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I'm not going to weigh in on the logic of either side's arguments, but I will ask that everyone read over what they write and really consider if the words they used are polite and won't be inflammatory intentionally or not. You cant account for people's tolerances perfectly but at least try to say your piece without saying things that can be easily construed as overly dismissive of the other side of the argument, thank you.

Please endeavour to be cordial. :^)
 
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My own thoughts on this matter go to three things:

[] Character Moment: Kingly Consequences
-[] A king must be keenly aware of the consequences his actions will have on his people, like how your uncle diffused that argument. If he hadn't such an argument may have spiraled into much worse things.
-[] A king must be able to ask 'Why?'. Why is he choosing to act in a certain way or make a certain decision? Why are other people making their choices? Why are his enemies acting the way they are.
-[] A king must have a strong back to bear burdens.

Basically keep it simple and tying back into the narrative we've seen so far in the course of the quest.
 
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[X] Character Moment: Kingly Consequences
-[X] A king must be keenly aware of the consequences his actions will have on his people, like how your uncle diffused that argument. If he hadn't such an argument may have spiraled into much worse things.
-[X] A king must be able to ask 'Why?'. Why is he choosing to act in a certain way or make a certain decision? Why are other people making their choices? Why are his enemies acting the way they are.
-[X] A king must have a strong back to bear burdens.

Also @BelligerentGnu's since it's hitting pretty similar notes.

[X] Character Moment: A Leader of his Own
 
Yeah. Its the main source of Galbaraz in the Karaz Ankor, maybe only until Rorek's settlement out west gets going, but who knows.
Ah, what about those dwarf holds that were in the area of Estalia and Tilea the wiki doesn't mention except in blurbs and bits from other parts of it? Or the numerous dwarf fortifications inside Black Fire Pass before Sigmar's time?

[X]-Ramblings of a an Elder

[X] Social: Lord Dwalin Thunderlung
[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
[X] Social: A Ranger from Uzkulak
 
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From how she puts it, it seems more that she's minding it. Sorta like MLP Pegasi handle storms. Herding the clouds and maintaining them.
Well, yes. Obviously, once they brought it into being, they have to manage and herd it, so it moves apace with the dwarfs throng and doesn't rain lightning upon them. Thats not something storms are known to do unsupervised. I mean, maybe i am reading it wrong but nothing seems to suggest she is not the one who created it. Nothing suggests the opposite either, but we know all Brana are magically charged due to the conceptual link to their forefather, from whom they inherited their skills, so i am just assuming its her own doing.
 
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[X] Character Moment: Kingly Consequences
-[X] A king must be keenly aware of the consequences his actions will have on his people, like how your uncle diffused that argument. If he hadn't such an argument may have spiraled into much worse things.
-[X] A king must be able to ask 'Why?'. Why is he choosing to act in a certain way or make a certain decision? Why are other people making their choices? Why are his enemies acting the way they are.
-[X] A king must have a strong back to bear burdens.

[X] Character Moment: A Leader of his Own

Oh right there's also social stuff!

[X] Social: Lady Valma Stoneshaper
Kinda curious about other runelords out in the north tbh.

[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
[X] Social: A Ranger from Uzkulak
These two are more about the situation around here and some more news on the East from a native. These people sound really interesting tbh and I want to know more after that fascinating story of the invention of a sword.
 
The Holds in the Vaults have not been founded, and wont be for a while.
I'm not talking about the vaults. At least I don't think I am. What I'm talking about are the dwarf settlements that were near the Elf Settlements before the war of the Beard/vengeance (like Barak Varr being built into a cliff instead of a mountain), and the Black Fire Pass fortifications I believe were ancient when Sigmar fought there at the first battle of black fire pass (black fire pass is in the Black Mountains).

edit: Are the Middle Mountain dwarf colonizers a thing yet?
 
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[X] Character Moment: Kingly Consequences
[X] Character Moment: A Leader of his Own

[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
[X] Social: Lady Valma Stoneshaper
[X] Social: She who Calls the Furious Cold/ Blizzardwing
 
[X] Character Moment: Kingly Consequences
-[X] A king must be keenly aware of the consequences his actions will have on his people, like how your uncle diffused that argument. If he hadn't such an argument may have spiraled into much worse things.
-[X] A king must be able to ask 'Why?'. Why is he choosing to act in a certain way or make a certain decision? Why are other people making their choices? Why are his enemies acting the way they are.
-[X] A king must have a strong back to bear burdens.

[X] Character Moment: A Leader of his Own

And also social stuff!

[X] Social: Lady Valma Stoneshaper
Kinda curious about other runelords out in the north tbh.

[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
[X] Social: A Ranger from Uzkulak
These two are more about the situation around here and some more news on the East from a native. These people sound really interesting tbh and I want to know more after that fascinating story of the invention of a sword.
 
[X] Character Moment: Kingly Consequences
[X] Character Moment: A Leader of his Own

[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
[X] Social: Lady Valma Stoneshaper
[X] Social: She who Calls the Furious Cold/ Blizzardwing
 
[X] Character Moment: Kingly Consequences
[X] Character Moment: A Leader of his Own

[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
[X] Social: Lady Valma Stoneshaper
 
[X] Character Moment: A Leader of his Own
[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
This guy will probably give us more leads into the Chaos Dwarfs so we should definitely talk to him.

[X] Social: Lady Valma Stoneshaper
More gronti talk is always useful.

[X] Social: She who Calls the Furious Cold/ Blizzardwing
This one just seems interesting.
 
I'm not talking about the vaults. At least I don't think I am. What I'm talking about are the dwarf settlements that were near the Elf Settlements before the war of the Beard/vengeance (like Barrak Varr being built into a cliff instead of a mountain), and the Black Fire Pass fortifications I believe were ancient when Sigmar fought there at the first battle of black fire pass (black fire pass is in the Black Mountains).


edit: Are the Middle Mountain dwarf colonizers a thing yet?
You are most likely talking about either Hirn (relatively close to Black fire pass), Norn(near Athel Loren) or Izor (Izor is the vaults). All of them are young holds, and rose in prominence after War of Vengeance. What is important to remember is that War of Vengeance is two millenia away unless something moved the timetable already.
 
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I'm not talking about the vaults. At least I don't think I am. What I'm talking about are the dwarf settlements that were near the Elf Settlements before the war of the Beard/vengeance, and the Black Fire Pass fortifications I believe were ancient when Sigmar fought there at the first battle of black fire pass (black fire pass is in the Black Mountains).

edit: Are the Middle Mountain dwarf holds a thing yet?
No again to either. The Holds in the Vaults and the Grey Mountains as shown here, which is what i think you're referring to



The most westernly Dwarf Settlement that is extant at this moment is Rorek's which is Southwest of Varn. (Don't take the settlement placement there as canon to the quest either.)
 
[X] Character Moment: Kingly Consequences
[X] Character Moment: A Leader of his Own

[X] Social: Lord Dwalin Thunderlung
[X] Social: Lady Valma Stoneshaper
[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
 
This isn't really adequate, I'm mostly hoping someone else will blend these points in with a more comprehensive dispensation of wisdom:

[X] Character Moment: Choice and Responsibility
-[X] Remember that I alone did not make the choice of King. I merely accepted a commission to create a commemorative axe, which I fulfilled to the best of my skill at the time. That axe, Trollslayer, simply reminded the rest of the Elders of the Karak of Otrek's leadership in the fight against the Greedy One - the celebration at which I delivered Otrek's order was only a celebration of that victory, at first. It is they together, not I alone, who chose him to be our King. That choice gets conflated with my presentation of Trollslayer because it makes for a memorable story and because the quantities of good ale running through all the dwarves there led to memories of the event likewise running together a bit.
-[X] A king is one who bears the highest responsibility. A good king accepts the support of his subjects and his fellow kings, and must support them in turn, but unlike his subjects, a king does not have a superior to support him as he supports them. It may technically be true that a king is subordinate to the high king, but in practice any issue important enough to require support on that level will either already have it or will demand such total focus that none can be spared to seek aid. And so, a king must serve as the final authority, beyond which problems cannot be passed up the chain of command for he is at the terminus of that chain.


[X] Social: Lady Valma Stoneshaper
[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
[X] Social: A Ranger from Uzkulak
[X] Social: She who Calls the Furious Cold/ Blizzardwing
 
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[X] Character Moment: Kingly Consequences
[X] Character Moment: A Leader of his Own

[X] Social: She who Calls the Furious Cold/ Blizzardwing
[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
[X] Social: A Ranger from Uzkulak
 
"A good enough name," he admits, "It's been a damn long time since I've seen that particular batch of Runes together too, not since I first became a Master I reckon. Not many of the youngsters do give proper respect for their Ancestors sometimes, and by the time they become Elders, they don't even bother to see what those Runes can do when used properly. Now, don't look at me like that, these eyes have seen those three Runes more times than there are hairs on a Beardling's chin, even if you've clearly done something different to 'em. I don't take you as the type to bungle that sort of thing. We're in Vlag after all. Smednir's got his place here, nothing like Azul I admit, but when all you've got is Iron it's practical to pay homage to one of the Dwarfs with metalwork in their purview eh?"

"You honour me," you reply humbly.

"Mmm, you've taken it in a different direction from where most who make that combination go, theirs never glowed teal after all, but I don't reckon you went backwards in terms of functionality. I can't imagine you went about altering the reagent without proper vetting and testing, you don't take me for a fool after all. Despite who your master was, a Runelord before your third century is proof enough of that. Maddening as that outcome was, the House voted and the result can't be denied."

This is fascinating. Given the sheer number of possible combinations, the fact that he's seen this exact one dozens of times would indicate either a) Dwarves tend to think alike or b) combo creation does indeed have an art behind it, which runesmiths independently develop but don't share.

Further, this gives us even further evidence that the reagent doesn't merely affect the power of a rune (make a cold rune colder, for example) but is in fact a part of the Runic Sentences that then go on to define the Combo Concept. We used "Elder Magma Wyrm's Blood" as the conduction reagent - specifically from a burrowing Shard Wyrm, an Earth/Fire dragon if you would. I wonder how much of that played into the "summon magma" ability the hammer has, and how much was the BA connection? Could we have got Magma Summon functionality without BA?

they keep to the Ancestors fiercer than anyone short of a priest.

Interesting. It seems like in their moment of crisis, the Eastern Dwarves split between those who abandoned the Ancestors, and those who doubled down.

Or maybe they were always Ancestor die-hards

Here Gazul was known as a hunter and wanderer, for the tradition of rangers had not yet solidified.

!!!

Bloody hell, so that's why his rune links to ranger-runes! He was the first ranger.

Of all the Ancestors, only Grimnir and Valaya truly understood the duty Gazul had taken when He forsook all but one tie to His people and chose to safeguard the dead.

Armed with a tool whose purpose was death and His bonds severed, Gazul would serve forever as Lord of the Underearth, Protector of the Dead, and the Slayer of Monsters.

....Yeah, there is a lot to unpack here.

However: I think I now know where my rune-of-gazul related brainpower is going. I think Brokk needs a T4 weapon too.

Agreed, it might even be worth making a Banner of Valaya/Gazul with Runes based on the gifts the two of them gave us rather than an axe for our 3rd setpiece.

*coughs*

[X] Character Moment: A Leader of his Own
-[X] A King's Honour is Bound to his Hold: It does not matter what glories you win, what monsters you slay, what weatlh you amass. Your people's prosperity is your honour, your people's suffering your shame. As King, the question you must ask of your every action is, "Is this what is best for the Hold?" The answer to that question will never be simple or come easily. But a true King strives to make certain the answer is always yes.
-[X] Know Yourself: You will never be King Otrek. You will never be King Gloin. Because you are not Otrek, and you are not Gloin. You may, however, one day become King Gimli, and King Gimli's legacy may equal or surpass that of King Gloin or King Otrek. You say you know you're not a thinker, you have skill in battle, and you make friends easily. That's a start. Do better. Know yourself, know your strengths, your weaknesses, your blind spots. Because...
-[X] The Most Important Thing a King Must Do Well is Delegate: You will never be good at everything. You cannot be everywhere. You cannot do the work of a hold with your two hands. Above all else, you must become adept at recognizing skill in your subjects, and giving them responsibility to match. You say you're not a thinker? Then you'd damn well better learn to recognize good thinkers when you see them, and make the very best use of them.
-[X] Sometimes, You'll Lose: It's inevitable. Much as you will spend every waking minute seeking to avoid it, some day you will fail, and your hold will pay the cost. In that circumstance, many will shy away from the shame, try to push it elsewhere. Others will shy away from the responsibility, believing themselves not equal to the task. A true King shuns both those lies. He faces the truth with courage, and shoulders the burden of shame. He sees failure for what it is: a mine of the most precious ore any dwarf can possess: Wisdom.

[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
[X] Social: She who Calls the Furious Cold/ Blizzardwing
[X] Social: Lady Valma Stoneshaper
 
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This is fascinating. Given the sheer number of possible combinations, the fact that he's seen this exact one dozens of times would indicate either a) Dwarves tend to think alike or b) combo creation does indeed have an art behind it, which runesmiths independently develop but don't share.

Further, this gives us even further evidence that the reagent doesn't merely affect the power of a rune (make a cold rune colder, for example) but is in fact a part of the Runic Sentences that then go on to define the Combo Concept. We used "Elder Magma Wyrm's Blood" as the conduction reagent - specifically from a burrowing Shard Wyrm, an Earth/Fire dragon if you would. I wonder how much of that played into the "summon magma" ability the hammer has, and how much was the BA connection? Could we have got Magma Summon functionality without BA?



Interesting. It seems like in their moment of crisis, the Eastern Dwarves split between those who abandoned the Ancestors, and those who doubled down.

Or maybe they were always Ancestor die-hards



!!!

Bloody hell, so that's why his rune links to ranger-runes! He was the first ranger.



....Yeah, there is a lot to unpack here.

However: I think I now know where my rune-of-gazul related brainpower is going. I think Brokk needs a T4 weapon too.



*coughs*

[X] Character Moment: A Leader of his Own
-[X] A King's Honour is Bound to his Hold: It does not matter what glories you win, what monsters you slay, what weatlh you amass. Your people's prosperity is your honour, your people's suffering your shame. As King, the question you must ask of your every action is, "Is this what is best for the Hold?" The answer to that question will never be simple or come easily. But a true King strives to make certain the answer is always yes.
-[X] Know Yourself: You will never be King Otrek. You will never be King Gloin. Because you are not Otrek, and you are not Gloin. You may, however, one day become King Gimli, and King Gimli's legacy may equal or surpass that of King Gloin or King Otrek. You say you know you're not a thinker, you have skill in battle, and you make friends easily. That's a start. Do better. Know yourself, know your strengths, your weaknesses, your blind spots. Because
-[X] The Most Important Thing a King Must Do Well is Delegate: You will never be good at everything. You cannot be everywhere. You cannot do the work of a hold with your two hands. Above all else, you must become adept at recognizing skill in your subjects, and giving them responsibility to match. You say you're not a thinker? Then you'd damn well better learn to recognize good thinkers when you see them, and make the very best use of them.
-[X] Sometimes, You'll Lose: It's inevitable. Much as you will spend every waking minute seeking to avoid it, some day you will fail, and your hold will pay the cost. In that circumstance, many will shy away from the shame, try to push it elsewhere. Others will shy away from the responsibility, believing themselves not equal to the task. A true King shuns both those lies. He faces the truth with courage, and shoulders the burden of shame. He sees failure for what it is: a mine of the most precious ore any dwarf can possess: Wisdom.

[X] Social: Logazor Bonestrider, Head Ranger of Karak Vlag
[X] Social: She who Calls the Furious Cold/ Blizzardwing
[X] Social: Lady Valma Stoneshaper
You have a broken sentence in your Know Yourself vote option.
 
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