Sure, next budgetary session. Right now, we don't have those resources; if we want to wait multiple quarters before constructing these ships, we could build Constellations instead for a lower cost in SR.
Snakepit is next turn when we would get the resources and they Centaurs are being built Q4 or two quarters(turns) after the snakepit.

I don't like the idea of buying resources every turn. They're going to get tired of it eventually.
Maybe try a budget increase next year?
 
[X][NAME] Endurance
[X] Plan Build Excelsior and 4 Centaur-A
[X] Scrap Soyuz

For the next Snakepit, I definitely want that Beta Corridan mining colony for +10br/+10sr.

If we can do something about the Sydraxians, we should. If they fall to the Cardassians, it would be a big boon to them and a major loss for us.

The Apiata, Yrillians, Seyek and Gretarians are all in the direction of Cardassian space and it's worth considering diplomatic pushes. The Seyek should probably have priority, as, with a little luck, we can push them to affiliate status, and they seem to be rather powerful.

Regarding pushes, I'd prefer to see a mix of one near four hundred advanced affiliate (if any; Betazed has decent odds of hitting it without additional help), 1-2 pushes of 200+ to 300, and a non-affiliate. The Sydraxians (as a band aid if nothing else) and Yrillians would be good, as would Risa and the Caldonians.
 
So here is where the votes stand:

Vote Tally : Sci-Fi - To Boldly Go... (a Starfleet quest) | Page 259 | Sufficient Velocity
##### NetTally 1.7.4

[7] Scrap Soyuz
[2] Build Plan Kodaly


——————————————————————————————————————————————
Task: BUILD

[18][BUILD] Plan: ◈Build Excelsior and 4 Centaur-A
[1][BUILD] Excelsior and 4 Centaur-A


——————————————————————————————————————————————
Task: NAME

[11][NAME] Endurance
[5][NAME] Discovery
[4][NAME] Aelin
[1][NAME] Kirk
[1][NAME] Christopher Columbus

Total No. of Voters: 27

@Steven Kodaly could you bracket Build so it looks like [BUILD] that way it has a better display in the vote tally program
 
I like your target number, but I think that pushing for an Excelsior-a-year is straining our resource income, and could limit our ability to push out more hulls, which we need to actually catch important events, which is important since they are, apparently, miss-able. Even cutting down to every other year would free up enough resources to pad out the rest of the fleet nicely. The only reason I haven't been pushing it is because we don't have enough small slipways to actually do that kind of rapid expansion.

Actually, do we have more small slipways under construction? If we don't, we really need to get some going, because they're going to be a major bottleneck for churning out Escorts and Light Cruisers soon.
We're actually gonna need to start requesting 2mt berths since a 1mt light cruiser isn't viable anymore
 
The Renaissance is dead! Long live the Renaissance!
To elaborate: changes to the ship design spreadsheet make the Renaissance class impossibly out of reach at any reasonable reliability, likely even after, say, six years of future general research.
The best we can design right now is a C4 S3 H4 L4 P3 D4 at 100/80, which compares unfavorably to the ConnieBee (assuming that stays as is).

Ship Design thinks that the best option for the 1000kt berths is a new escort. We do have a C3 S3 H3 L3 P3 D5 escort at 90/55 which seems promising.

Was it reliability that changed that?
To be exact, changes to the penalty for stats over scale murdered the Rennie in her crib.
rip rennie
 
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"If someone with a sufficiently skilled engineer were able to kill their emissions enough," says Mr Brown. "They could spend a month sneaking into the system on high impulse, and use an EM beam to trigger a massive solar flare that would destroy the base and the ship."
So, they are suggesting that we destroy a ship and a base of a nation with which we are not currently at war, right? This is some extremely dodgy shit. If it gets out, the Cardassians are fully justified in declaring war on us.

If we get to vote, I will definitely try to stop this operation. Wtf, Mr. Sulu.
 
We're actually gonna need to start requesting 2mt berths since a 1mt light cruiser isn't viable anymore
We will have 5 3m berths, 2 2.5m berths and 6 1m berths. The 2.5 will be cruiser with the next set of explorers we do so there is 2 dedicated berths, and we may e able to use one of the 3m berth and still keep an explorer per year. Still we will need to build additional berths depending on final cruiser size.
 
So, they are suggesting that we destroy a ship and a base of a nation with which we are not currently at war, right? This is some extremely dodgy shit. If it gets out, the Cardassians are fully justified in declaring war on us.

If we get to vote, I will definitely try to stop this operation. Wtf, Mr. Sulu.
Pretty sure this is a blacksite. Possibly even a Syndicate base that the Cardassians are just employing.
 
The biggest issue for the Rennie is the massive STOC penalty for having 5 stats over it's 3.5 scale, with 2 of them being over by 1.5. Ship design has concluded we'd be better served with a Rennie as a scale 3.5 escort rather than a scale 3.5 cruiser. No, I'm not kidding, that seems to be the most viable way of solving the issue as STOC penalties scale differently between classes, though more research would still be require to reduce power reqs.

We will have 5 3m berths, 2 2.5m berths and 6 1m berths. The 2.5 will be cruiser with the next set of explorers we do so there is 2 dedicated berths, and we may e able to use one of the 3m berth and still keep an explorer per year. Still we will need to build additional berths depending on final cruiser size.

Current thinking is if 1mt cruisers are a non-starter might as well go max size for now, which is a scale 6 cruiser(or 1.8mt). So, @OneirosTheWriter I'm seriously asking what the pp cost for requesting a 2.1mt berth would be(give a little flex so we can eventually build scale 7 cruisers in them).
 
So, they are suggesting that we destroy a ship and a base of a nation with which we are not currently at war, right? This is some extremely dodgy shit. If it gets out, the Cardassians are fully justified in declaring war on us.

If we get to vote, I will definitely try to stop this operation. Wtf, Mr. Sulu.

Actually a temporary base inside our territory. I am feeling kinda dodgy about it myself, but I think this action is being taken below "our" (Admiral Kuharangi's) level.
 
Current thinking is if 1mt cruisers are a non-starter might as well go max size for now, which is a scale 6 cruiser(or 1.8mt). So, @OneirosTheWriter I'm seriously asking what the pp cost for requesting a 2.1mt berth would be(give a little flex so we can eventually build scale 7 cruisers in them).
I don't ever see us build anything at 2.1mt, since that kicks up build time for little benefit. Our cruisers are either going to be scale 6.66 or scale 8+.
 
I don't ever see us build anything at 2.1mt, since that kicks up build time for little benefit. Our cruisers are either going to be scale 6.66 or scale 8+.
So you're thinking simply keep requesting 3mt berths? We'll need to do so because we need to be building at least 3 cruisers at a time(and they're cheapr at 180br 110sr, at least compared to an explorer
 
So you're thinking simply keep requesting 3mt berths? We'll need to do so because we need to be building at least 3 cruisers at a time(and they're cheapr at 180br 110sr, at least compared to an explorer
Either that or an option for 2.5m berths. We do have a tech for scale 7 cruisers that we will hit at some point, how big a berth would we need there? That way we can make sure we are not building berths that can't be used on cruisers in the future
 
So you're thinking simply keep requesting 3mt berths? We'll need to do so because we need to be building at least 3 cruisers at a time(and they're cheapr at 180br 110sr, at least compared to an explorer
I think requesting any of 2mt, 2.5mt, 3mt, 3.5mt would make sense. It's specifically 2.1mt berths which I consider nonsensical. We'd never build anything over 2mt in those anyway.
 
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Either that or an option for 2.5m berths. We do have a tech for scale 7 cruisers that we will hit at some point, how big a berth would we need there? That way we can make sure we are not building berths that can't be used on cruisers in the future
1pt of scale is 300kt, so scale 7 is 2.1mt, which is why I asked about that size
 
We'd better of just continuing to build the 2.5s we've got everywhere.

That's not actually being given as an option, mind you. It seems that when a new shipyard is started, we get a 2.5mt berth and after that expansions are either 3mt or 1mt. There may be some sort of below-level-of-game-mechanics engineering concerns which make that make sense. Though then again the UP shipyard starts with 3mt and 1mt berths, so who knows.
 
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