Voted best in category in the Users' Choice awards.
One elf has given us a 99 day trail period during which we may prove our worth, that is qualitatively different from the standing invitation we would want to have. The point is not to get them to sing out praises at court, but for Mathilde's efforts to be worth enough that they can formally request a standing exception to the king's ban which is remarkable enough to draw attention. Since they are pariahs a lot of people are going to take the chance to make cheap pot shots at their competence that they would need the help of a human. Who ever makes that request is going to have to grind their teeth and take it.
Also of note is that we wrote the book about how awesome Asarnil is. Finubar isn't going to like us. Which in turn might either make it way harder or easier to get a standing invitation, depending on how many currently want to stick it to him.

But all this is missing the obvious: We should just go there by dragon. Maybe make it the honeymoon. Can't say no to dragon.
 
Negaverse: The Hochlander
oliveolav said:
Farain said:
She was officially assigned as the Loremaster of Karak-Eight-Peaks by King Belegar, for her invaluable assistance during the reclamation.

So, since it looks like Miss Crazypants is a lock for our first boss, I thought that the implications of this should probably be given a little more thought, beyond just "Holy Taal what the hell did she doooooo?"

So, like, being the Loremaster to a Dwarf King is a pretty notable position, right? What would be the broader geopolitical implications of something like that - closer ties between the Colleges and the Dwarves, or what?

Lectalai said:
oliveolav said:
So, like, being the Loremaster to a Dwarf King is a pretty notable position, right? What would be the broader geopolitical implications of something like that - closer ties between the Colleges and the Dwarves, or what?

Well, all of our proposed first assignments have some big catch that we need to investigate on the side, in addition to just doing our assigned job, right? That's probably a lot of the difficulty associated with this one. Given how unsubtle she's noted to be, it probably won't be that hard to find out if she's bending the Vow of Poverty past the breaking point. The bigger issue is... how do we resolve it if she is, without utterly ruining the Empire's relations with the Dwarves?

oliveolav said:
Lectalai said:
The bigger issue is... how do we resolve it if she is, without utterly ruining the Empire's relations with the Dwarves?

... Is it too late to shift the vote to a different choice?

Farian said:
Contested Allegiances - Character Creation, Part 4

Alright, looks like a clear winner for Plan Traditional Spy.

Faith: Taal

Shinies Gained:
-{X} Perpetual Apprentice

Shinies Spent:
-{X} Tall
-{X} Polyglot
-{X} Eidetic Memory
-{X} Connections: Military
-{X} Connections: Nobility

And your first assignment is:

{X} Dame Mathile Weber - In addition to her certification as a Magister of the Grey Order, Mathilde Weber was granted knighthood by the former Elector Count of Stirland, for her services as his spymaster. She has a reputation for being unusually... emphatic, in her actions, for a Grey Wizard - rather than discreet spying, she's more well known for razing Castle Drakenhof to the ground, or for having helped the reclaimed Karak-Eight-Peaks repel a massive Waaagh. Through her knighthood, she's come into possession of a fairly large portion of ownership over a large trading group, the Eastern Imperial Company, and has requested aid from the Grey College to help turn it into an intelligence gathering operation. Of course, you'll also be in a prime position to make certain she's not bending the Vow of Poverty too far...



You hum in appreciation as you learn the news - your transfer has been approved, and you'll officially become a subordinate of Dame Weber before the week is through. You've done your fair share of research on your new employer, of course - having read every single one of her publications that's accessible to your clearance level. Her Magisterial thesis is a framework for implanting spells into living beings, with triggers for later activation - relatively useful, but also very dry. More interesting is her biography of Asarnil the Dragonlord, which is fully unclassified and available for public purchase. She apparently met the mercenary while on campaign in Sylvania, and he allowed her to write his memoirs. She's also published a score of other works, but many of them have been classified - some to the point that even the titles are redacted.

But while you've gotten a feel for her interests (many, varied, and eclectic) and her approach (utterly lacking the concept of 'restraint'), just reading her work is no substitute for gathering proper gossip. Going around the College, you learn that she's one of the favorites for the student betting pool on the next promotion to Lord Magister - something that may bode poorly for her actual chances, since apparently the pool hasn't ever correctly chosen the candidate, all the way back to the founding of the College. Perhaps it's not surprising - while she's done a great many impressive things, the fact that those things are known about demonstrates a lack of subtlety.

Still, given just how impressive those things are, it would be unwise to underestimate her, and so you're relatively nervous as to how she's going to approach this situation, as you lay your eyes on the reclaimed jewel of the Dwarves for the first time. Karak Eight Peaks is bustling - there's a significant human population, largely based off the mercenary forces that were initially hired by King Belegar to help reclaim his ancestral hold, and you notice that the EIC has established a significant presence here, as you climb the steps of Karag Nar - well aware that at the peak of this mountain is the Loremaster's lair - her living quarters, her laboratories, her personal library... and her tower, a superweapon capable of turning hundreds of thousands of orcs into ash in a split second.

You have some time to do some final preparations, while you're getting settled in at Karak-Eight-Peaks. Choose one:

{ } Politics: You have a rough idea of what the political situation is here, but the daemon is always in the details - what's the exact role that the Viceroy of the human settlement plays among the dwarven council? How do the human roadwardens, the Undumgi, fit into the larger Dwarven military schema? What does the council think of having a human Loremaster appointed to it? Spend some time tracking down all these points of minutia, and asking around for all of the little details that aren't written on paper but crop up in practice, and you'll have a much better idea of how to approach this thorny issue. This will make you seem more professional.

{ } Introductions: Mathilde Weber and you are not the only representatives of the Colleges here - she's done extensive collaborations with members of the other colleges. Maximilian de Gaynesford and Johann of the Gold Order are under her direct employ as Loremaster, and have cooperated with her the most when it comes to publishing - however, more interesting to you are the wizards that aren't her direct subordinates. Adela Burgstaller, of the Bright Order; Hubert Denzel, of the Celestial Order; Gretel Maurer, of the Amethest Order; Panoramia of the Jade Order - these are the key pieces that you have to work with, and they also have personal experience with Magister Weber. This will make you seem more friendly.



Having just settled into the wizard guest rooms in Karak Nar, which you note have had proper magical insulation placed within, you're ambushed in the morning by Magister Weber knocking at your door, asking you to gather what materials you need for a multi-month assignment. After waiting for a few minutes for you to finish your ablutions, you make your way up to her penthouse - and note the recessed security features as you go, out of sight enough to not spoil the aesthetic of a perfectly pleasant foyer, but more than enough to make subtle infiltration of her living space little more than elaborate suicide. She detours for a moment once you enter, leaving you to stare at the metal pillar passing through her room, softly un-glowing un-light as it feeds into the tower above.

Shortly, she returns, passing you a key that has a minor enchantment on it. "If you ever need to use my library, that'll get you into the section with the more classified texts." You quietly pocket it, while making a note to check what books she's gathering when you have the time. The silence stretches for a moment, but soon a buzzing noise cuts through it, growing louder and louder, until finally a gyrotransport lifts into view, carefully hovering in place above the balcony that you can now see was designed exactly for this situation. Magister Weber deftly hops aboard, with a smoothness that implies both experience doing this before and an utter lack of fear of falling off the mountain and dying. You climb aboard more slowly.

The noise of the gyrocopter makes normal conversation difficult, as does the stomach-turning view of the countryside whizzing by at great speed, but your employer is undeterred, merely raising her voice. "I've heard from Roswita - the Lahmian holdouts in Sylvania are being financed by selling peat!" You nod, once, and the sensation is unpleasant enough that you resolve not to do it again. "You've got full access to the EIC ledgers - figure out who's buying it, and the Witch Hunters can bring the hammer down on them!" She pauses for a moment. "We'll drop you off in Nuln, you'll be able to make more subtle approaches afterwards!"

Normally, you'd ask to be dropped off in the countryside outside direct view, to make tracking your movements more difficult - but for some reason, you're not in the best shape, so the best you can do is thank Magister Weber for letting you out of this infernal machine.

Once you've recovered from your bout of air-sickness, how will you approach this task? Choose one:

{ } Coordination - Your employer mentioned that you'll be cooperating with Roswita Van Hal (the Elector Countess of Stirland), and the Order of Witch Hunters. You're not in Stirland, but you can link up with the nearest representatives of the Sigmarite Order and coordinate your efforts that way, as well as stop by a few of the more respectable noble families and see if they have information to share.

{ } Auditing - You've been given full clearance by Magister Weber to go through the EIC's records. While this won't immediately give you what you're looking for, you can use this information to map out what regions have historically bought the most peat - and which ones are buying suspiciously little from the EIC, as if they found a better price elsewhere. This will also allow you to start looking for... other inconsistencies, in the EIC's accounting.

{ } Hunting - You're a skilled tracker, and have Taal's blessing besides. Examining the paper trail is all well and good, but there's little substitute for good old fashioned fieldwork. You don't have any direct leads yet, but that's fine. A little ingratiation, a little intimidation, and it's astonishing what you can find. Besides, when it comes to the predations of vampires, it's very often the common folk and the night guard who know the most, not the burghers or nobles.



Oh, and one last thing:

{ } What's your name? [Write-in]
{ } What do you look like? [Write-in description or link image]

Shalot said:
Oh. Well.

That was intense, and our boss is crazy. I think we should talk to the other wizards, and get a better view on her personality that way.

hsv said:
...She has a personal gyrocopter landing pad in her penthouse balcony? The more I hear about her the louder the Mission Impossible theme blares in my head. I bet after she dropped us off, she later rappelled down off the gyrocopter into the middle of a Beastman ritual and defeated them all in one-on-one combat or something equally outrageous.



Part 2
AN: I believe someone mentioned something about negaverses?
 
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One elf has given us a 99 day trail period during which we may prove our worth, that is qualitatively different from the standing invitation we would want to have. The point is not to get them to sing out praises at court, but for Mathilde's efforts to be worth enough that they can formally request a standing exception to the king's ban which is remarkable enough to draw attention. Since they are pariahs a lot of people are going to take the chance to make cheap pot shots at their competence that they would need the help of a human. Whoever makes that request is going to have to grind their teeth and take it.
You just keep repeating the same thing over and over. We're going to be good enough. We're already better than most elves, flatly. We don't style over their elites like we do against other humans, but that just means we'll actually be in an environment where we can learn, rather than effortlessly surpassing them all and being lonely at the top again (in a professional sense).
"A generous gift, from an unexpected quarter." Daroir smiles in anticipation. "It is a rare gambit of Teclis that does not bear fruit. I am glad to see the blossoming of this flower." He lifts a hand to his long, snow-white hair, and though you could swear it was unadorned, he plucks a tiny black raven carved from onyx from his locks and holds it out to you. "If you have the inclination and time to spare between now and when the world ends, seek Lothern and present this to any of the Sea Guard. For ninety-nine days you may call Nagarythe your home, and shall shed blood alongside us to defend it. Our Arhain are not as sought as Saphery's Sariour, but you of the grey of eight may be able to appreciate them."
Going back to what was actually described about the trip, all we have is a promise that we can stay there for ninety nine days and stab some dudes. No measures of worth, no assessments. Having higher stats isn't a promise of anything. The only thing that will convince them to make us an extension, or an additional offer, or a return trip later will be our deeds. And we're ready for those deeds. We're insanely ready. We're ready enough to walk into Skaven warrens and kill them all, to stalk Eshin Assassins and lead warbands to destroy Skaven Clans. We've got the divine blessing of Ranald if we want to walk into any cities with perfect stealth, or just be better at generally everything, or tell perfect lies. It's even got a pure vanity option, because it's the swiss army knife of divine boons, but that one happens to be the one that'll guarantee we get credit for whatever we get up to, so it's not like our only hope is that the shadow elves will put a good word in.

We don't need to be better than their commanders, we just need to be able to complete the levels, and we can do that. Whether or not that leads to us getting invited back is up to circumstance, not the vagaries of one or two stat points either way.
 
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@Redshirt Army, that was delightful. A few notes:
"rather than discrete spying": "discrete" here should be "discreet," because English is terrible and those words mean different things.
Karak Nar -> Karag Nar
We don't actually employ the three Ducklings at all. This was a big point of controversy back in the fall when people were stressing about Hubert doing shit: we're responsible for them, and we invite them along for stuff, but we don't directly employ them or command them.
 
You just keep repeating the same thing over and over. We're going to be good enough. We're already better than most elves, flatly. We don't style over their elites like we do against other humans, but that just means we'll actually be in an environment where we can learn, rather than effortlessly surpassing them all and being lonely at the top again (in a professional sense).

I keep repeating it because none of it has been disproved as far as I can see. We are not competing with Aelfic the elvish baker, we are competing with Shadow Warriors, we need not not just better than that, but enough better to be acknowledged in spite of elven pride and worth the political cost of them asking for an exception to the Phoenix King's decree.
 
@Redshirt Army, that was delightful. A few notes:
"rather than discrete spying": "discrete" here should be "discreet," because English is terrible and those words mean different things.
Karak Nar -> Karag Nar
We don't actually employ the three Ducklings at all. This was a big point of controversy back in the fall when people were stressing about Hubert doing shit: we're responsible for them, and we invite them along for stuff, but we don't directly employ them or command them.

Thank you, corrected.
 
I just can't wait for the dwarfs that came to rebuild 8-peaks finish their job and see the party that comes after.

I mean, a party to celebrate taking back the entire hold will probably be the moment Mathilde sees the happiest dwarfs ever...

I wonder what will she think.
 
You just keep repeating the same thing over and over. We're going to be good enough. We're already better than most elves, flatly. We don't style over their elites like we do against other humans, but that just means we'll actually be in an environment where we can learn, rather than effortlessly surpassing them all and being lonely at the top again (in a professional sense).

Going back to what was actually described about the trip, all we have is a promise that we can stay there for ninety nine days and stab some dudes. No measures of worth, no assessments. Having higher stats isn't a promise of anything. The only thing that will convince them to make us an extension, or an additional offer, or a return trip later will be our deeds. And we're ready for those deeds. We're insanely ready. We're ready enough to walk into Skaven warrens and kill them all, to stalk Eshin Assassins and lead warbands to destroy Skaven Clans. We've got the divine blessing of Ranald if we want to walk into any cities with perfect stealth, or just be better at generally everything, or tell perfect lies. It's even got a pure vanity option, because it's the swiss army knife of divine boons, but that one happens to be the one that'll guarantee we get credit for whatever we get up to, so it's not like our only hope is that the shadow elves will put a good word in.

We don't need to be better than their commanders, we just need to be able to complete the levels, and we can do that. Whether or not that leads to us getting invited back is up to circumstance, not the vagaries of one or two stat points either way.

There is significant benefit to getting certain skills or traits up another level that aren't covered by the mechanical +1 to learning or martial that they would give. Branulhune fighting style taking advantage of the ability to make the sword disappear and reappear in our hands would mean the literal effects of the dice roll are changed and also give us a martial increase. The same is true of all of our skills especially the intrigue ones which are close to tiering up
 
Nah, we just need to figure out a bigger, better source of AV, if at all possible.
We build a factory for the stuff.

Basic plan
Step 1. We get dispensation from the Colleges to study how to go about summoning not-quite-Daemons with the intention of capturing them and harvesting their bodily fluids.
Step 2. We look into the Djinn of Araby and the elementalits of Nuln, and any captured lore the colleges deem suitable for use, looking for inspiration
Step 3. We figure out how to deliberately summon and harvest the things.
Step 4. ???
Step 5. Profit.
 
By capturing one guy alive. We didn't swordfight Malekith, we displayed basic competence in the field. They'll keep us around if we're worth a single elven soldier, because they're short on those and every one counts.

That we're a powerful magical combatant blinged out with runic gear is pure icing on the cake.
I interpreted the invitation as partly a chance to prove more competence (more people to be good at stabbing Druchii, yay!) and partially a way to repay a favour.

A standing invitation is going to take more than being really good at killing enemies. Maybe something like demonstrating that we actually understand how the waystone network works, or publishing a paper on an aspect of magic that even Teclis has never heard of.
Are you thinking of Hoeth, perhaps? We were invited by the ninjas, not the mages. There's considerable doubt as to whether or not they were even referring to magic when they compared their 'shadows' to Sapphiry's arts.
Getting into Saphery might take literally meeting Teclis and him deciding it would be funny. It seems like the sort of thing he might do, if he were in the right mood.

Yes they most certainly do, because the snotty noble in question is the Phoenix King, whose law defines where in Ulthuan humans may or may not walk. And if him being the ultimate ruler of Ulthuan is not enough obedience to the Pheonix king is the defining difference between Shadow Warriors and their Druchi kin. So no they won't be defying the law of the land 'because they are competent operators/loose canons'. That would cut against their very identity.
Not really. They build their identity on opposing Malekith. They do not build their identity on "obey the Phoenix King" because the whole reason the ambassador was from Nagarythe was that Finubar was attempting to play politics for some reason. If they were unconditionally loyal as you suggest, he wouldn't need to.

Certainly they have the pull with the Phoenix throne to invite, but not in secret. It will cost them influence at court and likely ridicule. Mathilde has to prove herself worth that.
Nagarytheans do not strike me as people who really care about being ridiculed. Especially when they have very few nobles who'd move in those sort of circles anyway.

(again, they're basically social outcasts because they do so much murder).
Less the murder and more all the torture, and other horrible things they do to Druchii.
 
They are still elves. There is no such thing as and elf that does not feel ridicule keenly.
The closest thing they have to leader is widely believed to either not exist, or be dead, they are almost universally disdained outside of Nagarythe and they've all been sworn to vengeance and basically nothing else for five thousand years. I think they're used to it by now.
 
They are used to being feared as murderers not disdained as weaklings who need human help, different sort of shame.
The Asur aren't really focused on strength like that though. That's far more of a Druchii mindset. Like, I'd expect the mockery to be more about how they're associating with brutish barbarians and uncultured fools, rather than about strength.
 
The Asur aren't really focused on strength like that though. That's far more of a Druchii mindset. Like, I'd expect the mockery to be more about how they're associating with brutish barbarians and uncultured fools, rather than about strength.

True I misspoke a bit, hey are focused on competence, needing the help of a mayfly barbarian to discharge your duties is reason enough for cutting mockery.
 
True I misspoke a bit, hey are focused on competence, needing the help of a mayfly barbarian to discharge your duties is reason enough for cutting mockery.
They don't have any official duties though? The Shadow Warriors aren't an organization charged with defending Ulthuan or anything, they do what they do because they enjoy it and because they really really hate Druchii.
 
Are you thinking of Hoeth, perhaps? We were invited by the ninjas, not the mages. There's considerable doubt as to whether or not they were even referring to magic when they compared their 'shadows' to Sapphiry's arts.
If being good and killing dudes was all it took to get a standing invitation, lots of people would have one. If they were willing to invite humans to the isles just to help kill enemies they could be drowning in mercenaries. If they wanted individual badasses there have been plenty of wizard lords, and amethyst Wizard Lords in particular are absurdly lethal. None of those people have invitations.

A unique reward requires a unique accomplishment, hence my suggestions.

Honestly, if you want a standing invitation you should probably be grinding diplomacy, rather than combat skills.
 
We build a factory for the stuff.

Basic plan
Step 1. We get dispensation from the Colleges to study how to go about summoning not-quite-Daemons with the intention of capturing them and harvesting their bodily fluids.
Step 2. We look into the Djinn of Araby and the elementalits of Nuln, and any captured lore the colleges deem suitable for use, looking for inspiration
Step 3. We figure out how to deliberately summon and harvest the things.
Step 4. ???
Step 5. Profit.
Dear god no. That would go wrong in so many different ways.
 
True I misspoke a bit, hey are focused on competence, needing the help of a mayfly barbarian to discharge your duties is reason enough for cutting mockery.
'She's fun to have around, can we keep her' implies nothing about their competence. Many Asur dislike the dwarves, but Finubar in particular was going for a diplomatic resolution with them since before we were born, so our service in Karak Eight Peaks would be a mark in our favor, not against us. If you're looking for an excuse as to why we get an exception to the no-humans rule, then the dwarves all but declaring us a Mathilde is a pretty good one, from that point of view. People who have personal six digit kill counts don't follow the normal rules.
 
the fact that those things are known about demonstrates a lack of subtlety.
They Grey College might be weird in that a good portion of their Lord Magisters seem to just spring out of nowhere fully grown.

You have a rough idea of what the political situation is here, but the daemon is always in the details - what's the exact role that the Viceroy of the human settlement plays among the dwarven council? How do the human roadwardens, the Undumgi, fit into the larger Dwarven military schema? What does the council think of having a human Loremaster appointed to it? Spend some time tracking down all these points of minutia, and asking around for all of the little details that aren't written on paper but crop up in practice, and you'll have a much better idea of how to approach this thorny issue. This will make you seem more professional.
Did you tailor this option specifically for me or something? :V

{ } What's your name? [Write-in]
{ } What do you look like? [Write-in description or link image]

How weird is it that I actually want to vote on that? @BoneyM Any chance that we're allowed, just in the naming department?

...She has a personal gyrocopter landing pad in her penthouse balcony? The more I hear about her the louder the Mission Impossible theme blares in my head. I bet after she dropped us off, she later rappelled down off the gyrocopter into the middle of a Beastman ritual and defeated them all in one-on-one combat or something equally outrageous.
Cue the multiple comments by players asking if this isn't already breaking the Grey College vows of poverty. And then discussing with the QM when he tries to explain how technically it isn't enough. This is a new quest after all.
 
There's also the fact that the Edict of Bel-Hathor, the law that states that landing upon Ulthuan is death is a very young law for the Asur. It's only been around for about 800 years.
 
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