Captain's Log - 2302.Q2
Captain's Log, USS Courageous, Stardate 20852.8 - Captain Victoria Eaton

A proper mapping mission is a nice change of pace after going into battle against the Romulans. We are in the Olian System, and running sensor sweeps.

-

Captain's Log, USS Enterprise, Stardate 20854.3 - Captain Nash ka'Sharren

We have been requested by the diplomats to conduct the final phase of a trade deal with the Orions. The crew is looking forward to this, and I have had to be careful to restrain their enthusiasm. This can be a dangerous place for the unwary. The nightlife on this planet has teeth.

Well, if you ask right, anyway.

-


Captain's Log, USS Kearsage, Stardate 20855.6 - Captain Rachel Ainsworth

A distress call a few light years out from Tellar Prime has been received, a Yrillian vessel in distress. I have taken the Kearsage to respond.

-

Captain's Log, USS Sarek, Stardate 20855.9 - Captain T'Lorel

We have made an unexpected first contact in the Oriolis System. Their warp signatures were being masked by the unusually heavy stellar winds of the Oriolis star.

They are a race of heavy-set warriors, who are at a technological level similar to Earth a bit more than one century ago. Regrettably, they do not have deflector shields, nor an understanding of them, for a number of their small attack craft collided with our shields while performing close passes of our ship in what I am informed was intended to be a "threatening" manner. This was deemed cause for an all-out attack, however, by directing all energy to shields, we were able to render ourselves effectively impervious to harm. After waiting out their attacks, we hailed their commander and were able to return to diplomacy.

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Captain's Log, Supplemental, USS Enterprise, Stardate 20856.1

Initial discussions have gone ... very well. Saurian brandy dodged, Romulan ale, dodged, and ...

Ah, it's too late for this, I'll make my report in the morning.

-

Captain's Log, Supplemental, USS Kearsage, Stardate 20856.2

We have arrived in the outer reaches of the Basroil system, and have encountered the YSS Luthu, which has suffered the misfortune of terrible helmsmanship. While navigating the asteroid field, they got too close to an asteroid and collided with one, shearing off one of their warp engines entirely. However, they are using a very peculiar plasma intermix which is generating very hazardous radiation that effects much of my crew, but not Yrillians. Thankfully, the Science officer and Chief Engineer have worked together on a plan to create a resonance between the two deflector dishes of our ships to create a protective bubble around our ships. With this, repairs will be able to continue. In the interim, we are learning much about Yrillian culture.

[Gain +10pp, gain +10 relations with Yrillians]

-

Captain's Log, Supplemental, USS Enterprise, Stardate 20856.8

Hangover avoided.

Senator Leaniss is likewise ready for more meeting; the Amarki clearly have a tremendous tolerance for alcohol. Some of my senior crew, and the diplomats, were not so fortunate.

On to business. Our arrival into the Orion system was quite the scene. Ships came out from everywhere to watch the arrival of the Enterprise-B. The reputation of our name precedes us. And, dare I say it, the reputation of her current crew. Lieutenant Stol's course into orbit was a masterpiece of flying, speed and precision, showing just what an Excelsior can do. To my frustration, everyone on the planet is seemingly trying to sell us something, usually flesh, and getting from place to place can be a problem. The Senator gave up on one particular peddler of dancing girls and hit the lot of them with the stun setting.

-

Captain's Log, Supplemental, USS Courageous, Stardate 20857.8

My crew apparently is beginning to think that I am nuts. Nonetheless, I will not leave this system yet. There is something wrong about these sensor reading, even if I cannot quite put my finger on it yet.

-

Captain's Log, Supplemental, USS Sarek, Stardate 20855.9

This new race call themselves the Dawiar, and are, I believe, even more argumentative than the Tellarites. Still, they have been willing to listen to us, and diplomatic channels have been opened.

[Gain +5 political will, new first contact starting at 15/100]

-

Captain's Log, Supplemental, USS Courageous, Stardate 20859.3


Well then. That's one for the power of late nights and Lady Grey tea. There was a misalignment between the three emitters of the sensor array. I suspect it came about during evasive action during out battle with the Romulans. Withe the sensors properly calibrated, we have uncovered a deposit of easily accessible special materials.

[Gain +25 sr]

-

Captain's Log, Supplemental, USS Enterprise, Stardate 20859.6

We have the deal. Doctor Asurva and Lieutenant Leaniss were instrumental in making sure nothing could derail proceedings, and truth be told the most challenging part of the mission was simply riding heard on overeager officers.

[Gain +25 sr from a one-off trade deal between the Federation and Orion, gain +10 to relations with Orion]

Computer, End Log
 
Hey look at that. For once each Captain got to do a mission where their specialty applies.

Eaton a mapping mission, T'Lorel a First Contact, and ka'Sharren... uh, bein' awesome I guess. (I get the impression the Enterprise's Presence 10 completely stomped whatever diplomatic roll there was.)
 
Hey look at that. For once each Captain got to do a mission where their specialty applies.

Eaton a mapping mission, T'Lorel a First Contact, and ka'Sharren... uh, bein' awesome I guess. (I get the impression the Enterprise's Presence 10 completely stomped whatever diplomatic roll there was.)
And funnily enough, both Eaton and T'Lorel had to use their re-rolls this turn!

Edit: and yes, ten presence auto-succeeded.
 
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Ahhh Orions, how unfair the Canon is to you.

Especially the shitty Trek EU which is incredibly fucking racist (Even displays of family affection must be bought!) and sexists against everyone. Like, reading the background you'd think it was a rabid Trumpista talking about Mexico. If you ever thought the Ferengi were uncomfortable, the Orions are doubly so.

In the Trek game that I'm in we treat them as the "Cyberpunk" race (I mean there's more to it, but it's a good tl:dr)
 
I'm just looking forward to when our explorerers start encountering some REALLY bullshit stuff. Does Starfleet even HAVE a department of temporal affairs yet? Or even met Q? I'm not a proper trekky, or even an initiate, so I have no idea about anything involving timelines...

1705
 
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So just 3 tech teams we can activate this year. I'm thinking Daystorm - Computers and SFSA - Comms for the research boni and Spock - Xenopsychology for increased affiliate ascension speed, academy intake and because it gets the largest bonus. Unless there is some so far unmentioned advantage to keep a tech team running.
 
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I'm just looking forward to when our explorerers start encountering some REALLY bullshit stuff. Does Starfleet even HAVE a department of temporal affairs yet? Or even met Q? I'm not a proper trekky, or even an initiate, so I have no idea about anything involving timelines...

1705
Picard is the first captain to meet Q, so a long ways off.
 
Ahhh Orions, how unfair the Canon is to you.

Especially the shitty Trek EU which is incredibly fucking racist (Even displays of family affection must be bought!) and sexists against everyone. Like, reading the background you'd think it was a rabid Trumpista talking about Mexico. If you ever thought the Ferengi were uncomfortable, the Orions are doubly so.

In the Trek game that I'm in we treat them as the "Cyberpunk" race (I mean there's more to it, but it's a good tl:dr)
Yeah, it's not the most three-dimensional of the species. Not sure what to do about it, mind you.
 
Okay, voting will close in SIX hours.


They're suffering at the moment for my not wanting to go through every species in the show. I'll add them as you run into them.


Yes.
That makes sense I only brought them up because they are supposed to be minor power with industrial strength and technology good enough to stand on their own even while bordering both the federation and Kliogns. But yah I don't want you go through every minor race is star treak and add them all at once that would crazy.
 
Yeah, it's not the most three-dimensional of the species. Not sure what to do about it, mind you.
Whistle, tell us that there is nothing to see here, and shuffle us off to the next showcase as quickly as sapiently possible (don't want to be speciesist!)

1708 Wave your hand mysteriously as well, there's no way that a treky is also a starwars fan! Right?
 
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Hrffleflarghleblargh.

Okay, from a hand tally, as near as I can tell:

You are repairing the USS Cheron.

The Federation Council is:

Starting work on a new Tellar Prime Shipyard (open to naming suggestions).
Preparing to create a mining colony on Hophos III-2
Creating a 3m t berth at 40 Eridani A in the Vulcan System.
 
2302.Q3 - Ex Astris, Scientia
Starfleet Commander's Log, Stardate 20912.6

Let me first say that I congratulate T'Laur on her long years of loyal service to starfleet, and wish her well in her retirement on Vulcan. Let me follow it up by saying that finding a replacement has been a difficult task, not because there are so few, but because Starfleet has such a wealth of talented scientists. Still, I believe we have the right candidates, and whoever we assign to lead this department will have several years of success.

Computer, End Log

From: Starfleet Personnel, Rear Admiral Seruk
To: Commander Starfleet, Admiral Vitalia Yukiko Kahurangi
Subject: Candidates

Greetings, Admiral.

I have compiled the short list of candidates for the position of Director, Ship Design Bureau for your perusal.

[ ] Commodore Sanik
Vulcan Male, 75
Current Posting: Director, Starfleet Science Academy
A talented researcher and director who has been recommended by the Commandant of the Academy. If selected, all techs under the Sensors, Warp Technology, or Communications areas gain +2 research when a team is assigned to them.

[ ] Rear Admiral Felix Chang
Human Male, 61
Current Posting: Chief of Staff, Starfleet Tactical
Regarded as something of an odd duck, Rear Admiral Chang bridges the gap between science officer and tactical officer. If selected, all techs under Doctrine gain +2 research when a team is assigned to them.

[ ] Commodore Tezeh sh'Shorhess
Andorian Female, 66
Current Posting: Director, Starfleet Data Processing, Ship Design Bureau
An insider of the Ship Design Bureau who played a key role in the successful Excelsior design project. If selected, gain +5 to all techs in a given Ship Design project when researched.

Please reply with your final decision.


==========================================================

Current RP Pool = 35pt

10pts are required to activate a Tech Team
35 / 10 = 3 rem 5

3 Tech Teams may be activated, 5rp carry forward to next year

[ ] Submit a Research Plan, using three Tech Teams

For list of tech areas and teams, please see: The State of Play - Research Megapost
 
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[x] Commodore Sanik

The most relevant research bonuses among them!

[x] Plan Continuity
-[x] Computing: Daystrom Institute
-[x] Sensors: Vulcan Science Academy
-[x] Medical: Spock

Let's get one level in these areas, which T'Laur already started research in, before switching to something else.
 
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[X] Commodore Sanik

Dude Alien giving us the tech we want? Yes plox.

[x] Spock - Xenopsych
[x] Starfleet Science Academy - Communications
[x] Daystrom Institute - Computer

Get techs that gives us science points and makes science cheaper!
(And Xenospysch, because Spock is a science monster, and we should really improve our game, with an eye to getting the Romulans to settle down (And get members in faster))
 
[X] Commodore Sanik

[x] Spock - Xenopsych
[x] Sensors: Vulcan Science Academy
[x] Daystrom Institute - Computer

I'd like to finish Sensors before starting Communications, and it's not like we're wasting Sanik's skills if we do this.

The huge potential in Shorhess can't be ignored, but devoting that much time to ship design research seems suboptimal, considering how expensive it is to actually get a new ship designed.

As a side note @OneirosTheWriter : What kind of benefits do we actually get for doing Doctrine Research? As is, we're looking at 6 years of dedicated Research with Spock to finish just one of them, and I don't know if people are willing to pass up that much other research when we don't know what they do mechanically.
 
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[X] Commodore Sanik

[x] Spock - Xenopsych
[x] Starfleet Science Academy - Communications
[x] Daystrom Institute - Computer

Note that Spock will finish the open Xenopsychology techs faster than medical even after spending a year on the latter so there is no pressing reason to finish medical first. We might also get a medical specialized tech team from one of the member accessions or the like.
 
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As a side note @OneirosTheWriter : What kind of benefits do we actually get for doing Doctrine Research? As is, we're looking at 6 years of dedicated Research with Spock to finish just one of them, and I don't know if people are willing to pass up that much other research when we don't know what they do mechanically.

Basically? I start adding fun and entertaining effects to your combat rolls when your fleet matches your doctrine. Things like increasing your combat value, or your ability to escape in fewer turns, etc etc.
 
I think we should finally get at least one male appointment into something, which we have hitherto accidentally avoided.

Appointment:
[X] Commodore Sanik
His tech spread is great, and, of course, Vulcans. You can't go wrong with Vulcans in science.

Research:
[x] Spock - Xenopsych
[x] Starfleet Science Academy - Communications
[x] Daystrom Institute - Computer
Spock will, I think, need 3 years to finish Xenopsych 1 to Xenopsych 2. Let's do it.
 
[x] Commodore Sanik

[x] Plan Continuity
-[x] Computing: Daystrom Institute
-[x] Sensors: Vulcan Science Academy
-[x] Medical: Spock
 
I don't think we should keep pushing Medical with Spock right now. It'll be something like 4 years before we any results, less if we get incredibly lucky. I'd rather be pulling down 8+ per turn in Xenopsych, something that we might end up needing real quick if our relations with Romulus continue to deteriorate. Rather than wasting those points in a non specialist field. We should wait for it. (I mean how long will Spock be available to us? We should get that humongous +8 bonus while we can. I mean three years to completing an /entire field of options/ that's great.
 
Appointment:
[X] Commodore Sanik

Research:
[x] Spock - Xenopsych
[x] Starfleet Science Academy - Communications
[x] Daystrom Institute - Computer
 
[X] Commodore Sanik

[x] Spock - Xenopsych
[x] Starfleet Science Academy - Communications
[x] Daystrom Institute - Computer

Yes like I mentioned after the last research turn the tech in Comms and Computer really makes our research engine go (we are gaining +30 RP a year in income right now) Computers makes it so we only need 9 RP per tech team and comms has a tech that gives us +8 RP per year so we would be at 38 RP a year before explorers (who really did not give much RP gains this year) or a minimum of 4 tech teams a year. As for Xenopsych it increases our diplomacy rolls so races join us faster and each race will give us more PW and RP
 
I'm not so sure about the rush to Sarek. Remember that Ship Design is something that will eventually open up some of those new models down the line and also possibly refit options for our existing ships. We couldn't design a Galaxy class if we wanted right now, for example, because we haven't done enough ship design.

Eh, I don't know. It's hard to figure what research paths will ultimately pay off the most, though I find the argument for Xenopsych convincing and Computers presumably eventually lead to AIs.
 
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