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In the short-term, instituting an EIC policy of honesty with the Dwarves makes sense. In the long-term, we should really invest in dwarven assistance for handgun/gunpowder/etc. manufacturing in the Empire with the EIC.

At the end of the day, Mathilde is just one person, and a Magic Rune Sword of Killingness is flashy but won't achieve that much. Getting imperial weapons up to near-Dwarven quality standards meanwhile will make a giant difference for the survivability of the Empire.

Improving weapons for 10,000 imperial handgunners will make a much larger difference than vastly improving the weapon of one Mathilde Weber.
 
[] Not Plan TNE
-[ ] Have Maximilian attempt to write a paper (choose which from 'Publish or Perish')
--[ ] Write a paper on the Waaagh energy and magic witnessed during the Expedition.
-[ ] Current Task: Have Johann investigate the properties of the spiders' webs.
-[ ] Instil corporate policy: always be scrupulously honest when dealing with Dwarves.
-[ ] Teach the We Dwarven semaphore.
-[ ] Request the translation item yourself (does not cost an action; converts 3 College Favour to Dwarf Favour).
-[ ] Help the We establish their new nest below the Citadel.
--[] Gambler bonus
-[ ] You have acquired the possession of the Temple where Ranald mugged Mork. Set up a shrine and spread knowledge of it throughout Karag Nar.
-[ ] Spend time assisting with a fellow councillor's task: Gunnar, human burial rites.
-[ ] Have a tower built atop Karag Nar: -100gc for 1 room, bonus to room's purpose.
-[ ] Wolf is now fully grown, and is a very large dog or a regular-sized wolf. Train him. (increases his intelligence, may deepen Familiar bond)
-[ ] The Gambler: specify an action this will apply to.

Ordinarily I'd leave well enough alone but given the tower will be finished next turn I want to hold off on the snekjuice until we can get that sweet bonus next turn.
This is actually a direct copy of my plan, Plan Not Really Preliminary Anymore:
[ ] Plan Not Really Preliminary Anymore
-[ ] Have Maximilian attempt to write a paper (choose which from 'Publish or Perish')
--[ ] Write a paper on the Waaagh energy and magic witnessed during the Expedition.
-[ ] Current Task: Have Johann investigate the properties of the spiders' webs.
-[ ] Help the We establish their new nest below the Citadel.
--[ ] Gambler
-[ ] Spend time assisting with a fellow councillor's task: specify who and how.
--[ ] Assist Gunnar with burial rites for Humans
-[ ] Request the translation item yourself (does not cost an action; converts 3 College Favour to Dwarf Favour).
-[ ] You have acquired the possession of the Temple where Ranald mugged Mork. Set up a shrine and spread knowledge of it throughout Karag Nar.
-[ ] Teach the We Dwarven semaphore.
-[ ] Instil corporate policy: always be scrupulously honest when dealing with Dwarves.
-[ ] Wolf is now fully grown, and is a very large dog or a regular-sized wolf. Train him. (increases his intelligence, may deepen Familiar bond)
-[ ] The Gambler: specify an action this will apply to.
--[ ] Help the We establish their new nest below the Citadel.
-[ ] Have a tower built atop Karag Nar: -100gc for 1 room, bonus to room's purpose.

Would anyone be willing to approval vote it?
 
It's only two actions spent; the translation item is free. There's also only one of the translation item; it works for formal negotiations, but not for, like, if the spiders come into contact with dwarven armed forces and need to be told to about face, or if they want to warn us about Skaven approaching, or something.

The reason for both Reikspiel and semaphore is so that we have redundancy in case one fails; teaching a hive mind that has only recently realized that other beings can be sapient something as abstract as language seems really hard, so I don't think we should count on getting it in one attempt. Max is a good teacher thanks to one of his spells, but it still seems better to spend this turn solving the problem once and for all with high likelihood rather than risking needing to come back to this later.

While I understand the desire to solve the problem one and for all, it just seems a bit wasteful of limited action points. I'd like to point out, that even if the translation item AND one teaching action fail, we still have the amber wizards hanging around. I mean, I'm going to vote for this plan anyway but there is just a point at which redundancies hit a severe case of diminishing returns in terms of risk mitigation.

Agreed. I also quite like the plan, barring the EIC to Empires interests action.

That s actually what I like about this plan. I think the thread underestimates the potential danger of the EIC and the importance of ingraining best practices ASAP. If someone screws over a dwarf, well that's what grudge litigation exists for. If the EIC becomes focused on short run riches at the expense of the empire... well we will have to destroy it and all our effort was wasted
 
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In the short-term, instituting an EIC policy of honesty with the Dwarves makes sense. In the long-term, we should really invest in dwarven assistance for handgun/gunpowder/etc. manufacturing in the Empire with the EIC.

At the end of the day, Mathilde is just one person, and a Magic Rune Sword of Killingness is flashy but won't achieve that much. Getting imperial weapons up to near-Dwarven quality standards meanwhile will make a giant difference for the survivability of the Empire.

Improving weapons for 10,000 imperial handgunners will make a much larger difference than vastly improving the weapon of one Mathilde Weber.
I'd like to add those firearms are being sold to the Stirland Army, who will put them to good use beating the dead out of Sylvania.
 
Lore of Beasts: Before the spiders, I would have said that there wasn't a whole lot for the Ambers to do. The Ulricans have their wolves and I imagine the Undumgi would get some mounts of their very own, but aside from the ever popular 'turn into a bear and maul things' I wouldn't have seen much point in asking for some Amber wizard to set up shop nearby (beyond the usual 'keeps an eye on the wilderness', which is important to keep things like beastmen from sprouting up). With the spiders most of my prior reasons still hold, but I can't help but wonder if having one stay for a few years would help integrate the We into society. Overall I wouldn't be opposed to having some set up shop nearby, but I don't know about asking for any to swing by.
They're still very useful for scouting and exploration. Amber wizards are practically made for that.
Public, where anyone can make a donation to the library for its upkeep and access materials. Probably the largest of the collections (and having a good reason to access the books like 'I work for the king or his councilors' lets you avoid the fee). This lets merchants look up records of successful trade attempts to Ind, lawyers look of legal precidents, historians perform their research, etc.
Naw, I think no need for a donation for any citizen of Eight Peaks proper. Travelers more so though.
I really don't appreciate your condesending tone.

When applied to a magical discipline as young as the colleges "antiquarian" conjures up images of a collection about hedge mages from before the colleges were founded who might possibly have used something vaguely resembling grey magic at some point before they exploded into Dhar.

Which could be interesting but not worth the favour expenditure.
Important correction: Color Wind magic predate humanity, as its the Elves foundational magic art. Heck, even amongst Elves High Magic is pretty uncommon. Not every Elf is going to dedicate to mastering every Wind to START on High Magic.
Given the way the hive mind works (the concept of repeating information back and forth for memory, and no lying), it would seem that the spiders would be very susceptible to corruption, with the only defense being no one is talking to them.
The ever-repeated. This isn't 40k, the only major memetic hazards that aren't an explicit magical effect forcing it are things like Jabberslythes.

The nature of information relay means that corrupting one unit just means you get to insert garbage in, and the dialogue we've seen suggests that 'defective' units get error-checked and possibly flushed.

Its like if say, someone showed up in this quest repeating that raising Abelhelm as undead husbando is a good idea. Its too contrary to the beliefs and knowledge of the rest of the thread to be digested.

That and the spiders not seeming to have human emotion ranges helps a lot. The Four are tied HEAVILY to humanoid emotions. And we're looking at something that can think but only wants Food and Shelter.
Yeah, let us try not to optimize around the Least Publishable Unit. It's annoying enough in real life :V
In our case we're looking for the most Favor-granting paper per attempt rather than maximum papers. Papers cost AP, and we lose one favor per paper to the writer, and another to repeat paper mills.
All within the Under-Empire. They haven't encountered any others since they entered greenskin territory. Some books on the subject theorize an entire separate ecosystem within the Skaven tunnels.
Almost certainly. We got entire separate ecosystems for preindustrial cities as it is. Theres going to be a LOT of stuff revolving around extracting resources the Skaven Underempire wouldn't miss.

Up to and including dozens of Skaven apparently.
Either very old or very daring. Thankfully, Eight Peaks is beyond the influence of Imperial censors.
Dream of the Fishermans' Wife?
It could very well have narrative influences on the literature tastes of the growing local community.
Hmm, might actually be worth it to buy Extensive collection on various fiction topics in that case.

Heroic Fantasy would be a nice literature taste to push in Eight Peaks.
Did he get a new trait from that roll? :V
Think we saw Anton pick up Pistols seriously and start training his Martial.
I think Boney's said that currently, the empire has wood carving and acid etched block printing tech, just not moveable type; it's why whole shelves of books don't cost much, much more than artisan gunsmithing.
Also for color illustrations its all by hand or else you are going to need to block print it for as many times as you have colors used, with a different engraving for each color.

All made by hand.
The major cost is in initial publishing and the binding I think.

Yes, though a trait that incorporates lessons from Gazul swordplay would be thematically different from one based entirely on Empire teachings.
I wonder if learning Bretonnian greatsword techniques in addition to Gazkul's would improve Mathilde's potential trait.

The reason this is interesting is because Bretonnian Questing Knights traditionally used greatswords from horseback, unlike the dwarves or imperials.
I think splitting it between trainers might suffer from a lack of focus. Bretonnians have some of the killiest knights humans can get, even if they sacrifice being decent people for it, and specifically it'll be stuff usable from horseback, so that's what I'd go for if we had a choice of preferences.
Depends on the trainer I guess:
-Bretonnians are mainly for mounted use, so lots of sweeps and slashes. Their focus is not getting stuck in and in doing a lot of damage on a rideby or charge.
-Gazulite would be for tunnel use, lots of half-sword techniques. Since a lot of them are likely crosstrained in axes and hammers, expect POWERFUL chops and mordhaus, as well as anti-gribbly action. Given dwarf history theres going to be very little defending tombs(a tomb in a standing dwarfhold is very unlikely to be broken into or attacked until the whole hold is dead), but a vast amount of prying invaders OUT of tombs, or chasing down a stolen body.
-Imperial Greatsword are for bodyguard use, a mix of executing an assassin quickly and fighting while preventing others from passing a chokepoint.
-Tilian/Estalian Greatsword should probably be as pikebreakers.

I think I see what you mean, but wouldn't that mean there's no direct way to vote for total expenditure?
I think one or both of us is misunderstanding the other. In the proposed system there aren't plans, just individual books and a question of 'which topics have 50% of voters*'. So if theres 100 voters (all of whom vote for at least one [Library] option for simplicities sake), and 51 of them vote for extensive books on dwarven war yodeling, then war yodeling is purchased. If only 30 vote for spending favor on war yodeling, then we don't. If you don't want to spend favor on dwarven war yodeling, then you can 1. vote for just [library] extensive war yodeling, or any other library topics you want, but dont include a line for [library] obscure war yodeling or the like, or 2. explicitly include a [library] no purchases vote, or 3. just dont vote for library purchases**. Meanwhile the dwarven war yodeling enthusiast can approval vote for:
[Library] Dwarven War Yodeling
[Library] Extensive Dwarven War Yodeling
[Library] Obscure Dwarven War Yodeling
[Library] Antiquarian Dwarven War Yodeling
[Library] Esoteric Dwarven War Yodeling
And then if 78 other people want basic DWY, 50 others want Extensive, 29 want obscure, 8 want antiquarian, and only 1 other person than the enthusiast wants esoteric, we can look at each:
DWY got 79% of the vote, its bought
Extensive got 51%, bought
Obscure got 29%, not bought
Antiquarian got 8%, not bought
Esoteric got 2%, not bought

Likewise, each other individual topic with 51+ voters in this 100-voter scenario would be bought. So the only way favours would be spent is if 51% of the voters wanted them to be, and that seems more than fair to me.

...Mind, as boney said and i agreed, hopefully future library votes will be calmer and a new system isn't needed, and honestly i personally think my system's biggest flaw is that either i'm failing at explaining it or people are misunderstanding it or both, so not really worth discussing anymore unless boney asks for more opinions on the matter

*again, this could either be '50% of all voters in the turn' or '50% of voters who had a [Library] vote at all'. I'd lean towards 'all voters', which makes it harder to get anything purchased, but also avoids plurality purchases spending favor as you fear. Theres pros and cons to both, but either way you can do a blanket 'no library purchases' vote either by just not voting for any [library] options in the first case, or by explicitly going [Library] No Purchases in either case.
**in the scenario where all voters are counted for the threshold, not just those with library votes
I'd offer a couple of words of support for this because:
-Specific items winning or losing doesn't matter in the long run. The opportunity never closes for generic library books. It has more to do with what kind of book the general community wants now. Books don't hurt.

-Expense matters, but with the approval voting for books we're unlikely to actually overspend unless a majority votes to overspend. It actually helps avoid overspending on Favors, you only spend favor if you specifically add a Favor book. This setup makes it easy to spend less than any given voter wants, and since its a free action thats not a problem.

-I'd suggest adding an explicit Buy No More Books option to mark where the cut off point is, rather than the organic 50% cutoff, due to approval voting in general encouraging people without an opinion to leave the option blank. E.g. if you have 30 votes for book A, 20 votes for book B, 10 votes for book C, and 15 votes for Buy No More Books, we'd buy books A and B. If even a single person votes for Buy No More Books we'd immediately eliminate the singletons.

@BoneyM probably wants a look at the idea in detail.
Bar Rikkaz

This is my attempt to translate Way Opener - but it got away from me.

In the Khazalid I found no word for "way" or "open" - so I went from the other side, and went for Gate Crusher.

Except it has too many meanings simultaneously and is confusing me.

Bar - a fortified gate or door, but also "bear in mind", "except for".

Rikkaz - tricky. Rikkazen - Crush, to beat to a pulp, to turn to rubble. -en signifies process or action. The dictionary gives the word Rikkaz the meaning "hammer", but it is also not the only word with this meaning and -az signifies a specific object, so I believe that more literally Rikkaz should be translated as "Crusher".

So, Bar Rikkaz can be translated as "Door Crusher". But it can also be translated as "Nevertheless, Hammer"


I am quite proud of this one.
Really like this name incidentally.
Being able to paralyse enemies makes it much easier to kill them.
Generally speaking unless they're really big(in which case you need a much larger dose) you're probably going to have better and cheaper results shooting them twice. Poisons take time to take effect, during which they can stab you more.

Livecaps are different though.
His punishment was to take a 3 month vacation in Altdorf as part of his job? I don't even think he merits a demerit tbh, not gonna fault someone for being sneaky and never fel in with the sociable = bad group.
He doesn't want a vacation. He wants to do Skaven research. Sending him to Altdorf means he gets ZERO Skaven research for a couple of months on account of physically not being able to reach any. He lost three actions worth of work in favor of faking a qualification he already has. He might learn some spells or skills, thats about it.
A couple of points of further disagreement.

I don't think Mathilde gets any real benefit from building up. For instance, an observation point could be worse than what she has now, since the penthouse already has 360 degree views and is at the top of a mountain. A little extra height isn't going to make that any better unless we decide she really wants to look at the stars or clouds, but like I said, that's a Celestial thing.

I think that we're also having a miscommunication on what we mean by 'reading room'. You seem to be thinking something that might be marketed as a 'reading nook', a place to be comfortable. I meant the old university meaning of a room attached to an academic library, where you can bring all the books you need to look at, sit down, and get to writing up your research. That sort of thing doesn't benefit from natural light or breezes.

We get explicit mechanical bonuses for building up after all, and with Mathilde's lens spell she(or any other observer) could see a really long way at high detail(with a sufficiently large magical lens)

Why would we need a study/reading room? We apparently have a roaring fire and a comfortable chair and a footstool doggo already, in our chambers at the peak.

For the study/reading room, it should have applicable bonuses to writing/dictating papers.

I'm not really married to Max's action, but I am a little cautious about, well, opening our new friends up to unsavory influences. Someone made a good argument about this that I cannot find at the moment because the thread is whizzing by.
Keep in mind that its really difficult to subvert them by writing. Its POSSIBLE, but likelihood depends upon the following factors:
-Peaceful contact with the spiders.
-Sticking around long enough to read what they write.
-Having something substantial to offer the Hive.
-Actually trusts the giant gribblies.
-Is actually literate enough to write back.
 
While I understand the desire to solve the problem one and for all, it just seems a bit wasteful of limited action points. I'd like to point out, that even if the translation item AND one teaching action fail, we still have the amber wizards hanging around. I mean, I'm going to vote for this plan anyway but there is just a point at which redundancies hit a severe case of diminishing returns in terms of risk mitigation.
This is a good point. I will do one more revamp before voting opens in twenty-ish minutes.
That s actually what I like about this plan. I think the thread underestimates the potential danger of the EIC and the importance of ingraining best practices ASAP. If someone dress over a dwarf, well that's what grudge litigation exists for. If the EIC becomes focused on short run riches at the expense of the empire... well we will have to destroy it and all our effort was wasted
Very well said.
 
Would Johann be producing useful work for the dwarves like this? I sympathize with the concern that we're a little too concerned with appeasing our employee. Don't love that we hired him, honestly.
 
He would see to it that all would know that the Karaz Ankor would be as indefatigable in rewarding its friends as it was at punishing its foes.
You know, looking at this, I can't help but remember how The Empire as an institution turned Belegar and the Dawi away, and it came down to the people who lived in it to support him when their rulers failed. Now I can't help but think of Matilda returning to The Empire during an Elector Meet as an escort for an Official Dwarven Diplomat sent by Belegar, and everyone's just STARING at the Runic Masterpiece beyond anything they've ever seen save a Rune Fang or Ghal Maraz resting on her back.

Meanwhile Matilda just smiles at them, sweet as poison, and answers the unspoken question that the Dwarves will always repay a debt owed to a friend....just as they will always repay a debt to a foe, in the most fitting and indefatigable manner possible. And every other human in that meeting, remembering how they just ignored Belegar before, starting to wondering just how close they are to being thought of as the latter rather then the former?
 
This is especially notable because when the Dwarves level a Grudge against an organization it smacks all its members. In this case that's Anton, Wilhelmina and us most prominently, then a large portion of the working class of Stirland.

Reaaaaaaaallly good idea to pre-empt this, because frankly humans lie all the time see Mathilde and uh that is not good in business with the Dwarves.
We are in a very good position to deal with such minor grudges the way dwarves do between themselves; compensation rather than murder.
 
Man, I had my doubts about getting the armor reforged for Mathilde's sword and I made them pretty clear, but damn this is nice and pretty much sidesteps every worry I had. Love everything about Kragg at work, and also that he (apparently?) seems to be closer to Belegar's mindset about the reconquest than Thorgrim's.

Time to worry endlessly about giving the We access to linguistics!

Oh and I swear to god if we don't spend time with our goodest boy this turn
 
This is a really good plan and I will approval vote for it.

Any thoughts on using Max to teach Reikspiel instead for redundancy in case semaphore fails?
As another said, I don't really feel it's necessary. We have the action teaching semaphore signs which seem like it'd be easier for the spiders to understand than a written language, a free action getting a translation item, and even then we still have the Amber wizards around and I imagine given their primary focus for staying here was the We they'd be pretty close by to help.

Max working on the silk as mentioned has both military benefits, but also financial; which helps long term as it ingrains both the defensive benefit the Karak receives from the spiders continuing to live close by as well as economical by providing a unique good. He's also a Gold wizard, and should receive higher bonuses towards this action than teaching Reikspeil.
 
So, on the basis it's better to have Johann be doing something instead of building up the cost, who is better at studying the webs, Johann, or Max?
 
The spiders are going to be operating in the Underway though, and those include old Dwarfen territories. Wouldn't it be better for future underground spider operations if they can read Khazalid instead of Reikspiel?
 
Would Johann be producing useful work for the dwarves like this? I sympathize with the concern that we're a little too concerned with appeasing our employee. Don't love that we hired him, honestly.

Yes, if we explain to the Council that we send Johann specifically against Clan Mors to run interference for our relocation plan of the We to the Under-Citadel, especially if Mathilde remembered to arrange with Johann to report additional intelligence gleaned about Clan Mors activities to us, that he stumbles upon in his heists. More so, if we also accompany him on some of his heist in our mission of robbing more valuable and not easily replaced war-material and gear from Clan Mors, since the discussion rightfully has pointed out that individual skaven targets are easily replaceable within the span of a turn or two. Gromil gear in Clan Mors possession however, are far less easily replaced, so robbing the Skaven of rarer war-material is probably a better move if we want to pull off Veekie's Citadel synergies.
 
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In the short-term, instituting an EIC policy of honesty with the Dwarves makes sense. In the long-term, we should really invest in dwarven assistance for handgun/gunpowder/etc. manufacturing in the Empire with the EIC.

At the end of the day, Mathilde is just one person, and a Magic Rune Sword of Killingness is flashy but won't achieve that much. Getting imperial weapons up to near-Dwarven quality standards meanwhile will make a giant difference for the survivability of the Empire.

Improving weapons for 10,000 imperial handgunners will make a much larger difference than vastly improving the weapon of one Mathilde Weber.
Well, we've bought everything it's possible to get for Mathilde Weber, so yeah, in the future we can probably do that

EDIT: Well I guess we can still buy a rune gun
 
We are in a very good position to deal with such minor grudges the way dwarves do between themselves; compensation rather than murder.
Here's the thing. I don't think its going to be minor considering the size of the EIC and K8P. These are organizations and the scale of the money involved is far more than a hundred gold crowns or two or four or five. Its more like thousands of invested crowns and if deals like that get messed up because some yahoo decided to shave off the top we have a Problem.

Largely because its aimed at us, Anton and Wilhemina, and we have a big whack of reputation riding on fair dealing with the Dwarves up to this point. We wouldn't lose it and it'd be why we can arbitrate but that sort of thing hurts our reputation which is so far, impeccable.

Even if its just compensation, that's still going to color public dwarf perception of Mathilde, Anton and Wilhelmina negatively. And they don't really have any Dwarf favor to soak it with.
 
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