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I'm not sure I get the point about bringing Adela on as an enchanter - is it saying that if we recruit Adela as a pilot we can never again ask her to do anything else? How does that work? I thought the point was that Adela can be a pilot on a regular basis without a single AP each turn going to an '[ ] ADELA: Be a pilot', and she's not going to require us to spend an AP every two out of three turns because she has a full time job, but we can still occasionally use her for other projects at the cost of AP.
Oh, you mean spending a personal AP on doing stuff with her rather than a WEBMAT AP? I guess that would make sense, we can spend personal AP to collaborate with Panoramia after all. But then that runs into the AP efficiency problem, where if we're spending a personal AP anyway then we might as well use that personal AP to hire a Bright College enchanter to collaborate with rather than spend multiple personal AP to advance her enchanting skills over the course of multiple turns.
 
Magnus was an extremely devout Sigmarite. The other Gods told their worshippers to stop trying to kill him and listen, because the alternative to uniting behind Magnus was the complete extinction of their worshippers. He was not a simultaneous worshipper of Sigmar, Taal, Ulric, and Manann.

So how does that square with the fact that Magnus walked in the into the blue-white flame in Middenheim and walked out with the clear favor and blessing of Ulric. If he did not have enough faith to satisfy the God of Winter, War and Wolfs then how could he walk out of the fire whole and in unburnt because that would seem to be double dipping so to speak as he could also draw down Sigmar's power with prayer. Those who pass in to the flames and come out are considered empowered chosen of Ulric so he really does not read as just empower by Sigmar.

Then their is the description of his fight with Kul which describes his weapons glowing with a blue light and the fact that after Kul said that the Gods have abandoned him


Nutrition is very rarely the entire cause of all the negative effects that are present in an individual's physiology, unless it's an obvious issue like starvation or spoiled food. Most of the time it's a contributing factor to whatever is happening, exacerbating or creating issues that seem minor until they compound without you realising it. It's especially difficult to notice this when your diet is affecting your mental state, especially in a society that might not be employing actual societal acceptance of therapy. Barazuls are something, but they're only for prospective Slayers, not the general populace.

I 100% think that Dwarves could be suffering from some nutritional issues that they've never figured out in thousands of years. These guys have been busy fighting against their downfall, taking on the worst the world has to offer. They don't have the time or desire to question their diet. This is further enhanced by the fact that food has never been a big things for Dwarves. Again, no Ancestor God of Farming, Cooking, Food etc., and the Herders and Farmers Guild are probably the only odd man out in terms of the Guilds in lacking a patron god.

I don't think we should just dismiss nutrition problems outright or whatever. Just because people are surviving doesn't mean they're thriving, and food could be playing a factor, no matter how small.

Food and Cooking would fall under hearth and home thus they are part of Valaya's domain like brewing does.


It's explicitly stated up there by Mathilde that the majority of the Guild of Farmers and their special crops and likely their techniques were lost during the Time of Woe. Even if they had stuff from Valaya back then, they certainly do not now.

Still they did and still do fall under Valaya when it comes to the domains of the ancestor Gods so while I can see certain dwarfs holds and groups having diet issues since the Time of Woe I don't think that covers every hold all the time.

A diet plan for food that no longer exists? How well do you think Valaya understood nutritional theory? Do you think she knew about vitamins, proteins, carbohydrates, iron content and the exact balance that a Dwarf body needs in every situation to maintain it? Nutrition is an entire educational field in the modern day that you can get an entire job dedicated to. How do you think Valaya can draw up a diet plan for all the future generations of Dwarves across the ages to ensure their health when it's likely the case that the majority of the food she had back then either no longer exists or has been changed across the centuries.

The majority of what the Dwarves eat nowadays isn't even their own stuff. It's human imported grains and fruits and vegetables and stuff. Valaya lived underground, I don't think she even knows what kinds of crops are best grown above ground. Her signature Rune, the Rune of Valaya, allowed the Dwarves to hole up for 1100 years inside their holds during the Great Catastrophe to weather the coming of chaos. She's the reason Dwarves only ever feel safe below ground, because she made sure that was the case.

She could make beer that gave dwarfs the ability to regenerate so I think she had a very good understanding of dwarf philology and what they needed to survive. The dwarfs have lost access to some of those things and have made do with others. We should be careful about a idea that dwarfs don't understand the basic things they need to stay alive. Now this does not mean that Pan could not work out someways to improve dwarf diets in the modern day of the quest.

The US military is currently trying to reverse engineer components of their B2 stealth bomber. Sure, that's a secret and not super wide-spread object, but it was also fucking expensive, and you'd think people would try to keep that investment.

Considering we still use, upgrade and repair those planes on a regular basis I have to ask were you got this from and what exactly they are trying to reverse engineer?
 
So how does that square with the fact that Magnus walked in the into the blue-white flame in Middenheim and walked out with the clear favor and blessing of Ulric. If he did not have enough faith to satisfy the God of Winter, War and Wolfs then how could he walk out of the fire whole and in unburnt because that would seem to be double dipping so to speak as he could also draw down Sigmar's power with prayer. Those who pass in to the flames and come out are considered empowered chosen of Ulric so he really does not read as just empower by Sigmar.

Then their is the description of his fight with Kul which describes his weapons glowing with a blue light and the fact that after Kul said that the Gods have abandoned him
I'm not sure what your issue here is.
Magnus worships Sigmar, but that does not mean other gods can't give him their blessing for their own reasons.
Just like happened with Mathilde during Alberich fight.
 
So how does that square with the fact that Magnus walked in the into the blue-white flame in Middenheim and walked out with the clear favor and blessing of Ulric. If he did not have enough faith to satisfy the God of Winter, War and Wolfs then how could he walk out of the fire whole and in unburnt because that would seem to be double dipping so to speak as he could also draw down Sigmar's power with prayer. Those who pass in to the flames and come out are considered empowered chosen of Ulric so he really does not read as just empower by Sigmar.

Then their is the description of his fight with Kul which describes his weapons glowing with a blue light and the fact that after Kul said that the Gods have abandoned him




Food and Cooking would fall under hearth and home thus they are part of Valaya's domain like brewing does.




Still they did and still do fall under Valaya when it comes to the domains of the ancestor Gods so while I can see certain dwarfs holds and groups having diet issues since the Time of Woe I don't think that covers every hold all the time.



She could make beer that gave dwarfs the ability to regenerate so I think she had a very good understanding of dwarf philology and what they needed to survive. The dwarfs have lost access to some of those things and have made do with others. We should be careful about a idea that dwarfs don't understand the basic things they need to stay alive. Now this does not mean that Pan could not work out someways to improve dwarf diets in the modern day of the quest.



Considering we still use, upgrade and repair those planes on a regular basis I have to ask were you got this from and what exactly they are trying to reverse engineer?
I am sick and tired of arguing about this topic so I apologise if this seems like I'm being short with you, but:
Dwarves that aren't a member of a Guild with a specific patron are a very small minority of the Karaz Ankor. Off the top of my head I can only think of Farmers and Herders that don't fall into the spheres of any of the seven primary Ancestor Gods.
How about you try to check out what Boney had to say on the topic before you try to argue?
 
Oh, you mean spending a personal AP on doing stuff with her rather than a WEBMAT AP? I guess that would make sense, we can spend personal AP to collaborate with Panoramia after all. But then that runs into the AP efficiency problem, where if we're spending a personal AP anyway then we might as well use that personal AP to hire a Bright College enchanter to collaborate with rather than spend multiple personal AP to advance her enchanting skills over the course of multiple turns.
I don't think it's going to be a personal AP? I might be misunderstanding the mechanics of recruiting Adela, but working with an employee of WEB-MAT should be a WEB-MAT action, I think. The question Boney answered in the post you quoted was about 'giving up an action' for Adela, since we have to keep our employees busy. Boney clarified that this won't be necessary if Adela is a pilot, but I don't think there's going to be any problem doing research with her on top of that.

And again, I'm not saying we have to train Adela in enchanting, I'm saying that Adela and Max can do some research with their spells and with Adela's Adaptable Mechanic trait to make any eventual enchanting project run more smoothly, which might somewhat counteract the 'two non-Ulgu winds' problem.
 
Boney clarified that this won't be necessary if Adela is a pilot, but I don't think there's going to be any problem doing research with her on top of that.
But he specifically said this:
If she's being recruited solely as a pilot then she wouldn't require managing, only if you also want to do other things like enchanting or research or whatnot with her.
And that comment makes no sense if the actual rule is "you can use your special bonus AP to do stuff with Adela whenever you want, but you can ignore her without drawback."
 
Knowing Boney, I can almost guarantee you the answer is no (imo). If we want to use a WEB-MAT action on someone, we need to hire them and take the burden of having to keep them busy. We can't cheese the system by doing a WEB-MAT action with someone without suffering the consequences of bringing them on board. Boney's entire system of QMing has been on costs and drawbacks. WEB-MAT's two actions create a third mechanic is too strong for him not to put a leash on it.
 
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Knowing Boney, I can guarantee you the answer is no. If we want to use a WEB-MAT action on someone, we need to hire them and take the burden of having to keep them busy. We can't cheese the system by doing a WEB-MAT action with someone without suffering the consequences of bringing them on board. Boney's entire system of QMing has been on costs and drawbacks. WEB-MAT's two actions create a third mechanic is too strong for him not to put a leash on it.
Doing research with Adela on the vehicle she's been hired to pilot when she's an engineer interested in exactly that sort of thing doesn't feel like 'cheesing the system' to me. For all I know you may be right, but why not just let Boney answer the question?
 
Doing research with Adela on the vehicle she's been hired to pilot when she's an engineer interested in exactly that sort of thing doesn't feel like 'cheesing the system' to me. For all I know you may be right, but why not just let Boney answer the question?
I'm pretty sure me replying is not going to stop him from answering you. I'm putting my 2 cents in, not telling you to stop asking. Disregard my opinion if you wish. I could be wrong.
 
Doing research with Adela on the vehicle she's been hired to pilot when she's an engineer interested in exactly that sort of thing doesn't feel like 'cheesing the system' to me. For all I know you may be right, but why not just let Boney answer the question?
Doing personal actions would be fine.
But i suspect the WEB Mat will be denied just to stop people from trying to cheese the action economy.
 
Doing research with Adela on the vehicle she's been hired to pilot when she's an engineer interested in exactly that sort of thing doesn't feel like 'cheesing the system' to me. For all I know you may be right, but why not just let Boney answer the question?
Adela acting as a pilot for WEB-MAT is just that, as a pilot. If we want her for research, then she needs wrangling like everybody else, or alternatively, we spend a personal action as outlined below.
Once WEBMAT is set up and Duckling Club is no more, recruiting someone to WEBMAT would occupy one of the WEBMAT half-actions, and studying an artifact with someone within WEBMAT would as well, but studying an artifact with someone outside WEBMAT would be a personal action?
That's the current plan.
 
So how does that square with the fact that Magnus walked in the into the blue-white flame in Middenheim and walked out with the clear favor and blessing of Ulric. If he did not have enough faith to satisfy the God of Winter, War and Wolfs then how could he walk out of the fire whole and in unburnt because that would seem to be double dipping so to speak as he could also draw down Sigmar's power with prayer. Those who pass in to the flames and come out are considered empowered chosen of Ulric so he really does not read as just empower by Sigmar.

Then their is the description of his fight with Kul which describes his weapons glowing with a blue light and the fact that after Kul said that the Gods have abandoned him
Ulric, just like any god, is capable of performing miracles that benefit people who don't worship him.

He doesn't generally use that ability - he'd rather use his miracles for his followers - but in the context of fighting against Chaos he was apparently willing to bend the rules for Magnus.

EDIT: Either that or the fire doesn't actually work off miracles, and has some inherent power that Ulric doesn't consciously control
 
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Something I have been thinking about is how the grey lords took out that throng that attacked them. There was no major battle reported or sings so I think the grey lords created a giant version of pit of shadows. So while the dawi are dead their gear may have survived.
 
Something I have been thinking about is how the grey lords took out that throng that attacked them. There was no major battle reported or sings so I think the grey lords created a giant version of pit of shadows. So while the dawi are dead their gear may have survived.
I don't know if Boney is going to have it be the same thing as canon, but canon does say what they did in Archives of the Empire Page 73:

Ah, I mean this: "The Laurelorn was amongst the last colonies to hold out when Kor Immarmor was destroyed and Tor Lithanel placed under siege. The Eonir feared that without reinforcements, another Dwarf assault would end with the woodland realm being destroyed. In desperation, they turned to the disgraced Grey Lords, who summoned a spirit army from the forest's depths. The advancing Dwarf throng marched into the forest to meet this new foe and was never seen again."
 
So how does that square with the fact that Magnus walked in the into the blue-white flame in Middenheim and walked out with the clear favor and blessing of Ulric. If he did not have enough faith to satisfy the God of Winter, War and Wolfs then how could he walk out of the fire whole and in unburnt because that would seem to be double dipping so to speak as he could also draw down Sigmar's power with prayer. Those who pass in to the flames and come out are considered empowered chosen of Ulric so he really does not read as just empower by Sigmar.
The answer is literally in the post you quoted. Magnus was the best shot on the Old world surviving. No Old World, no Gods. I am sure Ulric, Taal and Manaan would've preferred that the uniting efforts and war against Chaos was led by their champion, but there was noone suitable and so Magnus had to do.
 
This phrase had a certain cadence to it, like it was a practiced phrase. I wondered whether Boney was inspired by any particular work of fiction because I thought it sounded vaguely familiar. I found something sort of similar in Shakespeare's King Richard Act 1 Scene 1 Page 7 from Thomas Mowbray. I think I did King Richard in school, but I certainly don't remember the context:
That might be relevant to the origin of the phrase, but Boney was quoting the Slayer Oath
 
Yeah that's probably what I was recognising, instead of King Richard from Shakespeare. I can barely remember most of the guy's quotes aside from the obvious "To be or not to be". I'm not sure if GW were inspired by King Richard for Slayers of all people.
Heh, on the matter of Slayers they might well have been inspired by "to be or not to be".

When Hamlet is saying that, what he means is, "Should I commit suicide?"

Is it better to live with "the arrows and slings of misfortune" or whatever, or to die?
 
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"I think this arm is female," he says to you, showing you an array of diagrams and references.

You look down at them for long enough for it to seem like you're taking it in. "Interesting," you say. "Walk me through your logic."
I want to take a moment to acknowledge that I completely missed how funny this was. I was so focused on the actual discussion that I missed the fact that Mathilde looked down at the diagrams and references that Johann threw down just to make it look like she was taking them in without actually taking them in. She then gives the standard "Interesting, walk me through your logic" to get him talking while disguising the fact that she has absolutely no idea how he came to that conclusion.

Mathilde's great.
 
Some more stuff as my reading is becoming more and more of me essentially liveblogging my reread of DL:
"Lady Magister," she replies. "Mmm. Sounds almost like ladroi nastirr. There used to be a temple by that name - a well-regarded, hmm, let's say a house of worship dedicated to Atharti. I believe you know Her as Vylmar."

You're not sure what the proper reaction is to having your title so mangled by a Queen, but you try not to let any of it show on your face. "Worship of Vylmar has been outlawed for centuries in the Empire."

She frowns. "Why?"

"He was seen as too similar to the Tempter, I believe."

Her frown deepens. "Did this forbidding banish all desire for pleasure from the Empire?"

"I don't believe it did."
Page 132 of Tome of Salvation gives quite the informative paragraph on Vylmar here:

"Some Gods are outlawed because the values they preach are too similar to the Dark Powers, or due to their association with another forbidden god, such as Vylmar, the god of drinking and debauchery. Centuries ago, worship of Vylmar was very fashionable amongst the Imperial elite, and the parties thrown in his honour were wild and raucous affairs that lasted for days. However, the somewhat prudish cult of Sigmar objected to such behaviour, deeming Vylmar's worship to be inappropriate for upstanding Empire citizens, so it applied pressure on the Emperor to ban the cult. The similarities between Vylmar and Slaanesh hardly helped matters, despite the fact that the two Gods are unrelated; many of Vylmar's priests found themselves burnt at the stake. Today Vylmar is worshipped by only a handful of cults, and always discretely at that. It is not unheard of for cults of Slaanesh to masquerade as cults of Vylmar as a way of gaining more credence amongst otherwise wary worshippers."

It's funny to me that the text itself says that the Cult of Sigmar is "somewhat prudish".
He laughs. "The Grey Lords make a potion that makes Elven blood poisonous to insects. Anything that sees Elves as a meal has long since gone extinct. And that's another sign of change for us to watch for - if we're getting bitten, it means that there's something new doing the biting, and that often indicates some greater source of imbalance. Swamp Goblins especially like to cultivate their own strains of pests."
This part of the update has been stuck in my mind ever since. I genuinely find it interesting and fascinating that Swamp Goblins apparently selectively breed special pests? It's not really something I'd expect. Goblins can be very smart and apparently somewhat patient without Orcs hounding them. If they were led by Orcs, I don't think they would have had the opportunity to create strains of bugs that achieve their desired goals. Although, it is a possibility they use magic to speed up the process. I also know that the reason Forest Goblins get along with Spiders so much is because their shamans imbibe weird shroom drugs that let them communicate with them. Maybe the Swampers have something like that.
"The Warden of Storm," Vicarius Galenstra says to you as the two of you make your way through the Schadensumpf, "must concern herself with a hundred miles of the Old North Road that runs along the western treeline of Laurelorn, and the Marienburger towns and villages built along it, all filled with humans eager to fill the heads of passers-by with tales of fountains of youth and magic swords to be found in our lands. There are holy places less than a dozen miles from a human village.
I believe that Galenstra here is referencing something from Archives of the Empire Page 84: "Downstream from the Vale of Despair is the magical Fountain of Lebin, a huge stone basin of unknown origin that purifies the tainted river water. Nordland folklore describes it as a fountain of youth. Eonir legends recall an ancient blade that was enchanted by the water to defeat a forgotten evil."

So yeah, it is canon that the Ward of Storm has stories about fountains of youth and magic swords. The towns of Oostwald and Loenen in the Wasteland bordering Laurelorn are pretty close to the Fountains.
One cannot spend a lifetime staring up the shaft of extinction at the hands of humanity and still dismiss them so easily.
I find it interesting that Galenstra's description of impending doom is "staring up the shaft of extinction", which I take to mean the shaft of an arrow. It's really neat that even his metaphors are representative of his lifestyle and personality.
I'm not 100% certain I understnad what you mean, but: Urban planning? Urbanism? Spatial planning?
You know how my K8P post has different sections with a different heading? Geography, Topography, Agriculture, Economics, Demographics etc.? I wanted an equivalent for cities so I could add some sort of heading that shows that I'm going to be talking about Tor Lithanel. I've since given up and decided to split Tor Lithanel between Geography for the physical locations within the city and Society for the actual people of the city. A necessary split because the society section requires that I go over Cityborn vs Forestborn and the Cityborn are intrinsically linked to Tor Lithanel anyways, but going over the buildings of Tor Lithanel in the society section feels awkward so I'll have to divide it.
 
I think you can make a case for goblins being the most well adapted to Malus of all the greenskin strains. The orcs are inclined to smash whatever is in their way, but a goblin will live in some semblance of harmony with at least some part of their environment, whether that be worshiping the giant spiders as gods, breeding blood-drinking pests, or even as in the case of hobgoblns develop complex social and military dependence. This is not just skin deep, like they actually get spider magic and wind magic instead of the normal Gork and Mork magic.
 
I think you can make a case for goblins being the most well adapted to Malus of all the greenskin strains. The orcs are inclined to smash whatever is in their way, but a goblin will live in some semblance of harmony with at least some part of their environment, whether that be worshiping the giant spiders as gods, breeding blood-drinking pests, or even as in the case of hobgoblns develop complex social and military dependence. This is not just skin deep, like they actually get spider magic and wind magic instead of the normal Gork and Mork magic.
Technically the Spider Magic spells are part of the Lore of the Little Waagh, although the flavor of the spell directly says that they're harnessing the power of the "Spider-God" whatever that is, to grant their allies with a spider-like aspect, granting them poison or enhancing their poison. There's also the moon worship of the Night Goblins, which I'm not sure if the Goblins consider Gork to be the Moon or if they worship "Da Bad Moon" as a separate entity. I know that Age of Sigmar anthropomorphises Da Bad Moon to a greater extent to the point where I'm very sure it's not Gork, but I don't know about Fantasy. At least it's not sentient?
 
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