In Harry Turtledove's Gerin the Fox series, after a disastrous night when the planet's four (!) moons all turn full on the same night and turn everyone with the slightest scrap of were blood into a were-creature...

...A lesser conjunction a few years later has everyone very worried. There are some interesting and strange events, but perhaps the most entertaining one was when they found a bear that turns into a human when the moon is full. A very large, confused human, because werecreatures in this setting obey conservation of mass.

Fortunately, the... were-bear-man-thing turns out to be a happy, sleepy drunk. :p
 
If beating-the-Sanctuary, cost-almost-no-object is your P-shipping goal, then a 1800kt Solkar-type Cruiser we could order this snakepit would be C5S5H5L6P14D8 190BR 140SR, O4E5T4, 4yr build. Over 25%- almost 500kt- of the ship is dedicated to plush furniture, spacious lounges, and a full five of the most advanced large medical bays in the Federation, with the long-distance sensors instead bolted on to the outside as there's no more space in Ops. The same ship (or a refit) desgined 2328 would (only) be P+1.

I don't actually advocate building this, but some people have floated the idea that if it's a limited-run Task Force specialist, why not spend a bit more for better (about the Variant options). This takes that theory and applies it to the new design.
 
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So question for the folks more involved in the thread: I'm assuming that war with the Cardassians are essentially inevitable down the line. Do we have a estimate of when such a war could occur?
 
So question for the folks more involved in the thread: I'm assuming that war with the Cardassians are essentially inevitable down the line. Do we have a estimate of when such a war could occur?
I don't think we're currently anticipating a war with the Ashalla Pact at this time, at least not if we can keep ahead of the spoonheads diplomatically with the Gorn and the Pact take a sufficiently light hand* with the Chrystovians if they move on that front.

*Actual war crimes may cause side effects, like angry Federation voting blocks, and change the situation.
 
I don't think we're currently anticipating a war with the Ashalla Pact at this time, at least not if we can keep ahead of the spoonheads diplomatically with the Gorn and the Pact take a sufficiently light hand* with the Chrystovians if they move on that front.

*Actual war crimes may cause side effects, like angry Federation voting blocks, and change the situation.

We should also consider the possibility that convincing evidence of ongoing genocide on Bajor might spur the public to action, especially with the diaspora now being allies and Bajorans serving on Starfleet ships.
 
We should also consider the possibility that convincing evidence of ongoing genocide on Bajor might spur the public to action, especially with the diaspora now being allies and Bajorans serving on Starfleet ships.

On the other hand, Canonically speaking, this didn't happen.
 
Omake - Outside Agitators pt 7 - brmj
Series: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17

Outside Agitators Part 7: "Loose Lips Vent Ships"

2323 Q2M2


Hveidra was a very pretty city. It was nestled between tall hills, almost mountains, where a fast flowing river left the valley it had carved and joined a wave-tossed inland sea. The core of the city clustered around the river's banks and spread out along the rocky shore, with residential districts stretching up the valley walls and an industrial district hidden behind a hill, sprawling out on a raised stretch of land that must have marked the sea level in some ancient time. The soil and rocks in the hills were a startlingly colorful red-orange, but lower down the action of the river and ocean had exposed a layer of stone in a more ordinary dark gray. Along the shore, following the river, and everywhere the topography would let water collect, a profusion of bluish-green trees and vegetation grew, fading into a much lighter covering of stunted, gray-green conifers at the tops of the hills. The air was just about the perfect temperature and a little on the dry side, though Gryer had read that in the early morning a fog rolled in off of the sea every day like clockwork. The sky was clear and blue, with just the faintest whisps of high-altitude clouds.

The city itself featured soaring architecture of marble or something that looked a lot like it. Lots of sweeping lines, simple and elegant shapes, pillars and columns on some of the larger buildings, domed roofs here and there, with smaller or poorer buildings lacking the more elaborate flourishes but still displaying a kind of understated elegance. Streets were wide and neatly laid out in straight lines or smooth curves wherever the topography would allow for it, and everywhere there seemed to be a public square, statue or park.

It was a shame, then, that the people were less than welcoming.

Everywhere he went, stares followed him. Somewhere simple stares of curiosity and confusion. He even caught a small child pointing at him and tugging on their mother's robe before being rapidly lead off. Some stares were tinged with disgust, or hatred, or occasionally even a little fear. Most, though, conveyed some bundle of emotions he had no single word for. They looked at him as if he was some large, half-tame animal that had escaped from a farm or zoo and wandered into their city. Something slow-witted, dirty and unpredictable that probably won't hurt anyone unless startled or provoked, but might very well blunder around breaking things or leave a mess on the ground for them to step in. Something less than a person that had no place on their streets.

It had been better in the military district where they had first beamed down. There, they were more or less ignored with only the occasional odd look. He even thought he'd caught someone mutter something about it being good to see the Federation actually doing something. The fact that it betrayed a near-complete misunderstanding of the situation was beside the point; it was nice to be appreciated.

Amid the lengthy list of things not to do they'd been given, there was a strong suggestion to stick to that district and perhaps a handful of the major parks, museums and they like if they had their hearts set on wandering off to play tourist. It wasn't quite an order, but was phrased to suggest it would go more smoothly for everyone involved and help avoid trouble. How much of that was a threat and how much was a warning wasn't entirely clear.

The consensus on the Kelsatha had been that it was an attempt to keep them contained where they could be watched more easily and couldn't do much damage. Needless to say, in the secret meeting of the crew that followed virtually everyone was of the opinion that they'd have to get out into the wider city to understand the actual conditions, see where the population was at politically and have any chance at all of making contact with local radical or revolutionary forces. They'd resolved to play along at first but find innocent-looking reasons to slip away and spread out a bit more alone or in small groups.

With the benefit of hindsight, Gryer wondered if the advice really was in part for their benefit. Keeping them contained away from the general population was certainly part of it, but it wasn't like the general population wanted all that much to do with them. The notion of it making them easier to watch was almost comical; they literally stood out head and shoulders above the crowd and were the only non-Romulans anywhere to be seen. That was still weird to Gryer, since he'd never left Yrillian space before this. Looming over everyone around him and sometimes having to duck for doorways made him feel like some kind of giant. Some of the others had told him that you get used to it eventually, but it really didn't help, and the Romulans weren't really cosmopolitan enough to be written off as just another weird alien from a ship passing through, unlike many of the ports they were more familiar with.

After essentially running out of obvious things to do and see in the military district, he'd wandered off in the direction of a natural history museum from the suggested list, walking rather than taking the vacuum trains that seemed to be the main means of public transit. The clean and well laid out streets and the fact that is was mostly downhill would have made for a pleasant walk, if not for the staring. As it was, it was one of the more unexpectedly awkward experiences of Gryer's life.

The museum itself, a large stone building capped with a copper-plated dome, proved surprisingly interesting; it turned out that Khazara's prehistoric ecology featured a wide range of horrifying monsters that might not have been out of place on Vail. The exhibit on the local geology was a bit less engrossing, but no doubt there were people who could have spent hours there. For his part, he was just glad that the museum staff treated him more or less like a person, if only perhaps an ignorant and somewhat distasteful foreigner.

His justification for being there completed, he defaulted to wandering aimlessly, trying to get a feel for the mood of the population beyond "distrustful", "unfriendly" and the like. He visited a bustling public square, a mostly deserted statue garden, and a little cafe that grudgingly served him a skewer of large, oddly spiced meatballs and sent him on his way. He wandered through a series of twisty little streets heading towards the waterfront and found himself in a little beach-side park, where he tried to make conversation with an older man sitting on a bench and looking out to sea who seemed a bit less hostile than most. All he got for his trouble was an offended look. Not a very promising start.

Still, beyond all the ways everyone he came across made him feel unwelcome, he was starting to notice things. There was a definite air of tension and uncertainty hanging over the city, mixed with fear and a quiet desperation. On the surface, it was business as usual, but people were worried.

He recalled reading that Khazara orbital infrastructure had been raided, though apparently not very thoroughly given the four berths still sitting in orbit. That along with their relatively exposed position could go a long way towards accounting for it. Not knowing when a Breen fleet might show up in orbit might cast a bit of a shadow over someone's mood. Combine that with the unhealed scars of the war with the Klingons and it started to make sense, but he couldn't help but feel there was more to it, something he was missing.

He found himself following a walking path that paralleled the rocky shore in the direction of the mouth of the river. It was a pleasant day and nice to be off of the ship, so long as he ignored the people around him. When the pathway turned to follow the river, he turned with it. Soon he found himself back on a major street of the type he'd left behind earlier.

Noise from a street-side bar or restaurant or something of the type caught his attention. There was a screen playing what looked like a news broadcast. Intrigued, he stopped to see what it was about. Getting a better idea of the official line being fed to the Romulan-on-the-street should at least be of some use. The metal patio chair creaked ominously and made him feel a bit like an adult sitting at a child's school desk, but he made do.

A segment covering (up?) a minor political scandal was just finishing as he'd arrived. Hard to tell what exactly it had been about, but he got the distinct, somewhat uncharitable impression that the basic theme was "everything is fine, the system works, and any issues are localized and being dealt with appropriately". Next, a piece about the rescue of a stranded hiker, then some war propaganda, something touting the advanced capabilities of the Khellian-class without going into any real detail on what those capabilities might be. He was just finding out about some famous poet or other getting some kind of lifetime achievement award when an angry looking Romulan woman stormed over to demand he either order something or leave. He stumbled over himself trying to order something, but that was apparently the wrong answer.

"What are you even doing here?! This isn't a trade hub! This isn't some kind of pleasure planet!"

"I'm actually..."

She wasn't done. "We cozy up to the Federation, and when their own ship gets attacked by our common enemy, do they send us soldiers, a fleet, freighters full of supplies for the war? No! They send us over-sized tourists to wander through our streets like they own the place!"

"But I'm..."

"I don't care what you are! We get the news here! We know you people are Federation stooges, even if you claim to just be 'affiliates'. And we know you're as likely as not pirates too. Did you come here to raid our shipping and blame it on the Breen, or just to spy for Starfleet? Well?"

She seemed to be through for the moment, so he took the risk of trying to get a word in. "I'm here to fight the Breen."

That shut her up. "Oh."

"I'm on leave while the Kelsatha resupplies. Then it's back to patrolling the borders, I think."

Her demeanor had changed completely. "Say no more. 'Loose lips vent ships.' I... apologize." Looking like all the energy from before had completely left her, she turned and walked away, returning briefly soon after to set down a chilled glass of something strong but smooth, perhaps as some kind of apology. Not the legendary "Romulan Ale" that had lined the pockets of many a smuggler, but something else he wasn't familiar with.

The news finally arrived at a report on the war. It was all talk of glorious victories, the Breen in retreat, heroism from the Romulan navy and plans already underway for an invasion of the Breen homeworld by the end of the year. In short, it bore almost no resemblance to the updates the Kelsatha had been getting. He watched in stunned silence. A grim suspicion started to form about the lengthy and strict instructions they'd been given on not talking in specifics about the war or military matters. 'Loose lips vent ships', indeed. This, combined with the "where's the Federation when we need them?" angle, was probably his missing piece in making sense of the tension hanging over the city.

Gryer sipped his drink and went back to watching what passed for news here. It was a lot to think about.

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Some of the last few hours of his time on Khazara were spent wandering the streets again. There was no doubt more to see, and maybe he'd manage to blunder into a political conversation after all. Despite his somewhat lifted spirits and newfound understanding of the situation, it didn't really go any better at first. Things began to change for the better when a kindly-looking old woman who reminded him of his grandmother unexpectedly asked if he was "one of those Federation volunteers I saw on the news".

He'd responded in the affirmative; if the government didn't want to admit they were desperate enough to hire mercenaries, he wasn't going to say anything.

That conversation had gone fairly well until he'd tried to turn it towards political topics. At that, her mood darkened, and she'd bluntly told him to take his talk of worker's democracy back to the Federation, before the Tal Shiar took it to somewhere less pleasant. He'd pushed a bit harder than he probably should have at that, but it worked out in his favor this time: he walked away with a lead on "that dreadful little tea house where all the rabble-rousers go".

Tracking it down was the work of most of the afternoon, and eventually lead him to a slightly run-down area not far from the university that seemed to be full of cheap student apartments, artists studios, and less than prosperous shops.

The place wasn't much to look at, but something about it reminded him of home.

It was in a grand old stone building of the sort he'd seen throughout the central district, but one that had apparently fallen on hard times. Whatever it was before, it now held a few little shops carved out of the ground floor, and what might be apartments or offices above. The inscription above the door was visibly chipped, and a stained patch with a little moss starting to grow on one wall marked a significant leak in a gutter. A colorful, hand-painted sign pointed down an ally between it and an equally shabby building next door. The ally lead to a little courtyard with a half-wild garden plot, a couple sculptures of a more abstract and experimental style quite unlike those he'd seen elsewhere in Hveidra and some mismatched outdoor tables and chairs that had clearly seen better days. What was once some kind of service door, now painted the same red-orange as the hills and marked only with a sketch of a cup of tea, opened into a dingy little tea house.

The inside was warmly lit and full of comfortable-looking second-hand furniture, moderately pretentious artwork, and little splashes of color wherever possible. A wooden bar took up one wall, with a bored-looking youngish Romulan man standing behind it engaged in some elaborate brewing process involving multiple steepings. A few shelves along a wall held a handful of what appeared to be actual, printed books, while a narrow table near the door had a few stacks of documents to take: printed fliers, sheets of semi-disposable smart paper, and some little booklets of poetry. More fliers taped to the wall mostly advertised what looked like they might be art, music or theater events, though it was hard to tell without the ability to read them. A few customers sat around in ones, twos and threes, mostly young, often a bit shabby or unconventionally dressed, and almost universally looking a little pretentious. Artists, students, hipsters, and the odd slumming child of the upper class, unless he missed his guess.

This sort of place wasn't exactly Gryer's scene back home, but it felt recognizable. There was a vibrancy here that he hadn't really felt anywhere else in the city. This was a place that grew organically from the input and initiative of everyone involved, not something designed all at once. It felt a bit like something he could find on a Yrillian world. Not a place he'd go, of course, but even so.

As he ducked through the doorway, one of the first things he noticed were the stares. They weren't gone, but they were lessened. More curiosity than disdain this time, along with caution and uneasiness. A few people made a show of not reacting beyond a quick glance in his direction and perhaps a nod, maybe trying to pretend they were too cosmopolitan to be at all surprised by a Yrillian wandering into the room. Granted, there were also some of the same looks he'd been getting all throughout the city, but they weren't the majority.

Gryer walked up to the bar, patiently waited his turn and attempted to order a cup of tea. The Romulan behind the bar gave him a superior look and began listing off a bewildering number of plants, cultivars, growing regions and processing and preparation styles, gesturing towards a printed menu. Rather than trying to make sense of the choices with the aid of his tablet's written translation function, he settled for a quick "whatever you recommend."

The... bartender?... barista?... tea-rista?... gave him a little smirk. "Fvullhas leaf, grown on the foothills of the Waehhis mountains on Virinat. First harvest, full leaf, partially oxidized. Very good this season. Prepared in the seven steep dekhamet style. Look for a smooth body, floral aroma, notes of spice-wood and y'gora blossom and a hint of citrus in the finish." He paused for a moment. "I don't know what they serve wherever it is you're from, but this will change the way you think about tea."

Gryer nodded his assent. "Okay, one of those, then." The tea-rista began an elaborate procedure similar to but subtly distinct from the previous one, bored expression now tinted with a bit of smugness.

Gryer looked around the room again, not entirely sure what he was looking for. Maybe for someone to try to start a conversation, unlikely though that might be. No one obliged him. Shrugging, he picked out an unoccupied table with a chair that looked larger and more structurally sound than most. On his way, he took a moment to get a closer look at the table of free handouts near the door, holding his tablet up and letting it translate for him.

Most were more or less what he'd thought they were. One of the piles of smart-paper, though, immediately caught his attention.

The Hveidra Reformer

Universal Veteran's Benefits Now!
While our soldiers are busy defending our worlds, it is time that we ask ourselves what exactly they will come home to. Many will return to careers left behind, or step into honored places in our society on the strength of their service. But what of those who will not? What of the enlisted with no skills or connections to any house of note? What of those unfortunate few who come back permanently disabled? Charity and the occasional award out of discretionary funding is not enough. We demand universal veteran's benefits, funded by a line item in the Imperial budget. We should look after those who put their lives on the line keeping us safe.
Read more?

New Constitution Implementation Date Extended Again
Due to the ongoing war, the new constitution remains unimplemented. We have heard and understand the arguments that now is not the time. This is reasonable. Still, the question remains: when will be the time? We are told that our warships will orbit the Breen homeworld in a matter of months. How many victories will we need before we are ready to finally take this great step forward into the future?
Read more?

Free the Khaehhadra Four!
It has now been over a month since the antimatter detonations that were visible in our night sky were officially confirmed to be part of a failed Breen raid, and not a training exercise as initially reported. Yet still the Khaehhadra Four languish in prison for the crime of spreading the acknowledged truth. All right-thinking people acknowledge the need to avoid spreading false rumors or letting slip information that could be harmful in enemy hands. The Khaehhadra Four did neither. This is a case of overreach, plain and simple.
Read more?

University Admissions: How the Patronage System Holds Back the Disadvantaged, and What Should be Done
It is almost a truism that the best way to get into a well-regarded university program is a recommendation from the right person. Despite most forward-thinking universities have discontinued or curtailed the explicit sponsorship system of years past, letters of recommendation continue to guarantee that admissions are strongly tied to one's house connections, while promising but less well connected students are often ignored.
Read more?

...

It continued much like that, so far as he could tell. This was promising. Reformist, but promising.

The Sydraxians were going to be insufferable. Their particular tendency within their party had a bizarre obsession with actual, printed newspapers of all things as an all-purpose tool for revolutionary agitation, propaganda and organizing. They'd been trying to make the case from the start that some of the more political news and opinion aggregator sites on the interplanetary datanet served a similar role during the revolution, especially those put out by particular parties and collectives. Some of the revolutionary studies types actually seemed convinced. Lately, they'd been parading around two obscure old pamphlets from Earth that they'd found, "Where to Start" and "What Should We Do?" or something like that, in an attempt to prove that the utility of newspapers was universal. The fact that the pamphlets in question pre-dated planetary data networks by almost 100 years didn't seem to trouble them very much.

Grabbing a copy, Gryer went to retrieve his now-finished tea. There wasn't very much of it, at least by Yrillian standards, but he figured it was worth a try. It wasn't bad, but he didn't really understand what the fuss was about. He was about to settle in to see what exactly the "Hveidra Reformer" had to say, but he thought better of it. Instead, he rolled up the newsletter and pocketed it to go over back on the ship. There had to be someone in here willing to talk politics.

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Gryer ran into Sublieutenant Riuuren only moments after stepping out of the transporter room. She seemed usually personable today.

"Hello Gryer. Welcome back. Did you have a good time at the cafe?"
 
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So question for the folks more involved in the thread: I'm assuming that war with the Cardassians are essentially inevitable down the line. Do we have a estimate of when such a war could occur?

The war is really at the Cardassians' discretion, as the Federation is ultra-unlikely to start one. As such we have very little idea, at the moment, of when or why it could start.
 
On the other hand, Canonically speaking, this didn't happen.
Since we're still a little hazy on exactly how the canon Federation-Cardassian conflict started, it's a bit hard to say what did and didn't happen, I would think.

Computers, a job for Science, or Operations... hm.
It depends. I'd imagine that the shipboard equivalent of IT, the routine maintenance of the computer hardware and the task of keeping it fully functional, would be Operations.

But a lot of the stuff done with the computers, like a lot of the tricky reprogramming and the use of simulations to model things going on in and outside of the ship, would be Science. Or a collaboration between Science and Operations, just as (for instance) maintaining the phasers is probably a collaboration between Tactical, Operations, and possibly Engineering.

So question for the folks more involved in the thread: I'm assuming that war with the Cardassians are essentially inevitable down the line. Do we have a estimate of when such a war could occur?
No, because the only real reason we'd have a full-scale war is if the Cardassians decide we need to have a war and provoke the Federation (!) beyond the limits of its patience.

The most likely reasons for this to happen would be:

1) If we get heavily distracted by a war or massive disaster on another front that weakens us to where the Ashalla Pact thinks it has a good chance of opportunistic victory.

2) If the Ashalla Pact comes across some amazing super-duper power-up that makes taking us on at our full strength seem like a smart plan.

3) If the Ashalla Pact including its vassal/ally/affiliates is swept by a wave of crazed "BANZAI" militarism.

Since none of these developments are plausibly predictable, in that we can't know whether they'll happen at all, let alone if they happen in fifty years, twenty years, five years, or next Tuesday... We cannot possibly predict if, let alone when, a war with Cardassia will occur.
 
The most likely reasons for this to happen would be:

1) If we get heavily distracted by a war or massive disaster on another front that weakens us to where the Ashalla Pact thinks it has a good chance of opportunistic victory.

2) If the Ashalla Pact comes across some amazing super-duper power-up that makes taking us on at our full strength seem like a smart plan.

3) If the Ashalla Pact including its vassal/ally/affiliates is swept by a wave of crazed "BANZAI" militarism.

Since none of these developments are plausibly predictable, in that we can't know whether they'll happen at all, let alone if they happen in fifty years, twenty years, five years, or next Tuesday... We cannot possibly predict if, let alone when, a war with Cardassia will occur.
I might add 'Expansionst Gorn, having chewed on a few minors and reawakened their economy achieve Great Power status and make an agreement to split the Federation between them and the Pact'. Though you could argue this fits into (or would also require) one of the Simon's three, it's probably a specific scenario Ashalla Pact strategic planners are considering, perhaps even working towards setting up right now.
 
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I might add 'Expansionst Gorn, having chewed on a few minors and reawakened their economy achieve Great Power status and make an agreement to split the Federation between them and the Pact'. Though you could argue this fits into (or would also require) one of the Simon's three, it's probably a specific scenario Ashalla Pact strategic planners are considering, perhaps even working towards setting up right now.
It'd be covered under (1), a big enough problem elsewhere (in this case, the Gorn stirring up trouble on our frontier).
 
I could maybe see the Feddies declaring an intervention war if the Cardassians went full Stupid Evil. Like trying to replicate the Licori experiments, or bombarding Bajor from orbit. But that would be a pretty radical departure from their past behavior in this quest.
 
Computers, a job for Science, or Operations... hm.
Well, in TNG they seem to have resolved that problem by removing the Science Officer position, lol.

Still, I would say probably Operations for working with the on-board main computer.

Command, if we're talking about alien computers, since chances are 50-50 if they'll try to kill/control everyone on sight, and someone needs to out-illogic them to death.
 
It'd be covered under (1), a big enough problem elsewhere (in this case, the Gorn stirring up trouble on our frontier).
While I agree, what makes this particular scenario worth noting in the context of the original question is that there is a Cardassian task force in Gorn space right now which might very well have this as an ideal-outcome end goal.
 
Well yes, but we can't say "oh yeah, and they'll predictably succeed within 5-10 years and bring about that war you're absolutely sure will happen," which is the original context of my statements to @aceraptor . He's not looking for if a war might break out or how it might break out, but when it will break out, having already decided it will with the implication that we already know how and when.
 
So question for the folks more involved in the thread: I'm assuming that war with the Cardassians are essentially inevitable down the line. Do we have a estimate of when such a war could occur?

Now, the GMs could roll some massive power up to the Pact, but as it currently stands, a full mobilization of both sides would stand strongly in our favour.

We don't know the full size of their member fleets, but we do ask Intel to keep an eye on the Cardassians themselves under the assumption is that they would be the both the primary blade and the backbone of the Pact fleets.

2322 intel report (so 1.5 game years ago), they were believed to have (~83 vessels):
~20 older (Takaaki) Frigates
~8 modern (Kapit) Frigates
~15 Jaldun General Cruisers
15-25 Jaldun II General Cruisers
~12 Kaldar II Combat Cruisers
2 Lorgot Battlecruisers
1 Tolkor Battlecruiser

Are they building more - of course. Now our count of their berths is much older (2317), but back then they only had ~30 berths, some of which are auxiliary sites.

Now, at the end of 2323, we have 91 ships and a lot more than 30 berths to work with ... and once the year ticks over and the Federal process engages, our berth and ship count is going to soar ...

EDIT: or the GMs could fire things up for us ....
 
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2324.Q1 - Chrystovia
When you step into President Okaar's office, the first thing she does is hand you a padd. You glance down at it. You've already seen the text on it, in a flash from Starfleet Intelligence.
Sophonts of the Galaxy,

It has come to the attention of the Ashalla Pact that the Chrystovian Confederacy has permitted, through idle largess, the perpetuation of atrocities among its people and the prewarp societies that neighbour it. An extremely weak and riven government has failed to constrain the dark and depraved impulses of its people, and wreaked havoc on the galaxy's most vulnerable.

The Ashlla Pact recognizes that nations fall and rise; and while we hope to continue for millenia more, any number of factors could bring chaos to the order we have built. We therefore recognize prewarp societies as the seeds from which new civilizations may grow. But we have learned that elements of the Confederacy do not share this viewpoint.

We have gathered extensive evidence of rogue scientists engaging in unethical experiments, on societal scale, using prewarps. They have shaped cultures barely capable of using tools; they have upended the story of an entire planet by providing a species barely out of industrialization the ability to build antimatter; they have overthrown democracies, monarchies, oligarchies, autarkies, and various other forms of government in order to put in their strange experimental regimes. Sometimes, it is to the benefit of the prewarps. Mostly, it is to their extreme detriment.

Indeed, the Chrystovians view the notion of statehood and autonomy with a callous indifference. They do not strive to build something that works. Instead, they often subject unwilling citizens to cruel societal experiments. While some flexibility needs to be allowed in how a society is organized, many of these experiments are obviously foolhardy wastes of resources and sophont happiness. Experiments like giving everyone in a community access to each other's pain-causing neural implants. Or the forest that a Chrystovian 'social scientist' set ablaze, to study how settlements respond to evacuation in the place of fire. And then a follow up on how they respond to flooding. And so on.

The government has been seduced by the promises whispered by the purveyors of these dark experiments, and while they officially ban experimentation on prewarps, they have so far turned a blind eye to a dozen ongoing catastrophes, and the bitter remains of even more abandoned experiments. They act not in the will of the people, but the capricious and sadistic whims of amoral academics.

We hereby resolve to end this madness, these ongoing affronts to all thinking species. We will not stand by in the name of 'tolerance.' We will act, and we will bring order and justice to a society lacking either.

This wasn't unexpected, though it has come sooner than Intelligence thought it would. The minority opinion of the Cardassian desk was right after all; war, and soon. The preparations had been much further along than first thought. Another change in cryptography codes a week ago had been the warning that this was all about to hit the fan. It was becoming a hallmark of Carsassian operations. They know you are breaking their codes pretty routinely, so they buy as much time as they can with strategically timed changes. It doesn't last long, but they still earn themselves little windows of surprise.

While you have received reports that the Cardassians have a puppet government in waiting, this is an extremely blunt invasion.

She invites you to take a seat without a word; there's a long pause as she composes herself before she speaks. "I don't like sitting idly by while the Cardassians subjugate another polity, and put a free people under an oppressive yoke. It would be a bitter pill to swallow, after we gave them softer terms in our peace agreement over Gabriel. But the time to act was years ago, and we didn't. Our predecessors decided that any commitments we made to Chrystovia would be impossible to hold up. And they still might be." Okaar says. She sighs, "What options are left to us?"

"There are many options," you say, "The most dangerous ones are the ones that could actually make a difference."

"Some sort of defensive, or deterrence action." She says.

"Yes." You respond, "But...

Admiral, are you familiar with paratroopers? Many of the elite units in our member states draw their traditions from these soldiers. There's the Aerocommandos, of course, but also the UESPA's Pathfinders, and even Risians venerate their Pararescue Club.

I ask because any force we send to help the Chrystovians will be facing a similar tactical situation as an airborne soldier stuck in Bastogne. We have made little to no progress to ease passage or communication between our worlds and those of the Chrystovians. The primary supply line to the Chrystovians would be right by Imelak space. And the Chrystovians are not affiliates, so they have not begun the process of preparing industry for interoperability with Starfleet systems. This means that if we send a deterrent force, they will be relying on spare parts and ammunition sent with them; and that communication with the task force will likely be cut off entirely in the event hostilities begin. Resupplying these units, or opening a corridor for their escape, will be almost impossible.

If the Cardassians decide to attack any sort of relief or deterrent force, they will be on their own. And there is a high probability of total destruction

"...The prospects are not good," you admit.

"I don't even need my telepathy to read that much from you," says the President with a sigh.

"It is too late to put a tripwire fleet in place with the Chrystovians, as we did with the Trill" you explain, glancing at notes on a padd. "From the Ashidi border, it'd take almost two months at high warp for ships to reach the th'Eathor Nebula. And that's if we go now."

"Which, to be most effective, would likely required declaring a state of emergency," she says.

You nod.

Okaar continues, "And by the time they get there, Cardassia would no doubt be halfway to conquering Chrystovia," She puts her hands on the desk and says, "Right. Enough of what we can't do. I want to hear what we can do."

"That may depend on how the politics in the Federation play out," you reply. "I am no less constrained than you by the Council."

This report will only cover those with strong opinions.

Pacifists
Perhaps surprisingly, the Pacifists are divided on the issue. While no one wants to see a general war, there is significant disagreement over if the Cardassian aggression is worth fighting over. Indeed, their caucus seems split mostly along regional lines.

Hawks
Interestingly, the Hawks are also divided. The Amarki are eager to rush in to chivalrously defend the Chrystovians, but other members of the Hawk caucus think there are more pressing security matters - Harmony, the Gorn, the Ittick-ka, the Breen, even the Klingons - that would be undermined by committing enough ships to give the Cardassians pause. Or indeed, ones that would be abandoned entirely in the event of a general war.

Mercantilists And Development
Both are weakly opposed. They believe any Federation intervention will lead to a general war.

Expansionist
The Expansionists are tentatively in favor of some form of assistance, but seem willing to let the Pacifists take the lead. They believe that saving the Chystovians will secure them as affiliates, and eventually members, securing an outpost for further expeditions and contacts.

Tellar
The Tellarites are somewhat neutral, or even surprisingly apathetic. One thing they are very clear on, however: they will become very angry if this war reduces the level of Starfleet service in Tellar sector. The memory of missed missions still lingers, and is heightened by Federalization.

Vulcan
All Vulcan councillors, including T'Jal, are strongly opposed to intervention. They want to keep the focus on the Harmony of Horizon, and are worried the Breen might use a general war as an excuse to expand aggressively towards, or even seize, Federation territory, as they did with the Romulans.

United Earth
United Earth's Councillors, and the general public, appear to be in favor of armed conflict. Many have drawn explicit comparisons between the creeping actions of authoritarians in their past, and the actions of the Cardassians. They think force may be the only way to contain further threats.

Amarkia
As noted above, the Amarkians would love nothing more than to send their ships into direct action against the Cardassians, in defense of an oppressed people. It is likely you will not have to pay any political cost to recruit their ships into such a venture.

Sarquel Treaty Organization and Indorians
The councilors who represent the worlds of the STO and the Indorian Congress are strongly opposed to intervention. Their fleet is still building up, and they believe they are not yet ready to fully defend Rethelia in a general war. In the event an intervention mission is launched, they will not make any ships available for any task force.

Apiata
The Apiata are generally undecided on intervention. Along with the Indorians and the STO, they are on the frontlines of any conflict with the Cardassians. In the event of an intervention, they will have to be vigilant on the border, and will not be able to contribute any ships to external task forces, forcing the recall of the queenship teams already deployed on the other side of the Federation.

Ashidi
The Ashidi are hesitant. One part of them would like to end the ceaseless fear of Cardassian invasion by striking back. The others fear what could be lost in a war that doesn't, strictly speaking, need to be fought. They will focus on home defense and will not contribute any ships to a task force nor to a United Fleet.

Interstellar Commonwealth
The ISC is heavily lobbying the Federation for intervention, while being cognizant of Harmony activities. They have offered two options. One is to send a Pathfinder squadron, along with a Guardian squadron and a Sentry scout cruiser to assist. The other is to expand their diplomatic efforts in Harmony border states, in an attempt to hold the line while we respond. Given their ship numbers and performance, it is unlikely they could out-diplomance Harmony.

In the event of a general war, they have promised to open a second front against the Dylaarians, although they note that Harmony will remain the primary strategic threat.

Outer Space Alliance
The Ambassador from the OSA said, and I quote, "I don't know why anyone would think you'd help them. Not like you did anything for us."

Laian Unity
The Ambassador from the Laio said, and I quote, "I don't know why anyone would think you'd help them. Not like you did anything -- hey, Cyan! That was gonna be my line!"

Harmony of Horizon
The Harmony are prepared to assemble and equip a large expeditionary force to assist our efforts, finding the Cardassian aggression appalling. However, due to the distance, they would need us to take the lead in any intervention, and would rely on our logistical support.

"We can't put a massive force in Chrystovian space in time to actually prevent the invasion force," you say, "Not if the Cardassians decide to invade. But they might pause or delay invasion plans if they think we are serious about fighting it out."

"But it's war if they choose to fight our relief fleet," Okaar muses.

"While our relief force is at a logistical disadvantage, and the Chrystovian defense could be almost neutralized.""

"If the Cardassians then do decide to withdraw," Okaar says, "We will have a sizable force of Federation vessels, almost entirely cut off, and unable to respond to critical missions. They'd just have to wait us out. We can't keep a state of emergency going for forever; and we know that the Members will become angry if mission response drops. But if we refused to abandon our newfound protectorate, the Cardassians could then play dirty games, like installing a blockade they insist is anything but. Cut off the supply lines, attack when we're weak, leading to..." She spreads her hands. War.

You nod, "But we can assemble a sizable force, with support from some member fleets, along the border with Cardassia. If we can't shield Chrystovia, we could certainly threaten to hit back," you say. "It might make the Cardassians back down, and is easier to support."

"But is essentially a declaration of war. What a Pacifist legacy to leave," Okaar says, mouth in a thin line, "Well. I already knew that there were no easy options."

"It may not necessarily lead to war," you point out. "Fleet in being isn't really our normal doctrine, but a large fleet waiting at a jumping off point could make a lot of Admirals in Cardassia take a long hard look at the situation."

"And if they decide to call our bluff?" asks Okaar.

The responsibility lands there like a severed head. A bloody, unspoken word. You feel like a coward, as you bat it back, "Then it would be up to the Council to authorize assault operations to halt the Cardassian attack."

"War." She says simply. You nod.

"I took office with the intention of bringing and keeping peace," said Okaar with a prolonged shake of the head. "After the Federation-Arcadian War, I was quite done with casualty reports. And yet this is the third war to break out on my watch, and I'm having to contemplate joining it."

"But we've brought two of them to an end," you note.

"Provided the Romulans don't just dust off the disruptors again in a few years," Okaar says. "But yes."

You have to give the credit to the FDS; they came through in a big way, making their successful approaches to the Breen in the last month through the slim few people who do engage in trade with them. If you take the Romulans at their word, they also share credit; in three battles along the border with occupied Romulan space, outmatched Romulan forces allegedly got the better of Breen capitals. Losing as many as five in a single month, if that really happened, certainly would have helped push the Breen into making peace while they still held an edge.

It wasn't a bad deal for either side. Empress Velim was able to liberate Khazara without firing a shot, bring the war to an end, and begin to refocus on the Romulan economy, all for the cost of a group of evacuated colonies that the war itself had shown to be indefensible.

As for the Breen, they had their victory over the Romulan Star Empire. It's difficult to piece together the Breen political situation. What has been gleaned is that, like Emperor Lugis, they sought greater societal unity from the war. It appears this was achieved. The loose Breen Alliance is now a more unified Breen Confederacy. The FDS believes the Breen have achieved consensus on several cultural issues. What this means for you is that while the Breen were amenable to using the Federation as a go-between to help negotiate peace with the Romulans, they no longer have any interest in affiliation or membership with the Federation.

Communication channels will remain open, but the FDS is fairly certain the Breen will go into a period of isolationism as they consolidate holdings.

"Alright, Admiral," she says at last. "I guess that's my brief ray of sunshine. Where do you want to take this?"

[ ] We should intervene in the Chrystovian invasion.
[ ] We should not intervene in the Chrystovian invasion.

[GM Note: Options in Shipyard Ops, Fleet Deployment, and the MWCD will become available depending on the outcome of this vote.
If it has not been made explicit enough, voting for one of these options has a high probability of ending in war with Cardassia. If the intervention vote wins, a Chrystovian Task Force or Intervention strategy is mandatory. Conversely, if the non-intervention vote wins, options to influence the Chystovian war will be very constrained]
 
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What a ridiculous scenario you're all talking about
Well, that can't be helped. It does feature the Gorn.

The real ridiculous scenario is designing and semi-seriously discussing building a 1500Kt Cruiser with five separate bleeding-edge 2330s T4 Large Quorsh-Pattern Sickbays, meaning one bay per 100 crew onboard. That's some good medical coverage.
 
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Harmony of Horizon
The Harmony are prepared to assemble and equip a large expeditionary force to assist our efforts, finding the Cardassian aggression appalling. However, due to the distance, they would need us to take the lead in any intervention, and would rely on our logistical support.

Interstellar Commonwealth
The ISC is heavily lobbying the Federation for intervention, while being cognizant of Harmony activities. They have offered two options. One is to send a Pathfinder squadron, along with a Guardian squadron and a Sentry scout cruiser to assist. The other is to expand their diplomatic efforts in Harmony border states, in an attempt to hold the line while we respond. Given their ship numbers and performance, it is unlikely they could out-diplomance Harmony.

There is no way accepting both fleet support options will go badly ;)
 
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