I am so done with the Inquinator. Let's sic Temujin on him and call it a day.

More seriously, I do want to invest in getting more actions this turn in Stewardship at the very least.
 
can we just have Khan kick his ass and get him out of our hair? this trash bird is boring me.
He is quite amusing to me personally. Very much a fun nemesis, though ultimately I would rather take him down than recruit him or make him move to the Wasteland. If I remember, we have designs on the Wasteland anyways so that would just be kicking the can down until later when he's potentially legitimately powerful from all the trash and tech around there.
 
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Yeah Inquinator is amusing, but doing That trash golem thing right in the middle of the street? That's a paddling. Can't be accepting that sort of disrespect as Tri-state Dictator.
 
[ ] Talk with fellow evil scientists
Your employer seems to know the importance of Evil Science. In fact, he has entire oddly named organization devoted to it! It should being time to share your genius with them. Who knows, perhaps they will not be idiot country bumpkins.
>Jumba wants to meet LOVEMUFFIN

I lack the gif needed to express how hilariously bad this would be.
 
The new stuff
[ ] Reach out to Evelyn Deavor
She scares me.

[ ] Excavate Chicken Itza
This is fairly easy with the bonuses.

[ ] Investigate Orton Mahlson
Our first attempt to look into the temporal mess we're stuck in. Judging by the wording of the action, Dr. Zone is still to niche to cause a blip on anyone's radar

[ ] Decentralize your Normbots
I'm imagining a phone operating station setup for our several hundred self-destruct buttons.

[ ] Survey GalFed ship
This is the good stuff.

[ ] Research minor magical artifacts
Probably the best Occult this turn.

[ ] You Made Me Love Xanadu
Should deal with Chicken Itza and get Khan his stead first

[ ] Work with Temujin
Buff Duck time

[ ] Go on a vacation
Max has earned it.

I want to do it next turn to get it out of our system

Jumba's to specialized to get a hat. But DOR-15 might go for Reuben.
 
If we are to reach out Id prefer it be to Shego, we are on...terms and shouod be able to secure non aggression at the least.

Getting more Admin or diplomacy actions would be ideal but maybe chicken itza is more important? I'm not much for planning honestly.

Want to investigate that drug ring, especially if we talk to Shego, it'll be easy to work together on something that directly hurts her and we both despise. I know people have talked about Khan and Xanatos as other options but I'd much prefer to get our neighbor in a more straightforward negotiation, even if its 'stay out of my yard.

As an aside. I'm pretty sure Oregon is Gravity Falls but what would be going on in Arizona and Florida?
 
We should take a chill turn and just try to get every second action choice we can. Maybe send Janna on excavation with Norm. Jumba/Doof on doing the thinktank would be good. Let Max do a personal action. etc.
 
Yep, I'll get everyone's XP awarded later tomorrow.

Also, the option for unlocking Flying Mass Transit was a mistake on my part, it should've been attached to the Flubber antigrav action instead. I'll rectify that in time.

Another question. Does EXP DC reduction carry over across Action chain Options? If someone reduced the DC for the current step of Fusion, would that affect the next?
 
As an aside. I'm pretty sure Oregon is Gravity Falls but what would be going on in Arizona and Florida?
Arizona is the New Mewni Economic Investment Zone so Toffee's territory.

Florida is owned by DOR-15 from Meet The Robinsons

As for actions recruit Drake is a given. And I say we go for the double action actions. Think Tank at the very least.
 
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I'll go ahead and stress that creating a spy ring should be a must for this turn. We already said we were going to do it this turn back when we chose to crush organized crime, Doof's bonus for being a loony is disappearing as his reputation improves, and there is a HUGE amount going on beneath the surface. The sooner we get that spy ring up, the better off we'll be.
 
Here is my current WIP plan.

[]Plan: Think Efficiency, Administrate Tankily

-[] Mongol Boot Camp

We really need Doof to increase his martial score. It took us 3+ tries to get rid of crime when we could have been doing more important martial actions

-[] Recruit Professor Von Drake

This will either expire this turn or next, either way let's try to ensure it gets done by trying it this turn, and if we fail we could try again depending on the severity.

-[] Improve administrative efficiency

-[] Investigate crime in LA

-[] Form a think tank

-[] Research minor magical artifacts

L.O.V.E.M.U.F.F.I.N.
-[] Work on an extra action?
--[] Upgrade your Normbots using the Palladium Chip

Has over 70% chance of critical success!!!

Dr. Doofenschmirtz
-[] Mongol Boot Camp
-[] Read your Spellbook
-[] Make up with Roger
-[] Chat with the Bossman
--[] Goofy

Boot camp required, spellbook for occult stat gain, keep up with roger, and tinker so we can really get knee deep into inators and picking ones that will synergize with our plans.

Goofy
-[] Help Doof
--[] Recruit Professor Von Drake

Genghis Khan
-[] Help Doof
--[] Mongol Boot Camp

Wile E. Coyote
-[] Look through ACME's records

This could help us uncover Doom's scheme

Francis Monogram
-[] Reorganize OWCA

Could help us improve OWCA into an intrigue version of LOVEMUFFIN

Agent Russ
-[] Help Doof
--[] Investigate crime in LA

Norm Prime
-[] Take down Inquinator

Dennis the Duck
-[] Work with Temujin

Could turn Dennis into a beast. And help with Doof's training.

Hego
-[] Do Good Deeds

Technor
-[] Psychoanalyze
--[] "Bug Queen Lizzie"

Confirmed to be possible by the QM. Maybe recruit her.

Max
-[] Go on a vacation

Get rid of his malus.

Mirage
-[] Help Doof
--[] Improve administrative efficiency

Vanessa
-[] Prep for college

Janna
-[] Help Doof
--[] Research minor magical artifacts

Dr. Jumba Jookiba
-[] Help Doof
--[] Form a think tank

Overclock Technor?
-[] Don't overclock Technor

Will you activate an Inator next turn?
-[] Activate an Inator
 
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[ ] Research Flubber Antigravity

DC 90

It turns out that if you vulcanize Flubber and apply an electric current to it, the resulting substance can produce exceptionally stable gravitons. It might be possible to exploit this and produce effective antigravity technology, though of course you'd have to get past the public opinion of the substance.


Reward: Flubber Antigravity technology unlocked
Does this have any negative effect on public opinion? Flubber Power and Flubber weather control do, but this one doesn't have anything listed.
 
Here's the inator roll from last turn, I simply forgot to do it with the chaos of two quests and the company retreat.

The Army-Summon-Inator! You manage to summon a hoard of Mongols that immediately swear fealty to Temujin and join your PMC! The malus that your enemies receive for attacking Doofania has been increased by 1!

I've also added this to the turn post.
 
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Okay so I'm thinking

Martial
[ ] Deal with 'The Resistance'
-Vanessa if we can

Diplomacy
[ ] Update the City Council
-Goofy

Stewardship
[ ] Improve administrative efficiency
-Wild E.

Intrigue
[ ] Wing the Hawk
-[ ] Subvert Hawk or [ ] Feed Hawk False Trails

Learning
[ ] Form a think tank
-Jumba

Occult
[ ] Research minor magical artifacts
-Janna

[ ] (Nemesis) Martial: Take down Inquinator
-Khan

Doof
[ ] Start writing a musical
[ ] Tinker with your Inators
[ ] Make up with Roger
[ ] Read your Spellbook

Goofy
Working

Khan
Working

Wile E.
Working

Monogram
[ ] Reorganize OWCA

Russ
Working

Norm Prime
[ ] Follow Father around

Dennis
[ ] Work with Temujin

Hego
[ ] Do Good Deeds

Technor
[ ] Build a giant robot body

Max
[ ] Go on a vacation

Mirage
[ ] Reinforce Kronos Corp contacts

Vanessa
Working

Janna
Working

Jumba
Working

LOVEMUFFIN
[ ] Decentralize your Normbots so long as it doesn't cancel out the Platinum Chip advantage
And if it does then [ ] Research resiniferatoxin instead

Overclock?
Here is my current WIP plan.

[]Plan: Think Efficiency, Administrate Tankily

-[] Mongol Boot Camp

-[] Recruit Professor Von Drake

-[] Improve administrative efficiency

-[] Expose Hawk

-[] Form a think tank

-[] Research minor magical artifacts

L.O.V.E.M.U.F.F.I.N.
-[] Work on an extra action?
--[ ] Decentralize your Normbots
--[ ] Research silphium
--[ ] Research resiniferatoxin
--[ ] Research Flubber Antigravity


Can't decide between these 4 at the moment.

Dr. Doofenschmirtz
-[] Mongol Boot Camp
-[] Tinker with your Inators
-[] Read your Spellbook
-[] Make up with Roger

Goofy
-[] Help Doof
--[] Recruit Professor Von Drake

Genghis Khan
-[] Help Doof
--[] Mongol Boot Camp

Wile E. Coyote
-[] Help Doof
--[] Improve administrative efficiency
---[] ACME Unlimited

Francis Monogram
-[] Reorganize OWCA

Agent Russ
-[] Help Doof
--[] Expose Hawk

Norm Prime
-[] Follow Father around

Dennis the Duck
-[] Work with Temujin

Hego
-[] Take down Inquinator

Technor
-[] Psychoanalyze
--[] L.O.V.E.M.U.F.F.I.N.

Max
-[] Go on a vacation

Mirage
-[] Look into wayward supers

Vanessa
-[] Prep for college

Janna
-[] Help Doof
--[] Research minor magical artifacts

Dr. Jumba Jookiba
-[] Help Doof
--[] Form a think tank

Overclock Technor?
-[] Don't overclock Technor

Will you activate an Inator next turn?
-[] Activate an Inator
I mostly like the plan, my only real suggestion would be to have Mirage take the Kronos personal action considering they've just had a huge change in management
 
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