It's entirely possible their resilience lowers whenever we cross a threshold due to accruing too much damage and losing too many resources. That could mean that it gets easier the longer we go on.

I think it's more likely their resilience is directly tied to their assets, and we reduce it by capturing Shodars and cleaning out corruption.
 
I think it's more likely their resilience is directly tied to their assets, and we reduce it by capturing Shodars and cleaning out corruption.
That is actually very plausible. Although if that's true, then the Syndicate probably has extremely high resistance when we started, and still has most of it. Because we've only begun to mop up corruption on a few of the many Orion worlds, and we cannot possibly have picked up more than a fraction of their senior leadership.
 
That said, I have to wonder, how does Courageous's CMO provide better benefits aboard the Sarek than she did aboard the Courageous?

[wanders off, scratching his head]

You know the missus has a lot more say in her man's ship than in some other lady's. She's probably just overriding Straak's commands to mind the rocks with commands to mind the spleens.

Actually it's basically you, pheonix89 and people quoting one of you. Not that a misspelling like that is a big deal at all.

Actually, in Esperanto, Finnish, Italian, Polish and Portuguese, Apatia means Apathy, which is pretty jarring, but no great crime. Incidentally, in Spanish it would have been apatía, with an acute accent in the i.
 
That is actually very plausible. Although if that's true, then the Syndicate probably has extremely high resistance when we started, and still has most of it. Because we've only begun to mop up corruption on a few of the many Orion worlds, and we cannot possibly have picked up more than a fraction of their senior leadership.

Well, yeah, we haven't hit much that's absolutely precious to them yet. I think we got a little sneak-peak at what Alukk is going to be like with the adventures the ISSU has been having on Celos. Fortunately they do seem to have done some pretty significant damage there, which might translate to lowered reliability.

EDIT: Actually the scrutineers + Aerocommandoes did take down a shodar on Alukk before Kahurangi retired, we've been hitting them harder than I thought.
 
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I'm having a little bit of fun writing up an Election night post. Hopefully no one kills me for speculating a little bit on how Earth functions in civilian life/economics and a few other things. Might take a while to write up though.

Just an FYI, very early in the campaign before I knew that you had thought through how the Federation Council works, I started to write an omake with my own version of the political processes. I had a very different approach to how political power was divided. Rather than 1 Councillor per world above a certain population size, I had each member species given a certain amount of political power which they were then free to divide up among as many Councillors as they saw fit to assign it to. So, like, the Vulcans might have 3 Councillors and the Tellarites 15, but the votes of the 3 counted for as much as the votes of the 15. I then noted that the whole thing was going to be revised in the near future as new members joined and the old balance no longer seemed practical.

Though that was just the preface... I was actually going to spend the bulk of the omake making up a bunch of Councillors and trying to give them personalities.

Don't mark this as an omake or anything because it's not complete and sadly outdated by canon, but here's what I got done if you're curious.

Meet the Snakepit

Archival Note: This is one of a series of memorandums prepared by Admiral Vitalia Yukiko Kahurangi for use by her successor in the event of her sudden death, incapacity, or removal from office under circumstances which did not allow for a smooth transition of authority. As with others in the series, the Admiral adopts an informal tone, seemingly unconcerned with what anyone might think of what she's written under the presumed circumstances in which it would be read.

Historical Background
At the time this memorandum was written (Earth date 2306 CE) the Federation was still limited to its original four member states, but was on the verge of a massive expansion in membership over the ensuing decades. Consequently, the original governing structure for the Federation Council still prevailed.

Original Federation Council Structure: Each member species may elect as many Councilors as it wishes, but they are collectively allowed only three Council Votes to allocate among themselves by whatever internal mechanism they see fit. The Federation President is elected from among the Councilors and has the ability to set the agenda as well as serve as tie-breaker for any votes.

===

Memo from Vitalia Yukiko Kahurangi to my Successor (39/?)

Title: Meet the Snakepit (Federation Council)
I call my yearly meetings with the Federation Council "the Snakepit". You'll find out why soon enough. I assume you're already well briefed on Council membership and basic civics, but these are my personal
 
We don't know how much of that Impact actually stuck because we don't know Syndicate resilience. If the Syndicate resilience is "quite low," we maybe just crossed the 200 mark. In that case, the war is about one quarter over, the Syndicate has been drastically weakened, and the rest of the war is going to be at least LESS BAD than the part we've had so far.

If it's "frighteningly high," we just crossed the 80 mark, the Syndicate still has most of its strength, and we desperately need to start hitting the Syndicate harder.

spoilering this, because it's meta reasoning based on the many games I have read/seen.
If we are just crossing the 80 mark right now, the system is horribly broken. the task is not just very difficult (30-60quarters), but annoying difficult (80-120quarters).

It's just bad game play mechanics no matter how it happens. Eventual it will slog down to a non-interesting mess of redundant report and have to be regulated to background events. by the time it ends it will be so unimportant that we as the players will simply not care anymore on a fundamental level. it will simply be something that is, not something that is important. by the end, we simply won't care except in a sense of, hey, that annoying cost mechanic is gone manner.

currently, what I believe is happening is the rescilliance is deducting the amount from the Impact before the impact is listed. or when the initial amounts for cost/impact are generated befor he writes up the events.

In game plot terms.. I can see it happening both ways. that we are just crossing the 80 threshold, and the 200 threshold.
 
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I'm having a little bit of fun writing up an Election night post. Hopefully no one kills me for speculating a little bit on how Earth functions in civilian life/economics and a few other things. Might take a while to write up though.
The important thing to remember is that absolutely no one is ever going to agree about how the Federation's economy works, so just do whatever you want.
 
Well, yeah, we haven't hit much that's absolutely precious to them yet. I think we got a little sneak-peak at what Alukk is going to be like with the adventures the ISSU has been having on Celos. Fortunately they do seem to have done some pretty significant damage there, which might translate to lowered reliability.

EDIT: Actually the scrutineers + Aerocommandoes did take down a shodar on Alukk before Kahurangi retired, we've been hitting them harder than I thought.

Two Shodars have been taken down so far. Given that the entire operation on New Rigel was run by an Alasho... how many Shodars can they have? Few enough that an entire colony won't have one, but many enough that killing two doesn't affect them much? Hm.
 
Two Shodars have been taken down so far. Given that the entire operation on New Rigel was run by an Alasho... how many Shodars can they have? Few enough that an entire colony won't have one, but many enough that killing two doesn't affect them much? Hm.
I think the post where first shodar we took down mentioned how many shodars there were in total. It was a single didget number if I remember.
 
spoilering this, because it's meta reasoning based on the many games I have read/seen.
If we are just crossing the 80 mark right now, the system is horribly broken. the task is not just very difficult (30-60quarters), but annoying difficult (80-120quarters).

It's just bad game play mechanics no matter how it happens. Eventual it will slog down to a non-interesting mess of redundant report and have to be regulated to background events. by the time it ends it will be so unimportant that we as the players will simply not care anymore on a fundamental level. it will simply be something that is, not something that is important. by the end, we simply won't care except in a sense of, hey, that annoying cost mechanic is gone manner.

currently, what I believe is happening is the rescilliance is deducting the amount from the Impact before the impact is listed. or when the initial amounts for cost/impact are generated befor he writes up the events.

In game plot terms.. I can see it happening both ways. that we are just crossing the 80 threshold, and the 200 threshold.
The date that you realised you cross the threshold has nothing to do with the date you cross the threshold.
 
I think the post where first shodar we took down mentioned how many shodars there were in total. It was a single didget number if I remember.

Five on Alukk, apparently.

An hour ago, the CEO of AMR Corp was hauled out. She is accused of being a Syndicate Shodar, or senior-leader, part of the gang of five that provides Alukk's "deep state".

In theory then they're down to 3/5 on Alukk, plus replacements.

e: The other one, in case you missed it:

A furious night of violence has rocked the capital, with dozens reporting to local hospitals to order medical care. The ISSU has announced the death of a Syndicate Shodar, the highest of the Syndicate ranks, one of the rumoured council that exists upon Alukk. Reports from anonymous sources within the ISSU command structure, and the Union government, suggest that the plan had originally been to capture the Shodar. However an apparent late tip off to the Syndicate turned the operation from a surprise raid to a frontal assault, one that had to be ended by heavy weapons.
 
Five on Alukk, apparently.



In theory then they're down to 3/5 on Alukk, plus replacements.

e: The other one, in case you missed it:

The one we did catch alive is mentioned to have committed suicide in custody. Almost certainly they've both been replaced by now, but the nice thing about violent power transitions is they'll keep on losing the institutional knowledge they need to effectively prosecute a campaign against us, especially because the Aerocommandoes keep on killing everyone around the Shodar in the process.
 
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One of the votes that is going to happen in Q2 is setting the Intelligence priorities for the year. Questions I think we should consider:
1. Syndicate Resilience
2. Sydraxian Shipbuilding
3. Locations of Sydraxian major colonies
4. Romulan Fleet Strength
5. Licori/Ked Paddah war details (when did it start, who is winning, is peace on the table)
6. Cardassian posture with regards to Apiata (Are the Apiata attacks working and making them back off, or are they gearing up for a big military response?)

Reasons why each of these are important:
1. To stop the thread from freaking out trying to calculate Syndicate Resilience.
2. To know how much the Sydraxians are growing as a threat.
3. To prepare if it does become open war.
4. Because we have to have a Romulan report and this will help us figure what their odds are against the Klingons.
5. Because this war has a chance of dragging in the Gaeni and hence us. We need to know what we're dealing with here.
6. Because this is critical and the Apiata probably have crap intelligence on their own.


Ahahahaha, holy shit these rolls, oh dear oh dear

I was actually hoping for some exciting results from the election rolls. My one hope is that Stesk doesn't lose his seat. The man's an institution!
 
Ahahahaha, holy shit these rolls, oh dear oh dear
Not ominous. Definitely not ominous.

How worried we should be if X wins big:

Mercantile? Trade you some stuff for that Romulan ale. (Plz no, there's matters of national security)

Hawks? Hello, here's more budget. Now go and build more escorts. Also, deal with the Sydraxians. And the Borders. We need more ships in our borders. And starbases.
- In response to a Sydraxian raid: "The fleet size just got doubled"

Expansionist supermajority? Yay? I like this new budget.

Pacifist? Plz no

Development? Starbases! Shipyards! More infrastructure.
 
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