Okay, I'm hoping to keep to omake rewards each EOY, so that gives us...

Omake - A Congratulatory Call - ClawClawBite

Okay, that is a ridonkulous number. So, uh... for the time being, I won't come up with the rewards, and leave the floor open for people to request things (at the very least it'll give me ideas).

Something with Saavik.

Bumping her to have her special command ability would be nice, or a bonus to get there. If not, a one-off bonus enough to get her a mention in the logs.

If you don't yet have a command ability picked out, I'd suggest: Personally trained by Kirk himself to never accept the 'no win scenario', Saavik may reroll 1's (statistical value of about +0.5 bonus, so half a kirk/blue kirk on average).

It was a short Omake, so a one-off bonus is fine.
 
build plan is uncontested
Build plan is also unrealistic, as we don't have sufficient stockpiles of Special Resources on hand to cover both an Excelsior as well as four Centaurs. We need that explorer, but we also need as many hulls in service as quickly as possible. My proposal is as follows:

[X][BUILD] Build Plan Kodaly
-[X][BUILD] 1 Excelsior at Lor'Vela Orbital Construction Facility [Andor]
-[X][BUILD] 1 Centaur at San Francisco Fleet Yards [Earth]
-[X][BUILD] 1 Centaur at 40 Eridani A Shipyards [Vulcan]

[X][NAME] Endurance


I'm open to suggestions and commentary (and ways to improve formatting); while we're in dire need of hulls, are we stretched thin enough to consider new construction of Mirandas instead of Centaurs? Alternatively, should we hold off on Centaur construction until Q4, when the updated design becomes available and hope that enough Special Resources have found their way into our pockets?
 
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Currently we have 6 Excelsiors:

Excelsior
Enterprise
Courageous
Kumari
Sarek
Miracht

Three of those names are arguably rather human sounding, so I vote for an alien name. Given that the Amarkians just joined, I think this Excelsior should be named after something Amarkian. I don't know any Amarkian, so I'm just going to throw this out there in deference to whom they were based on:

[X][NAME] Abriel

To those who are unaware, the Abriel are basically the founders of the Abh Empire.


[X] [NAME] Aelin
 
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What do you want me to say? We can't magic a dozen Connies into existence because it's not logical according to canon they were scrapped at this time, even though they would help immensely.
I'm just trying to come up with something that acts as a compromise between the IC logic (how do all the Connies get melted down for scrap when there are still Soyuzes in service), and the OOC logic (we can't just magic a dozen light cruisers into existence).

I'd guess something like "Survey of the boneyard indicates that there has been extensive degradation of the hull frames due to the ships' highly active service lives. This requires extensive reconstruction, and those ships which took extensive battle damage in service (e.g. the Enterprise-A) are now functionally irreparable."

Then I'd knock a little off the cost of ConnieBees, since it's a lot more than reconstruction, but more than a normal refit of a functional, active ship.

You know what, I'd omake that in an attempt to reduce the cost of the ConnieBees. Or has someone already done something along those lines that I've not yet seen because I'm still catching up?
 
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I don't have an opinion on the build plans yet and it would be foolish of me to vote, but the name I like best for Excelsiors, of the ones I've seen, is...

[X][NAME] Endurance
 
Currently we have 6 Excelsiors:

Excelsior
Enterprise
Courageous
Kumari
Sarek
Miracht

Three of those names are arguably rather human sounding, so I vote for an alien name. Given that the Amarkians just joined, I think this Excelsior should be named after something Amarkian. I don't know any Amarkian, so I'm just going to throw this out there in deference to whom they were based on:

[X][NAME] Abriel

To those who are unaware, the Abriel are basically the founders of the Abh Empire.

Courageous and arguably Enterprise are neutral names because they refer to concepts, presumably in the other member they refer to them by their word for the concept.
 
Courageous and arguably Enterprise are neutral names because they refer to concepts, presumably in the other member they refer to them by their word for the concept.

In that case we have one ship named for things from each founding species, plus a few neutrals, in which case an Amarkian name makes sense to maintain the equilibrium.
 
Build plan is also unrealistic, as we don't have sufficient stockpiles of Special Resources on hand to cover both an Excelsior as well as four Centaurs. We need that explorer, but we also need as many hulls in service as quickly as possible. My proposal is as follows:

[X] Build Plan Kodaly
-[X][BUILD] 1 Excelsior at Lor'Vela Orbital Construction Facility [Andor]
-[X][BUILD] 1 Centaur at San Francisco Fleet Yards [Earth]
-[X][BUILD] 1 Centaur at 40 Eridani A Shipyards [Vulcan]
-[X][NAME] Endurance


I'm open to suggestions and commentary (and ways to improve formatting); while we're in dire need of hulls, are we stretched thin enough to consider new construction of Mirandas instead of Centaurs? Alternatively, should we hold off on Centaur construction until Q4, when the updated design becomes available and hope that enough Special Resources have found their way into our pockets?
With a request to the council for resources this snakepit we will have what we need also the 4 scrapped Soyuz. Building base Centaurs though is not a good idea since they would need an extra year to refit which makes their build time 3 years and ties up yards for longer.
 
Three of those names are arguably rather human sounding, so I vote for an alien name. Given that the Amarkians just joined, I think this Excelsior should be named after something Amarkian. I don't know any Amarkian, so I'm just going to throw this out there in deference to whom they were based on:

[X][NAME] Abriel

To those who are unaware, the Abriel are basically the founders of the Abh Empire.
If you want to go Amarkian we could name it after Captain Illandra or Admiral Aelin, though the Aelin System was already named in honor of the latter.

I don't think the Abriel existed here.
 
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Before I write that omake about the poor condition of the boneyard Constitutions, I'd like to know:

Is the listed cost for building light cruiser Connies in line with what it would cost to build new ships from scratch, or has it already been lowered?
 
Before I write that omake about the poor condition of the boneyard Constitutions, I'd like to know:

Is the listed cost for building light cruiser Connies in line with what it would cost to build new ships from scratch, or has it already been lowered?
Yes

A longer answer is existing connies likely can't be refitted due to how the change works, but don't quote me on that
 
Before I write that omake about the poor condition of the boneyard Constitutions, I'd like to know:

Is the listed cost for building light cruiser Connies in line with what it would cost to build new ships from scratch, or has it already been lowered?
It's in line with a new design with moderate design savings. We could get lower costs with some effort.
 
In that case we have one ship named for things from each founding species, plus a few neutrals, in which case an Amarkian name makes sense to maintain the equilibrium.

I'd wait to give the Amarki name to a full Explorer. I feel kinda of bad having Kumari be a regular fleet Excelsior instead of an Exploration corps one.
 
It's in line with a new design with moderate design savings. We could get lower costs with some effort.
So basically, we're paying the same we would if we were building whole new ships at the moment.

Because my idea for the omake was based on trying to explain why that is true, when you'd think that our default option for a repurposed light-cruiser Connie would be to use the hulls Starfleet 'ought to' already have, and refit them in relatively minor ways.

With an eye to convincing Oneiros to whittle just a teensy bit off the price, to reflect that these ARE in some sense 'refits' even if for game balance reasons we have to cost them like they were new ships. :D
 
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Build plan is also unrealistic, as we don't have sufficient stockpiles of Special Resources on hand to cover both an Excelsior as well as four Centaurs. We need that explorer, but we also need as many hulls in service as quickly as possible. My proposal is as follows:

Have you looked at my build plan? It's eminently doable as long as we do requests for an Excelsior's worth of resources at the Snakepit. Posting once again, even though I know people are tired of seeing it:


We need to build more ships as quickly as possible and the resources are there for it. It is realistic, it is doable, and we can do it while keeping all our Excelsior berths filled next year and the year after that and the year after that. Don't put in a plan that shorts us on new ships!
 
Have you looked at my build plan? It's eminently doable as long as we do requests for an Excelsior's worth of resources at the Snakepit. Posting once again, even though I know people are tired of seeing it:

We need to build more ships as quickly as possible and the resources are there for it. It is realistic, it is doable, and we can do it while keeping all our Excelsior berths filled next year and the year after that and the year after that. Don't put in a plan that shorts us on new ships!
I don't like the idea of buying resources every turn. They're going to get tired of it eventually.
 
It's in line with a new design with moderate design savings. We could get lower costs with some effort.

Hey Nix, if we can lower the pp cost of the Constitution-B design and lower the resource cost of the build (in return for taking them out of service after 30 years and giving them to member fleets) through omake bonuses, would that change your mind on the Constitution-B versus Constellation-A building new ships calculation?

I don't like the idea of buying resources every turn. They're going to get tired of it eventually.

I think they'll understand the need for massive fleet expansion what with new members and the renewed Cardassian threat. It's also possible that with additional mining colonies and finds from Captain's Log events we may not need to do the request next year or the year after that. We can look at it anew every year and talk about it then. But is there really a problem with doing it this year so that we can get five ships building instead of only three?
 
Reward requests:
Something related to shipbuilding:
-XP for Yoyodyne
-Construction team
-Another explorer team
-Research Boni for ship design techs
-Research Boni for warp core, ship construction, and deflector shields techs
-Better Cardie Humint
-Better Humint

Our shipbuilding techs are in a sorry state right now.

Link to Starfleet Ship Design Bureau's Key Technology List
 
One thing that bugs me, why would we have to construct Constitution-Bs instead of refitting mothballed hulls? I get that the basic logic of the quest is driven by keeping fleet sizes down to a manageable level, but there were at least a dozen Connies once upon a time, and a lot of them must have gone into mothballs when the class was retired in the 2290s (end of The Undiscovered Country, more or less).

OneirosTheWriter indicated that we're in an AU starting off with a smaller fleet. But if you can find a way to bridge the gap between 2260s canon and now in this quest in a omake, please do.

Found the relevant discussion:
The funny thing is that despite how militant the previous head of Starfleet was, the fleet seemed to be in a pretty sorry state in terms of total ship count. Back in the 2260s, Starfleet had at least 12 Constitution class ships (more than our initial count of Constellations, a shittier vessel!), and there's little reason to believe that Starfleet was unbalanced toward explorer ships then either. In the 3 to 4 decades since, the fleet seems to have actually shrunk!

The only possible explanations I can see for this are:
1) The Klingon war was really devastating and getting scrappy toward the end.
2) After the war, many of the ships got released from Starfleet to either local sector command or the scrapyard (to be mothballed or scrapped).
3) This is an AU and there are actually lower ship counts here than in canon.

Dunno if this was already discussed earlier (I only joined around page 100 or so).

edit:
Also, do we have a tally of destroyed ships somewhere? I think we've lost (and couldn't repair) 2 Mirandas and 1 Centaur so far.
I did go for a smaller, easier to control fleet size to start with, actually. Just to make it easier on both myself and players.



I think they'll understand the need for massive fleet expansion what with new members and the renewed Cardassian threat. It's also possible that with additional mining colonies and finds from Captain's Log events we may not need to do the request next year or the year after that. We can look at it anew every year and talk about it then. But is there really a problem with doing it this year so that we can get five ships building instead of only three?

This makes me wonder how the budget increase request die roll works. You'd think the higher the threat vs militarization, the more likely we'd pass the DC. Or perhaps, it's one of those multiple possible results rolls, where partial success still nets some budget.
 
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