 Actions.
    --[X] Arm: Master Rune of Waking [T4 Troll Heart], Rune of Forged Limb, Rune of Stone, use Adamant. Bands detailing history of Clan with Hearthstone in shoulder.
    --[X] Leg: Rune of Forged Limb, Rune of Vitality [on Hearthstone], Rune of Fortitude [on Hearthstone]
    --[X] Leg: Rune of Forged Limb, Rune of the Valiant, Rune of Warding [on Hearthstone]
    -[X] [Difficult] A Princely Wedding Gift Pt.1: [Cost: 1 action] Due end of Turn 36. If a rune you want requires special ingredients that you don't have access to I will alert you. Apply optional Rune Ingredients here. Gain 100 Favour with Kraka Ravnsvake. A talisman belt, the band is Magma Wyrm Hide with plates of Pure Gromril carved with images of life in Kraka Drakk, of her craftsmen and teachers and King, and the center three plates of the buckle are Adamant and contain the runes of power. The Pure Gromril plates are studded with Hearthstones and Dronril and images of Azrilwutroth and Dronwut are prominent in the imagery of the plates. 1 Action.
    --[X] Choose: Master Rune of Wandering, Rune of Impact (T3 Stonehorn Horns), Rune of Grimnir. Apply any suitable upgrades to the Rune of Grimnir.
    -[X] Zhufazul: [Cost: (4 -3) =1 actions] Journeyman of the Odd and Soul of the Earth will proc. The Liquid sits in warded kegs, ready to be poked and prodded at. Preliminary tests confirm it is not in fact some odd water, but something wholly different. Having undergone some no doubt maddening and downright foolish transmutation through the powers of perfidious magick. Harrumph. 1 Action.
    -[X] Dreng Them: [Cost: 1 retainer action] Can be taken multiple times. Additional actions add bonus modifier. The Hearth Guard will go out and slay [Write-in] monster. Gain mats, reputation and +2 bonus per action to Recruitment Dice.
    --[X] Peak Clearing: Gain Flying Monster Mats, -2 to Brana recruit threshold (1D20, DC20) for this turn's recruitment. While the Brana are perfectly willing to hunt and kill monsters themselves, they look kindly upon and welcome any Dawi who wish to aid them in clearing a particular mountain peak of monsters. A service they render in exchange for the food it provides, and in return the local Dawi are freed of pesky beasts that would bother or hurt them.
    -[X] ORDER: A White Lion corpse.
    [X] Plan Masterwork Limbs
    [X] Plan A plan for being able to get all commisions along with chain research and Valaya's runes
    -[X] [Difficult] Triage Pt. 2: [Cost: 2 action]. Productivity Like No Other will proc. Apply optional structural materials and any aesthetic changes here. Due end of Turn 37. Gain 80 Favour with Kraka Drakk and 1 Standing and 80 Favour +??? with Karak Ungor. Three limbs to be made, three items to craft. 2 Actions.
    --[X] Arm: Master Rune of Waking [T4 Troll Heart], Rune of Forged Limb, Rune of Stone, use Adamant. Bands detailing history of Clan with Hearthstone in shoulder.
    --[X] Leg: Rune of Forged Limb, Rune of Vitality [on Hearthstone], Rune of Fortitude [on Hearthstone]
    --[X] Leg: Rune of Forged Limb, Rune of the Valiant, Rune of Warding [on Hearthstone]
    -[X] [Difficult] A Princely Wedding Gift Pt.1: [Cost: 1 action] Due end of Turn 36. If a rune you want requires special ingredients that you don't have access to I will alert you. Apply optional Rune Ingredients here. Gain 100 Favour with Kraka Ravnsvake. A talisman belt, the band is Magma Wyrm Hide with plates of Pure Gromril carved with images of life in Kraka Drakk, of her craftsmen and teachers and King, and the center three plates of the buckle are Adamant and contain the runes of power. The Pure Gromril plates are studded with Hearthstones and Dronril and images of Azrilwutroth and Dronwut are prominent in the imagery of the plates. 2 Action.
    --[X] Choose: Master Rune of Wandering, Rune of Impact (T3 Stonehorn Horns), Rune of Grimnir. Apply any suitable upgrades to the Rune of Grimnir.
    -[X] Dreng Them: [Cost: 1 retainer action] Can be taken multiple times. Additional actions add bonus modifier. The Hearth Guard will go out and slay [Write-in] monster. Gain mats, reputation and +2 bonus per action to Recruitment Dice.
    --[X] Peak Clearing: Gain Flying Monster Mats, -2 to Brana recruit threshold (1D20, DC20) for this turn's recruitment. While the Brana are perfectly willing to hunt and kill monsters themselves, they look kindly upon and welcome any Dawi who wish to aid them in clearing a particular mountain peak of monsters. A service they render in exchange for the food it provides, and in return the local Dawi are freed of pesky beasts that would bother or hurt them.
    -[X] ORDER: A White Lion corpse.
    -[X] [Simple] Armoured Maidens: [Cost: 12 actions] Due end of Turn 40. Productivity Like no Other will proc. Gain 70 Favour and 1 Standing with the Cult of Valaya. Snorri thinks another patron might be found by end of Turn 35.
    --[X] Accept
 
Wow. Well, that happened. A complete and total blowout of the wisdom talisman. Well'p. And I was looking forward with curiosity to Grungni + Brotherhood + Stoicism or Grungni + Grimnir + Brotherhood, or to seeing what kind of Theme or Function fluff write-up appeared.

... Maybe we'll be able to make a second Talisman for Gimli? I mean, that is a thing that can be done, actually. You can have 2 Talismans rather than a Talisman and a Banner. Maybe at some point, we'll make that wisdom-esque talisman...

For the charge-belt though, I kinda liked MWandering + Impact + Striking rather than Grimnir. After bird yells put up the suggestion of using Striking rather than Grimnir, I felt like it might work. But, we'll see. The Ancestor Rune of Grimnir also has it's place, and also means we can use Zhufazul/Grimnirzan in it. And the fluff for Pyrestrike did go with "And lo Valiant Grimnir charged" so.
 
[X] Plan Royalty and Royal Patronage - Brother King Variant
[X] Plan Royalty and Kittybirds - Brother King Variant
[X] Plan No corpse, No Armoured Maidens, Aid Valayans - Brother King Variant
 
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I'm something of a single issue voter and nobody else seems to have a plan for my issue?

[X] Plan A Princess, A Future King, and Hopefully a Catbird - Brother King Variant
-[X] [Difficult] Triage Pt. 2: [Cost: 2 action]. Productivity Like No Other will proc. Apply optional structural materials and any aesthetic changes here. Due end of Turn 37. Gain 80 Favour with Kraka Drakk and 1 Standing and 80 Favour +??? with Karak Ungor. Three limbs to be made, three items to craft. 2 Actions.
--[X] Arm: Master Rune of Waking [T4 Troll Heart], Rune of Forged Limb, Rune of Stone, use Adamant. Bands detailing history of Clan with Hearthstone in shoulder.
--[X] Leg: Rune of Forged Limb, Rune of Vitality [on Hearthstone], Rune of Fortitude [on Hearthstone]
--[X] Leg: Rune of Forged Limb, Rune of the Valiant, Rune of Warding [on Hearthstone]
-[X] [Difficult] A Princely Wedding Gift Pt.1: [Cost: 1 action] Due end of Turn 36. If a rune you want requires special ingredients that you don't have access to I will alert you. Apply optional Rune Ingredients here. Gain 100 Favour with Kraka Ravnsvake. A talisman belt, the band is Elder Shard Wyrm Hide with plates of Pure Gromril carved with scenes of Grungni and Grimnirs lives, especially things they worked together on. 1 Action.
--[X] Choose: Rune of Brotherhood, Rune of Grungni, Rune of Grimnir. Apply any suitable upgrades.
-[X] Zhufazul: [Cost: (4 -3) =1 actions] Journeyman of the Odd and Soul of the Earth will proc. The Liquid sits in warded kegs, ready to be poked and prodded at. Preliminary tests confirm it is not in fact some odd water, but something wholly different. Having undergone some no doubt maddening and downright foolish transmutation through the powers of perfidious magick. Harrumph. 1 Action.
-[X] Dreng Them: [Cost: 1 retainer action] Can be taken multiple times. Additional actions add bonus modifier. The Hearth Guard will go out and slay [Write-in] monster. Gain mats, reputation and +2 bonus per action to Recruitment Dice.
--[X] Peak Clearing: Gain Flying Monster Mats, -2 to Brana recruit threshold (1D20, DC20) for this turn's recruitment. While the Brana are perfectly willing to hunt and kill monsters themselves, they look kindly upon and welcome any Dawi who wish to aid them in clearing a particular mountain peak of monsters. A service they render in exchange for the food it provides, and in return the local Dawi are freed of pesky beasts that would bother or hurt them.
-[X] ORDER: A White Lion corpse.
-[X] [Simple] Armoured Maidens: [Cost: 12 actions] Due end of Turn 40. Productivity Like no Other will proc. Gain 70 Favour and 1 Standing with the Cult of Valaya. Snorri thinks another patron might be found by end of Turn 35.
--[X] Accept

[X] Plan Royalty and Royal Patronage - Brother King Variant
-[X] [Difficult] Triage Pt. 2: [Cost: 2 action]. Productivity Like No Other will proc. Apply optional structural materials and any aesthetic changes here. Due end of Turn 37. Gain 80 Favour with Kraka Drakk and 1 Standing and 80 Favour +??? with Karak Ungor. Three limbs to be made, three items to craft. 2 Actions.
--[X] Arm: Master Rune of Waking [T4 Troll Heart], Rune of Forged Limb, Rune of Stone, use Adamant. Bands detailing history of Clan with Hearthstone in shoulder.
--[X] Leg: Rune of Forged Limb, Rune of Vitality [on Hearthstone], Rune of Fortitude [on Hearthstone]
--[X] Leg: Rune of Forged Limb, Rune of the Valiant, Rune of Warding [on Hearthstone]
-[X] [Difficult] A Princely Wedding Gift Pt.1: [Cost: 1 action] Due end of Turn 36. If a rune you want requires special ingredients that you don't have access to I will alert you. Apply optional Rune Ingredients here. Gain 100 Favour with Kraka Ravnsvake. A talisman belt, the band is Elder Shard Wyrm Hide with plates of Pure Gromril carved with scenes of Grungni and Grimnirs lives, especially things they worked together on. 1 Action.
--[X] Choose: Rune of Brotherhood, Rune of Grungni, Rune of Grimnir. Apply any suitable upgrades.-[X] Zhufazul: [Cost: (4 -3) =1 actions] Journeyman of the Odd and Soul of the Earth will proc. The Liquid sits in warded kegs, ready to be poked and prodded at. Preliminary tests confirm it is not in fact some odd water, but something wholly different. Having undergone some no doubt maddening and downright foolish transmutation through the powers of perfidious magick. Harrumph. 1 Action.
-[X] Dreng Them: [Cost: 1 retainer action] Can be taken multiple times. Additional actions add bonus modifier. The Hearth Guard will go out and slay [Write-in] monster. Gain mats, reputation and +2 bonus per action to Recruitment Dice.
- [X] Dumaraz: Gain Random Monster Mats, 10 Favour with Kraka Ravnsvake. In preparation for King Sindri's grand ambition, he has called for a great culling of the beasts that would lurk and prey on the work crews tasked with rendering the Dumaraz more easily navigable. The King has even offered any would be hunters the chance to lay claim to the beasts killed in their work.
-[X] ORDER: A White Lion corpse.

[X] Plan No corpse, No Armoured Maidens, Aid Valayans - Brother King Variant
-[X] [Difficult] Triage Pt. 2: [Cost: 2 action]. Productivity Like No Other will proc. Apply optional structural materials and any aesthetic changes here. Due end of Turn 37. Gain 80 Favour with Kraka Drakk and 1 Standing and 80 Favour +??? with Karak Ungor. Three limbs to be made, three items to craft. 2 Actions.
--[X] Arm: Master Rune of Waking [T4 Troll Heart], Rune of Forged Limb, Rune of Stone, use Adamant. Bands detailing history of Clan with Hearthstone in shoulder.
--[X] Leg: Rune of Forged Limb, Rune of Vitality [on Hearthstone], Rune of Fortitude [on Hearthstone]
--[X] Leg: Rune of Forged Limb, Rune of the Valiant, Rune of Warding [on Hearthstone]
-[X] [Difficult] A Princely Wedding Gift Pt.1: [Cost: 1 action] Due end of Turn 36. If a rune you want requires special ingredients that you don't have access to I will alert you. Apply optional Rune Ingredients here. Gain 100 Favour with Kraka Ravnsvake. A talisman belt, the band is Elder Shard Wyrm Hide with plates of Pure Gromril carved with scenes of Grungni and Grimnirs lives, especially things they worked together on. 1 Action.
--[X] Choose: Rune of Brotherhood, Rune of Grungni, Rune of Grimnir. Apply any suitable upgrades.-[X] Zhufazul: [Cost: (4 -3) =1 actions] Journeyman of the Odd and Soul of the Earth will proc. The Liquid sits in warded kegs, ready to be poked and prodded at. Preliminary tests confirm it is not in fact some odd water, but something wholly different. Having undergone some no doubt maddening and downright foolish transmutation through the powers of perfidious magick. Harrumph. 1 Action.
-[X] Render Aid: [Cost: 1 retainer action] Can be taken multiple times. Roll for usefulness, additional actions apply bonus to roll. Gain reputation and +2 bonus per action to Recruitment Dice. You formed these Hearthguard to combat all the ills that befall the dwarfen people. Send them out, render aid, earn goodwill and spread the word of your retainers and their stated mission beyond the borders of Kraka Drakk.
--[X] Valayan Crisis: Gain 40 Favour +? with the Cult of Valaya. There have been a string of issues passing through the rumour mills. The local Clergy of Valaya find themselves on the lookout for key medicinal herbs needed in the brewing of their healing ales. Parties are being sent out, but there are simply not enough guards to defend every caravan adequately in your opinion. Send your retainers, help the Valayans help others and let everyone benefit.

[X] Plan Royalty and Kittybirds - Brother King Variant
-[X] [Difficult] Triage Pt. 2: [Cost: 2 action]. Productivity Like No Other will proc. Apply optional structural materials and any aesthetic changes here. Due end of Turn 37. Gain 80 Favour with Kraka Drakk and 1 Standing and 80 Favour +??? with Karak Ungor. Three limbs to be made, three items to craft. 2 Actions.
--[X] Arm: Master Rune of Waking [T4 Troll Heart], Rune of Forged Limb, Rune of Stone, use Adamant. Bands detailing history of Clan with Hearthstone in shoulder.
--[X] Leg: Rune of Forged Limb, Rune of Vitality [on Hearthstone], Rune of Fortitude [on Hearthstone]
--[X] Leg: Rune of Forged Limb, Rune of the Valiant, Rune of Warding [on Hearthstone]
-[X] [Difficult] A Princely Wedding Gift Pt.1: [Cost: 1 action] Due end of Turn 36. If a rune you want requires special ingredients that you don't have access to I will alert you. Apply optional Rune Ingredients here. Gain 100 Favour with Kraka Ravnsvake. A talisman belt, the band is Elder Shard Wyrm Hide with plates of Pure Gromril carved with scenes of Grungni and Grimnirs lives, especially things they worked together on. 1 Action.
--[X] Choose: Rune of Brotherhood, Rune of Grungni, Rune of Grimnir. Apply any suitable upgrades.--[X] Choose: Master Rune of Wandering, Rune of Impact (T3 Stonehorn Horns), Rune of Grimnir. Apply any suitable upgrades to the Rune of Grimnir.
-[X] Zhufazul: [Cost: (4 -3) =1 actions] Journeyman of the Odd and Soul of the Earth will proc. The Liquid sits in warded kegs, ready to be poked and prodded at. Preliminary tests confirm it is not in fact some odd water, but something wholly different. Having undergone some no doubt maddening and downright foolish transmutation through the powers of perfidious magick. Harrumph. 1 Action.
-[X] Dreng Them: [Cost: 1 retainer action] Can be taken multiple times. Additional actions add bonus modifier. The Hearth Guard will go out and slay [Write-in] monster. Gain mats, reputation and +2 bonus per action to Recruitment Dice.
--[X] Peak Clearing: Gain Flying Monster Mats, -2 to Brana recruit threshold (1D20, DC20) for this turn's recruitment. While the Brana are perfectly willing to hunt and kill monsters themselves, they look kindly upon and welcome any Dawi who wish to aid them in clearing a particular mountain peak of monsters. A service they render in exchange for the food it provides, and in return the local Dawi are freed of pesky beasts that would bother or hurt them.
-[X] ORDER: A White Lion corpse.

Why are we even making images of trees on a avalanche belt? Feels like we're trying to use Gimli as an advertising billboard :V:V:V
 
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I'm something of a single issue voter and nobody else seems to have a plan for my issue?
Ayep!

And, I'll vote for this, before I fall asleep for the day.

[X] Plan A Princess, A Future King, and Hopefully a Catbird - Brother King Variant
[X] Plan Royalty and Royal Patronage - Brother King Variant
[X] Plan No corpse, No Armoured Maidens, Aid Valayans - Brother King Variant
[X] Plan Royalty and Kittybirds - Brother King Variant

There we go.

Now there's at least two people voting for it.
 
[X] Plan A Princess, A Future King, and Hopefully a Catbird - Brother King Variant
[X] Plan Royalty and Royal Patronage - Brother King Variant
[X] Plan No corpse, No Armoured Maidens, Aid Valayans - Brother King Variant
[X] Plan Royalty and Kittybirds - Brother King Variant
First the Brana, now the white lions. What's next, intelligent dolphins?
the Mammoth demigod. We befriend him, armor him up, add a few runic canons/bolt throwers and an anvil of doom designed to boost his awesome.

Nothing says "fuck chaos!" like a few hundred tons of magic, meat,metal and tusk decked out in runic swag.

Heck we'd probably be able to take on entire armies! Lead by Everchosen!
 
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[Canon] Druin [Merchant] Added to Character Recruitment Pool [RECRUITED]
Druin. Hearthguard Candidate.

————

Markets are bustling, almost by their very nature. This market is more of an organized bustle - orderly queues are formed at each vendor and foot traffic naturally sorts itself and is respected. A bird up high would see all the glints of light off hair ornaments and the frictionless regularity of it all. Thousands of neighbors politely go about their business with the knowledge that memories are long and that people will and have brought up embarrassing stories and feuds from centuries ago.

This particular day, in earshot around one particular corner, everybody is very particularly interested in those specific vendors today and are very particularly slow to make their purchases. Faces are absolutely not kept in mild expressions and ears are absolutely not tuned to an ever louder argument.

Because while it is gauche to deliberately eavesdrop on family drama, nobody can blame someone who just happens to be in the area. And when a short time later, rumors circulate about seeing a particularly small figure in a cloak leaving with last convoy and sharp eyes see a lack of a particularly small figure in Copperhelm colors walking around, well… There are murmurs in bar corners, quiet grumbling about the disrespect, and occasionally, an even quieter nod of respect given in complete privacy. And one more story to be shared for the next few hundred years.

---<>---<>---​

A couple of carts make their way across the North, from the newly formed Kraka Drakk. A small dwarf holds the reins to the lead cart as he walks down what could only charitably be called a road. Things were very different from what it was like in the South, as a fresh scar and the heavily armed guards could attest to. But those problems also meant opportunity and for someone fresh to their Mastery, what was a little - ok, a lot - of risk compared to the once-in-a-lifetime chance to mine the first shaft? Also the chance to get as functionally far as possible from where he was born and still be in the Karaz Ankor.

Most merchants focused on the big trades between major Karaks because it was safer and more convenient and easier.

However, people forgot that not every dwarf lived in a mountain-city, - sometimes it was just easier to set up a settlement if the mine you worked was too far away - and those dwarfs had a need for food and ale and news just like everybody else. And his Master showed him that, to someone willing to put in a bit more road-time, a bag of silver coins could be just as profitable as a handful of gold. With less competition to boot!

Though with all these beasties up here it might be a good investment to look for a good crossbow. Warrior-ing and fighting was never his strong point but pulling a trigger was dead easy. Maybe find a journeyman engineer to help him mount it to his cart so he could fire a heavier bolt.

---<>---<>---​

A small string of carts is ambushed as they travel along the road.

A whistle goes up, and guards climb down from the carts and go from alert boredom to ready for battle. The goats are quickly chivvied to draw the carts into a defensive line, behind which what few civilians pull out crossbows and quivers of bolts and prepare to fire.

One particular cart pulls away from the rest and sets up right behind the line of guards. This cart has sides with the dull shine of good steel as its owner yanks his seat off and deploys a semi circular rail folded away beneath. A heavy crossbow goes on top as he begins to wind the windlass.

---<>---<>---​

Dwarves are not one to be too emotionally expressive publicly, but weddings are an exception to that rule.

This wedding is even more exceptional than most: both parties were quite a bit older than the norm, the groom claims and is claimed by no clan, and he is the shorter of the two as well as the one bronze face in the entire crowd. But his side of the aisle is filled with his many friends and his Master's family and while his personal circumstances were a bit odd, no one could find fault with what he presented as his Crafting: a tarp-covered handcart, a thick scroll of parchment, and a handful of grams of paper-like gromil.

The tarp ripped off to a cart filled with gold and jewels, glimmering in the rune-light. Dramatic, but a handcart's a bit small. A few brows were furrowed on the Elders but they were willing to humor the lad.

The parchment unrolled to the ground, the address of a warehouse and a list of what was inside. Hmph, its normal goods but a small hill's worth, not too bad. Heavily-bearded faces cleared up and several could be seen nodding as the list was read off.

The sheets of gromil had words chiseled onto them, contracts from a short list of Rhunrikkis for personal commissions in payment for a staggering amount of Elder Drakk's blood. Utterly ridiculous…and as expected of a Master merchant. There was a stunned silence and then a great uproar filled the hall.

All the while, the groom's eyes had barely left the those of the bride.

---<>---<>---​

A convoy of carts is making its way across the North, a few days out from Kraka Drakk, a few hours behind the Throng marching to take back Dum. Armies marched on their stomachs and it wasn't like a King was going to figure out how to feed thousands of dwarfs across hundreds of miles personally. Nope, like any smart King, they delegated! Give someone who knew what they were doing a couple of chests of gold, tell them what the schedule and route was, and let them figure out the details.

And with his youngest just finishing his Journeying he could send letters to all his children to get everything ready ahead of time, across each Karak they passed. Wonderfully efficient this whole family business thing was. Bonus, he got to spend more time with his wife as she followed her Thane.

Good money, a good cause, and with the best of company - he was content with the world.

---<>---<>---​

Dwarves are not one to be too emotional expressive publicly, but funerals are an exception to that rule.

This funeral is like much like any other funeral - stoic faces, blank faces, and the occasional shaking hand. The body and soul was already taken care of by a priest of Gazul, but burials are for the dead, funerals are for the living. To remember those who passed on, to keep an eye on those left behind.

Speeches pass by in a blur, and when everybody else has left, one is still in his seat - staring blankly forward. Centuries of memories pass by in his head, a mere blink of time cut short.

And in the stark clarity of silence - the too-bright light, the dreadful aloneness - a dwarf allows himself to cry for the loss of all that was and all that could have been.

---<>---<>---​

He was going through the motions, still lost in his own grief, it took until he almost lost money on a trade until he finally passed the rest of his contracts to his subordinates and full control of his organization to his daughter - she always was the sharpest, just like- This was for the best anyway, his sons needed the space to grow into anyway - he could barely look them in the face without seeing reminders of…

Instead of puttering about a house that was no longer a home, he saddled up his personal cart and goats and just wandered around the North. Many of his earliest dirt roads had become either full fledged trade routes to settlements in their own right, or had disappeared in one or the other of various troubles that frequented the North. But dwarfs were a hardy lot and many of his contacts eventually popped up again in a new location, and he had a list of old friends to catch up and see what they were up to.

After…after, it took him a few short months to put on a strong face for the world. After a few decades of traveling, he was getting close to fooling himself as well. Decades of wandering and spending months at a time with old friends and carrying a few goods here and there (just to keep his hand in) had helped him center himself.

And here he stood, just outside the gates of Kraka Drakk, staring at the beginnings of yet another settlement. And the home of one of the most infamous Rhunrikki. And if the stories were correct, the patron of the Hearth Guard that were wandering around helping the fallen of the North, and apparently recruiting again. And he wondered if they could use an ex-merchant amongst their number.

————

A short history of Druin, exile of Copperhelm. Father to two sons and a daughter. Widower. Master Merchant. Founder and ex-head of one the largest merchant organizations in the North. A dwarf with friends high and low and all over, and looking for a cause to devote himself to.

Functionally, he's gotten very good with a crossbow - he's about as short and small as you can get as a dwarf while still being considered an adult. Being born into a very traditional warrior/smithing clan, he's had the brains and the heart but not the body, and has had a chip on his shoulder ever since. His personal cart is steel-lined and has a simple rail that allows him to brace a heavy crossbow on top of it, a simple work around to allow him to use a weapon otherwise too unwieldy for dwarfs his size (not a siege weapon, the crossbow equivalent of a large rifle with a mount). Between that and his hired guards he's never felt the need to become a much better fighter.

What he brings to the table is an encyclopedic knowledge of the settlements of the North, a tendency to make friends, and centuries of honing the art of knowing people who know people. In a straight up fight he's terrible to passing, where he shines is in solving logistical problems - coordinating disaster response and the supply side of search and rescue.
 
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[X] Plan A Princess, A Future King, and Hopefully a Catbird

I'm pretty ambivalent on a Brana retainer so I don't really care about the +10% chance to roll one but aside from that this plan has everything I want in this turn so I'm happy to make the compromise as it is something a lot of others seem to want.

Skrundaz is a neat request and I'm definitely tempted but I think we need to get used to the idea of not taking every request we see if we want to get stuff done. Of course it isn't due till 45 and would be pretty easy to fit in, but on the other hand it would cut into research time. It's really hard for me to decide here.
 
Skrundaz is a neat request and I'm definitely tempted but I think we need to get used to the idea of not taking every request we see if we want to get stuff done. Of course it isn't due till 45 and would be pretty easy to fit in, but on the other hand it would cut into research time. It's really hard for me to decide here.
I was about to say its only one action (two if you include planning) so it shouldn't be too burdensome on us especially since we'll be done with the hold by then but then I recalled this thread's penchant for overdoing things so it's pretty likely they'd blow literally all our actions for a single turn finishing the thing.

Regardless standing with an ancestor cult for so few actions even if the thread does decide to go overboard a bit definitely seems worth it to me although to each their own seeing as we don't actually have any standing with the Cult of Grungi yet from what I can tell so this wouldn't actually pay off for a long time so passing it up won't exactly be some great loss.
 
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[X] Plan A Princess, A Future King, and Hopefully a Catbird
Re: Pickaxe. It's a novelty to experience making an adequate pick axe for a bigshot. Let's see which Runes we can use for combo with Rune of Grungni.
 
Plan- Clearing the way.

[X] Render Aid:
- [X] Deep Surveying: Gain 30 Favour +? With Kraka Drakk.
[X] [Difficult] Triage Pt. 2: [ Cost: 2 Actions]. Productivity Like No Other will proc. Apply optional structural materials and any aesthetic changes here. Due end of Turn 37. Gain 80 Favour with Kraka Drakk and 1 Standing and 80 Favour +??? with Karak Ungor. Three limbs to be made, three items to craft.
- [X] Arm: Master Rune of Waking [T4 Troll Heart], Rune of Forged Limb, Rune of Stone, use Adamant. Bands detailing history of Clan with Hearthstone in shoulder.
- [X] Leg: Rune of Forged Limb, Rune of Vitality [on Hearthstone], Rune of Fortitude [on Hearthstone]
- [X] Leg: Rune of Forged Limb, Rune of the Valiant, Rune of Warding [on Hearthstone]
- x3 Adamant
[X] [Simple] Once more with Smelting: [Cost: (2+1) 4 actions, 1 Voidstone]
[X] ORDER: A White Lion corpse.
 
[X] Plan Royalty and Kittybirds

I'm seriously against taking on the Comission, just because we need to finally clear out some research. Anyone can arm people, but if we can get some more proper research in we can arm them better.



I need this to get my mind off the crazyness right now. Thank you soulcake.
Now I'm scared to check the news.
 
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