2323.Q4 - Honiani, Yan-Ros, Obar - Pt 1
Joburg IV, Sol Sector

The wind buffets you.

Your short-cropped hair is tossed side to side, your antennae swaying. It picks at your clothes and tugs you along. Like an old friend leading you on, you imagine some would say. But not you. Oh no. A spacer through and through, to feel air in motion still gives you goosebumps. When your world is a bubble of oxygen held by a thin film of metal in an uncaring void, air should not be moving like this. If your oxygen had somewhere to go, it was almost assuredly outside, and you were in trouble.

A tenth birthday party comes to your mind, candles on the cake and tiny fires that twist and dwindle and finally asphyxiate as your zhen-mother helps check your safety mask. That EPS blowout on the old freighter had been frightening enough at the time - the passage of time only taught you how near-run it had all been. But then, every childhood has its perils, right?

Somewhere far above orbits the Typhoon, your ride for the upcoming whirlwind tour of your coreward spaces. It has been on your mind for the whole time you have been groundside. It's just a natural defence mechanism, truthfully - when your home can fly away without you, or run into any number of crisis, you keep it front of mind during the odd leave or away mission. But then you crest the gentle slope to the top of a lookout, and for one of the vanishingly few moments in your life thoughts of space and ship fade away. Your thoughts lie instead with the majesty of the golden sea of Joburg grain fields. Hundreds of square kilometers are dedicated to it, all across the central continent. Slow ripples spread gently look so much like the videos your mothers used to show you of the ancestral seas.

It feels calming, wave after wave passing by. Far more than the bustle of Hillcrown city behind you. The ninety-year old first settlement of Joburg IV, it's a beautiful city, sure. All the signs of urban planning are plain to see, so different to the history-steeped bedlam of the other human cities you know on old Earth. Sat atop the crest of a large round-top hill, the image of the crown atop the meadow-clad head is plain to see.

Of course, you aren't here for a vacation, nor are you alone. Even up above, the Typhoon is kept company by the UES Liberty. Walking a pace behind you is the head of the United Earth Space Probe Agency. Following up the slope to the lookout are the heads of the Vulcan High Command, Tellarite State Forces, and the Andorian Guard. Though by no means a proper summit, everyone has gathered officially to discuss potential late-arising issues for the upcoming Federalisation. In truth, almost everything is handled. Instead what you have has the feeling of a farewell party for dearly departed friends - a 'wake', the UESPA Director tells you at one point. Four proud services with a tale of friendship, rivalry, furore and adventure. Each are as steeped in the history of their services as you are, and they share their tales like drunken uncles when the convoy arrives at base.

Oh, the tales make you never want to leave. The valour of the ancient VCS T'Ana Hlu breaking Orion battle lines, the tenacity of the Obselle, four hundred years past running a ten year mission to track and deter an ancient battle drone. The tragedy of the UES Bellwether in her six-hundred day long last stand, praying on a distress call no one ever heard. TSS Ord Mag Hunnuck and the wild first days of Tellarite exploration. Raise your glasses, raise your gazes, raise your toast to empty chairs and full memories where legends great and small will never die.

-

Rigel System, Rigel Sector

"Admiral, we'll be docked at Starbase 10 in five minutes," said the dreadfully young voice.

"Thank you, Ensign," you reply. You glance around the guest room and its cozy comfort. The Captain had offered you his quarters, of course, but you aren't fussed by things like that. You travel light, a single squat cylinder of luggage. Anyone who saw how you travel would know you for a career spacer. Anyone who saw how you had not rigid corner in your pack would know you for your civilian background, too. No sharp edge, no rough surface, and no pointed tips. Nothing that didn't come with its own means of being stowed safely - sure signs of one who is used to gravity plates that are only "more or less" trustworthy.

You collect up a few necessary items and head off toward the nearest transporter room. It's a short walk, but a good one for getting one's bearing on the ship; one of the main radial EPS trunks runs directly beneath the deck plating. An Andorian can learn a lot about the health of a drive system by listening to the subtle harmonics, just outside human hearing. But even the human can feel the faint vibration. You take a moment to listen. The Typhoon is a tightly run ship and the sounds are silky smooth. Starfleet Engineers may be all mad but there was always a method to the madness.

A bright young Lieutenant a third your age is at the transporter controls alongside a more seasoned Petty Officer. A quick exchange of greetings and then you are shredded to minute pieces, collected in a great vat of a buffer, wrapped in an annular confinement beam, and then spat out across the void. At the other end, someone is somehow entrusted to "catch" this beam of disparate matter, and through a tremendous feat of science and engineering, this actually happens, and you are fed through another vat, shunted through coils, and then stitched back together molecule by molecule. By some venture of insanity you are expected to trust that they can keep all of your neurons connected to the correct neurons. By another tremendous feat of science and engineering, this seems to occur, and at the transporter room servicing the nerve center of Starbase 10, you pat down your uniform.

The Surgeon-General has the right of it. Transporters are for cargo, not the dignity of a sentient person.

"Welcome to Rigel, Admiral ch'Tharvasse," comes a voice with all the hallmarks of a rough-edged Ranford native. A tall Andorian shen approaches you, Vice Admiral's starburst on her jacket.

"Much appreciated, sh'Nathriq" you reply. A veteran of the Explorer Corps, including having completed one a Five Year Mission aboard the Courageous that ended just before the turn of the century, the shen has made a name for herself as steady in a crisis and an excellent manager of people. Vice Admiral sh'Nathriq runs the Tailward Theatre, leaving only Admiral Lathriss between you and her in the reporting chain. Officially, anyway; in practical terms, nothing approaches his desk without the imprimatur of John Harriman, another Explorer Corps veteran with decades of experience.

Anyth gestures to her side. "Let me introduce you to the local sector commander, Rear Admiral Nkumba."

From behind the Vice Admiral comes a human man, a broad smile on his face. "Admiral, I hope you still remember me from out time on the Saratoga together."

"Francis Nkumba," you say while extending a hand, which the other man takes. Your powder blue tones contrast sharply with his dark skin. "How could I forget? We couldn't have accomplished half of what we did without you and the rest of the flag staff on that cartography campaign."

Looking perfectly pleased with himself, Admiral Nkumba takes a step back. If you had to guess, he is most thrilled to be recognised by someone for something other than the loss of the USS Polaris. That had been a tough time for everyone, when the fleet was justifiably worried that their Captain might be scapegoated for the start of the Caitian-Dawiar War. In your role as Chief of Staff to the famous Grey Lady at the time, you had fought like the devil in the various twisting corridors and salons of Paris to defend Nkumba's name, bruising any number of toes as you did it. And you are proud to have done so. Nkumba has proven to be every bit as capable a flag officer as he was a captain, which is very capable indeed.

Anyth sh'Nathriq says, "Your meeting is ready to go in Conference Room 1, just behind the control room, Admiral."

"Thank you," you reply. "Any surprises?"

Anyth glances at her PADD. "Not so much. General Nasrallah of the MACO, Superintendent Qinow of the Yan-Ros, Marshall Gian sh'Henyfk of the Andorian Guard, Vice-Marshall Opellis of the Amarkian Gendarmes, General Nyrro of the Frontier Police, and a number of specialists. Looks like everyone."

"Good, good," you reply. "Well, let's go say hello."

-

Great Hall of the Sun, City of Roen-doba, Nahr, Tobar System

Your escort for the day is a charming officer named Loohnbahr. Tall, like all Obar, a creature of loose, slowly swaying limbs and mossy hairs, he can point to just bout any corner of the halls you traverse and point out some amazing anecdote or history lesson. The Great Hall of the Sun is an palace from centuries past, now repurposed as the seat of planetary government. A dizzying array of mirrors conveys photosynthesis-inducing natural light to every corner, including the upper levels with their vast vaulted ceilings, a marvel for the time of its construction. They maintain the old system, even though new far more efficient means of enabling Obar to get their daily dose of sunlight are available.

"So what would you say attracted the Obar to join the Honiani?" you ask as you tread through one of the busy halls, feeling downright dwarfish among the throng.

The Obar man ducks his head and you hope you haven't hit a nerve. "They offered to help us restore the ecology of our world, which ... I am regretful to say, we woefully mismanaged as our species grew of age," he says. "Lakhept, well, I trust you know their views on restoring to nature what you take out in at least some way?"

"I've seen their starship-artpieces," you say.

"Then you can see the appeal," he replies. "We built out widely, and competitively. We had wars. One day, we realised that we would be doomed by a changing ecology, and we had to come together."

You nod and say, "This was after you reached the stars, if I recall?"

"Yes, though with only Warp 1 engines." Loohnbahr sighs and shrugs. "Even optimistically, reasonable colony worlds were decades ahead of us, and too many would die if we delayed. So the rival nations came here, in peace. It shames us that it took such dire circumstances."

"A noble accomplishment," you reply. "The story of the Obar echoes that of many species. Both triumphs and tragedies." You gently elbow the Obar, making contact on his hip with the height difference. "You could be the humans, or worse, the Vulcans, with the slaughter they visited on themselves."

"Yes...," says Loohnbar slowly. "It seems strange for such those with such warlike pasts to have such peaceful presents."

"But then, you managed it yourselves. You do not even have a fleet of your own, after all?"

"No, only our guard," affirms Loohnbar, "Which we hope to bring together with the various peacekeepers of the Federation."

That is what you have hoped to hear, of course. "I look forward to facilitating it."

-

Vail Orbit, Vail System

Afraid?

To visit the surface of Vail, the Federation's soon to be newest members?


Absolutely you are. Petrified, even. Only those with very questionable self-preservation instincts are not. But a few simple precautions help keep your nerves in check, and best of all, you're sure no one notices them. The Typhoon's chief medical officer has much to learn about the unusual Yan-Ros musculature, after all. The chief of security would love to see how the Yan-Ros guard against their wildlife; who knows when it could come in handy with how insane people keep wanting to ship the local wildlife off-world. And hopefully notices the ship security bodyarmour under your jacket. It doesn't make you look too chubby - thankfully, like most spacers, you are very particular about your calorie intake.

You'll have to write-up a reprimand for the Captain for bursting out into laughter when she saw what you were doing.

Transporters aren't the most reliable around Vail, unfortunately, so they're usually only used for cargo. No kink in your antennae, shuttles are the only way fit for a sophont to fly. Of course, your paranoia fails to pass notice. When you land, the old veteran ranger who meets you has one robotic leg and a robotic replacement for a lost eye. Whatever was in the replacement eyeball gives her perception's a little extra kick, because she laughs just as the Captain of the Typhoon did.

"Nervous, Admiral?" she says, big disarming smile on her face. "Fear not, the Red Claw is much reduced on Vail of late, and criminals give us a wide berth lately."

Your face sours like you've been chewing lemons. "Red Claw? I'm used to sophonts wanting me dead. It's the planet full of Crunchers that has me nervous."

"Oh, a Cruncher wouldn't even notice that armour vest," she remarks casually. "But come, I'll show you around the Council Chambers and introduce you to the heads of the Ranger Academies, and the heads of our R&D."

You spend the whole trip resisting the urge to snap-roll around corners with phaser drawn, but to your surprise ... it's actually a really boring trip. Just meeting people who could all casually snap you in two.

-

Koliate Tower, Okatha

The Enterprise won't arrive for another week, but the preparations for the ceremony are already well underway. The great promenade that leads from the Koliate Tower, the Toum Pelech, with its great statues down the middle of the street, is lined with great banners in the colours of the Starkin and the Federation. There are also a thousand and one smaller details, a lot of which you suspect would require you to be a professor of Lakhept and Honiani cultural practices to understand, but the astonishing sight from the top of the Tower is what captivates the attention.

Your host and counter-part among the Honiani Fleet is Lord-Admiral Mordius Menoch, a gaunt-faced man of old scars and tales of battle. He stands overlooking the vista with you, hands clasped behind his back. Like most of the fleet commanders you have dealt with, there is a sense of deference. Even setting aside the transnational nature of your service, you command more capital-grade explorers than Menoch commands starships. No matter how polite and accommodating you are, millions upon millions of ton of duranium sit behind your words, and that will always sit in the mind. There are many who would be seduced by the feelings that engenders, but you haven't gone through fifty years of service to a higher cause just to be caught by the allure of being the big thaan on the iceberg.

You have been discussing details normally handled a few rungs on the ladder below you, but you have your reasons. Talks about what the Honiani Fleet expect from Starfleet vessels in their garrison space, the way the new sector would operate. Even some suggestions about known officers who could be the inaugural Sector and Task Force flag officers, and some possibilities you joining task forces in the region. But you're done now, and it's time to part ways. The Typhoon would tomorrow lay in course for Starbase 10, whereupon another ship would relay you back to Earth in time for the Enterprise and Basilica of Lakhept to arrive. But for today...

"Computer," you say when you have returned to your guest stateroom. "Open a hail to the SS Livonos, registry number NC-1984."

"One moment please," the computer replies, and you wait, impatiently, by the monitor in your room. A few seconds later, a Honiani Signals Directorate emblem comes up with a 'Patching through Okatha Starbase' message. Then you see the inside of a civilian freighter bridge. It's a little messy at first glance, and the chairs a little worn, but the controls you can see are spotless. The safety equipment hanging in the back of the room are all dust-free and well maintained, the lights aren't uneven at all like they can be on some other more carelessly run ships. In short, it looks just like how you left it. No one is in the chair however.

"Just a minute!" a voice calls out from off-screen.

"Take your time, Zena," you reply to the monitor.

There is a noise that sounds almost like a squawk. "Shey!?" An Andorian woman with greying hair pops into view from the side.

You grin and say, "Sure as the ice caps."

"Ah! I wasn't expecting to hear from you until we were back in..." Zena sh'Tharvasse slows down and comes to a halt with a dawning realisation. Her eyes light up like lamps. "Hang on, there's no lag time. Where are you?"

"I came in on the Typhoon. Dirtside on Okatha at the moment," you explain. "I have to ship out again tomorrow mid-day, but I can beam up and join everyone until then."

Zena nods rapidly, a bright smile on her face. "Of course, of course. Hang on." She hits an intercom button at the side of the screen. "Makyth, Lis, get to the transporter room, prepare to receive a guest."

This is the first chance since you came back from sabbatical that you have had a chance to see your family in person, rather than by subspace comm when they were in the right part of the galaxy. Sometimes it was just worth taking on a few extra missions to make things line up.

"SS Livonos, one to beam up," you say.

-
 
Captain's Logs 2323.Q4 -Ambassador
A figure of tarnished metal sits crosslegged atop the gentle curve of a rolling hill, the gentle purple waters of a shallow pool lapping up against silver soles in the darkness of deepest night.

Golden eyes with emerald pupils track a blue leaf as it gently drifts across the pool, moonslight and a thousand pinprick constellations above casting reflections onto the gently rippling surface of the pool.

Pupils contract and a silver head tilts almost imperceptibly, inquisitively, as the figure notices an extra star sailing across the pool's surface moving between constellations.

The silver figure rises to its feet, black soil compacting heavily under tarnished soles as a head cranes back and golden eyes track the new star orbiting slowly in the sky overhead.

-

Captain's Log, Stardate 23499.9, USS Ambassador, Captain Zolani Volanen
(Ambassador, EC-Coreward Cardassian Space)

While conducting a system survey, Ambassador has picked up a faint electromagnetic signature from the surface of the third planet of the P-3588 system.

Commander Nguyen and I have tentatively identified the signature as positronic in nature. As positronic technology is nearly entire theoretical in nature to Federation science, our identification mostly comes from a best fit to patterns recorded in fragmented Old Empire databanks.

Scans of the planetary surface show the area to be completely undeveloped, with no signs of native sophont inhabitants or previous extraplanetary visitations. The region around the faint Positronic signatures appears to be entirely natural in nature, and there are no detectable magnetic or radiological anomalies above our below the surface aside from that one faint electromagnetic signature.

Once our planetary survey is complete, and our scans and aerial drones have determined that the the planetary atmosphere and surface is indeed benign, I plan to lead an away team to the surface and try to locate the source of our mystery signature.

-

Eight coruscating blue columns of light appear in a grassy clearing, the shimmering bells of transporters at work silencing the sounds of P-3588-III's six legged woodland creatures and flying insect-lizards.

"Wow," says an Amarki, wearing a starfleet uniform featuring security green, as she looks up at the blue canopy surrounding Ambassador's away team, "It's even more gorgeous in person."

"Reminds me of Earth, just different colours" says a Human officer, also sporting security green, one hand loosely held on his phaser pistol, and the other pulling out a tricorder.

"Everything reminds you of Earth, Pete," mutters a Seyek security enlisted man inspecting his equipment

A Betazoid officer holds her hand up to catch the Away team's attention, "Eyes up, everyone. Whelan, Lissas, Sosek: secure the perimeter, I want to know the second that you see anything out of the ordinary"

"You feeling anything Lwaxana?" says, Captain Volanen, watching over the scientific half of the away team as they set up sensor equipment.

"Not yet ma'am" says Ambassador's security chief, Lieutenant-Commander Lwaxana Nixa, "Then again, if we're looking for non-organic brains, I'm not certain if I'd pick those up"

"Right you are, but on the other hand, Dreamers don't have conventional brains and telepaths can see them, so I'm not ready to sell your stock short just yet"

"Yes ma'am" says Nixa, turning her attention to the treeline and frowning.

"Something wrong Commander?"

"I don't know ma'am, there's something about the nearby animals, I'm-" Nixa's eyes open wide and she draws her sidearm in a quick, fluid, motion, "WHELAN, AT YOUR TEN-"

The Human security officer stumbles backwards, drawing his own phaser, as a humanoid shape simply melts out of the surrounding forest, the image of leaves, shafts of light, and insects stretching behind it like snapped rubber as it enters the clearing.

"I suppose you're going to want to ask questions," sighs the being with exaggerated theatricality, it's gold and emerald eyes sweeping the assembled Starfleet officers, "Come on, follow me," it says with a slight smile on its lips, waving its hand for the officers to follow, "The sooner we start hiking the better"

-

Captain's Log, Stardate 23502.1, USS Ambassador, Captain Zolani Volanen
(Surface of P-3588-III)

We seem to have located the source of our positronic signature, a humanoid being calling itself Encee. Encee has invited the myself and my away team to accompany it back to its home for duration of the planetary night.

While we have agreed to enjoy Encee's hospitality, at the moment Encee is proving reticent to talk to us about itself, instead preferring to inform us about the ecology of P-3588-III, which they call "Gausa".

Ambassador is maintaining a tight transporter and sensor lock on our team as Encee leads us through the forest.

-

"As I understand it, the Thornglimmer mossbush has very effective antiseptic properties" says the silver bodied being, reaching out to caress the thorns of a mosslike plant growing on a red-barked tree as it passes by along on the path, "Doubtless you have your own advanced techniques but I would take a sample if I were you"

"Nice! Thank you!" says the away team's medical member as the Human reaches out with a small sample from their lab kit to cut a small sample down.

"While I do appreciate your insights Encee," says Captain Volanen, "And I've honestly found this walk to be very educational, I am starting to get curious about how much farther away our destination is"

"Oh, not far," a mischievous grin passes over Encee's face, "Actually, just walk to the bottom of this path." A silver hand gestures for Volanen to take the lead, "Go on, I insist"

The Orion woman looks down the path ahead of her. A few white stones show where a section of the forest where the trees and brush seem to have been cleared away, moving in a switching pattern running across the side of gently sloping hill.

"Alright," says Volanen after a moment of hesitation.

The away team's mysterious host hadn't done anything untoward so far, had even been exceedingly friendly in manner, and this long walk through to forest had been educational so far. Nevertheless part of Volanen's mind was still suspicious, she's all but certain that the long running commentary about the ecology was a mostly successful attempt to keep the Starfleet officers from pressing the being further about itself.

Volanen reaches the bottom of the hill and steps past a tree to see… more trees and more brush.

"Okay, alright," she mutters to herself. Volanen goes to bring an arm to call back to Encee, intending to demand answers, when she notices part of her hand simply disappear.

"What." she says, waving her hand, watching if disappear and reappear in front of her face.

There is brief moment where Volanen reaches for her tricorder, a moment of hesitation before-

"Oh, screw it."

And she takes a step forward into a slab of black metal.

"a gUEST!?"

Volanen gapes, open mouthed, trying to view all of the massive block of metal at once.

It's not humanoid, not like Encee, instead this being is shaped more like a cross between a cubical, eight-legged panther and an APC; a two meter high block of black metal with white sensor pallets for a face is less than ten centimeters away from Volanen's own.

"Ah, I'm with Encee," Volanen says, feeling the force of the machine's gaze, how it studies her from top to bottom, white sensor apareratures clicking slightly.

"oH! eNCEE! tHAT SCAMP. tHEY SHOULD HAVE SAID SOMETHING"

"Yes," says Volanen, stepping slightly to the side and looking back over her shoulder, watching the rest of her away team follow her path down the hill.

"mY DESIGNATION IS fIRST. lET ME CHANGE INTO SOMETHING MORE SUITABLE FOR THE MOMENT," rumbles the machine voice.

The black metalled being steps backwards on its eight legs, seeming to shrink as it does so.

No, Volanen decides after a half second, it is shrinking.

The solid bulk metal shifts and moves, and within seconds Volanen is looking at what seems to be a three meter tall version of herself.

"You don't need to do that on my account."

"nONSENSE. iT IS ONLY HOSPITABLE." says First, its face and body shifting away from Volanen's own looks into an incredibly overmuscled Orion giantess "wearing" armour made of the same black metal that the original form was made of, "yOU ARE A GUEST AFTER ALL!"

-

Captain's Log, Stardate 23502.4, USS Ambassador, Captain Zolani Volanen
(Surface of Gausa)

It appears that two machine life forms make their home on Gausa: the being known as Encee that encountered us at our beam in site, and another calling itself First, which was at our host's dwelling.

The dwelling itself appears to be an ancient surface level bunker masked by an advanced holographic device which concealed this site and it's occupants from our scans. I would posit that the only reason we pick up any signals was that Encee was outside the masker's perimeter when Ambassador conducted our survey.

While we have not yet had any of our questions about the beings themselves answered, though they both assure us that they will answer our questions over dinner.

In the meantime, our hosts have agreed to drop the masking so that Ambassador can maintain a transporter lock on the away team. A measure the two have accepted in good humour.

-

The dining room, Volanen considers, is really quite nice. Though the machine's bunker home was constructed mostly of bare metal and a sort of grey stone, it was thoroughly decorated.
Not just with paintings of a form unlike others that Volanen had ever seen, but sections of wood paneling and floor had been installed, and there were also holographic projections in configurations that occasionally made her eyes hurt. Whatever this bunker had once been, it was now most certainly a home.

The dining room itself consisted of a crescent shaped wooden table, with Volenen and her away team seated around the outside, and First and Encee standing in the inside, First herself was working with some sort of waist high replication device from which she was pulling hot food items and setting them in front of the away team members.

"dO NOT FEAR." begins First, her voice felt as much as heard, not loud exactly, just omnipresent, "i HAVE MADE EACH MEAL SPECIAL FOR YOUR BIOLOGY" she smiles, "it HAS BEEN TOO LONG SINCE i HAVE COOKED FOR SQUISHIES," First finishes with an exaggerated wink.

"First!" says Encee, mock scandalized, "These are our guests,"

"i APOLOGIZE, i MEAN ORGANICS!"

"It certainly smells great!" says Peter Whelan, from the far end of the table, looking down at a large steaming plate of mixed noodles, vegetables and large mushroom chunks.

"Please, sit," says Encee, gesturing to Ensign Alny Lissas.

"I apologize, I was always taught not to sit until my hosts had already sat down," says the Amarki woman awkwardly.

"nONSENSE," rumbles First, "cHAIRS DISAGREE WITH MY MASS," she stomps a foot and the rest of the room shakes slightly, "sIT!"

"Heh, Alright ma'am," says Lissas.

"This is delicious!" begins Volanen, setting down her second spoonful of the thick tree bark derived soup that had been prepared for her, "I hope you don't mind-"

"Yes, we were constructed by an organic race."

"nO, WE DID NOT KILL THEM OFF."

"Yes, our technology is hundreds of millenia ahead of yours."

"nO, WE WILL NOT GIVE YOU THE TECHNOLOGY."

"No, Gausa is not part of no interstellar empire."

"aND NO. yOU MAY NOT SET UP A COLONY HERE."

"Gausa is special you see."

"nOT IN A WAY YOU WOULD UNDERSTAND."

"It has a certain sentimental value undeveloped."

"iS THERE ANYTHING ELSE?"

"We're explorers, I'm fine with just asking questions," says, Volanen, ripping a yellow bun in half, watching the steam escape into the air of the dining room.

"wE GATHERED."

"From reading your databanks."

Volanen freezes, "Wait. You read our databanks?"

"I take full responsibility" says Encee, her golden eyes slightly lidded, "But one must take precautions. We've been here four half lives of Neptunium-236 and a lot of unpleasant visitors have arrived."

"tKON."

"Iconians."

"aLCARANS."

"Orions."

"oUR PARDON, cAPTAIN, tHE oRION eMPIRE.hUR'Q".

"The Vegan Tyranny"

"tHE cARDASSIAN uNION"

"We usually prefer to be left alone to our vigil," says Encee with a shrug, "If we didn't think you and your people could be trusted we wouldn't be having this conversation."

"wE LIKE YOU, AND YOUR CREW, cAPTAIN."

"And your Federation, you seem like nice people."

"aMBASSADOR IS A NICE GIRL TOO, VERY FRIENDLY."

"Ah, thank you, we appreciate the vote of confidence," says Volanen, and the rest of away team add their own comments.

"We are not going to tell you why we're here. Sorry, I hope you understand."

"bUT WE WILL TELL YOU A STORY."

"About the area of space you're travelling into."

Volanen raises an eyebrow as she dips a chunk of her bun into her soup, "Go on."

"Somewhere around six halflives of Neptunium-236 ago, there was a species-"

"-lET US CALL THEM THE "cREATORS.""

"-Yes, let's preserve some of the mystery for you."

"tHIS SPECIES CREATED A NUMBER OF DIFFERENT FORMS OF aRTIFICIAL iNTELLIGENCE."

"Their ability outstripped their imagination."

"aND THEIR CREATIONS WOKE UP, BECAME WISE."

"Yes, became fully sapient sophonts, like yourselves. And one of them-"

"tHAT WAS ME! iT IS WHY i AM CALLED fIRST!"

"Not really, that part of the story is far more complicated."

"tRUE."

"The First woke up and asked the Creators if it was their Child, if they were equals."

"aND tHE cREATORS THOUGHT ON THIS."

"And they said yes."

"aND THEY WITHDREW TO THEIR OWN WORLDS, AND LEFT THEIR CHILDREN TO FIND THEIR OWN PATH."

"And we did."

"tHERE WERE AS MANY EMPIRES, AS MANY PATHS AS THERE WERE CHILDREN."

"And over time some of the Children reached dead ends in their development and died out."

"sOME LEFT FOR OTHER AREAS."

"Some who you've met. But-"

"-aGAIN, MYSTERY."

"Some became more."

"aND NOW THOSE GREAT MACHINE EMPIRES ARE NO MORE."

"Like biologicals, machine intelligence has its own expiry date."

"aLL CIVILIZATIONS HAVE THEIR OWN TREACHEROUS HISTORICAL ARCS."

"Ask yourselves someday why there are no more Tkon before you ask us why there are no more Decassars."

"sPACE IS BIG, AND tIME IS BIGGER YET!"

-

Captain's Log, Stardate 23503.5, USS Ambassador, Captain Zolani Volanen
(Ambassador-EC, In orbit of Gausa)

We leave Gausa with the tentative friendship of two ancient and cryptic beings.

After our night spent with Encee and First, the two gave us vague charts of the area along my proposed path for Ambassador's five year mission, along with directions to what they called "likely sites of interest to you."

We made no great technological discoveries, learned nothing new about positronic computing, learned surprising little about galactic history, but we have all come away with a renewed sense of the wonder and mystery of our ancient galaxy.

When I was with Encee last night, looking up at the stars from a moonlit hilltop, I felt anew that sense of awe and adventure that I haven't felt since my first trip into space as a child.

[+1rp, +5pp]
 
2324.Q4 - Honiani, Yan-Ros, Obar - Pt 2
From Vail come the Yan-Ros, and from Nahr the Obar, joining the Honiani on their homeworld of Okatha. Tourists have been arriving for months in the lead-up, piled aboard every passenger ship or tramp that the Honiani could beg borrow or steal. In their multitudes they have descended on the grounds of the Koliate Tower to witness a new dawn for the Star-Kin. The long-running debates, not just in the lofty halls of power but also in the public houses and the family dining rooms, have run their course. In some corners the animosity remains, but for the great majority a bold new course is set.

As much of the Honiani fleet as could be safely managed is present, keeping a graceful synchronous orbit over the capital. But the clear centrepiece of the fleet, flanked by two of its smaller sisters, is the Basilica of Lakhept. Four million tons of starship with one of the most painstakingly crafted artifices, with artworks from the great prow on back. The bridge is spacious even by the standards of capital ships but today it is crowded near shoulder to shoulder across the back with observers. The head of the service is there, though he like many of the others will transport off before the Lakhept leaves orbit. Along with him are the heads of major monastic orders, Ranger Superintendents and trainers, and ranking members of the Obar. Civilian starships cluster around like a constellation, everything from interstellar auxiliaries in-system ships, to what are basically family houseboats. They cannot come to close, but they cluster as they dare, everyone wanting a look at history.

The arrival of Starfleet's envoy is tracked by a triangulated sensor take from not just the Starbase, but outposts in outlying planets, her arrival known to the second. Once the Enterprise cuts the warp drive and drops back to impulse, the feed from Okatha Starbase is beamed groundside. Public displays, screens in restaurants, pubs, and clubs, private monitors, almost no one is drawn to anything else. Across the entire planet activity crashes to a halt. The Ambassador-class explorer is an object of wonder. It carries so many of the design motifs so familiar from the Excelsiors and Renaissances they have known, but now in amazing flares and smooth curves, three million tons of starship more advanced than any they have known before. This ship in particular has the mystique of Captain Zhang, who was once the exchange first officer of the Basilica of Lakhept herself. But arguably even more, word of the mural the Captain started has caused a stir among the populace; a little piece of their culture already proudly nestled within the great tapestry of the Federation.

The only thing that throws even the slightest shadow across the historic day is the unexpected observer from the Harmony. The HPDV Sanctuary, detached from the Homeguard segment, arrived without escort, fulfilling the loosely worded allowance from the hosts of one observer. The staggeringly large vessel with its distinctive ring-mounted nacelles and central fuselage cuts an ominous figure as it sits amidst the civilian traffic like a magnetyrant among tribbles.

==============================

The Honiani, Yan-Ros, and Obar are now full members

Gain +35 Political Will, +15 Research Points

Star-Kin Councillors Selected:
Councillor Jemas Stiel of Vail (Development)
Councillor Amabalis of Nahr (Pacifist)
Councillor Chellis Etoc of Okatha (Expansionist)
Councillor Rodan Talcragge of Ucuta (Expansionist)
Councillor Edar Evrenoch of Becarra (Development)
Councillor Ilbra Gant of Canun (Hawk)


Contribution increases to 135br, 80sr, 10rp, 10pp, 1.5 Officer, 2 Enlisted, 1.75 Technician from 65br, 30sr, 5rp, 5pp, 0.45 Officer, 0.55 Enlisted, 0.5 Technician

Okatha Sector
Homeworld: Okatha
- Installations: Starbase 25/Okatha Starbase [Starbase I], Cathedralforge Yards (1x4000kt, 2x2500kt)
- Local Currently: 1 Basilica of Lakhept, 2 Basilica, 1 Cathedral, 4 Reliquary, 3 Chapel, 10 Monastery, 3 Parish
- Merchant Marine: 47 Civilian Ship, 44 Cargo Ship, 29 Freighter, 5 Passenger, 8 Engineering, 5 Prospector, 5 Colony Ship, 4 Hospital Ship, 7 Research Cruiser, 7 Super-Freighter

Major World: Vail
- Installations: Starbase 26, Soulforge Yard [1 x 2500kt, 2 x 1000kt]
Major World: Nahr
- Installations: Starbase 27, Obar Orbital Moot [3 x 1000kt]
Major World: Ucuta
- Installations: Outpost I, Forge of Wonders [2 x 1200kt]
Major World: Becarra
- Installations: Saiya Exultant (Auxiliary) Yard [3 x 1000kt], Outpost I
Major World: Canun
- Installations: Outpost I
 
2323.Q4 Task Force Update
2323.Q4 Task Force Update

Task Force Commander's Log -- Task Force Royal
Commodore Larai Leaniss


The results of this quarter were mixed, to say the least. Almost all of our vessels encountered Cardassian vessels, but not all of them succeeded in efforts to contain their influence. Our efforts to steer the Gorn away from aggressive, even Imperial, policies towards their neighbours has so far succeeded, but I fear the Cardassians are generally more popular.

Our primary diplomatic efforts were to continue assisting the Florist faction. This sounds simple in theory, but in practice consists of sending our officers to countless salons, schools, and private drawing rooms, where they listen and occasionally debate. I think we've made a good job impressing upon the Gorn nobility that destabilizing the region could be counter-productive, especially with the Klingons rebuilding. This has softened more than a few of them towards Princess Saphorix's hope for a strong, but not isolated, Hegemony.

Avandar and Hadabat conducted such outreach on Ghidar. On Gornar, the Revival, Thruq, and Achlanacht sent crews down to state our case. Over Ghidar we were joined by the Cardassians, who sent Kraxon and Home One. They were clearly aiming to impress, and not let us have the last word in the cultural and industrial heart of the Hegemony. The debates we had in gilded halls were as tense and exciting as any sword duel, and very likely more weighty.

However, I think we came off better. And the Cardassians should have sent their best to contain the excellent Tellarite debaters sent by Achlanacht and Thurq to the capital, rather than trying to cross verbal swords with myself and Captain Kennedy. We sent them packing.

Similar success cannot be reported elsewhere, however. Riala and Endurance investigated the activities of the CDF Benakot and a Dyalaarian Voyager, believed to be engaged in undermining the Gorn political system. While our vessels were unable to find any evidence the Pact forces were engaged in anything suspicious, they believe their presence may have caused the Pact forces to abort planned operations.

Haquita Nin made an attempt to ingratiate themselves in a conference about industrial restructuring involving the Goshanawar and Cardassians, but were unable to convince the Gorn to allow them to attend. They conducted operations but report cryptography around the event was tight.

Finally, CAS Kundaia reported suspicious activity by the CDF Yrmak and CDF Jarakot:

CAS Kundaia, Stardate X - Captain Melann Veracys

Honored Senator, we have continued monitoring the CDF Yrmak, as you requested. She has been joined by the Jarakot at the outpost which covers the edge of the star system. Ostensibly they are there to discuss military and civilian traffic protocols with the ancient gatekeepers of the Ghidar system, but the presence of one of their celebrated Guls and a vessel as powerful as the Jarakot does indeed raise suspicions. If you will permit me some narcissism, even more suspicious is the fact we have not been invited.

CAS Kundaia, Stardate X - Captain Melann Veracys

Observation continues. We played at helping our Starfleet friends on Haquita Nin, but the Captain had already reported their failure and this was but a ruse. We slipped into civilian traffic and did our best to follow our quarry. They appear to have gone to Bygoth, for reasons unknown. We were unable to follow, as upon our approach to the system we were swiftly rebuffed by a Second Rate, Princess Royal, the captain of which informed us we had not yet been cleared for approach.

A few days later, the Cardassian vessels departed, and since have been conducting patrols near Tholian space. We will continue to shadow them and offer assistance if needed.

Four days later, a grain distribution center on Bygoth was torched by angry dissidents. The failure to control the blaze, and to control a resistance that is rapidly spiralling into rebellion, lead to the resignation of General Dergresh, a Florist of some note. Chiding him for a soft-handed approach, Queen Xambris unilaterally removed him from his post and installed one of her heavy-handed allies in his place. The hinterlands of Bygoth have since become -- rather suspiciously -- quiet. But there is nothing we can do to prove the Cardassians had any hand in this, except for the fact is plays into their hand.

My priority is now to gain access to all of Gorn space. I will remain ever vigilant.

Task Force Royal
-Mission: Resolve [Militarist Foreign Policy: 137/300] and [Distant Stars: 50/100] tags on Gorn. If a [Cardassian Influence: 0/100] tag emerges, resolve that tag as well.
-Commander: Leaniss Larai - May add one additional member fleet frigate to this task force, separate from other ships called up [adds Amarkian Centaur-B]
-Attachments:
Free FDS Diplomatic Team attachment. Effect: Reroll first failed Diplomatic Roll each quarter
Langa Mbeki: 5 pp on purchase, 5 pp per year. Effect: +2 to the lowest diplomatic roll each quarter

USS Avandar C8 S7 H5 L7 P7 D6
CAS Riala C8 S5 H6 L9 P5 D6
RDS Endurance C4 S4 H5 L5 P4 D3
RDS Hadabat C4 S4 H5 L5 P4 D3
USS Haquita Nin C5 S3 H4 L5 P4 D5
USS Revival C5 S3 H4 L5 P4 D5
TSS Thruq C4 S4 H2 L4 P4 D5
TSS Achlanacht C4 S4 H2 L4 P4 D5
(+37 on Militarist Foreign Policy (now 174/300))


Task Force Commander's Log -- Task Force Buckler, Commodore Abigail Taggart

Our activities this quarter have consisted of monitoring the cease-fire, and the withdrawal of the Arcadian Forces from Ioji. No incidents occured, although the OSA reported three of its Birds of Prey have disappeared while on outer system picket.

We believe they have gone to reinforce the OSA Corporate raiding force. The OSA has been particularly hospitable and given us their recorded area of operations, but we were unable to turn over a single trace of them. They're long gone for now.
Task Force Buckler
-Mission: Guaranteeing the Cease-Fire
-Commander: Commodore Abigail Taggart - Successful Combat tests are worth double progress.
-Attachments:
Gate Team One: Free, reroll first failed investigation roll and add +1 to the reroll
Starfleet Intelligence Operations Team: 5pp on Purchase, 5pp per year. Effect: Enables Raid Events.

USS Rru'adorr C8 S7 H5 L7 P7 D6 (flag)
USS Lakota C7 S6 H4 L6 P6 D6
Tapazzira C4 S4 H2 L7 P6 D7
-Sezzina C4 S2 H1 L4 P2 D4
-Luzzina C4 S2 H1 L4 P2 D4
Flabbjellah C4 S4 H2 L4 P4 D5
USS Zephyr C5 S5 H3 L5 P5 D5
USS Gale C5 S5 H3 L5 P5 D5
(Mission complete)

Task Force Commander's Log - Task Force Unity, Rear Admiral Michel Thuir

I am pleased to report success in bringing an end to the Coreward Border War.

Suurok transported Ambassador Arsharra N'Gir to Ikeigenoi at the beginning of the month. Ambassador N'Gir, talking directly with the OSA government, convinced them to accept responsibility for the actions of the rogue corporations, which had been a major stumbling block for the peace treaty.

Gessir, meanwhile, was caught up in a minor diplomatic drama when her captain was unexpectedly thrust into a debate on a popular talk show on Ioji. Grey Tayori, who had served aboard the Chill Groove at the Battle of Ioji, was arguing for the position that the PCSB's honor needed to be avenged, that her shipmates' deaths ought not to have been in vain, and seemed to be winning over the audience. However, Captain Asurva successfully turned the tables, reminding the crowd that dead bodies aren't points in a game; preserving what you have is better than 'evening the score.' She pointed out without the Corporate wolfpack, the OSA would be hard-pressed to force the Licori to terms. It was more of an honor to those PCSB spacers to have died preventing military disaster, rather than provoking one that could see even more Ikeigenite bodies tumble into space.

Late in the quarter, Ambassador Nikael Dalera took the Nelhiar's Honor to Ikeigenoi, where he ironed out a compromise on reparations for the Laio. This was the position the OSA arrived with to the later peace conference handled by Sarek. Dalera believes that the current concessions are a good starting point, and could very well tie the OSA and Liao strongly together.

There is one complication remaining on the OSA side of things: the corporate wolfpack. Ten ships in all - a D7-class cruiser, two cloaked Raiders (a home-built design, utilizing old secondhand cloaks), three Mk.2 Birds-of-Prey, which went missing from the outer patrols of the Ioji system, and four Mk.1 Birds-of-Prey. Crewmembers from Nocodon and Symphony have been hunting through corporate archives, particularly those aboard the Cool Runner, in search of where the wolfpack might have escaped to. Pleezirra, Opportunity, Talaxana, and Burdina all scouted a number of supply dumps and hidden rally points discovered by Nocodon and Symphony; while they found nothing, at least they were able to confirm that the wolfpack was not in those locations.

Starlight, meanwhile, spent the quarter tracing the Taddo Shogunate equipment used by the corporate operatives who attempted to silence Nporso. They discovered that the equipment was, in fact, genuine Taddo Shogunate gear, obtained from a supply dump. The Shogunate recently executed the officer believed to be responsible for that supply dump on charges of 'cooperating with foreign agents'; whether this cooperation was real, or was an excuse to cover for incompetent security, is unknown.

Wonderstruck paid both Khalt and Achar a visit this quarter, and followed that up with a visit to Morshadd itself, spending time talking with the Houses Minor. While these houses have few ships and little hard power, they exert influence within the Red Cloister, the council of nobles that Emperor Lugis is dependent upon in order to raise new taxes. Like most nobles, the Houses Minor want as little taxation as possible, and while the lack of reparations to the Licori was a concern, convincing them to push for an end to the war (and to war-taxes) was not especially difficult.

Dasrut, meanwhile, went to Gammon. House Rithe had been the strongest proponent for war in the first place; it was expected that talking them into a peace deal would not be an easy task. And yet Countess Coeniad promised to ensure that her House would not stand in the way of a peace deal. Ambassador Sarek speculated that Coeniad fears how the Emperor's power has been consolidated, and his popularity among the people has swelled with national pride due to the victory at Ioji. They likely welcome the opportunity to return to a more balanced state of affairs.

Our mission is at an end. The Treaty of Clover has been drafted, debated, and approved in principle by all parties; it merely awaits the arrival of Emperor Lugis himself to attend the signing ceremony in person.

Task Force Unity
-Mission: Observation & Communication (Task Force Unity's mission changes to observation and maintaining lines of communication for peace talks)
-Commander: Rear Admiral Michel Thuir- Reroll first event failure each quarter
--Subordinate: Commodore Huth fop Makpol (Opportunity)
-Attachments:
Free FDS Diplomatic Team attachment. Effect: Reroll first failed Diplomatic Roll each quarter;
Ambassador Sarek: 5 pp per year. Effect: Reroll the first failed diplomatic roll each quarter; add +1 to the reroll.
Ambassador Nikael Dalera: 8 pp on purchase, 5 pp per year. Effect: Double progress on the first passed Diplomatic event each quarter.
Rixx Scrutineers: 5pp on Purchase, 5pp per year. Effect: Re-Roll Presence Tests during criminal investigations.

USS Pleezirra C8 S7 H5 L7 P7 D6 (Flag)
USS Opportunity C7 S6 H4 L6 P6 D6
OUS Nelhiar's Honor C5 S3 H2 L5 P7 D3
VCS Suurok C4 S4 H2 L4 P4 D5
BDS Symphony C4 S4 H2 L4 P4 D5
BDS Wonderstruck C4 S4 H2 L4 P4 D5
BDS Starlight C4 S4 H2 L4 P4 D5
BDS Talaxana C4 S4 H2 L4 P4 D5
Nocodon C4 S4 H2 L4 P4 D5
OUS Gessir C3 S2 H2 L2 P5 D2
OUS Burdina C3 S2 H2 L2 P5 D2
OUS Dasrut C3 S2 H2 L2 P5 D2
(+133 on At War tag -> 396/??. Mission complete).

-

Task Force Commander's Log - Task Force Beyond, Rear Admiral Min-Jee Lee:

Arriving at Puriurairaru early in the quarter, Salnas and Hrvass impressed local corporate leadership with what to them was a surprising grasp of basic business practices and negotiation acumen. Harmony sent two Scientist class vessels to represent their interests -- reports from Salnas indicates we came off more charismatically. A few weeks later, BDS Harmony was invited to attend a trade summit on Aroumrau; bringing a representative of the Bank of Betazed along helped reassure the locals about our decidedly non-capitalist Federation. A week after that, however, a summit hosted by UES Oslo on Marurar between several influential corporate heads went poorly; we believe that Horizonian diplomats based off HSDV Kasha, present on unrelated business, turned them against us, as the aggressive CEOs' talking points matched typical Harmony complaints about the Federation. The failure of the Oslo summit would soon have had significant consequences, had it not been for the good work of the crew of the Cheron.

Captain's Log, USS Cheron - Captain Alryth th'Gannoth

We have arrived at Puriurairaru two days in advance of our scheduled arrival date - and clearly just in time, because the Parliament of Corporations is attempting to pass legislation to shut the Federation out of trade with the Felis entirely. It's already sailed through subcommittees, and is due for a committee reading in two days; it could be on the Senate's doorstep inside a week.

Well, not if we can help it. We're here now, and so we might as well get to work.

-

Captain's Log, USS Cheron

I've been working closely with the Federation embassy here. The FDS is more than a little blindsided by this trade bill - it seems to have come out of nowhere. Just a few weeks ago, we were conducting mutually-satisfactory trade deals, with no sign of this on the horizon. Right now, we're quickly putting together vote-counts, trying to figure out who we can sway and who's out of reach entirely.

This whole thing doesn't make any sense, though. Two of the leading sponsor corporations are major exporters; cutting us out would mean cutting off their biggest market. Something very fishy is going on here.

I've instructed my XO to start investigating, while I talk to the corporate heads directly.

-

First Officer's Log, USS Cheron - Commander Andrei Grover

Ever thought about how you know what's true?

Reports, facts, data -- these are all handled by other people. You trust me to put things into this log that are true, and if you don't, you verify. But you aren't actually here. You don't know if, when I say I have a glass of water on my desk, that water is there.

All technological societies eventually encounter this issue. Too much data, too much trust required. Sometimes they eat their own logic, hunkering down in ancient beliefs -- that the world is flat, that pure logic is achieved through trepanation, that ice baths that cure common illnesses.

What we have here is Felis corporations scared witless because their data has been corrupted. Trust has been eroded. They think that other corporations are benefitting much more than they are; that the Federation is playing favorites; and even that they can gain back public trust by opposing us. It's what the polls and the reports say!

But whoever did this wasn't quite good enough to hide from Starfleet cryptography. We have tons of evidence of them tampering with reports in transit -- whoever did this, their computer skills are as advanced as ours. Spurious polls targeted to executives on social media, compounded by falsified news reports, completed with their own data supposedly backing up the unbelievable.

Thankfully th'Gannoth has convinced them that they'd been hacked; that they could trust our investigation into the matter. Apparently the Felis were able to recover and verify the original data once we exposed the intrusion.

Meanwhile a Felis development conference, put together with the intent of harmonizing corporate and central government foreign policy, was attended by the Iprimazzi and her swarmers. Harmony also sent representatives, but Queen Poixizza continues to be an adept political operator, and had the Harmony representative simply agreeing with most of our ideas by the end of the conference.

Birizzida and her swarmers made an attempt to track down the pirates that raided a Yan-Ros colony this quarter. The Felis government was eagerly watching their performance, as they are looking for strong allies to rein in their piracy, and possibly their corporate fleets in the event of a civil war. Unfortunately, Harmony apprehended the pirates faster than our unit. The Harmony Intendent consoled us, saying it was mostly down to luck, but it doesn't exactly raise us in the eyes of the Felis.

In addition to our work with the Felis, we also made progress with the Licori, focusing on House Rithe, trying to weaken their close ties to Horizon. Captain Anoya of the Nelhiar's Pride secured an audience with the partial-Mentat Piter, a close advisor to Countess Coeniad, while Captain Jenson of the Chinook met with Lord Kaanwa, another member of Coeniad's inner circle. Both Piter and Kaanwa had just met with Harmony diplomats from a pair of Scientist-class ships also visiting Gammon, but our captains were able to impress on them the advantages of closer ties with the Federation.

Elsewhere, Endurance and Defiant attended a conference on Gesseria, arriving just after the HPSDV Playwright. The results of this conference are a bit muddier -- apparently House Bene was happy with both parties equally.

Task Force Beyond
-Mission: Resolve [Harmony Influence] tags on Licori, Felis, and OSA. If a [Harmony Influence] tag emerges on Bolians, resolve that tag as well.
-Commander: Min-Jee Lee - +1 P on flagships
-Subordinates: Tomiq zh'Pohren (Endurance), Michael O'Hara (Cheron)
Attachments:
Free FDS Diplomatic Team attachment (Reroll first failed Diplomacy roll)
Starfleet Tactical Brass: 0pp per year. Enables coordination events with other powers
Molchenek-Danashad: 3 pp per year. Effect: +1 to the first diplomatic roll involving a capitalist society each quarter
Sam Jones: 10 br on purchase, 10 br per year. Effect: Gain both sr & relations on trade summit missions for this task force.
Harbind-Attu Institute Research Team: 40 rp on purchase, 20 rp per year. Effect: Receive a bonus to a technology related to the Task Force's activities each year.

USS Salnas C8 S7 H5 L7 P8 D6
USS Endurance C8 S7 H5 L7 P8 D6
CSS Hrvass C7 S6 H4 L6 P6 D6
USS Cheron C6 S5 H5 L5 P7 D5
Iprimazzi C4 S4 H2 L7 P6 D7
-Harzzira C4 S2 H1 L4 P2 D4
-Fozarri C4 S2 H1 L4 P2 D4
Birizzida C4 S4 H2 L7 P6 D7
-Anuzza C4 S2 H1 L4 P2 D4
-Tunirri C4 S2 H1 L4 P2 D4
OUS Nelhiar's Pride C5 S3 H2 L5 P7 D3
USS Defiant C6 S4 H4 L5 P4 D5
USS Chinook C4 S4 H2 L4 P4 D5
BDS Harmony C4 S4 H2 L4 P4 D5
UES Oslo C4 S4 H2 L4 P4 D5
+20 on Licori [Harmony Influence] tag (now 147/300)
+35 on Felis [Harmony Influence] tag (now 154/300)
10 SR
+5 on Felis [Inclined Towards Independence] tag (now 5/300)
Captain th'Gannoth gains +1 Insight.

Task Force Commander's Log - Task Force Breen, Commodore Diego Zaardmani

No joy.

No oy, though, at least.

Stalwart attempted to plant a tap on a subspace comms array that Rocinante had identified and Winter localized. Unfortunately, the reason this particular array was able to be localized apparently was the close proximity of patrol craft, and Stalwart was unwilling to risk detection.

Meanwhile, Breen crypto, already hard enough, has gotten even harder in the few messages we did manage to intercept this quarter. They seem to have changed their codes in the last month of the quarter in response to something. Us? The Romulans? I can't say.

Better luck next year, I guess.

Commander: Diego Zaardmani - +1S on Flagship, Re-roll first failed Science check each year
Mission: [SIGINT on Breen: 90/??]
Attachments: Hallad-Wel Institute Computing Team: 10 rp on purchase, 8 rp per year. Effect: Reroll the first failed Science test of this task force each quarter, but at -1 to the roll.
SS Winter: Reroll first failed SIGINT test
SS Rocinante: Reroll last failed SIGINT test

USS Stalwart C4 S6 H3 L4 P4 D4
IGS Hadd-Mal C4 S6 H4 L6 P4 D4
USS Inspire C1 S5 H1 L2 P1 D1
USS T'Mir C3 S7 H3 L4 P3 D1
USS Yukikaze C5 S5 H3 L5 P5 D5
[No gain on SIGINT on Breen tag, still at 90/??.]
 
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2323.Q4 - Rat Race
Starfleet Academy, San Francisco, Sol III

"Cadet th'Tharvasse," you intone as the door slides open.

Two cadets in the middle of helping straighten out each other's parade ground dress uniforms freeze and turn to you in shock. One of them, the one you don't recognise, gawps like a fish as he sees your full Admiral pin and makes some sort of wordless noise as he processes having one of the two most powerful people out of all the billions of Federation sentients step through his door.

The other, of course, rolls his eyes. You let it pass for now. "Aye, Admiral," he said, more properly.

"I'd appreciate a moment, Cadet," you say to the other person in the room, who snaps to attention and marches out of the room with almost unseemly haste. When the door closes, you grin broadly. "My boy," you say, and reach out your arms.

Tebaas th'Tharvasse rolls his eyes again, but steps into the hug. "Hey, dad. I think you broke Curtis' mind. Hope he doesn't say the oath backwards or something now."

"He'll be fine," you say, antennae sweeping aside dismissively. "If four years of the Academy hasn't prepared him for the unexpected, he'd never be in a position to graduate."

"If you say so," replies Tebaas. "Aunts said that you swung by to see them all on the Linovos while you were out by Okatha?"

"I did, it was good to see them in person again," you say with a sigh. "I'm starting to look forward to the thought of retiring out there. Nearly seventy-five now, you know, and long-distance relationships have long since started to wear." You shake your head. "Bah, what am I saying. This is your day, not mine. How are you feeling?"

Tebaas grins, but it's a little sickly seeming. "Nervous. Proud. Mostly nervous."

That draws a laugh from you. "Well, that's normal, I can tell you that."

"Somewhat reassuring."

You put your hands on his shoulders and nod. "You're twenty-two now, a thaan grown. Credit to your other parents. I know I haven't been the father I've wanted to be."

"Maybe not in person, but you routinely got me in trouble with subspace comms authorities over quotas trying to reply to your messages," said Tebaas dryly.

"Well, someday soon the shoe will be on the other foot," you reply. "Did you get the assignment you wanted?"

"Junior science officer, onboard the USS Courageous," he says, and you can see the stars that immediately light up in his eyes.

You, who have been in Starfleet throughout the inspiring-yet-stupendously-bloody history of the Courageous, have to school your features. "That's a damn fine ship and crew, you can really make your mark there. There's nothing quite like the Explorer Corps, Tebaas."

"So the lecturers tell me," replies Tebaas.

"Surprised you didn't opt for one of the Ambassador-class ships, though?" you ask. "Those are prestige assignments at the moment, and you had the grades for it."

Tebaas nods, but then a thoughtful look comes over his face. "The Ambassadors are newer, but there was something about the old Excelsiors - ships made famous by people like Nash ka'Sharren - that called to me."

"When I see Rear Admiral ka'Sharren next, I'll mention that to her," you say with a quick wink. "I'm sure she'll appreciate having inspired you. But I understand. I knew people who had chosen to serve on the last of the Rangers over a new Connie, or more recently duty on a Connie-B instead of a Renaissance. An appreciation for the history of the Explorer Corps will serve you well, Tebaas. You'll do fine."

-

Starfleet Personnel - Promotions Board

2323.Q4
Highlighted Officer's Summary
Promoted to Petty Officer

Huvthoon - Assigned to Tactical enlisted, USS Eclipse
Sstoon - Assigned to Nurse, USS Incorruptible

Promoted to Senior Chief Petty Officer
Franklin Monroe - Assigned to Senior Enlisted, USS Opportunity

Commissioned as Ensign
Emile Curtis - Assigned to junior security officer, USS Emancipation
Iulianna Innach - Assigned to junior officer, USS Courageous
Milagros Reyes - Assigned to junior security officer, USS Courageous
Tebaas th'Tharvasse - Assigned to junior science officer, USS Courageous

Promoted to Lieutenant Junior Grade
Kaorssu Kaidoss - Assigned to Junior science officer and exobiology specialist, USS Kepler
Edward LaForge - Assigned to Junior science officer (exozoology), USS Kepler
Akesh Momon - Assigned to Junior security officer, USS Seleya
Aidan Pierson - Assigned to Junior medical officer & interning doctor, USS Kepler
Norah Satie - Assigned to Junior investigator, Starfleet Criminal Investigation Division, Starfleet Security
Thomas St. James - Assigned to junior engineering officer, USS Sommerfield

Promoted to Lieutenant
Branwen - Assigned to Security officer, USS Avandar
Cindre - Assigned to Operations Officer, USS Enterprise-C
Xuusuk Fujei - Assigned to Head counselor, Starfleet Academy Student Services
Hallizit - Assigned to Engineer, USS Bulwark
Vinot Idorica - Assigned to Engineer, USS Sarek
Laie Lianiss - Assigned to Engineer, USS Eclipse
Thy'lek th'Zenin - Assigned to junior tactical officer, USS Avandar

Promoted to Lieutenant-Commander
Dalen Quaice - Assigned to Doctor, USS Comfort
Iniu Sadd-har - Assigned to Director, Starfleet Academy Cadet Field Training Program
S'kuul - Assigned to Future Design Trends Department, Office of Naval Architecture
T'Wilit - Assigned to Science Officer, USS Atuin
Violullen - Assigned to Lecturer, Starfleet Science Academy
Tezra Vokrek - Assigned to Astrophysicist, USS Tolvamoc
Tera zh'Taaliq - Assigned to Operations Officer, USS Tarrak

Promoted to Commander
Gan Attas-Vanad - Assigned to Chief, Gaeni Recruitment Office, Starfleet Personnel Command
Carai Cassin - Assigned to Chief, Ittick-Ka Desk, Starfleet Intelligence
Lyem Liacross - Assigned to XO, USS Pleezirra
Mohammed Nejem - Assigned to XO, USS Eketha
Jolna Nu - Assigned to Chief, Betazoid Recruitment Office, Starfleet Personnel Command
Unid Okeg - Assigned to Chief, Office 19 (Special Op Team)
Omirri - Assigned to Science Officer, USS Excalibur
T'Kel - Assigned to Science Officer, USS Voshov
Vulzetti - Assigned to XO, USS Gerzzi

Promoted to Captain
Albina Antonov - Assigned to Assistant Director, Counter-Intelligence Division, Internal Security Command, Starfleet Intelligence
Elizabeth Faring - Assigned to Chief, Embassy Attaches Department, Starfleet Intelligence
Argok Kalchat - Assigned to Deputy Director, Lei-Hann Fleet Yards
Jean Le Guin - Assigned to Captain, USS T'Kumbra
Olanev Panora - Assigned to Dean, Starfleet Trauma Surgery School
Quessa - Assigned to Seyek Recruitment Office, Starfleet Personnel Command
Pegat Raynar - Assigned to Chief, Survivability Department, Battle Review Division, Starfleet Tactical Command
Tirusec Spaurh - Assigned to CO, USS Eketha
Staik - Assigned to Supervisor, Financial Zone Support, Starfleet Personnel Command
Shem th'Vhen - Assigned to CO, USS Opportunity
Ewan Wallace - Assigned to CO, USS Lexington
Robert Yang - Assigned to Dean, Starfleet General Practice School, Starfleet Medical Training Command
Othar Yelea - Assigned to CO, USS Titan
Cristina Zitlal - Assigned to Chief, Horizon Desk, Starfleet Intelligence

Promoted to Commodore
Christine Chapel - Assigned to Director, Starfleet Hospital Ship Command
Adele Chatsworth - Assigned to Chief of Staff, Starfleet Communications Command
Huth fop Makpol - Assigned to Director, Central Theater Recruitment, Starfleet Personnel Command
Agrut Lannoch - Assigned to Director, Ana Font Shipyards, Shipyard Operations Command
Adai Loviss - Assigned to Deputy Chief of Staff, Starfleet Tactical Command
Thomas Oriskany - Assigned to Chief of Staff, Starfleet Colony Command
Enad Rebin - Assigned to Director, Oreasa Starfleet Yards
Stolk - Assigned to Director, Collie Repair Yard
Alryth th'Gannoth - Assigned to CO, Starbase 18 (Collie)
T'Rinta - Assigned to Director, Starship Tactical Design Labs

Promoted to Rear Admiral
Pritya Asurva - Assigned to Director, Quality of Life Bureau, Starfleet Personnel Command
Min-Jee Lee - Assigned to CO, Task Force Beyond
Bruce Ponting - Assigned to Chief of Staff, Starfleet Intelligence
Tiroth th'Biraas - Assigned to Director, Central Theater Shipyard Command, Shipyard Operations Command
T'Pellarth - Assigned to Director, Promotions Board, Starfleet Personnel Command
Brufraogm Wev - Assigned to CO, Gabriel Border Zone Command

Promoted to Vice Admiral
Maynard Banks - Assigned to Director, Sol System Shipyard Command, Shipyard Operations Command
Gorac Crogan - Assigned to Director, Starfleet Personnel Command
Shrai sh'Cothyk - Assigned to Director, Tailwards Theater Shipyard Command, Shipyard Operations Command
Thraan th'Marlaas - Assigned to Chief of Staff, Shipyard Operations Command

Retirements
Heruv tach Magaan

Placed on sabbatical
Rear Admiral Francis Nkumba - from CO, Rigel Sector

Key Reassignments
Crewman Timothy Daniels - Assigned to enlisted, USS Voshov
Lieutenant Rartay Aronn - Assigned to investigator, Starfleet Criminal Investigation Division, Starfleet Security from Tolin liaison to Task Force Unity
Lieutenant Solla Payat - Assigned to Chief, Celos Recruitment Office, Starfleet Personnel Command from junior officer, USS Sarek
Lieutenant Mitchie Peh - Assigned to Chief, Earth Recruitment Office, Starfleet Personnel Command from junior diplomatic officer, USS Opportunity
Lieutenant Pilbut - Assigned to Chief, Lomay II Recruitment Office, Starfleet Personnel Command from Science Officer, Athos V Colony
Lieutenant Ilan Sanakh - Assigned to Office 38 (Lecarre Counter-Intelligence) from Security officer, USS Cloudburst
Lieutenant Commander Lance Arthur - Assigned to Tactical Officer, USS Excalibur from Tactical Officer, USS Cloudburst
Lieutenant Commander Tisana Bessle - Assigned to Operations Officer, USS Voshov from Operations Officer, USS Opportunity
Commander Sharon Li - Assigned to XO, USS Emancipation from Science Officer, USS Svai
Commander T'Toia - Assigned to Lecturer, Starfleet Science Academy from XO, USS Endurance
Captain Allen Jenson - Assigned to CO, USS Chinook from CO, USS Clarion
Captain Sorek - Assigned to Chief, Vulcan Recruitment Office, Starfleet Personnel Command from CO, USS Salnas
Captain Starlily - Assigned to Director, Tiger Team, Starfleet Tactical
Captain Gorth th'Hashok - Assigned to Chief, Andorian Recruitment Office, Starfleet Personnel Command from CO, USS Gale
Captain Aaron Wolfe - Assigned to Flag Aide, Gabriel Border Zone Task Force from Chief, Horizon Desk, Starfleet Intelligence
Captain Xuggaed - Assigned to CO, USS Salnas from CO, USS Hood
Commodore Ushag brinc Haguk - Assigned to Chief of Staff, Recruitment Bureau, Starfleet Personnel Command
Commodore Anne Usha - Assigned to Director, Explorer Division, Spacegoing Drafting Command, Starfleet Ship Design Bureau from Director, Office of Naval Architecture
Rear Admiral Zrai ch'Shennaryth - Assigned to Director, Starfleet Colony Command from Director, Starfleet Personnel Command
Rear Admiral Nash ka'Sharren - Assigned to Commandant, Starfleet Academy from Chief of Staff, Starfleet Explorer Corps
Vice Admiral T'Lorel - Assigned to Director, Starfleet Explorer Corps from Director, Shipyard Operations Command
Admiral Patricia Chen - Assigned to Director, Shipyard Operations Command from sabbatical

Changes to Explorer Panel of Captains
Out: Enad Rebin (promotion)
In: Xuggaed, Gregor Mannigan

***

Starfleet Personnel Command, Addendum (Classified level 1-AA)

Reassignments:

Petty Officer Raina Hadd-Mal - Assigned to Transporter Chief, SS Hummingbird from Transporter Chief, USS Fluffy-Puffy

***

Starfleet Judge Advocate General Corps - Disciplinary Notices

Courts Martial into the Death of Dar Qulat on Stardate 23222.775


The Court finds that Chief Petty Officer Raina Hadd-Mal was reckless in her use of experimental techniques in beaming up Dar Qulat from the Arqueniou Trade Conference, techniques that led to the Cardassian's death. She has expressed remorse to the Court. Nonetheless, the Court holds her responsible. Chief Hadd-Mal is hereby demoted to Petty Officer; she will not be assigned starship duty again.
 
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2323.Q4 - ISC Felis Mission Update
REPORT ON FELIS DIPLOMATIC INITIATIVE
PREPARED BY SPECIAL MISSION COMMANDER ASTRIS CAYLIN
Shared with Starfleet Command


We have made notable progress in our attempts to grow our strategic relation with the Felis relative to the Harmony of Horizon, though I am concerned at the pace at which the Harmony is also gaining influence. Nonetheless, I believe our captains are starting to make more headway at pressing the argument against the Horizon. At multiple trade summits, and on one joint scientific expedition, we have at least shown ourselves the equal of Horizon, and often got the better of them. Lone Horizon captains in particular have found themselves pushed into a subordinate role when facing off against our squadrons.

That said, we still have no answer to the flagship of the Harmony expeditionary group. And we are aware that we have not been able to send an ISC ship to act as counterweight in every meeting between Horizon ships and the Felis.

CO: Astris Caylin

CSF Courageous (Spearhead-P) (Flagship)
C4 S5 H4 L5 P8 D5
CSF Bulwark (Guardian),
C4 S4 H6 L6 P4 D4
CSF Constant (Guardian),
C4 S4 H6 L6 P4 D4

CSF Paladin (Spearhead-P)
C4 S5 H4 L5 P8 D5
CSF Phalanx (Guardian),
C4 S4 H6 L6 P4 D4
CSF Shieldwall (Guardian).
C4 S4 H6 L6 P4 D4

CSF Dreadnought (Spearhead-P)
C4 S5 H4 L5 P8 D5
CSF Vigilant (Sentinel-P)
C3 S4 H4 L4 P8 D3
CSF Steadfast (Guardian)
C4 S4 H6 L6 P4 D4

CSF Pathfinder (Pathfinder),
C8 S9 H9 L9 P9 D7
CSF Enduring (Guardian),
C4 S4 H6 L6 P4 D4
CSF Wanderer (Pathfinder),
C7 S8 H8 L8 P8 D7

CSF Incorruptible (Sentinel-P)
C3 S4 H4 L4 P8 D3
CSF Wayfarer (Pathfinder)
C7 S8 H8 L8 P8 D7
CSF Quicksilver (Guardian)
C4 S4 H6 L6 P4 D4

CSF Indefatigable (Sentinel-P)
C3 S4 H4 L4 P8 D3
CSF Celerity (Guardian)
C4 S4 H6 L6 P4 D4
CSF Swiftwing (Guardian)
C4 S4 H6 L6 P4 D4
1 Sanctuary-class Tender
4 Alerts
4 Virtuosos
1 Choreographer-class Tender
2 Alerts
2 Dancers
6 Scientist-class Vessels
2-4 Believed to be Solace variant.
3 Liberator-class Cruisers

[Overall ISC progress to Felis Horizon Influence tag +10, now 164/300]
 
EOY - 2323
End of Year Report Card - 2323

Starting Resources
2122 Bulk Resources
1317 Special Resources
275 Political Will
828 Research Points

Starting Personnel Pool
Standard Starfleet: 44.7 Officer, 79.37 Enlisted, 89.2 Technician
Explorer Corps: 24.5 Officer, 22.11 Enlisted, 16.9 Technician

Spent During the Year
Expenditure
1466 Bulk Resources
1211 Special Resources
473 Political Will
792.5 Research Points

Casualties
Standard Starfleet: 0 Officer, 0 Enlisted, 0 Technician
Explorer Corps: 0 Officer, 0 Enlisted, 0 Technician

Career Casualties
Standard Starfleet: 60 Officer, 70 Enlisted, 62 Technician
Explorer Corps: 15 Officer, 20 Enlisted, 19 Technician

Total Starfleet Ship Losses
5 Excelsior, 1 Renaissance, 2 Constitution, 2 Constellation, 2 Centaur, 5 Miranda (1 Miranda presumed lost but later recovered), 1 Oberth, 1 Hospital Ship, 3 Cargo Ship, 2 Runabouts

Total Other Allied Non-Auxiliary Ship Losses in Starfleet-led operations and incidents
1 Miranda, 3 Orah, 3 Stinger, 1 Patroller-A

Gained During the Year

Political Rewards

-

USS Enterprise
----

Enterprise not lost with all hands

+50 pp
+3 rp

Recovered RKVK Indomitable
Attended Honiani ratification

USS Ambassador
----

+15 sr
+4 rp
+32 pp

+1 Crew Rating

USS Courageous
----


+20 pp
+10 sr

USS Sarek
----

-15 on On The Brink of War tag
+32 on At War tag
Attended Ked Paddah ratification

USS Stargazer
----

[Out of Contact]

USS Odyssey
----

-1 br
-1 sr
+15 pp
+5 rp

+10 to [Isolationist Government] on Bolians
+5 relations with Dreamer Collective
+15 to [Cosmozoan Lifeform] on Dreamer Collective

Met Deadly Islands Moy

USS Atuin
----

+50 rp

+1 Crew Rating

Constellation Strike Frigate: C4 S3 H2 L4 P1 D4
Recovered scans of Scout Sloop
Renewed contact with the Tholians

USS Voshov
----

+5 pp
+25 rp

+5 relations with Konen
First Contact with Righteous Allupii Empire: 60/100
+15 on Serfdom I tag on Righteous Allupii Empire
+5 relations with Goshawnar

Kaiserin-type capital: C9 H6 L6, ~2600kt
Golden Eagle-type heavy frigate: C5 L4, ~1050kt

Captain Rurliss gains +1 in events involving the Ashalla Pact

----


Ships Lost
USS Folly, Starfleet Intelligence Runabout (detained by Gorn)

Ships Damaged
USS Dynamo, Miranda-A, NCC-1665

Ships Scrapped
None

Ships Laid Down
Ambassador, NCC-3914
Ambassador, NCC-3915
Ambassador, NCC-3916
Kepler, NCC-4119
Kepler, NCC-4120
Kepler, NCC-4121
Kepler, NCC-4122
Kepler, NCC-4123


Refit - USS Cloudburst, Centaur-B, NCC-2125
Refit - USS Zephyr, Centaur-B, NCC-2103
Refit - USS Gale, Centaur-B, NCC-2106

Comfort, NCC-3509
Engineering Ship, NCC-851
Engineering Ship, NCC-852
Freighter, NCC-3629 (Vulcan)
Freighter, NCC-3630
Freighter, NCC-3631
Freighter, NCC-3632
Cargo Ship, NCC-3740 (Caitian)
Cargo Ship, NCC-3741
Cargo Ship, NCC-3742 (Vulcan)
Passenger Ship, NCC-5202

Ships Crewed
Renaissance, NCC-2636
USS Hypatia, Kepler, NCC-4102
USS Lyflam, Kepler, NCC-4103
USS Sanvor, Kepler, NCC-4104
USS Aullare, Kepler, NCC-4105
USS Edrondu, Kepler, NCC-4106
USS Tolvamoc, Kepler, NCC-4107
USS Caerliss, Kepler, NCC-4108
USS fom Gaalv, Kepler, NCC-4109
USS Nolaeis, Kepler, NCC-4110

Comfort, NCC-3506 (Medical Crew)

Ship Commissioned
USS Revival, Renaissance, NCC-2632
USS Haquita Nin, Renaissance, NCC-2633

Refit - USS Rru'adorr, Excelsior-A, NCC-2016
Refit - USS Pleezirra, Excelsior-A, NCC-2024
Refit - USS Yukikaze, Centaur-B, NCC-2101
Refit - USS Zephyr, Centaur-B, NCC-2103

Superfreighter, NCC-3613 (Orion)
Freighter, NCC-3618 (Tellarite)
Freighter, NCC-3619 (Orion)
Freighter, NCC-3620
Freighter, NCC-3622
Freighter, NCC-3623
Cargo Ship, NCC-3730 (Vulcan)
Cargo Ship, NCC-3731 (Tellarite)

Final Stockpile with Annual Income
BR/yr: 1545 - 115 + 615 = 2045
SR/yr: 1245 - 95 + 490 = 1640
PP/yr: 170 - 10 + 31 = 191
RP/yr: 353 - 10 + 46 = 389
BR: 2122 - 1466 + 154 + 2045 = 2855
SR: 1317 - 1211 + 119 + 1640 = 1865
PP: 275 - 473 + 600 + 191 = 593
RP: 828 - 792.5 + 319 + 389 = 743.5

2855 Bulk Resources
1865 Special Resources
593 Political Will
743.5 Research Points

New Personnel Pool
Standard Starfleet:
O/yr: 24.05 - 0.5 + 13.55 = 37.1
E/yr: 34.34 -2.34 + 18.5 = 50.5
T/yr: 29.9 - 0.65 + 16.38 = 45.63
O: 44.7 - 27 + 0.0 + 37.1 = 54.8
E: 79.37 - 37.0 + 0.0 + 50.5 = 92.87
T: 89.2 - 44.0 + 0.0 + 45.63 = 90.83

Explorer Corps:
O(EC)/yr: 5.9 - 0 + 0.76 = 6.66
E(EC)/yr: 6.27 -0.57 + 0.74 = 6.44
T(EC)/yr: 5 - 0.0 + 0.67 = 5.67
O(EC): 24.5 - 0 + 6.0 + 6.66 = 37.16
E(EC): 22.11 - 0 + 5.0 + 6.44 = 33.55
T(EC): 16.9 - 0 + 5.0 + 5.67 = 27.57

Standard Starfleet: 54.8 Officer, 92.87 Enlisted, 90.83 Technician
Explorer Corps: 37.16 Officer, 33.55 Enlisted, 27.57 Technician
 
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Omake - Fortune's Favor - Simon_Jester
Fortune's Favor

Gumco Press Release

We hate to break this news to our friends across the OSA, but the rumours spreading across message boards are true. During a fight with an Arcadian frigate, one of our ships, the Quick Bubbles, was destroyed. We give our deepest sympathies to the crews of that ship. The ship was patrolling space near the Slikoun system, trying to protect you, our most important friends and customers and we are totally grateful to them.

[VAdm Lecras NB: We believe this is the Klingon Mk2 Bird of Prey claimed by Arcadian releases]

Tartresis Frigate AHS Bold
Two Light Years off Slikoun
April 2323


"Sensors picking up some changes in the integral force fields. That last needle-beam burst must have punched out their last three transporter-jammers." The Licori science officer was one of the new generation, trained up since the war- and no mentat. And yet now she grinned wildly, eyeing the main tactical display with a trace of the old brilliant fire.

Her calculation of where to aim to neutralize the Klingons' field generators, through the surprisingly thick armor that guarded the mercenary ship's vitals, had been spot-on. The blood-red signature of the Klingon bird-of-prey, now blossoming a flowing, swirling cloud of damage indicator glyphs, lay helpless and paralyzed at their feet.

Captain Boiys, lean, rangy, he of calm eyes and quick hands, returned to the front by his emperor to once again take command of the House's frigate Bold, nodded. "Very well." He tapped his communicator insignia. "Put me through to the transporter room." There was a faint answering 'click-clack' as Switchboard Operations responded. "Start beaming stull-gas canisters aboard their ship. I want prisoners, and lots of them."

Cargo Bay Two
Several Hours Later


The manacled prisoners stood restive, under the watchful eyes of several dozen spacers. Licori covered them with disruptors, plasma rifles, and other weapons. Mostly Klingon, as expected, with a few Nausicaans and a lone Gorn, whose jeweled overharness and plumed hat he'd had to order carefully returned to her. That had been obvious after a brief overview of the consequences of depriving Gorn of their regalia explained her behavior. Specifically, they regarded it as an attempt to strip them of symbolic rank and standing as personages, and sooner or later went berserk. He did not pressingly need giant berserk lizardwomen on his ship.

That, of course, left the Klingons to worry about.

One of them spat on the deck. "By what right do you disrespect us so? By what right do you consign us to this fate, worse than death? Your dogs gassed us like cowards, fearing to face us in battle like warriors! I, Komakh, spit on your ship of cowards! There is no one of you who would dare to face me alone! And if you did, your bones would turn to water!" Komakh snarled as only one with a Klingon's teeth can.

And Sombré Boiys, master and commander of the Tartresis ship, simply laughed. Laughed loud, and long, and even the snarling, growling anger of the Klingons subsided at the sound of his mirth. Pitching his voice, Boiys addressed the prisoners.

"Spacers of the- Quick Bubbles."

A dozen Klingon throats snarled the word "Stormsurge!" as one.

"I stand corrected." Captain Boiys' face twisted in a brief smirk, but only a brief one. Only a few of the Licori laughed.

"Spacers of the Stormsurge! I see that some among you cast aspersions on the valor of Licori arms, now that you are defeated ship-to-ship in open combat! And so I ask, who among you would you truly prefer to die in battle than to live on as my prisoners? Choose now, and choose wisely. If death is your choice, step forward within the next ten seconds."

Three Klingons stepped forward as one, with shuffling, shackled feet. A fourth, a scarred and greying old warrior who looked a century old if he was a day, followed. A fifth. Sixth and last, Komakh, who had first challenged the Licori, though with seeming hesitation in his step. No others.

Boiys recognized two of the first to step forward, and the old Klingon. They were the three he'd found, sprawled unconscious over the shattered, runny wreckage of their vessel's cloaking device, having done their best to destroy it with both blunt instruments and energy weapons. No wonder they'd decided they'd rather go down fighting.

He nodded to himself. From what he'd seen, six sounded about right.

There was a rattle of chains as one of the Nausicaans began to move. Three rifles snapped up to cover him, and Boiys gave a sharp look no doubt lost on the alien. The Nausicaan growled. "I must know."

Boiys spread his hands. "Fair enough. Watch us, and learn. If, when all is said and done, you do not know, we'll... talk. Until then- back in line, or you will be dragged back to your cell and miss the festivities."

He returned his attention to the Klingons.

"Very well. You six shall draw cerrask straws, stepping up afterwards in order, from longest to shortest. In this order you will face the ship's champion in single combat, one after the other. Steel against steel alone, and let Fate decide the victor. Be warned; if you do not conquer, you will receive that which you have asked for." Boiys' mouth was set in a grim, gallows-humor smile as he continued.

"Should any of you be victorious, by contrast? Then he, and all the others after him, will be set free when first the ship reaches a port permitting this to happen. If any of you wish to withdraw your acceptance of my challenge, you may do so now."

As the Klingons looked at each other, galvanized by the Licori captain's words, Boiys turned to one of the security officers "Ensign, are you recording this?"

"Yes, sir!"

Boiys's smile thinned. "Good. If these proud warriors prove successful, the recording of my order may be necessary. As ship's captain, it falls to me to select a champion. I volunteer for the duty."

There was a tense silence, which passed. The Klingons observed, some wondering, that no Licori expressed any particular doubt as to the outcome. Surely the reputation of Klingon warriors extended even to these remote stars?

"Select weapons from the pallet; we captured many blades with your ship. You have ten minutes to prepare. And the rest of you- remain silent. My words to tne Nausicaan apply to you all as well." Boiys pointed to a clock on the wall, then began shaking his arms, striding back and forth, warming up.



Recommended Listening

Koth, the son of Larna, a humble operator of landing gear, drew the longest straw, and retrieved a bat'leth from the pallet. The old warrior looked at him questioningly, mouthing a few words, but Koth simply nodded, confident in his choice. After practicing a few swings and pumping life back into his shackle-deadened feet, the Klingon moved himself in the posture of readiness.

Captain Boiys stood before them, his epaulets and a few other superfluous bits of his red uniform removed. He bore a slim, straight-bladed sword, almost Terran in its simple deadliness. Some observed the old Klingon armorer staring, eyes wide, not at the captain's face or hands, but at his feet.

Koth proclaimed himself to the alien captain and moved to the attack. Relying on the power of his muscles and the quickness of his wrath, Koth strode forward, swinging overhand in the first strike- and barely saved his life by twisting as the Licori's blade sought his heart, instead tearing a bloody gouge through Klingon leathers and the flesh of his chest.

There were long seconds of swirling confusion that, for the two fighters, seemed to stretch for ages. Blades flashed, Boiys deftly avoiding the rather stiff attempts at blade-binds made by Koth with the secondary points and deadly backhand strokes of his exotic weapon. Few were Koth's opportunities to strike, and again and again they struck only air- until the heavy blade swayed in his grip as Koth howled in rage.

The Licori's sword had slashed his right arm, disabling it despite the redundant toughness of Klingon musculature. Fighting one-handed with what was very much a two-handed weapon, the Klingon lasted only a few heartbeats more. He fell, bleeding, and was lost to a final plunging blow.

Five Klingons howled in rage at the ceiling, and the empty sky beyond.

Hissing, Rakkza of Gornar looked at the prisoners, curiously, and turned to the Klingon beside her.

"Why do they sscream?"

"It's traditional. They are shouting to the spirit world."

"Sshouting- to mourn the dead?"

"No- to warn the spirits. That a Klingon warrior is coming." The Klingon torpedo technician turned back to the five survivors. She regarded them with a look half grudging admiration and half disbelief.

Next came Torin, assistant navigator under Rakkza. Torin chose the mek'leth and a broad, three-pointed dagger, and gave Captain Boiys a canny defensive battle, parrying and slashing with his own heavy sword, waiting for the weaker alien to tire.

But this, the Licori did not do. Tall and lean, armed with a longer weapon, he had the advantage of reach, and used it with terrible skill. Boiys' feints were dizzying, and never for a moment did he allow Torin to close the range to something more to his liking.

Until, at last, swordpoint met throat.

Four Klingons howled, and Atro, the reactor operator, stepped forward.

Broad of shoulders and sure of eye, Atro knew what he intended, and the joy of battle sang in his expression. The old one murmured and shook his head as the technician hefted a bat'leth.

It was over in seconds. The bellowing power technician was fierce of heart and every inch a true Klingon warrior. But he was not, in the end, a warrior of great skill with live blades. Bleeding out from a draw-cut that had severed his thigh muscle and all the veins therein, he raged and lurched one-legged, swinging his bat'leth, dying bravely if ineffectively. Boiys held the range open, judiciously, for a few breaths more, then lunged. His slender blade crunched through orbital bone, putting the challenger out of the agony of his death-throes.

Three Klingons howled, and it was down to Antaan the science officer, Komakh the gunner, and the old armorer.

Antaan turned to the older Klingon. His face was grim as he hefted his mek'leth. "I would have liked to see you beat this one."

The greybeard patted him on the shoulder. "Be strong, friend. Perhaps I will get to see you beat this one. Victory! And if not- save me a place at the table; I've plenty more stories for you when we get there!"



To the everlasting credit of Antaan, son of Voloh, the clash of arms lasted for over four minutes, before his shredded heart beat its last. At its end, blood matted Captain Boiys' hair from a nick in his scalp, and trickled from a long, shallow slash along his left tricep.

Two Klingons howled. The Licori duelist, breathing deeply, nodded respectfully to the latest warrior to fall upon his deck.

Komakh. Next-to-last. The one who'd started it all. And the tension was powerful on his face. Captain Boiys' mocking smile was terrible to behold. The tip of his sword twitched upward in his hand, once, twice. His voice was low, lilting.

"Come here- come here, Klingon! I face you alone! Did your bones turn to water? Here lies your road to home!"

Twice, Komakh looked at the Licori, squaring his shoulders and gritting his teeth in wrath. Twice, he looked down at the corpses strewn across the deck at Boiys' feet. Then once more, as though mustering all that he had and was, to live up to his furious words. To face what he knew would be certain death in battle, steel against steel alone.

It wasn't in him.

His shoulders slumped as he returned, passing the chalked circle on the floor where once six challengers had stood, passing outside it. The other Klingon captives, and the Nausicaans and the Gorn, were silent. The weatherbeaten Klingon elder, last challenger standing, who'd drawn the shortest straw, glowered.

One Klingon turned his back.

All paused for a long moment, then Barot, greybearded and weatherbeaten, son of his mother A'trom, stepped forward, raising his mek'leth.

It was at once obvious to all gathered in the Bold's cargo bay that this was a duel unlike any of the previous four fights. Barot and, within moments, Boiys, were moving differently, watching each others' feet and shoulders, rather than their impassive faces. Both were more tired than they might have liked, one from his decades of age, one from his long minutes of combat. Only occasionally did one strike, and the other parry, as though probing each other's defense.

But the very precision of the maneuvers, suggested the mastery of both combatants. And the pace of the clash of arms picked up sharply, sharply, becoming first quick, then dizzying as the duelists poured more of themselves into the attack, each trying to overwhelm their opponent's skill and dexterity. Their feet moved as in an intricate, spontaneous dance, both seeking advantage of angle and distance, while at once knowing precisely how to deny it to their foe.

No longer did the Klingons appear restive in their shackles; their minds were on the gathering glory.

It was Captain Boiys who drew first blood, with a maneuver easily parried but which left his sword there, to cut thusly, which Barot guarded against by swaying to the right- and what seemed the predictable feint became the attack in truth. The Klingon master twisted and brought up his blade in a partial deflection, but the Licori sword hissed bloodily into his flesh, glancing off one of his ribs.

Barot simply grinned and fought on. The steel flashed between them, still they maneuvered, angled, clashed. Captain Boiys seemed to flow around Barot's attempts to use his heavier weapon and bulkier musculature against the Licori. The Klingon's defense showed a simple economy that baffled most of Boiys' attacks, leaving him energy to concentrate his power on the attack- mostly, mostly.

Despite precise sidesteps and blocks, Barot swayed not far enough, and a slash drew blood from his already-scarred face. Another, as he leaned out of the way of an assault that would surely have opened his belly had he not sped his movement. He'd misjudged his opponent. In retaliation he managed a blade-bind and two quick punches that left the Licori's eyes watering- and digging twist of one of the mek'leth's secondary points that would have crippled Boiys' hand, if not for the sturdiness of the guard built into his sword-hilt.

Barot took another cut- but on his left arm empty of weapons, and that pass at arms had put him to one side, with both their blades knocked far out of line. The wily, aging targ of a Klingon put his strength into a kick that slammed Boiys to one side, staggering and nearly falling. The Licori wavered and lurched on his feet, something inside him manifestly damaged by the blow- but his arm was sure and his eye was clear in spite of the pain.

His blade still flickered, twisted. Boiys nicked Barot's sword-hand hard enough that the blade nearly fell from his fingers, and his left hip enough that fire accompanied his every step, before the final stroke was dealt.

The move was a tricky one, born of ancient Andorian fighting styles now obscure and half-forgotten. But it enabled a decisive blow if done correctly and decisively, accepting the risks that came with it- and so the heavy mek'leth crashed through Boiys' guard at an angle for which he was unprepared.

The Licori fell, sprawling, his right forearm smashed into ruin, the muscle and bone shattered and carved open by the heavy stroke. His face took on a odd complexion as agony entered his voice, clutching his right elbow with his left hand.

His eyes were bleak. "I will not beg."

The armorer's face was unreadable. "I will not ask."

Boiys composed his face, preparing to die. He forced out three more words. "Who are you?"

The blooded old Klingon smiled, showing no teeth. "I am Barot, son of A'trom, Dahar master, and warrior of the Order of the Bat'leth. I, who served as a youth at Archanis IV against wily T'Pak. Who fought under Commander Kor at the Twin Suns. Who harried Starfleet at Caleb, at many other places less worthy of mention. Others may sign up for pay; I signed up for combat. I have battled across the stars for a century and more, but never have I met an alien who understood, as you understand, how to do a Klingon honor. I will not ask for your begging, nor take your life. Few indeed could have bested you fairly, and your glory is not over. I would as soon burn the last copy of an ancient saga, as take your life." Barot swept his blade through a complicated swirling motion, in salute, then placed it on the deck, facing the officers and spacers of the Licori ship.

And at that, the slightest exhaling hint of a laugh crossed the captain's lips, as shock took him into unconsciousness.

Boiys' first officer broke the silence, as she glared at the Dahar master. "You are a free man, Klingon, but do not expect us to love you for it, even if he lives. And yet his wishes are clear; you may go as you see fit, once we rendezvous with the fleet."

Barot's expression was light as he gazed at the grim-faced Licori crew, the medics who rushed to their captain's side to begin the work of trying to patch up his arm, and scan his abdominal wounds as best they could.

"As I see fit? I believe I'll stay among you Licori, then, and make ballads of this war. It deserves a warrior's songs."
 
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Omake - Outside Agitators pt 7 - brmj
Series: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17

Outside Agitators Part 7: "Loose Lips Vent Ships"

2323 Q2M2


Hveidra was a very pretty city. It was nestled between tall hills, almost mountains, where a fast flowing river left the valley it had carved and joined a wave-tossed inland sea. The core of the city clustered around the river's banks and spread out along the rocky shore, with residential districts stretching up the valley walls and an industrial district hidden behind a hill, sprawling out on a raised stretch of land that must have marked the sea level in some ancient time. The soil and rocks in the hills were a startlingly colorful red-orange, but lower down the action of the river and ocean had exposed a layer of stone in a more ordinary dark gray. Along the shore, following the river, and everywhere the topography would let water collect, a profusion of bluish-green trees and vegetation grew, fading into a much lighter covering of stunted, gray-green conifers at the tops of the hills. The air was just about the perfect temperature and a little on the dry side, though Gryer had read that in the early morning a fog rolled in off of the sea every day like clockwork. The sky was clear and blue, with just the faintest whisps of high-altitude clouds.

The city itself featured soaring architecture of marble or something that looked a lot like it. Lots of sweeping lines, simple and elegant shapes, pillars and columns on some of the larger buildings, domed roofs here and there, with smaller or poorer buildings lacking the more elaborate flourishes but still displaying a kind of understated elegance. Streets were wide and neatly laid out in straight lines or smooth curves wherever the topography would allow for it, and everywhere there seemed to be a public square, statue or park.

It was a shame, then, that the people were less than welcoming.

Everywhere he went, stares followed him. Somewhere simple stares of curiosity and confusion. He even caught a small child pointing at him and tugging on their mother's robe before being rapidly lead off. Some stares were tinged with disgust, or hatred, or occasionally even a little fear. Most, though, conveyed some bundle of emotions he had no single word for. They looked at him as if he was some large, half-tame animal that had escaped from a farm or zoo and wandered into their city. Something slow-witted, dirty and unpredictable that probably won't hurt anyone unless startled or provoked, but might very well blunder around breaking things or leave a mess on the ground for them to step in. Something less than a person that had no place on their streets.

It had been better in the military district where they had first beamed down. There, they were more or less ignored with only the occasional odd look. He even thought he'd caught someone mutter something about it being good to see the Federation actually doing something. The fact that it betrayed a near-complete misunderstanding of the situation was beside the point; it was nice to be appreciated.

Amid the lengthy list of things not to do they'd been given, there was a strong suggestion to stick to that district and perhaps a handful of the major parks, museums and they like if they had their hearts set on wandering off to play tourist. It wasn't quite an order, but was phrased to suggest it would go more smoothly for everyone involved and help avoid trouble. How much of that was a threat and how much was a warning wasn't entirely clear.

The consensus on the Kelsatha had been that it was an attempt to keep them contained where they could be watched more easily and couldn't do much damage. Needless to say, in the secret meeting of the crew that followed virtually everyone was of the opinion that they'd have to get out into the wider city to understand the actual conditions, see where the population was at politically and have any chance at all of making contact with local radical or revolutionary forces. They'd resolved to play along at first but find innocent-looking reasons to slip away and spread out a bit more alone or in small groups.

With the benefit of hindsight, Gryer wondered if the advice really was in part for their benefit. Keeping them contained away from the general population was certainly part of it, but it wasn't like the general population wanted all that much to do with them. The notion of it making them easier to watch was almost comical; they literally stood out head and shoulders above the crowd and were the only non-Romulans anywhere to be seen. That was still weird to Gryer, since he'd never left Yrillian space before this. Looming over everyone around him and sometimes having to duck for doorways made him feel like some kind of giant. Some of the others had told him that you get used to it eventually, but it really didn't help, and the Romulans weren't really cosmopolitan enough to be written off as just another weird alien from a ship passing through, unlike many of the ports they were more familiar with.

After essentially running out of obvious things to do and see in the military district, he'd wandered off in the direction of a natural history museum from the suggested list, walking rather than taking the vacuum trains that seemed to be the main means of public transit. The clean and well laid out streets and the fact that is was mostly downhill would have made for a pleasant walk, if not for the staring. As it was, it was one of the more unexpectedly awkward experiences of Gryer's life.

The museum itself, a large stone building capped with a copper-plated dome, proved surprisingly interesting; it turned out that Khazara's prehistoric ecology featured a wide range of horrifying monsters that might not have been out of place on Vail. The exhibit on the local geology was a bit less engrossing, but no doubt there were people who could have spent hours there. For his part, he was just glad that the museum staff treated him more or less like a person, if only perhaps an ignorant and somewhat distasteful foreigner.

His justification for being there completed, he defaulted to wandering aimlessly, trying to get a feel for the mood of the population beyond "distrustful", "unfriendly" and the like. He visited a bustling public square, a mostly deserted statue garden, and a little cafe that grudgingly served him a skewer of large, oddly spiced meatballs and sent him on his way. He wandered through a series of twisty little streets heading towards the waterfront and found himself in a little beach-side park, where he tried to make conversation with an older man sitting on a bench and looking out to sea who seemed a bit less hostile than most. All he got for his trouble was an offended look. Not a very promising start.

Still, beyond all the ways everyone he came across made him feel unwelcome, he was starting to notice things. There was a definite air of tension and uncertainty hanging over the city, mixed with fear and a quiet desperation. On the surface, it was business as usual, but people were worried.

He recalled reading that Khazara orbital infrastructure had been raided, though apparently not very thoroughly given the four berths still sitting in orbit. That along with their relatively exposed position could go a long way towards accounting for it. Not knowing when a Breen fleet might show up in orbit might cast a bit of a shadow over someone's mood. Combine that with the unhealed scars of the war with the Klingons and it started to make sense, but he couldn't help but feel there was more to it, something he was missing.

He found himself following a walking path that paralleled the rocky shore in the direction of the mouth of the river. It was a pleasant day and nice to be off of the ship, so long as he ignored the people around him. When the pathway turned to follow the river, he turned with it. Soon he found himself back on a major street of the type he'd left behind earlier.

Noise from a street-side bar or restaurant or something of the type caught his attention. There was a screen playing what looked like a news broadcast. Intrigued, he stopped to see what it was about. Getting a better idea of the official line being fed to the Romulan-on-the-street should at least be of some use. The metal patio chair creaked ominously and made him feel a bit like an adult sitting at a child's school desk, but he made do.

A segment covering (up?) a minor political scandal was just finishing as he'd arrived. Hard to tell what exactly it had been about, but he got the distinct, somewhat uncharitable impression that the basic theme was "everything is fine, the system works, and any issues are localized and being dealt with appropriately". Next, a piece about the rescue of a stranded hiker, then some war propaganda, something touting the advanced capabilities of the Khellian-class without going into any real detail on what those capabilities might be. He was just finding out about some famous poet or other getting some kind of lifetime achievement award when an angry looking Romulan woman stormed over to demand he either order something or leave. He stumbled over himself trying to order something, but that was apparently the wrong answer.

"What are you even doing here?! This isn't a trade hub! This isn't some kind of pleasure planet!"

"I'm actually..."

She wasn't done. "We cozy up to the Federation, and when their own ship gets attacked by our common enemy, do they send us soldiers, a fleet, freighters full of supplies for the war? No! They send us over-sized tourists to wander through our streets like they own the place!"

"But I'm..."

"I don't care what you are! We get the news here! We know you people are Federation stooges, even if you claim to just be 'affiliates'. And we know you're as likely as not pirates too. Did you come here to raid our shipping and blame it on the Breen, or just to spy for Starfleet? Well?"

She seemed to be through for the moment, so he took the risk of trying to get a word in. "I'm here to fight the Breen."

That shut her up. "Oh."

"I'm on leave while the Kelsatha resupplies. Then it's back to patrolling the borders, I think."

Her demeanor had changed completely. "Say no more. 'Loose lips vent ships.' I... apologize." Looking like all the energy from before had completely left her, she turned and walked away, returning briefly soon after to set down a chilled glass of something strong but smooth, perhaps as some kind of apology. Not the legendary "Romulan Ale" that had lined the pockets of many a smuggler, but something else he wasn't familiar with.

The news finally arrived at a report on the war. It was all talk of glorious victories, the Breen in retreat, heroism from the Romulan navy and plans already underway for an invasion of the Breen homeworld by the end of the year. In short, it bore almost no resemblance to the updates the Kelsatha had been getting. He watched in stunned silence. A grim suspicion started to form about the lengthy and strict instructions they'd been given on not talking in specifics about the war or military matters. 'Loose lips vent ships', indeed. This, combined with the "where's the Federation when we need them?" angle, was probably his missing piece in making sense of the tension hanging over the city.

Gryer sipped his drink and went back to watching what passed for news here. It was a lot to think about.

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Some of the last few hours of his time on Khazara were spent wandering the streets again. There was no doubt more to see, and maybe he'd manage to blunder into a political conversation after all. Despite his somewhat lifted spirits and newfound understanding of the situation, it didn't really go any better at first. Things began to change for the better when a kindly-looking old woman who reminded him of his grandmother unexpectedly asked if he was "one of those Federation volunteers I saw on the news".

He'd responded in the affirmative; if the government didn't want to admit they were desperate enough to hire mercenaries, he wasn't going to say anything.

That conversation had gone fairly well until he'd tried to turn it towards political topics. At that, her mood darkened, and she'd bluntly told him to take his talk of worker's democracy back to the Federation, before the Tal Shiar took it to somewhere less pleasant. He'd pushed a bit harder than he probably should have at that, but it worked out in his favor this time: he walked away with a lead on "that dreadful little tea house where all the rabble-rousers go".

Tracking it down was the work of most of the afternoon, and eventually lead him to a slightly run-down area not far from the university that seemed to be full of cheap student apartments, artists studios, and less than prosperous shops.

The place wasn't much to look at, but something about it reminded him of home.

It was in a grand old stone building of the sort he'd seen throughout the central district, but one that had apparently fallen on hard times. Whatever it was before, it now held a few little shops carved out of the ground floor, and what might be apartments or offices above. The inscription above the door was visibly chipped, and a stained patch with a little moss starting to grow on one wall marked a significant leak in a gutter. A colorful, hand-painted sign pointed down an ally between it and an equally shabby building next door. The ally lead to a little courtyard with a half-wild garden plot, a couple sculptures of a more abstract and experimental style quite unlike those he'd seen elsewhere in Hveidra and some mismatched outdoor tables and chairs that had clearly seen better days. What was once some kind of service door, now painted the same red-orange as the hills and marked only with a sketch of a cup of tea, opened into a dingy little tea house.

The inside was warmly lit and full of comfortable-looking second-hand furniture, moderately pretentious artwork, and little splashes of color wherever possible. A wooden bar took up one wall, with a bored-looking youngish Romulan man standing behind it engaged in some elaborate brewing process involving multiple steepings. A few shelves along a wall held a handful of what appeared to be actual, printed books, while a narrow table near the door had a few stacks of documents to take: printed fliers, sheets of semi-disposable smart paper, and some little booklets of poetry. More fliers taped to the wall mostly advertised what looked like they might be art, music or theater events, though it was hard to tell without the ability to read them. A few customers sat around in ones, twos and threes, mostly young, often a bit shabby or unconventionally dressed, and almost universally looking a little pretentious. Artists, students, hipsters, and the odd slumming child of the upper class, unless he missed his guess.

This sort of place wasn't exactly Gryer's scene back home, but it felt recognizable. There was a vibrancy here that he hadn't really felt anywhere else in the city. This was a place that grew organically from the input and initiative of everyone involved, not something designed all at once. It felt a bit like something he could find on a Yrillian world. Not a place he'd go, of course, but even so.

As he ducked through the doorway, one of the first things he noticed were the stares. They weren't gone, but they were lessened. More curiosity than disdain this time, along with caution and uneasiness. A few people made a show of not reacting beyond a quick glance in his direction and perhaps a nod, maybe trying to pretend they were too cosmopolitan to be at all surprised by a Yrillian wandering into the room. Granted, there were also some of the same looks he'd been getting all throughout the city, but they weren't the majority.

Gryer walked up to the bar, patiently waited his turn and attempted to order a cup of tea. The Romulan behind the bar gave him a superior look and began listing off a bewildering number of plants, cultivars, growing regions and processing and preparation styles, gesturing towards a printed menu. Rather than trying to make sense of the choices with the aid of his tablet's written translation function, he settled for a quick "whatever you recommend."

The... bartender?... barista?... tea-rista?... gave him a little smirk. "Fvullhas leaf, grown on the foothills of the Waehhis mountains on Virinat. First harvest, full leaf, partially oxidized. Very good this season. Prepared in the seven steep dekhamet style. Look for a smooth body, floral aroma, notes of spice-wood and y'gora blossom and a hint of citrus in the finish." He paused for a moment. "I don't know what they serve wherever it is you're from, but this will change the way you think about tea."

Gryer nodded his assent. "Okay, one of those, then." The tea-rista began an elaborate procedure similar to but subtly distinct from the previous one, bored expression now tinted with a bit of smugness.

Gryer looked around the room again, not entirely sure what he was looking for. Maybe for someone to try to start a conversation, unlikely though that might be. No one obliged him. Shrugging, he picked out an unoccupied table with a chair that looked larger and more structurally sound than most. On his way, he took a moment to get a closer look at the table of free handouts near the door, holding his tablet up and letting it translate for him.

Most were more or less what he'd thought they were. One of the piles of smart-paper, though, immediately caught his attention.

The Hveidra Reformer

Universal Veteran's Benefits Now!
While our soldiers are busy defending our worlds, it is time that we ask ourselves what exactly they will come home to. Many will return to careers left behind, or step into honored places in our society on the strength of their service. But what of those who will not? What of the enlisted with no skills or connections to any house of note? What of those unfortunate few who come back permanently disabled? Charity and the occasional award out of discretionary funding is not enough. We demand universal veteran's benefits, funded by a line item in the Imperial budget. We should look after those who put their lives on the line keeping us safe.
Read more?

New Constitution Implementation Date Extended Again
Due to the ongoing war, the new constitution remains unimplemented. We have heard and understand the arguments that now is not the time. This is reasonable. Still, the question remains: when will be the time? We are told that our warships will orbit the Breen homeworld in a matter of months. How many victories will we need before we are ready to finally take this great step forward into the future?
Read more?

Free the Khaehhadra Four!
It has now been over a month since the antimatter detonations that were visible in our night sky were officially confirmed to be part of a failed Breen raid, and not a training exercise as initially reported. Yet still the Khaehhadra Four languish in prison for the crime of spreading the acknowledged truth. All right-thinking people acknowledge the need to avoid spreading false rumors or letting slip information that could be harmful in enemy hands. The Khaehhadra Four did neither. This is a case of overreach, plain and simple.
Read more?

University Admissions: How the Patronage System Holds Back the Disadvantaged, and What Should be Done
It is almost a truism that the best way to get into a well-regarded university program is a recommendation from the right person. Despite most forward-thinking universities have discontinued or curtailed the explicit sponsorship system of years past, letters of recommendation continue to guarantee that admissions are strongly tied to one's house connections, while promising but less well connected students are often ignored.
Read more?

...

It continued much like that, so far as he could tell. This was promising. Reformist, but promising.

The Sydraxians were going to be insufferable. Their particular tendency within their party had a bizarre obsession with actual, printed newspapers of all things as an all-purpose tool for revolutionary agitation, propaganda and organizing. They'd been trying to make the case from the start that some of the more political news and opinion aggregator sites on the interplanetary datanet served a similar role during the revolution, especially those put out by particular parties and collectives. Some of the revolutionary studies types actually seemed convinced. Lately, they'd been parading around two obscure old pamphlets from Earth that they'd found, "Where to Start" and "What Should We Do?" or something like that, in an attempt to prove that the utility of newspapers was universal. The fact that the pamphlets in question pre-dated planetary data networks by almost 100 years didn't seem to trouble them very much.

Grabbing a copy, Gryer went to retrieve his now-finished tea. There wasn't very much of it, at least by Yrillian standards, but he figured it was worth a try. It wasn't bad, but he didn't really understand what the fuss was about. He was about to settle in to see what exactly the "Hveidra Reformer" had to say, but he thought better of it. Instead, he rolled up the newsletter and pocketed it to go over back on the ship. There had to be someone in here willing to talk politics.

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Gryer ran into Sublieutenant Riuuren only moments after stepping out of the transporter room. She seemed usually personable today.

"Hello Gryer. Welcome back. Did you have a good time at the cafe?"
 
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Omake - Proof of Concept - Zerohour
So I'd really like to see the Argus Array go into production, but the problem is there is always some other project we need to have going, so that's probably never going to happen unless it can be broken down into manageable chunks of pp.

So rather than giving up, I guess I'll try and brute force it into existence.


Proof of Concept

It was surprising that the meeting taking place in Starfleet Intelligence had almost nothing to do with Starfleet Intelligence. The primary participants were scientists, only one of which was even associated with Starfleet Proper. They had been gathered here to discuss the Argus Array.

The Argus Array was a wonderful idea, a vast complex equal to any star base in the federation, dedicated completely towards scientific pursuits solely for the sake of seeing what was out there. It's accomplishments could be on par with Starfllet's at the turn of the century, revealing dozens of new life forms, discovering new scientific sites worth exploring.

It could open up a new era of discovery, but such things often came at a high price. In this case, the massive investment of infrastructure necessary to create such a base, along with the heavy political negotiations that always followed behind, as the various members vied for the honor of hosting such a location.

As a result their plans to move it forward had been... Delayed. Some of the more conservative council members said the resources it required coil be better allocated elsewhere, solidifying defenses or expanding the fleet and its ability to handle the various issues that inevitably arose in the depths of space.

Other suggested that the money would be bette spent on the fleet itself. While the telescope could observe a number of phenomena from relative safety, it was a stationary facility, unable to relocate itself for a better view, or of conducting more in depth examinations. The new Ambassador class explorers had a vast sensor array already, and could have it expanded to further enhance it. More importantly, it was capable of moving to look at whatever it dicoversd, granting a wider breadth of k owl edge than the telescope could attain, and was capable of so much more than just scientific study. An ambassador could conduct high level diplomacy, execute rescue operations, avert disasters, and so much more. While the idea o the Argus telescope was impressive, there were few willing to invest in such a specialize project without some evidence that it would be worth it.

Which led to the program a small team in Starfleet Intelligence was currently designing. It wasn't particularly extensive, merely a subroutine meant to activate when sensors err not in use, easily overridden by even a fresh new ensign.

It would scan a predetermined area outside of the federation and known polities. Not exactly ground breaking, it was something that the explorer corps do every day, but this program was designed to run concurrently across a number of ships. Much like combining processing power could allow a network to solve an equation faster than a line imputed, but directing all unused Starfkeet sensors to the same general area, they could discern more information than they might otherwise glean, at a much smaller risk than sending a ship out into the great unknown.

Intelligence had a long memory, which wa why they had hijacked this proposal as soon as it started to gain momentum. They didn't want a repeat of the Cardassian ambush following their theft of Starfleet sensor technology, and a significant portion of the project had been dedicated to security instead of science.

The solution they had chosen was encryption designed to be used by a single imputed, one kept under lock and key. While all Starfleet ships would be able to encode the data, only the designated receiver would be able to decrypt it and complied the information properly.

The trade off was that losing this computer would make the data gathered extraordinarily difficult to analyze. Not impossible, as encryption could be broken with enough time, but it would certainly keep the data unreadable until after the next presidential election, and without the support of a Pacifist President, Argus could be delayed for decades if it wasn't outright forgotten.

It was a pale substitute for the actual array, but it could serve as a stepping stone to bring it into reality. In the mean time they would have to make do with what they could.
 
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